Trying to stop the webview from bouncing, when user drags the app/screen down there is a blank space appears on top. This is the code which is not working:
#import "Webview.h"
#interface Webview ()
#end
#implementation Webview
#synthesize webView;
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
NSString *urlAddress= [[NSBundle mainBundle] pathForResource:#"demos/index" ofType:#"html"];
NSURL *url = [NSURL fileURLWithPath: urlAddress];
NSURLRequest *requestObj = [NSURLRequest requestWithURL:url];
[webView loadRequest:requestObj];
webView.scrollView.delegate = self;
webView.scrollView.bounces = NO;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (void)scrollViewDidScroll:(UIScrollView *)scrollView{
//The webview is is scrolling
int yPosition = [[webView stringByEvaluatingJavaScriptFromString: #"scrollY"] intValue];
if([[webView stringByEvaluatingJavaScriptFromString: #"document.body.offsetHeight"] intValue] - yPosition == webView.frame.size.height)
{
//The user scrolled to the bottom of the webview
webView.scrollView.bounces = YES;
}else if([[webView stringByEvaluatingJavaScriptFromString: #"document.body.offsetHeight"] intValue] - yPosition > webView.frame.size.height + 100){
webView.scrollView.bounces = NO;
}
}
- (void)scrollViewDidScrollToTop:(UIScrollView *)scrollView{
NSLog(#"Finish");
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
#end
Having message: Assigning to 'id _Nullable' from omcompatible type 'Webview *const __strong'
If that error is on the line:
_webView.scrollView.delegate = self;
...then the error is that your webView instance is not the correct type.
Check that your webView instance is a subclass of UIWebView.
You should be adopting the UIScrollViewDelegate protocol, by including a protocol declaration for the interface: #interface ViewController : UIViewController <UIScrollViewDelegate>
Related
I really need help please. Initially, by tapping on a tab bar item, I will load a webview on Gym VC user will then scroll down the web view
What I am trying to accomplish is when user tap on the same tab bar item again, the webView will reload again. I managed to call the method handleRefresh from MyTabBarController But the method doesn't do anything at all. Any guidance is much appreciated.
Currently I have the following code
MyTabBarController.m
#import "GymNavigationController.h"
#import "Gym.h"
- (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController
{
if([viewController isKindOfClass:[GymNavigationController class]]){
Gym *myGym = [[Gym alloc] init];
[myGym handleRefresh:nil];
}
}
Gym.m
#import "Gym.h"
#import "AppDelegate.h"
#import "GymDet.h"
#import <QuartzCore/QuartzCore.h>
#interface Gym () {
AppDelegate *appDelegate;
NSString *sURL, *sRefresh;
}
#end
#implementation Gym
#synthesize webView;
- (void)viewDidLoad {
[super viewDidLoad];
appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
sURL = appDelegate.gURL;
sURL = [sURL stringByAppendingString:#"/apps/gym.asp?"];
NSLog(#" The sURL to be load for the current page : %# ", sURL);
sRefresh = sURL;
[defaults setObject:sRefresh forKey:#"txtRefresh"];
[defaults synchronize];
NSURL *url = [NSURL URLWithString:sURL];
NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url];
[webView setDelegate:(id<UIWebViewDelegate>)self];
[webView loadRequest:urlRequest];
UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init];
[refreshControl addTarget:self action:#selector(handleRefresh:) forControlEvents:UIControlEventValueChanged];
[webView.scrollView addSubview:refreshControl];
}
- (void) viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
//[self handleRefresh:nil];
[[self navigationController] setNavigationBarHidden:YES animated:YES];
}
-(void)viewDidDisappear:(BOOL)animated{
[[self navigationController] setNavigationBarHidden:NO animated:YES];
}
- (void)handleRefresh:(UIRefreshControl *)refresh {
//--- Call the stored txtMemCode, something like session ---
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
sRefresh = [defaults objectForKey:#"txtRefresh"];
NSURL *url = [NSURL URLWithString:sRefresh];
NSURLRequest *urlRequest = [NSURLRequest requestWithURL:url];
[webView loadRequest:urlRequest];
[refresh endRefreshing];
}
First i would like to suggest why you're initiating a new Gym object every time tabbar is tapped you should take a reference of the Gym object and initialise it if its nil then process ahead with the reference, but it maybe your requirement and if it is i would like to suggest you to create a BOOL variable lets say isUpdateRequire and when you're instantiating your viewcontroller assign isUpdateRequire = true. Then in the end of view did load or view will appear (according to your need) check
if isUpdateRequire {
[self handleRefresh:nil]
}
Alternatively you can create protocols in your webviewcontroller and assign its delegate to your tabbarcontroller and fire the delegate method when ever required.
and if you don't want the method to call when you come back to vc simply put this condition in viewWillAppear
if self.isMovingToParentViewController {
[self handleRefresh:nil]
}
This might be a strange case so I apologize in advance if my problem or solution is unclear:
I have a LoginViewController that fetches a users Facebook profile picture, username, email, etc. I then have it segue to a HomeViewController that displays some objects, other items, and a UIView that shows the users profile picture.
