So I have a couple of questions regarding what to write in the notes when submitting an app to the App store.
If my app will be entirely in Swedish, as well as only available in Sweden, should I write a translation to English for the text used inside of the app? If no, do I need to include a translation somewhere else?
If the reviewer needs an account to log in to the app, would they register one on their own or should I include a account in the notes? (there is a function both for login and registration inside the app)
Regarding Account for Testing :- Yes you need to give test account for reviewing the build. Its not mandatory. But its good to give test account. It helps reviewer to review app easily.
In the App Review Information section you can provide this.
Regarding Localisation :- As per my knowledge there is no need to do so. They will review your app.
Related
I recently asked this question and user's #DalmTo and #Sergio NH they gave me an exhaustive answer for which I thank them very much.
Moving forward to question, we started publishing the application, and its verification was not required, since no scope was added (here it is a little unclear why the requests worked in an application with a test mode in which these scope were not added (google drive, google sheet and google ads)).
However, this time the application in the "In Production" mode began to give us an "Unverified app screen" (see Unverified app screen). We decided that we still need to add scope to the list, and, of course, that the scope list (their list is described above) requires verification by Google.
We started filling in the necessary fields, while studying the Google documentation at the same time, and came across the following information (see block Verification process -> What are the requirements for verification?):
Apps not applicable for verification
Apps for internal use only
(single domain use) Apps for personal use only Apps that are Gmail
SMTP plugins for WordPress Apps that are in development or
staging/testing
Apps for personal use only
And this is just our case: we have already received permission from Google Ads and are just generating simple reports that we want to integrate with Google Sheet. I.e., this is an elementary script that works within this account (however, we still need to request the first concert screen, even for this developer account) and cannot be distributed to any other accounts.
But when adding our scope, Google requires us to pass verification, forcing us to fill in the required fields, in the form of domains and their verification via the Search Console (we have already done this and this stage does not cause difficulties) and links to Youtube videos - where we must show how scope is used.
And just this stage is not clear. We do not allow other people's accounts to connect to this application, and the software does not have any interface, it is just a script that receives data from Google Ads and saves it to Google Sheet (creating a file via Google Drive). We have described all this in the scope usage description field. But the link to the Youtube video is require field, and we sincerely do not understand why (considering our case) we should record something, and most importantly, what exactly we should record in this case. If the documentation itself says that in our case we do not even need a verification.
Maybe we did not understand something and now we are doing it wrong? We will be glad to receive any tips from experts working with Google Cloud Console and apologize in advance for broken English.
We also apologize in advance to the StackOverflow community that we have to publish such elementary (which we are absolutely sure of from our side) questions here. We come here from Google Cloud Console - > Support - > Community support, and we must first try to publish posts in the Google Groups specified there, but they simply do not answer us, apparently considering our questions too elementary and not worthy of attention (however, these same questions in Google Groups are moderated) (for example, the previous question). And we are no longer able to contact any other support. Once again, we apologize for having to ask about this here.
It is true that if your app is a single use app then you do not need to be verified.
However if you don't get your app verified then there will be some restrictions.
you will see the unverified app screen
your refresh tokens will probably only be good for two weeks.
In the case of the YouTube api uploaded videos will be suck private.
If you can live with those points then you don't need to verify your app and you can continue as is.
If on the other hand you don't want to see the unverified app screen and you want a refresh token that will last longer then two weeks. You will need to verify your app. Yes, Even if your app is a console application running as a job some where you still show the consent screen. This is the YouTube video you will need to show Google. Show the consent screen popping up show the URL bar and then show your script running. You also need to set up the homepage and privacy policy screens. Yes i 100% agree with you that this is silly.
When you go though the process. Explain to google that this is a single use script running as a job some where.
Unfortunately when Google changed it so that Refresh tokens expire for unverified apps they pretty much tied the hands of all developers who are running such single user scripts. We now have to get our apps verified if we don't want to have to request a new refresh token every two weeks.
