ios 9 universal link is not Working? - objective-c

I am facing some problem in Universal link iOS 9
So I followed the tutorial https://blog.branch.io/how-to-setup-universal-links-to-deep-link-on-apple-ios-9 and exactly use the same values as the one provided.
if app is already installed when i tap on Universal link,than i navigate to app store but is navigate to my App.
I have already done all the needed configuration given by Apple.
The Apple Association file is also ready in the link directory: WEB_PAGE:PORT_NUMBER/apple-app-site-association
Everything seems to be setup on this side.
I've added the entitlements, updated the provisioning profile, and everything's setup.
Has anyone perfected this? Is there something I missed out?

Related

Expo: Remove iPad support on non published app

I'm completely new to React Native, Expo and App development in general.
I'm building a React Native app solely for iOS using Expo. I've finally managed to finish a version I'm happy with, tested with users etc. I've now been spending time adding all the required screenshots, text, info etc to App Store Connect in order to submit the app. While doing that, I learned that iPad app screenshots was mandatory, which I found weird.
I later found that I had "supportsTablet: true" in my App.json file, so it makes sense that it's expecting iPad pictures. After changing this and making a new build and submitting that, it's still a requirement.
After Google a bit I can see that it has been impossible to change this:
Removing iPad support from app
iOS App Submission : remove iPad support
iOS App Submission want to remove iPad support
This led me down the road of trying to upload the app as a new submission. I can't get this to work though. According to this documentation:
https://developer.apple.com/library/archive/qa/qa1623/_index.html
I should change bundle identifier and upload again. Changing this in app.json under expo.ios.bundleIdentifier doesn't work though, as I just get an error that I've already uploaded this app previously.
What are the steps I should do to reupload the app as a new submission, so that I can not support iPad?
In order to upload a new version, you must increase the version and the build number. You can find this if you open the project in Xcode under the General tab and the Identity section. In the same tab, you will see the Deployment Info section where you can untick the iPad. Check the picture attached.

Missing dSYM files in Crashlytics Today extension (Bitcode disabled)

The title of this question basically says it all. I enabled Crashlytics in my Today extension, and for some reasons, the dSYMs are not being uploaded, even though I'm not using Bitcode.
I tried uploading them manually (from ~/Library/Developer/Xcode/Derived Data/Timelines-evxmjnxmpmcivkavmpijzakaxkrp/Build/Products/Debug-iphoneos/Timelines.app.dSYM), but the web interface doesn't really give me any feedback. It shows this screen:
No matter how long I wait, once I refresh the page, it goes back to the 'upload dSYMS' screen.
I think the problem might be that the UUIDs of the missing dSYMs don't really match those that I found locally.
Some notes on my setup:
Xcode 8.2
Today extension running on iOS 10.2
Bitcode is not enabled.
Fabric and Crashlytics integration was done using CocoaPods.
Archive wasn't uploaded to App Store. I'm just testing it locally on my devices. But since the entry for crash reports was created in the web interface, I assume the automatic upload should work anyway.
My question basically is: how exactly can I upload the dSYMs manually? And, second one: how can I make the automatic upload of dSYMs work? Thank you.
It is described here completely ==> fabric.io.
As it said you can download it from activity tab in itunesconnect and then upload it to crashlytics website.

Share video to youtube with ShareKit on iOS7

I want to implement "sharing" on iOS 7 to share video file to facebook and youtube (the others are options). Spending lots of time to survey and try, I found UIActivityViewController can not share to youtube in default, and the iPhone users must set app login information to make the app icon appear in the view. Then, I found ShareKit ( https://github.com/ShareKit/ ) may reach my goal. I installed ShareKit via cocoapods (ref https://github.com/ShareKit/ShareKit/wiki/Installing-ShareKit ), and found the youtube portion was not installed. The 2 files in https://github.com/ShareKit/ShareKit/tree/master/Classes/ShareKit/Sharers/Services/YouTube do not exist if install via cocoapods. If I add the 2 files into pod project , the build will fail. How could I make the youtube sharing work? Any suggestion would be greatly appreciated.
You have to edit ShareKit.podspec. It is impossible (or at least it was last time I tried) to use YouTube and Google+ at the same time. See the comments on the bottom of the pod spec file for more info.

Application stuck at "Powered by Titanium screen"

I'm trying to run an app made on Titanium in my cellphone. At first it was working fine, until i decided to debug my code. After that whenever i try to run it on my cellphone, it gets stuck # the powered by titanium screen (that red one).
I tried to delete my build folder as some people said after a bit o research but it won't work.
How can i solve this?
What I would try to do is:
clean the project (it also deletes the build folder, but I think it also cleans some more stuff in there).
when the app starts try to set an alert in app.js as the first thing - see if this alert shows, and if it does - move it to the next step until you find a place where it is no longer shown which might indicate that this is where you problem is.
Look at the device logs - if it's an android device open ddms and look at the logs while you run the app - see if anything pops up. If it's an iPhone on xCode you have some sort of console viewer for the phone (sorry - can't remember the name right now).
make sure you are not still running under debug mode.
BTW - you didn't mention if it happens on iPhone or Android? does it happens on the simulator as well?
I was having the same issue. From digging through Appcelerator's Jira I found we weren't alone, and also got a workaround that allows us to get past the splash screen. Check to see if there is a deploy.json file located in your application's directory on the device. If so delete it!
Here is more info on the issue https://jira.appcelerator.org/browse/TIMOB-16086.
It's rated as a high priority to be corrected for the 3.3.0 SDK release.

Problems with TestFlightApp

I'm developing iOS apps and I'd like to share my apps with TestFlight testers. This is not the problem and works fine (via email). However, when I'm uploading a new build, I'd like to have in-app updates.
The SDK describes this as being possible, but I don't see anything from an update in my app.
I closed the app from "Multitasking".
I added the SDK to my project and in the AppDelegate my TeamToken, Checkpoints, etc. work fine.
Any ideas?
On testflight, have you enabled the force upgrade? (Your Application -> Build -> Build information -> Forced upgrades)
Also please make sure that the activity report is showing your session when you start your app.