Is is possible to pass a variable from the build process to Visual Basic code? - vb.net

My goal is to create build definitions within Visual Studio Team Services for both test and production environments. I need to update 2 variables in my code which determine which database and which blob storage the environment uses. Up till now, I've juggled this value in a Resource variable, and pulled that value in code from My.Resources.DB for a library, and Microsoft.Azure.CloudConfigurationManager.GetSetting("DatabaseConnectionString") for an Azure worker role. However, changing 4 variables every time I do a release is getting tiring.
I see a lot of posts that get close to what I want, but they're geared towards C#. For reasons beyond my influence, this project is written in VB.NET. It seems I have 2 options. First, I could call the MSBuild process with a couple of defined properties, passing them to the .metaproj build file, but I don't know how to get them to be used in VB code. That's preferable, but, at this point, I'm starting to doubt that this is possible.
I've been able to set some pre-processor constants, to be recognized in #If-#Else directives.
#If DEBUG = True Then
BarStaticItemVersion.Caption = String.Format("Version: {0}", "1.18.0.xxx")
#Else
BarStaticItemVersion.Caption = String.Format("Version: {0}", "1.18.0.133")
#End If
msbuild CalbertNG.sln.metaproj /t:Rebuild /p:DefineConstants="DEBUG=False"
This seems to work, though I need to Rebuild to change the value of that constant. Should I have to? Should Build be enough? Is this normal, or an indication that I don't have something set quite right?
I've seen other posts that talk about pre-processing the source files with some other builder, like Ant, but that seems like overkill. It feels like I'm close here. But I want to zoom out and ask, from a clean sheet of paper, if you're given 2 variables which need to change per environment, you're using VB.NET, and you want to incorporate those variable values in an automated VS Team Services build process upon code check-in, what's the best way to do it? (I want to define the variables in the VSTS panel, but this just passes them to my builder, so I have to know how to parse the call to MSBuild to make these useful.)
I can control picking between 2 static strings, now, via compiler directives, but I'd really like to reference the Build.BuildNumber that comes out of the MSBuild process to display to the user, and, if I can do that, I can just feed the variables for database and blob container via the same mechanism, and skip the pre-processor.

You've already found the way you can pass data from the MsBuild Arguments directly into the code. An alternative is to use the Condition Attribute in your project files to make certain property groups optional, it allows you to even include specific files conditionally. You can control conditions by passing in /p:ConditionalProperty=value on the MsBuild command. This at least ensures people use a set of values that make sense together.
The problem is that when MsBuild is running in Incremental mode it is likely to not process your changes (as you've noticed), the reason for this, is that the input files remain unchanged since the last build and are all older than the last generated output files.
To by-pass this behavior you'd normally create a separate solution configuration and override the output location for all projects to be unique for that configuration. Combined with setting the Compiler constants for that specific configuration you're ensured that when building that Configuration/Platform combination, incremental builds work as intended.
I do want to echo some of the comments from JerryM and Daniel Mann. Some items are better stored in else where or updated before you actually start the compile phase.
Possible solutions:
Store your configuration data in config files and use Configuration Transformation to generate the right config file base don the selected solution configuration. The process is explained on MSDN. To enable configuration transformation on all project types, you can use SlowCheetah.
Store your ocnfiguration data in the config files and use MsDeploy and specify a Parameters.xml file that matches the deploy package. It will perform the transformation on deploy time and will actually allow your solution to contain a standard config file you use at runtime, plus a publish profile which will post-process your configuration. You can use a SetParameters.xml file to override the variables at deploy time.
Create an installer project (such as through Wix) and merge the final configuration at install time (similar to the MsDeploy). You could even provide a UI which prompts for specific values (and can supply default values).
Use a CI server, like the new TFS/VSTS 2015 task based build engine and combine it with a task that can search&replace tokens, like the Replace Tokens task, Tokenization Task, Colin's ALM Corner Build and Release Tasks. And a whole bunch that specifically deal with versioning. Handling these things in the CI server also allows you to do a quick build locally at all times and do these relatively expensive steps on the build server (patching source code breaks incremental build in MsBuild, because there are always newer input files.
When talking specifically about versioning, there are a number of ways to set the AssemblyVersion and AssemblyFileVersion just before compile time, usually it involves overriding the AssemblyInfo.cs file before compilation. Your code could then use reflection to read the value at runtime. You can use the AssemblyInformationalversion to specify something like you do in the example above which contains .xxx or other text. It also ensures that the version displayed always reflects the information obtained when reading the file properties through Windows Explorer.

