I'm developing a cross-platform application (Windows/Linux/macOS), which:
Should be able to run locally as a desktop application
Should be able to run on a remote machine, preferably with the same UI as on local.
So far Electron looks good enough for the first bullet.
The question is about the second one. I'd like to reuse both the logic and the UI from the local scenario for the remote scenario. In other words, I'd like to use Electron based application as a web server and connect to it via browser.
Is there any way to do that?
You can create a remote web server without Electron, just with Node.js, and deliver a web page like a PHP server for example.
But if you want to deliver a complete remote UI and manage the window remotely, that's VERY complicated to do... That needs to configure a lot of things and manage connections between client and server, using asynchronous keyboard & mouse and encryption to secure the communications.
You want a hybrid app I think, like a few of them that out out there (i.e. Slack). Generally there's a web app plus an Electron client version with some shared UI code but it's not Electron all around. The main point of electron is to be a local web server acting as a desktop app. You could certainly keep it all node though.
Related
I have simple web application built on html5 and RoR. It is simple application where user records his voice(html5 web audio) and then it is saved locally. Application won't be hosted on server instead it would be hosted on individual user machine. I need to develop some portable package like exe which will be run on Windows and Mac.
Is this possible? If yes, then what are the ways to achieve it?
You might find some useful info here
Here are some more recent tools
I'm trying to make my store app communication with desktop app through websockets.
I know we can make metro app as a client and do WinRT way of communicating over.
For the desktop server part, i'm planning to write a dll that will contain server code and receive metro texts being sent over.
Can someone please tell if this is possible and how to write server code in a dll and if so should we be using winhttp for wbesockets in server side ?
Windows Store (WInRT) apps are executing in a sandbox which isolates them from network communication with other applications on the local machine (localhost). That being said, this protection can be disabled using CheckNetIsolation.exe. Visual Studio automatically does the same for debugging purposes, allowing you to call e.g. a web service on your local machine during development.
As for the desktop side; to communicate with web sockets client, you can make advantage of WinHTTP. There's a working example on MSDN.
Keep in mind, though, that any application communicating with localhost will not be certified for Windows Store and will require several additional steps to install it:
The Windows Store application package will need to be sideloaded since it won't be published in Windows Store.
Any desktop component it communicates with will need to be installed separately the same way as any other desktop application.
Using CheckNetIsolation.exe loopback exemption will need to be added for the Windows Store app.
If you can avoid it, I definitely suggest you don't try communicating directly with a desktop application from you Windows Store app.
I have the following scenario:
We develop a silverlight 4 app for our customers, that will be used as an out-of-browser app. The app is working offline, i.e. app and database are on the users local machine. The app is using WCF-RIA-services to connect to the local database. The database will be an SQL Server Express, SQL Server CE or MySQL. We are using MVVMLight and MEF.
An external webserver is only used for updating the app from time to time or adding new modules to the app. To achieve this we do something similar as shown in Jeremy Likness blog (http://www.wintellect.com/CS/blogs/jlikness/archive/2010/05/25/silverlight-out-of-browser-dynamic-modules-in-offline-mode.aspx )
The reasons why we are doing such a scenario are complex. But to keep a long story short it is mainly for compatibility reasons for a later online version and we don't want to use WPF. So we need to get this working with Silverlight and WCF-RIA services.
Ok, that's the scenario and here's the question:
Do we need a local webserver in this scenario? The app is programmatically installed as out-of-browser, the database is local and connected via WCF-RIA.
If yes, which webserver would be sufficient? It should be installed and configured via an initial setup that is executed by the customer. The customer should not have to do anything with configuring the webserver.
Any other ideas or comments on this scenario? Any other possible solutions for this?
Thanks for your help
Dirk
silverlight wasn't meant to be used this way I think. So it would be like when you are developing app in visual studio and use Cassini to see result - everything runs locally - but you still need a web server. Maybe more info here - http://www.infoq.com/news/2010/06/WPF-vs-Silverlight
I´m not able to provide with a full answer to your problem, as we are currently facing the same problem. (WPF not being cross-platform, Very specific hardware on some clients)
But I may share some of our thoughts on our type of Thick-Silverlight-Client:
To keep deployment etc. simple we use a self-hosting process (installed as background process)
We may not use RIA as the background process has to run using Mono VM (but for MS-only solution see Can WCF RIA Services be self hosted? )
Architectural thoughts on standalone "Clients":
Depending on your requirements implementing a server for each client communicating with the "main"-server by messages (NServiceBus) may be overkill. But if you want to use a client database if offline and silverlight for ui you should consider using an event-driven-architecture.
There is a slideshow on combining "Event-Driven-Architecture" & "CQRS" with Silverlight. But i would not use it as a blueprint more like an inspiration.
http://www.slideshare.net/dennisdoomen/cqrs-and-event-sourcing-an-alternative-architecture-for-ddd
I'm working on an app, in which server (windows based) will connect to the ipad application. Then data will be transfer from the server to the ipad app. I saw different apps like PDF Expert, Wifi HD, allows server apps to connect to the iphone app through IP address. I decided to use this approach. But I don't know how to implement this. How to make the iphone/ipad app to work as a web server like the above apps do and then transfer data to them from the server side.