The strange part is that the UIImage that i create only gets transferred when I use a UIButton. I can not seem to get the image to be sent to the HomeViewController any other way. I even set up a GCP to have it try and wait in order for Facebook to deliver the information - still nothing. Below is the code that I have for the LoginViewController.m. If anyone has any idea on why this is happening I would be extremely grateful. thank you!
#import "LoginViewController.h"
#import <QuartzCore/QuartzCore.h>
#interface LoginViewController ()
- (void)toggleHiddenState:(BOOL)shouldHide;
#end
#implementation LoginViewController
#synthesize profPicture;
- (void)viewDidLoad {
[super viewDidLoad];
[self toggleHiddenState:YES];
self.lblLoginStatus.text = #"";
self.loginButton.readPermissions = #[#"public_profile", #"email"];
self.loginButton.delegate = self;
// Do any additional setup after loading the view.
}
-(void)toggleHiddenState:(BOOL)shouldHide{
self.lblUsername.hidden = shouldHide;
self.lblEmail.hidden = shouldHide;
self.profilePicture.hidden = shouldHide;
self.loggedinwallpaper.hidden = shouldHide;
self.FBlogout.hidden = shouldHide;
}
-(void)loginViewShowingLoggedInUser:(FBLoginView *)loginView{
self.lblLoginStatus.text = #"";
[self toggleHiddenState:NO];
}
-(void)loginViewShowingLoggedOutUser:(FBLoginView *)loginView{
self.lblLoginStatus.text = #"";
[self toggleHiddenState:YES];
}
-(void)loginViewFetchedUserInfo:(FBLoginView *)loginView user:(id<FBGraphUser>)user{
NSLog(#"%#", user);
self.profilePicture.profileID = user.objectID;
self.lblUsername.text = user.name;
self.lblEmail.text = [user objectForKey:#"email"];
dispatch_async(dispatch_get_global_queue( DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^(void){
// Create Facebook Profile Picture from User ID url
NSString *pic_link = [NSString stringWithFormat:#"http://graph.facebook.com/%#/picture?width=300&height=300", user.objectID];
NSURL *pic_url = [NSURL URLWithString:pic_link];
profPicture = [UIImage imageWithData: [NSData dataWithContentsOfURL:pic_url]];
dispatch_async(dispatch_get_main_queue(), ^(void){
//Main Thread : UI Updates
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"Main" bundle:nil];
UIViewController *homeViewController = (UIViewController *)[storyboard instantiateViewControllerWithIdentifier:#"HomeViewController"];
[self performSelector:#selector(prepareForSegue:sender:) withObject:nil afterDelay:1.0 ];
[self presentViewController:homeViewController animated:YES completion:nil];
});
});
}
-(void)loginView:(FBLoginView *)loginView handleError:(NSError *)error{
NSLog(#"%#", [error localizedDescription]);
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
HomeViewController *homeviewController = segue.destinationViewController;
homeviewController.homepic = profPicture;
}
#end
From the code you shared I'd assume that the button you mentioned worked because you wired that up in the Storyboard with a segue, right? (Dragged an arrow to the next VC?)
The issue with your code is that here
[self performSelector:#selector(prepareForSegue:sender:) withObject:nil afterDelay:1.0 ];
you are triggering prepareForSegue:sender: on your own without the necessary parameters - you don't have a segue to prepare for as you aren't even segueing to the other view controller. So when HomeViewController *homeviewController = segue.destinationViewController; is executed segue is nil so the image can't be set.
You should be able to fix this by replacing your code which runs on the main thread with this:
dispatch_async(dispatch_get_main_queue(), ^(void){
// Main Thread : UI Updates
[self performSegueWithIdentifier:#"<insert segue identifier here>" sender:self];
});
Make sure to set a name in your Storyboard for the segue between the view controllers and use that identifier here. (See the Apple Docs)
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
HomeViewController *homeviewController = segue.destinationViewController;
homeviewController.homepic = [UIImage alloc] init];
homeviewController.homepic = profPicture;
}
I want to reload a WebView whenever a certain menu item is clicked. Here's my code that's not working. (Assume normal declarations in .h files.)
