Can we declare #properties in a common file - objective-c

I have a requirement where i have few readonly properties in a protocol and adopting that protocol to two classes (say A & B) , since the properties are readonly ,I am redeclaring them in the .m Files of both of my classes (A & B) can i some how avoid this duplicate redeclaration of all the properties in both the classes?

You can place the common property definitions into a header file and include it in the interface for each class.
Common header: common-props.h
#property (nonatomic, retain) SomeType *common1;
#property (nonatomic, retain) SomeType *common2;
#property (nonatomic, retain) SomeType *common3;
Implementation: A.m
#interface A ()
// Note: you have to use include, not import,
// to ensure the contents will be interpolated, no matter what.
#include "common-props.h"
#end
#implementation A
// Stuff
#end
Repeat for class B.
This approach is not recommended. By me, anyway.

Create a class and declare your readonly properties in that class. Then create your classes A and B inheriting from the class.
So your CommonClass.h would look like this
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#interface CommonClass : NSObject
#property (strong, readonly) <Type1> property1;
#property (strong, readonly) <Type2> property2;
#end
Now you can create your classes A and B inheriting from CommonClass
#interface A : CommonClass
#interface B : CommonClass

Related

Declare instance variable in Objective-C and set in Swift

I want to be able to set the value of an instance variable from my Objective-C class in my Swift class. In my Swift class, I want to be able to say something like cameraViewController.ingestViewController = self and have that set the value of ingestViewController in my Objective-C class. Here is some code to demonstrate:
PhotoViewController.swift:
class PhotoViewController : UIViewController {
let cameraViewController = // reference to the CameraViewController
cameraViewController.ingestViewController = self
}
CameraViewController.h:
#interface CameraViewController : GSKCameraViewController
#end
CameraViewController.m:
#interface CameraViewController ()
#property (nonatomic, strong) UIView *toolbar;
#property (nonatomic, strong) UIButton *cameraButton;
#property (class, nonatomic, strong) UIViewController *ingestViewController;
#end
#implementation CameraViewController
UIViewController *ingestViewController
// rest of implementation
#end
I continue to get the error Value of type 'CameraViewController?' has no member 'ingestViewController'.
#property (class, nonatomic, strong) UIViewController *ingestViewController;
This is a class property, not instance variable property.
So just remove class attribute.
You've declared the ingestViewController property as a class property, not an instance property.
Remove the class attribute of the #property.
#property (nonatomic, strong) UIViewController *ingestViewController;
Once that is fixes, you need to make the property public. Move it to the .h file:
#interface CameraViewController : GSKCameraViewController
#property (nonatomic, strong) UIViewController *ingestViewController;
#end
All of the properties in the .m are private.
Lastly, remove the unnecessary line:
UIViewController *ingestViewController
from the .m file. That is actually declaring a global variable and is not in any way associated with the property of the same name.

Objective-C equivalent of internal(set) in Swift

The internal(set) access modifier in Swift allows a property to be changed within the same module, but not from the outside. I'm curious about whether it has an Objective-C equivalent, and how I can implement it.
AFAIK, there is no equivalent in Objective-C.
But you can hide the setter outside from the module (Framework). For example:
MyObject.h: as Public header
#import <Foundation/Foundation.h>
#interface MyObject : NSObject
// `readonly` for public
#property (strong, nonatomic, readonly) NSString *myProp;
#end
MyObject-Internal.h: as Project header
#import "MyObject.h"
#interface MyObject ()
// NOT `readonly` for internal
#property (strong, nonatomic) NSString *myProp;
#end
Then, you can use MyObject-Internal.h in .m codes inside the module.

NSObject subclass as a property

I want to use my class as a property in my project. The idea is that i have a class which contains all list ellements. The basic idea i show below in graph:
So i have a myContainerClass object, and i want to do in some other class:
#property (strong,nonatomic) MyContainerClass *obj;
and here i have error! I figure out that i can only use Foundations type as a #property. But Why? What is replacement for doing that (passing an object)?
No, you can use any class you like as a property
#property (nonatomic, strong) MyContainerClass* obj;
is perfectly legal provided that the compiler knows that MyContainerClass is a class. To do that in the header file, the best way is to use an #class forward declaration:
#class MyContainerClass;
#interface SomeOtherClass : NSObject
// method an property declarations
#property (nonatomic, strong) MyContainerClass* obj;
#end
And then include the header file in the implementation:
#import "MyContainerClass.h"
#implementation SomeOtherClass
#synthesize obj;
// other stuff
#end
What is the error you are getting? May be you are not importing MyContainerClass to where you want to use it.
#import "MyContainerClass.h"
Declare a category for an object that you want to add your property to:
#interface NSObject (MyContainerClassAdditions)
#property (nonatomic, strong) MyContainerClass *myContainerClass
#end
Then implement the setter and getter methods using objective c associated object trick:
#import <objc/runtime.h>
#implementation NSObject (MyContainerClassAdditions)
- (void)setMyContainerClass:(MyContainerClass *)myContainerClass {
objc_setAssociatedObject(self, "myContainerClass", myContainerClass, OBJC_ASSOCIATION_ASSIGN);
}
- (MyContainerClass *)myContainerClass {
return objc_getAssociatedObject(self, "myContainerClass");
}
#end

Objective-C: How do you access parent properties from subclasses?