BTW I'll run this app on LAN. The app is not for apple's app store. So we can use private API's in it freely (If there is any for this purpose)
Anyone can help me in this regard?
Thanks
First of all, your use of terms client and server seem incorrect (if I understood you correctly). The iPad application is not a server. It is a client. If you have a Windows application as the server, then all you would need to do is have the Windows application open a socket to listen for client connections. The iPad app would connect to the server on the port that the Windows server is listening. That's just the basics of how the client/server architecture works. There's more work that needs to be done for handling disconnects, multiple clients (if you are going to allow that), and other issues.
Try CocoaHTTPServer.
I agree with zooropa, I think you want iPad to be the client, you could setup a HTTP server in windows (with a WAMP, or NIS, or whatever server you like), then in the iPad app, I would create a class to download files with NSURLConnection, check http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/URLLoadingSystem/Tasks/UsingNSURLConnection.html for more information on how to implement a client and handle the requests.
Then when you want to download something, you use something like:
[HTTPClient downloadFile:#"http://lanserver/files/myFile.pdf" To:#"~/MyDocuments/"];
and the class would handle the request and store the file.
I'm in the process of providing a Web UI as an alternative to our current desktop UI for our C/S enterprise application.
When developing the client-side in our desktop version, UI developers could connect to any server so they only needed the client-side environment.
When developing a Web UI (Client-side JavaScript in the browser), we are bound by the browser's "Same origin policy" so the UI must talk to the same server from which the UI code is downloaded.
As far as I see it till now, the development scenario for the UI guys is:
Developer installs server on local
machine and runs it.
Developer edits the HTML+JS+CSS files on local installation.
Developer has to reinstall/update server on local machine each time there's a need to test UI code against new server behaviour.
This does not seem too comfortable, at least compared to our previous C/S style development.
Are there any other ways you can suggest to that will not require UI developers from installing and updating server side components on their development machine ?
Or anything else related that can simplify the development process ?
Thanks :-)
Editing in some clarifications:
I'm mostly interested in the aspects of UI coding, not UI design.
I need a lot of server interaction - getting data from RESTful web services, which are developed in parrallel - hence the need to have an up-to-date server
You haven't specified the development platform.
As far as pure HTML/JS/CSS is concerned, you don't need a server. The UI developer can fine tune UI components locally.
The moment you want to talk/integrate to Server (via AJAX, JSP, ASP...) then you need to connect a development server as now your changes have to be served by Server.
Most of UI fine tuning can also be done from Firebug
In our office when changes to styling are required we save the page as a local copy and send it to the UI designer, he makes his changes and we integrate them. So the UI designer don't have to maintain a development environment.
JSONP lets you work around the same-origin problem (with server support) -- check it out! If the front-end-in-the-browser developers are using a good framework suc as jQuery or (my favorite) Dojo, JSONP should be no harder for them than plain JSON.
Develop on a shared server, but depending on the size of the team.. that's challeging with respect to version control.
Or deploy automatically generated virtual machines with nightly builds, so the devs don't have to install, but always use a recent version.
In the case of UI developers depending on a common REST server, the UI development can be done on the local machine and the REST service should be on a central server. When changes are made to the REST service these should be deployed to the central server (when stable), so all developers can use the newest version (this also helps with testdata).
You could try using a proxy on the developer's machine where some paths redirect to the server and some paths redirect to local folders.
Hmm, I actually didn't really get any information on what kind of technology you're using. If - with UI Developers - you mean designers, which have to take care about the CSS, layout etc, then we do it the same as lud0h said. We (developers) send the UI designers a copy of the server-side produced HTML pages. They then edit the HTML pages according to accessibility guidelines, CSS and layout and send us back the outcome of their work. We use their HTML pages then for integrating them in our web applications.
If you don't just mean tuning CSS, but also to write JavaScript / Ajax functionality you HAVE to use a server with which you're communicating. As you said, normally this is done by having a local environment which is similar to the server-one. In .Net Visual Studio '08 provides an internal webserver, alternatively you have to install IIS locally. In Java environments you have to install Tomcat and related technologies. In my eyes this is a must. What you have to have is
Versioning system (CVS, SVN,...) where developers commit regularly (minutes/hours)
local environments where developers checkout the source from the repository and develop
Test server where you deploy on a daily basis (could be like daily builds) in order to test your running product
I guess this should be what a professional development environment should consist of. The difference to C/S application development is that web UI and web-client code are not that separable as a Client UI in C/S environment from the server-side. Unless you develop with technologies like GWT or Silverlight which are quite similar to C/S, just running inside the browser, but communicating over RPC calls or web services.
//Edit:
What I nearly forgot. Don't do something like developing on the server directly, meaning that all of the developers access the server's filesystem where the code, UI etc. lies!!
You can use CORS. a new technique just like Ajax, but with ability to make calls on other domains. so you will need only one UI on one server. think this can help you.