PhantomJS is not animating gifs during load for screen capture - phantomjs

I'm using PhantomJS to take screenshots of a lot of web pages. Some of these web pages have short animated gifs on them. No matter how long of a timeout I use between loading a page and using page.render, I still just get the first frame of the gif. Is there anyway to make phantomJS run the gif animation?

Related

How to detect map container resize due to slow loading image?

I am creating an app with a Leaflet map in Nuxt using Vue2Leaflet plugin.
I am having a problem though: I am using Bootstrap columns to size the map and accompanying image, but the image loads too slow (this cannot be resolved at this time), so the container is not the proper size when the map loads.
This causes the map to be half grey. I have attempted to call map.invalidateSize() in the mounted event, but even that must be happening before the image finishes loading.
I have setup a sandbox at: https://codesandbox.io/s/eager-bohr-c3453?file=/src/App.vue
In order to see the bug, you have to view the rendered app at https://c3453.csb.app/ (the internal codesandbox render does not show the problem)
I think I need some way to wait until the image has completed loading (so the BS col is the proper size), then call map.invalidateSize(), but I am not sure how...
You can attach an onload listener on your <img>, so that you can call (again?) your Leaflet map invalidateSize() method.

Flexslider flickers while loading

Flexslider is not working fine in my sites, they always flicker on load.
http://bgk.copperspoke.ca/
I used all CSS hacks.
Feel free to suggest other sliders, I am open to try new
Just want smooth sliding of images

Trigger.io: Splash screen shows too long when opening

In our application, it has only js files, one index.html file, and one ajax request for our initial load, well and some images for our application.
But it takes 7 seconds for the splash image to hide.
Are there any way where we can optimize the loading time of our application? Or can we manually bring down the loading time of the splash screen?
Thanks!
regards,
Junnel
Using the forge.launchimage.hide API, you can clear the launchimage when you want - when your app is "ready enough" to be shown to the user.
We hide the launchimage image automatically on the window load event, or after 5 seconds, whichever comes first.

Can I maintain smooth scrolling when loading HTML into child UIWebView?

I need to show a paginated slideshow of moderately DOM-intensive HTML pages in an iPad application.
All documents are tailored for iPad screen so there is never any scrolling inside UIWebViews.
I decided to put UIWebViews inside UIScrollView for pagination.
It works really well and smooth after all web views have rendered their content.
However, I can't afford waiting for 20, 30 or 50 web views to load before user can scroll: it takes minutes.
I tried to anticipate swipes in scrollViewDidScroll handler and pre-load a few next pages as user keep scrolling.
This worked much better (no performance difference between 10 or 150 web views).
However calling loadHTMLString in scrollViewDidScroll handler causes scrolling to lose it smoothness.
I don't care if it takes a second longer to show a particular UIWebView—all I want is for scrolling to be smooth and available as soon as possible, and to lazily preload UIWebViews on the go.
How do I achieve that?
This is a difficult problem and there is no easy/elegant way to solve it.
One way to speed up the scroll would be to lazy load the pages as you stated in your question. However, in order to ensure smoothness you would have to control when the loading happens.
So say you began by loading the first 5 pages on initial launch. When the user scrolls to page 2 and STOPS, you begin loading page 6. As soon as the user starts scrolling again you pause the loading only to resume when they have stopped on a new page. Pausing the loading in between will help smooth out the scrolling. Also, make sure you release data when possible because it can build up and hinder smooth scrolling down the line.
Another option would be to have the UIWebViews begin loading only as soon as the user stops on the page. So say I scroll to page to, once the scrolling stops I begin to load the HTML. This is not as "pretty" as the first options but it will ensure that the scrolling is smooth.
Another option, this one is a bit out there, is to run through and load all the HTML pages rich text. Leaving out all the DOM intensive stuff. Then grab a screen shot of those semi-loaded page using this method. When the user stops on the page you load it all the way including the DOM intensive stuff. This will let the user feel as thought they are scrolling quick with everything loaded.
Here is a great scrolling class that I have used before.
Here is some code to help with method 3.
Good luck and I hope that this helps!
EDIT:
Here is a great post from the guys at LinkedIn on how they solved webView scrolling problems. It would be worth a read.

iPad app with multiple UIWebViews in the same screen

does it hurt performance to have multiple UIWebViews in the same screen? how do I use a busy indicator while the web page is loading and display the fully loaded page once all contents have been downloaded?
Two UIWebViews will take twice the time to render on screen. If this is a problem depends on your app and your content. Just try it.
To implement your busy indicator you could implement a delegate for your WebViews. see UIWebViewDelegate-Protocol