I've tried to following the instructions
Configuring push services for Android devices
However, the steps mention 'Click Push Notifications on the left-side navigation' but they don't exist...
Once you've created a Google API project with GCM enabled, you need to update your application's settings page in Dashboard with the API key and sender ID you generated.
To configure Arrow for push notifications using Dashboard:
Open Dashboard and select your application from the Apps drop-down menu.
Click Push Notifications on the left-side navigation <-- MISSING.
Select the Android Push tab.
Enter the server key in the GCM API Key field and the GCM sender ID in the GCM Sender ID field.
Here's a screenshot to show what's listed...
If I look under Arrow (where I suspect it might be expecting to be listed) that's empty (I'm not using Arrow - I thought it was an alternative UI using declarative XML)...
I've checked the subscription that I'm on (Indie) and it shows that I should have the ability to send up to 1 million push notifications for free..
Does anyone know how I can associate the Appcelerator Titanium project to the GCM server key??
Also, when I looked in Googles developer console, my application (which is live on their app store) wasn't listed, so I've created a new application called 'Gcm'. The Appcelerator Titanium seemed to confirm that I needed to 'create' the application, I was just too worried to call it the same name as the live application. How does the 'Google Developer Console' Application relate to the 'Google Play' application?! - if at all?
UPDATE
I've just discovered in TiApp.xml that I can enable some 'Cloud' settings and this has unlocked the 'Push' menu - so I think all is good now, could someone confirm that this is the right thing to do and answer my related question about Google play applications v google developer console applications?
Update 2
I started to get this error
[ERROR] : GooglePlayServicesUtil: The Google Play services resources
were not found. Check your project configuration to ensure that the
resources are included.
[INFO] : CloudPush.retrieveDeviceToken error: INVALID_SENDER
I'm simply calling this to try and register for Android push notifications ...
CloudPush.retrieveDeviceToken({
success : function(e) {
console.info("CloudPush.retrieveDeviceToken success");
},
error : function(e) {
console.info("CloudPush.retrieveDeviceToken error:"+e.error);
}
});
I have tried with and without the ti.cloud module (I think it got added when I clicked the 'Enable Services' button which meant that I could see the 'Push Notifications' tab, but it seems to still be listed whether the ti.cloud module is elected or not)..
Before..
Q - How to stop the Google Play error and retrieve the device token (oddly I was getting the token before enable services.
Q - Is ti.cloud used to receive the push notification, or is ti.cloudpush sufficient for this?
Thanks for the detailed question :) Let me go into some of the things you mention and clarify what I can.
If I look under Arrow (where I suspect it might be expecting to be listed) that's empty
As you later found out you have to enable platform services for your app which will create an ArrowDB app with the same name as your app. This app will have the Push Notifications in the sidebar to configure. I've updated the guide's wordings to make clear we mean the ArrowDB app, not the Titanium app.
(I'm not using Arrow - I thought it was an alternative UI using declarative XML)...
Don't confuse Arrow with Alloy - which is the MVC framework for Titanium which indeed uses XML.
How does the 'Google Developer Console' Application relate to the 'Google Play' application?! - if at all?
It doesn't. You can even have multiple apps share the same GCM sender.
[ERROR] : GooglePlayServicesUtil: The Google Play services resources were not found.
What did you use to test? A Genymotion emulator without Google Apps installed perhaps? You'll need that.
Is ti.cloud used to receive the push notification, or is ti.cloudpush sufficient for this?
ti.cloud is the module to communicate with ArrowDB, subscribe to channels etcetera. On Android you need ti.cloudpush (or as #Shawn mentioned another module) to retrieve the device token where on iOS you can use a Ti. API for that. Follow this guide for all steps.
You can ignore the Google Play Service error, but it seems your GCM Sender ID and/or API Key is wrong. Read through the tutorial and make sure you put down the right ones.
If you are using Appcelerator Cloud Service to send push notifications, you need ti.cloud to register the devices.
To get the device token and to receive push notifications, you use ti.cloudpush. There are other modules that you can use instead of ti.cloudpush.
Related
I have same problem and search a lot . But can't find exact Solution.
But I solve this problem by enabling 'Android Device Verification' API
Steps:
1:Go to the Library page in the Google APIs Console.
2:Search for, and select, the Android Device Verification API. The Android Device Verification API dashboard screen appears.
3:If the API isn't already enabled, click Enable.
4:If the Create credentials button appears, click on it to generate an API key. Otherwise, click the All API credentials drop-down list, then select the API key that's associated with your project that has enabled the Android Device Verification API.
Check this link for more information
https://developer.android.com/training/safetynet/attestation?authuser=0
The following package helps for auto reading of OTP
sms_autofill
https://pub.dev/packages/sms_autofill
This is a Similar issue for android mentioned, and Below are few work around:
You need to make sure the message you receive contains the hash of your app. Below is the right format :
123456 is your verification code for %APP_NAME%.
abc_hascode_xyz
If your SMS does not contain the hashCode at the end, you might have to shorten your app name to not more than 15 characters.