If I have this class defined, how do I access the someObject property in subclasses without compiler errors?
#interface MyBaseClass
// someObject property not declared here because I want it to be scoped
// protected. Only this class instance and subclass instances should be
// able to see the someObject property.
#end
// This is a private interface extension...properties declared here
// won't be visible to subclasses. However, I don't see any way to
// declare protected properties...
#interface MyBaseClass (private)
#property (nonatomic, readwrite, retain) NSObject *someObject;
#end
#interface MySubclass : MyBaseClass
#end
#implementation MySubclass
- (id) init {
// Try to do something with the super classes' someObject property.
// Always throws compile errors.
// Semantic Issue: Property 'someObject' not found
// object of type 'MySubclass *'
self.someObject = nil;
}
#end
I'm obviously not understanding how inheritance works in objective-c. Could someone enlighten me?
The solution you're after is to declare the MyBaseClass private property in a class extension:
#interface MyBaseClass ()
#property (nonatomic, readwrite, retain) NSObject *someObject;
#end
You are then free to make that declaration both in MyBaseClass and in MySubclass. This lets MySubclass know about these properties so that its code can talk about them.
If the repetition bothers you, put the class extension in a .h file of its own and import it into both .m files.
I will give an example from my own code. Here is MyDownloaderPrivateProperties.h:
#interface MyDownloader ()
#property (nonatomic, strong, readwrite) NSURLConnection* connection;
#property (nonatomic, copy, readwrite) NSURLRequest* request;
#property (nonatomic, strong, readwrite) NSMutableData* mutableReceivedData;
#end
There is no corresponding .m file and that's all that's in this file; it is, as it were, purely declarative. Now here's the start of MyDownloader.m:
#import "MyDownloader.h"
#import "MyDownloaderPrivateProperties.h"
#implementation MyDownloader
#synthesize connection=_connection;
#synthesize request=_request;
#synthesize mutableReceivedData=_mutableReceivedData;
// ...
And here's the start of its subclass MyImageDownloader.m:
#import "MyImageDownloader.h"
#import "MyDownloaderPrivateProperties.h"
Problem solved. Privacy is preserved, as these are the only classes that import MyDownloaderPrivateProperties.h so they are the only classes that know about these properties as far as the compiler is concerned (and that's all that privacy is in Objective-C). The subclass can access the private properties whose accessors are synthesized by the superclass. I believe that's what you wanted to accomplish in the first place.
that's how you access them. how you declare them is what's biting you:
#interface MyBaseClass : NSObject
#property (nonatomic, readwrite, retain) NSObject *someObject;
#end
this is the normal way to declare a new objc class.
by adding the parentheses (instead of declaring the superclass - NSObject in this case), you have declared a class extension, which is probably not visible to the subclass (via inclusion).
you will probably never need to declare a root class in objc:
#interface MyBaseClass // << superclass omitted
#property (nonatomic, readwrite, retain) NSObject *someObject;
#end
NSObject (or a subclass of, assuming you're target apple's systems) should be the base class unless you're very experienced and know what a root class is for.
class extensions are often used to 'simulate' private interfaces. by simulate, the compiler doesn't enforce this, as it would be enforced in other languages. for example, all messages are still dynamic, although the subclass may (unknowingly) override methods in your extensions, if declared with the same selector.
Judging by the () after your base class name, it looks like you are declaring a private interface extension within your class implementation, is this the case? If so the variable will only be accessible from within that class implementation.
Does your MyBaseClass inherits from NSObject directly?
If so, you need to declare the someObject property in your interface file, as in:
#interface MyBaseClass : NSObject
{
}
#property (nonatomic, retain) NSObject *someObject;
And then synthesize it like you are already doing.
This is an alternative that meets most of the objectives.
In your header, define the interface
#interface MyBaseClass : NSObject {
NSObject *inheritableObject;
}
#property (readonly) NSObject *inheritableObject;
Now you can edit the inheritableObject in MyBaseClass as well as in any Class that inherits from MyBaseClass. However, from the outside, it is readonly. Not private as in the case of #interface MyBaseClass(), but protected from uncontrolled changes.
super.someObject = nil;. Inheritance means MyBaseClass is your super class.

Friend classes in Objective-C

Is there any way to create something like friend classes in Objective-C?
First declare a "private property" using the standard class extension method:
// VisualNotePlayer.h
#interface VisualNotePlayer : NSObject<NotePlayer>{
#private
UIView *_currentView;
}
// VisualNotePlayer.m
#interface VisualNotePlayer()
#property (nonatomic, retain) UIView *currentView;
#end
#implementation VisualNotePlayer
#synthesize currentView=_currentView;
...
#end
Then recreate the properties in a category:
// VisualNotePlayer+Views.h
#interface VisualNotePlayer(Views)
#property (nonatomic, retain) UIView *currentView;
#end
This interface is only accessible to those who import VisualNotePlayer+Views.h
There is no such thing as a friend class in ObjC.
And to access a private variable of another class you don't even need to be declared as a friend. For example, you can use the runtime functions
id the_private_ivar;
object_getInstanceVariable(the_object, "_ivar_name", &the_private_ivar);
to get the_object->_ivar_name, bypassing compiler checks.