How to run unity code in Xcode? - objective-c

I Have an existing unity code, I need to fix some issues in this code but I have don't sufficient knowledge in unity. I have downloaded and setup unity environment on my Macbook. Please suggest me how I can run my existing project here.
Thank in Advance.

Related

How I can use the JavaFX framework?

firstly, I want let you know how useful this community is for me, I was stuck on an error
`Error: JavaFX runtime components are missing, and are required to run this application`
and thanks to this answer I actually solved: link
However I've a couple of questions. I noticed that IntelliJ doesn't change the configurations (Like set the VM option and pick the right library for the javaFX project), so each time I've to create a new JavaFX11 or 12 project I've to being throw all the manually settings again.
There's a way for set a "default behaviour" for the IDE ? It's really cumbersome.
The second question is, how I can use all the beautiful framework that the developer community offer for JavaFX? I've seen on openjFX a couple of interesting framework like TilesFX or CalendarFX but there's no information on how implement them on my IDE neither on GitHub nor here.
I have seen that most of them uses Gradle files, but honestly I don't have the faintest idea of what this kind of file does and how implement it on IntelliJ. Thank's to everybody.
Run the project with a more recent JDK like JDK11, for example.
If it does'nt work, you probably forgot to change the JDK of your builder in IntelliJ!
Open the settings and follow the path as bellow:
FOR MAVEN
FOR GRADLE

How to run the jgraph example?

I recently have to use Jgraph to build a topu of our IoT net, however, I have no idea of how to run the Jgraph example.Any one can help me? The link of Jgraph in github is here:https://github.com/jgraph/jgraphx.Thank you very much.
A bit late but if you're still interested... once you have added the project in your ide, make sure the src and examples packages are both marked as source folders and run the GraphEditor class in (jgraphx/examples/com/mxgraph/examples/swing/GraphEditor.java)

How to make expandable list for Windows10 Universal App?

I am newbie to windows universal app development and I need an expadable list. In the past I did it with WPToolkit for Windows Phone 8 but I read that it is not available for UWP. I see ExpanderRT project and tried to use it but I couldn't be successfull. I add Shared project of ExpanderRT as an existing project to my solution and use as in the screenshot. Now I'm taking the namespace error.
I have a time limit. I need fast and easy working soluton for expandable list. Thank you all for your help.
[UPDATE]
I tried https://github.com/brendankowitz/ZeroProximity.Accordion as #Osman said. But I'm not sure if it is the right decision. Because I see the expandable list and it works but project build throw error as in the screenshot below. I install it via nuget. It wasn't installed in the first place. I run as a administrator and changed project.json 's Copy to Output Directory value to Copy always. Then it was installed.
So my questions; Is this error important? Will it create problems when I want to put the app on store? I don't know how to act to this error, please help!
https://github.com/brendankowitz/ZeroProximity.Accordion
You can use the library given in the link above. I used it on our UWP project.It works great.
Hope this helps,
Osman

objective-c static library intellij appcode

New to objective-c. Finally found a tutorial that describes how to create and use a static library in x-code. I'm surprised that building and using libraries is such an arduous process. Is there a more efficient way to create and use static libraries?
I installed JetBrain app-code. But I can't follow the same steps since I can't figure out how to create a workspace in app-code.
Could someone please lists the steps for creating and using a static library in app-code?
Also, how can I change my build path in app-code? I tried to change the path in project properties...there is a text-box but its value keeps reverting back to the default?
I think I'm missing something, because the jet-brain products I've worked with (resharper for C#, and intell-j for Java) are very high quality.
Thanks in advance.
at this moment, AppCode doesn't have full project configuration facilities: you cannot create targets in it. This functionality will be added in the future versions.
Meanwhile, you can use Xcode to setup you project and then switch back to AppCode.
As for the build path reverting to the default, could you please file a bug report in the tracker?

Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/clang++ failed with exit code 1

I have a Xcode project generated by Unity3D. Out of nowhere came this error. I just deleted some old Software Images of old iOS versions. But I think that couldn't cause this error. Does anybody has an idea to solve this issue?
library not found for -liPhone-lib
http://f.cl.ly/items/1z060d3P3h3x0Y3M2s0K/Bildschirmfoto%202012-01-07%20um%2015.28.37.png
I figured this out! The solution is to install Unity3D again. I don't know how or why, but Xcode needs some resources provided by Unity3D although the project is already a Xcode project. In opinion this behaviour of Unity3D is very strange. I think it would make more sense if an Xcode project works on its own.But at least we have a solution now.