If your app is already published on Google Play, the name in the SMS will be the same as the one in the Google play store.
If you changed the name to 15 characters and the error still persists, you might have to wait for at least 24hours for the change to reflect on firebase.
if after all above it's still not resolved, please check if your receiver is well configured in the code.
check out the new GooglePlay policy on app name : Examples of common app names violations
Firebase auth with the phone automatically detects OTP in the phone itself.
But in few cases, OTP is not fetched by itself so I would like to suggest you please make a template such that OTP automatically gets detected.
I have a React Native app (testing on iOS) and am trying to incorporate Push notifications. I am using the following module:https://www.npmjs.com/package/react-native-firebase-push-notifications.
I tried running example app code and am able to obtain
a (1) message token and (2) successfully obtain permissions from my device.
I am trying to send a test notification from Firebase and am using my device's token. However, nothing happens upon triggering a test notification. Any tips? I believe I followed the key upload instructions correctly (https://firebase.google.com/docs/cloud-messaging/ios/certs)
I hope you have uploaded pem/p8 file on firebase console at "Cloud Messaging" in Project settings. Check this image
I figured it out! Although I thought I had done this in the past, I did not have Remote notification enabled in background modes, nor did I have Push notifications checked in the Signing & Capabilities section of project setting on Xcode. Thank you!
I'd like to try the push notification feature of Microsoft App Center.
I'm logged in the app center portal. I created an app. When I click on the app, I see a bunch of buttons in the left pane (Diagnostics, Analysis, Settings) but there is no Push button like I normally see in tutorials, and videos.
Anyone know what I'm missing ? Is it a subscription issue ?
thanks
I just had the same issue and got confused, since we have other apps that still
have the 'Push' button on the left side. Upon further inspection i found this notice on our existing apps. The notice links to this url
Apparently they are shutting down push notification support on Appcenter and urges you to use Azure Notification Hubs instead.
This kinda sucks, since we build multiple apps already with Appcenter push support, and they have not supplied us with a migration guide (yet)
I need to implement push notification to our Android App using Xamarin. Here is the process. We have web version which used by the Manager. The Manager creates and assign job to the driver. The App version is used by the Driver where it shows the list of jobs and processes of job until its complete. So, when the Manager assigned the Job to the Driver in the Web version, it will then notified to the Driver in the App version that "new job is assigned". Basically, both the web and app uses same database then we created an api(REST API in MVC C#) to connect and get data from the db to be used in the mobile app.
Can someone recommend to me which Push notification plugin(a plugin or nuget) should I use to do this? Currently, I have set up Push Notifications through App center & Firebase but not sure how this work.
Thank you.
I need to implement push notification to our Android App using Xamarin.
I would suggest you use Firebase for mobile push notifications for Android as it is a product by Google, and was made for mobile applications. For push notifications, you will be using Firebase Cloud Messaging also known as FCM. See to it that you are well versed on how it works before you start coding anything read the documents it answers most of your questions there itself.
The Manager creates and assign job to the driver. The App version is used by the Driver where it shows the list of jobs and processes of a job until its complete. So, when the Manager assigned the Job to the Driver in the Web version, it will then notified to the Driver in the App version that "new job is assigned". Basically, both the web and app use the same database then we created an API(REST API in MVC C#) to connect and get data from the DB to be used in the mobile app.
For this, you will have to check on how to work with Firebase using Rest-API. Once you configure the Rest-API and then apply your business logic to it things will be quite easier than you might have imagined.
Can someone recommend to me which Push notification plugin(a plugin or NuGet) should I use to do this?
My recommendation is quite simple, Do not use any sort of a firebase push notifications plugin!. I have had a very bad past with plugins and ever since then I never recommend fellow developers to use plugins until it is a well-maintained one. I would rather ask you to simply configure Firebase on the basis of the guides that are available online. Like the following Xamarin.Android guide for FCM. It is detailed contains everything that you are looking for and what else I would suggest is you check firebase related answers on SO and you will find that almost everything that is not available in docs is covered around here and in detail. Like the following:
How to handle Firebase Notification i.e. Notification Messages and Data Messages
Push Notification in android with firebase get token
How to send device to device messages using Firebase Cloud Messaging?
Receive push notifications on one android app from two Firebase projects
I have developed an iOS app which uses a third party framework for showing Ads inside the app.
I would like to know whether to enable push notifications for the AppId While submiting App?
its depends on how the Ads SDK works.
most likely it works without the APNS (apple push notification server), but its also possible that it does, and from that screenshot, there is a good chance.
I would recommend enabling push notification, just in case.
go to the apple's developer member center, go to your App, press edit, enable "push notifications" and create certificate for production, and also new provisioning profiles.
Don't forget to download the APNS certificate, create a PEM file to implement it on the server side (most likely they'll require that in case they do use APNS)
for more information on how it's done:
http://www.raywenderlich.com/32960/apple-push-notification-services-in-ios-6-tutorial-part-1
Enabling push notification is not required for Ad integration while submitting app to the App Store.