// AppDelegate.m
#import "AppDelegate.h"
// #import "ViewController.h" (in AppDelegate.h)
#interface AppDelegate ()
#end
#implementation AppDelegate
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
// Insert code here to initialize your application
}
- (void)applicationWillTerminate:(NSNotification *)aNotification {
// Insert code here to tear down your application
}
// Menu Item triggers this:
- (IBAction)reloadWebView:(id)sender {
NSLog(#"AppDelegate reloadWebView");
ViewController * vc = [[ViewController alloc] init];
[vc reloadWebView:sender]; // tried this,
[vc.webview reload:sender]; // and this,
[[vc.webview mainFrame] reload]; // and this,
[[vc.webview mainFrame] loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://example.com/"]]]; // and this.
}
#end
// ViewController.m
#import "ViewController.h"
// #property (assign) IBOutlet WebView *webview; (in ViewController.h)
#implementation ViewController
#synthesize webview;
- (void)viewDidLoad {
[super viewDidLoad];
[[webview mainFrame] loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://example.com/"]]]; // this works
}
- (void)setRepresentedObject:(id)representedObject {
[super setRepresentedObject:representedObject];
// Update the view, if already loaded.
}
// Called in AppDelegate:
- (void)reloadWebView:(id)sender {
NSLog(#"ViewController reloadWebView");
// The problem here seems to be: webview == nil
[webview reload:sender]; // also tried this,
[[webview mainFrame] reload]; // and this,
[[webview mainFrame] loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:#"http://example.com/"]]]; // and this.
}
#end
This is all my code. I've just started working on this project.
I've tried using a button in the ViewController. That works, but I need this to be a menu item.
Thanks in advance!
instead of creating a new view controller:
ViewController * vc = [[ViewController alloc] init];
try:
ViewController * vc = (ViewController *)[[[NSApplication sharedApplication] mainWindow] contentViewController];
to call the current view controller
I am doing the parallax effect by using category by doing :
add and UIView into the uitableView (via category
add addObserver:forKeyPath so that whenever tableview is moving, i will reframe the view above
Details are below
UIScrollView+Parallax.h
#import <UIKit/UIKit.h>
#class ParallaxView;
#interface UIScrollView (Parallax)
#property (strong, nonatomic) ParallaxView *parallaxView;
- (void) addParallaxViewWith:(UIView*)parallaxView;
- (void) removeKVO;
#end
#interface ParallaxView : UIView
#end
UIScrollView+Parallax.m
static char parallaxKey;
#implementation UIScrollView (Parallax)
#dynamic parallaxView;
#pragma mark - Add parallax view to scrollView
- (void) addParallaxViewWith:(ParallaxView*)pView {
if ( !self.parallaxView) {
[self addSubview:pView];
[self setParallaxView:pView];
}
}
#pragma mark - Set parallaxView + register parallaxView as an observer
- (void) setParallaxView:(ParallaxView *)parallaxView {
objc_setAssociatedObject(self, ¶llaxKey, parallaxView, OBJC_ASSOCIATION_ASSIGN);
/* THESE LINE ARE CRASHING THE APP */
// [self addObserver:self.parallaxView
// forKeyPath:#"contentOffset"
// options:NSKeyValueObservingOptionNew
// context:nil];
}
#pragma mark - Get parallaxView
- (ParallaxView*) parallaxView {
return (objc_getAssociatedObject(self, ¶llaxKey));
}
#pragma mark - Remove
- (void)removeKVO {
[self removeObserver:self.parallaxView forKeyPath:#"contentOffset"];
}
#end
#implementation ParallaxView
-(id)init
{
//load xib from main bundle and assign it to self
self = [[[NSBundle mainBundle]loadNibNamed:#"Parallex"
owner:self
options:nil] objectAtIndex:0];
return self;
}
-(id)initWithFrame:(CGRect)frame
{
self = [self init];
[self setFrame:frame];
return self;
}
................
#end
And I am adding parallax to the table by doing
ParallaxView *pView = [[ParallaxView alloc]initWithFrame:CGRectMake(0, 0, 320, 160)];
[self.tableView addParallaxViewWith:pView];
However, [self addObserver:forKeyPath:options:context:nil] keeps crashing the app without no clues at all. If I comments this line out and app is not crashing but parallex effect is not working.