If your program needs to access the requested scopes of the Google account privacy, even though the user is yourself, you also need to provide a youtube video to demonstrate how you use this program. The auditor cannot guarantee whether you will make this program public.
I want to write an app for BigCommerce.
On the BigCommerce developer website, it says
"Before you begin, you’ll need a sandbox store. BigCommerce offers app developers free sandbox stores through its Technology Partner Program. To get your sandbox store, apply to become a BigCommerce Technology Partner. To be approved as a partner, you will need:
A website.
The ability to support users of your app."
I have written code to modify themes using trial stores in the past without being a partner. (That is not what I am trying to do here, I did that in the past. I am trying to write an app, ANY app. I made the statement about modifying themes with a trial store to emphasize the fact that I know that I can do that and I am assuming that the sandbox store has other capabilities like the ability to access the control panel code.) As far as I can see, an app will need to integrate with the control panel code that I cannot see from just having a store. So, I am assuming that the sandbox store issued when approved as a partner will have this capability.
I sent an email to BigCommerce asking about the approval requirements and their reply was this.
“you must prove that you are an application developer. This consists of a website where you showcase the functionality and current companies that are possibly using your app.
If you have issue with the requirement to be approved as a partner you will need to speak with the team that does the approvals. Partnersupport#bigcommerce.com”
This reply came from appstore#bigcommerce.com. Why wasn't my email forwarded to Partnersupport#bigcommerce.com to begin with so I could get a more comprehensive answer? I did forward it to them and I am still waiting for an answer.
I am confused about this requirement.
I want to write a BigCommerce app. Are they saying that I cannot write a BigCommerce app unless I have written a BigCommerce app before? Are they saying that I have to have written other apps in general? If I write a great app, why would it matter if it is my first?
After I write the app, I can set up a webpage for it and submit it for approval.
How can I "showcase the functionality and current companies that are possibly using your(my) app" when it is an app specifically written for BigCommerce?
I cannot write the app unless I understand how to integrate it with BigCommerce.
As far as I can see, I cannot understand how to integrate it with BigCommerce unless I am a partner.
Am I missing something here?
Is there some other way to approach this?
Sr Marketplace Mgr for BigCommerce here. I think there are a few items of clarification I can offer:
You do not have to have an existing BigCommerce app to be approved for a partnership. You do however need some evidence of your existing work. If you don't have a portfolio, website, or other examples of your development work, it's difficult for our Partners team to determine if you're a qualified developer.
Partner apps will not have access to modify the BC control panel or core code. Apps must use our public APIs to work with a BC user's data or settings. Any settings that are in the CP but not in our APIs can't be modified directly via an app.
Any storefront changes - such as an edit to a BC theme to display weight in two different units - would have to be done using HTML/CSS/JS in the theme itself. We don't have an API for programmatically changing a storefront theme at this time.
If any of your questions for BigCommerce involve your app or app development, you'll need to direct them to my team at appstore#bigcommerce.com. Directing questions regarding your app to partnersupport#bigcommerce.com will be forwarded to my team. That channel is primarily for questions around the Partners program in general, and won't be able to provide detailed support on the app developer program.
Hopefully this clears up some of your confusion, please reach out to me at appstore#bigcommerce.com and I'll be happy to respond myself if you need more info.
Cheers - John
This is a problem that every developer will face when building their apps: how to contact the reviewer of your app to notify them of an update, new release, help topics, etc?
Some things I am thinking:
Include an RSS feed in your app which you can update to notify the users of the app.
Include a twitter feed regarding your app. How to go about this?
Include a way for the users to subscribe to a mailing list. This way, I can send a mass-email to the users who opted-in? Any suggestions here?
Any other ways that you think this can/should be done? Any existing solutions you can point me to will be great. Thanks in advance.
One way, for contacting a specific user who created a review of an application is to go to Zune Social (at http://social.zune.net/home) and create a new message. You can then enter the Zune Tag of the user who created a review.
Personally, I'd try to do all three - have a web page/site, with an RSS feed, and a subscription link (so they can subscribe to the RSS feed via email) and then post any updates to your twitter account as well.
You can't really force a user to do any of these, but having the options available, and linked from inside your app on the about page is probably good practise.
You could also include some kind of "Update Available" feature inside the application. Try to make this as unobtrusive as possible obviously. Obviously if they've still got the app installed they'll get an update notification from the marketplace anyway.
Sam
Besides the suggestions made by samjudson, I'll also recommend having a support-page with a direct option to send a email to you. Here's a example of a support-page from one of my applications. I've received lot of emails with suggestions for improvements, or complains about bugs. And since it's by email, it gives you the option to respond directly to people.
Another thing about reviews. Don't take them to serious. Most people only rate negatively (since humans like to complain), and by such a lot of reviews are often misinformed, outdated, or the users just been plain ignorant.
I was wondering if anyone has any experience of submitting location-specific apps to the Apple App store.
What I mean by location-specific is an app that only works when you are at a particular location. For example, a GPS tour of a historical battleground might have content that is triggered at particular lat/long coordinates when the user is at the actual physical location.
So my question is: In order to make the app be likely to be accepted on the app store do I..
(1) Not worry about it as there's evidence that the Apple Reviewers have some way of simulating the GPS. I can then supply lat/long coords to the reviewers so they can experience some of the content.
or (I suspect more likely)
(2) I Need to make it work anywhere in order for the reviewer to see at least some of the content (e.g. have a menu or map interface that allows direct access). This could be a 'secret' option explained in the review notes accessed via a special key combination or something.
Has anyone else run into a situation like this?
Regards,
Ben
Edit: Thanks for the responses. My app has now been accepted by Apple. Interestingly I didn't need to make the app work anywhere or add any new methods of using the app at all, they simply asked me for a video of the app in action. I made a YouTube video of the app (unlisted of course) and sent it to the reviewers.. and now it's accepted! I was very surprised that this is how it worked out!
I asked this same question (and answered it myself) a while back. I basically added a "Drop Pin" feature so the testers (and users) could pretend to be somewhere else.
I submitted an app recently that "works anywhere" (and uses GPS) but "works best" in New England when looking for data (on our server) that is near your current location. The app also supports entering a city & state or zip code to perform searches. So, in the submission, you can tell the reviewers how to test it, and we explained the nature of the app and how to test the functionality by using specific New England locations. The app was approved, for what it's worth.
Basically, when you submit an app, there is an opportunity to give the reviewers guidance. So definitely tell them what they need to know to make your app work for them, wherever they might be in the world! :-)
Namely, does the Facebook API make this possible? I'd like to leave my news feed intact, but remove posts that meet some criteria for things I don't want to see (e.g., don't show me anything that sounds like Dick Cheney might have said it). Does the Facebook API allow apps to customize a user's normal news feed? I spent a few minutes looking at the facebook developer pages, but didn't see any direct answers to my question, so I was hoping some developers who were experienced with Facebook's API could help me here.
Before anyone mentions it, I don't want to just hide updates from those users. They may post other updates that I want to see, so I'd prefer to filter out updates based on content.
There is a Greasemonkey script called "Facebook Purity" which does this. You could probably look at the source and alter it to your specifications.
You could parse the news feed into a database on your site then use code to parse whether or not to display it.
yes this is possible but only if all your friends decide to add your application! otherwise you may be not able to access their feeds.
Its been a while since i used Facebook SDK so this may have changed.
The API provides very little news feed integration, and no you can't use the api to prevent news feed items from showing up in a users feed. All you can do is post and get, and you can only post 10 items a day, "significant" interactions. The Facebook API wasn't designed to enhance or alter the core Facebook experience, it was designed to allow developers to create third party apps that add to Facebook within a very limited and tightly controlled sandbox.
The Linq to facebook project looks quite interesting and may allow you to do what you are asking (if using .NET 3.5). My apologies for a link to such a pink website ;-)