Any ideas for this problematics. Please help. Thanks
Problem in code
-(id)initWithFrame:(CGRect)frame
{
self = [self init];
[self setFrame:frame];
return self;
}
In above code self = [self init]; and [self setFrame:frame]; will go in recursion will give crash
,First fix this I guess it will solve your problem,It should be like this
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
}
return self;
}
and also loading View from nib using
self = [[[NSBundle mainBundle]loadNibNamed:#"Parallex"
owner:self
options:nil] objectAtIndex:0];
this code is really a bad idea.
you can refer THIS for this task.
Happy and clean coding...
#implementation ParallaxView
//Add Observe Method
-(void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context{
if([keyPath isEqualToString:#"contentOffset"]){
NSLog(#"contentOffset:%#", [change objectForKey:NSKeyValueChangeNewKey]);
}
}
#end
Try to replace
objc_setAssociatedObject(self, ¶llaxKey, parallaxView, OBJC_ASSOCIATION_ASSIGN);
with
//Change to OBJC_ASSOCIATION_RETAIN_NONATOMIC
objc_setAssociatedObject(self, ¶llaxKey, parallaxView, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
parallaxView should be a strong reference.
I am new to objective-c and cocoa so please break things down for me. I'm working on a project started by another developer and have only been working in objective-c for 3 days.
I have an NSWindow subclass that contains a WebView view. The WebView content that is loaded is a Silverlight plugin. I registered the NSWindow to receive Drag events. The drag events are being generated but only when the drag occurs within the NSWindow Title Bar. I register for the drag events in the load method.
AdminWindow.mm
#import "AdminWindow.h"
#import "NativeMessageReceiver.h"
extern AdminWindow* adminRiaWindow;
#implementation AdminWindow
#synthesize adminWebView;
BOOL isAdminContentLoaded;
-(void) load
{
if (!isAdminContentLoaded)
{
NSLog(#"loading Admin window");
NSString *curDir = [[NSBundle mainBundle] bundlePath];
NSString* url = [NSString stringWithFormat: #"file://%#/Contents/Resources/RIA/AdminContentMac.html",curDir];
[[adminWebView mainFrame] loadRequest: [NSURLRequest requestWithURL: [NSURL URLWithString: url]]];
[adminWebView setDrawsBackground:NO];
id win = [adminWebView windowScriptObject];
NativeMessageReceiver* receiver = [NativeMessageReceiver getInstance];
[win setValue:receiver forKey:#"NativeMessageReceiver"];
receiver.adminWebView = adminWebView;
isAdminContentLoaded = YES;
}
}
-(void) show
{
[self load];
[self setIsVisible: YES];
[[NSApplication sharedApplication] activateIgnoringOtherApps:YES];
[self makeKeyAndOrderFront: self];
[self makeMainWindow];
[self center];
}
-(void) hide
{
[self setIsVisible: NO];
}
- ( BOOL ) windowShouldClose : ( id ) sender
{
[self setIsVisible: NO];
return NO;
}
- (BOOL) canBecomeKeyWindow
{
return YES;
}
- (BOOL) canBecomeMainWindow
{
return YES;
}
#end
extern "C" void ShowAdminWindow()
{
NSLog(#"showing Admin window");
if (![NSThread isMainThread])
[adminRiaWindow performSelectorOnMainThread:#selector(show) withObject:nil waitUntilDone:YES];
else
{
[adminRiaWindow show];
}
}
extern "C" void HideAdminWindow()
{
if (![NSThread isMainThread])
{
[adminRiaWindow performSelectorOnMainThread:#selector(hide) withObject:nil waitUntilDone:YES];
}
else
{
[adminRiaWindow hide];
}
}
CustomeWebView
#implementation SteamPunkWebView
- (id)initWithFrame:(NSRect)frame
{
self = [super initWithFrame:frame];
if (self)
{
[self registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
NSLog(#"In Custom View Init");
}
return self;
}
I think you're only getting drag events in the title bar because you registered the window to receive the events, not the web view.
Try this instead:
[self.adminWebView registerForDraggedTypes:[NSArray arrayWithObjects: NSFilenamesPboardType, nil]];
WebViews are one of the most complex views in Cocoa and are a special case when it comes to dragging. Instead of implementing the standard NSView dragging behaviour, you need instead to set an object as the web view's WebUIDelegate and implement the following delegate method:
‑webView:dragDestinationActionMaskForDraggingInfo:
You can then control how you want the web view to respond to the drag action. The WebUIDelegate protocol has several other methods to control dragging, so you should read the documentation for more detail.
To actually receive the dragged objects and process them, you will need to subclass WebView and implement ‑draggingEnded:.
You definitely do not need to add any dragging methods to the window itself.