Related

How to override csproj.user for msbuild invocation?

My colleagues and I have user specific settings in csproj.user files. They are not checked into the repository. I would like for the build server to use its own set of csproj.user files, overriding certain properties, leaving the "base" project configuration at a decent developer default. But from the looks of it there is no such option in the msbuild command-line for doing that.
Is there really no way, other than copy csproj.user-files to where it'll be picked up by subsequent msbuild invocations?
While writing I realize I'm too much of a prude about these things and should just copy as a step prior build. Still posting in case someone knows a better way, for instance a way that does not modify the source tree.
Passing properties to the MSBuild command line overrides properties in the solution, including dependent projects. Here omitting debug information in build server, otherwise generated for release build to improve profiling:
msbuild MySolution.sln /p:DebugType=none ...
This does not work should I want different properties for different projects. Building projects individually should work nicely though.
Finally, passing arguments on command line can get messy, so to get a more "settings file"-like experience one may instead use #file arguments and MSBuild response files.

Customizing msbuild for .NET Core with something like CustomBeforeMicrosoftCommonTargets

For a long time, I have been very successful at non-invasively customizing many .NET Framework builds by setting CustomBeforeMicrosoftCommonTargets and CustomAfterMicrosoftCommonTargets as environment variables in a command-line shell that corresponds to a given development/build workspace.
I would set these environment variables to point to custom msbuild targets files that would then be automatically imported (before and after respectively) the import of the standard Microsoft provided targets files. This has worked great for a long time, but now .NET Core comes along and I find no mechanism quite like that.
I am aware of Directory.Build.props and that does not appear to be equivalent. For one, it is invasive requiring me to add a file to a source tree that I don't want to necessarily touch in order to customize its build (maybe its an open source project and I don't want to be injecting new files into it). For two, it doesn't provide the dual Before/After import hooks which are very important (if this duality weren't important Microsoft would never have provided it).
I also don't like dropping magic files in magic global locations as my build policies/customizations are themselves versioned source code which can vary from one developer workspace to another (even on the very same machine for the very same developer).
It seems odd that Microsoft would fail to retain such a long-standing and fundamentally useful msbuild customization capability in .NET Core. Am I missing an equivalently powerful, easy to use and non-invasive mechanism? Is it there and I just haven't found it?
CustomBeforeMicrosoftCommonTargets and CustomAfterMicrosoftCommonTargets are still part of MSBuild 15 which is included in VS 2017 and the .NET Core SDK.
Setting them as global variables will still import them and override the default locations used if not set. Use the /bl argument to generate a binary build log and the MSBuild structured log viewer to diagnose issues you may have with it.

Adding a two new phases to an Xcode framework project

I am building a project on Github written in Objective-C. It resolves MAC addresses down to manufacturer details. The lookup table is currently stored as text file manuf.txt (from the Wireshark project), which is parsed at run-time, which is costly. I would prefer to compile this down to archived objects at build-time, and load that instead.
I would like to amend the build phases such that I:
Build a simple compiler
Run the compiler, parsing manuf.txt and outputting archived objects
Build the framework
Copy the archived objects into the framwork
I am looking for wisdom on how to achieve steps 1 and 2 using Xcode v7.3 as Xcode provides only a Copy Files phase or a Run Script phase. An example of other projects achieving similar goals would be inspiring.
I suspect that what you are asking is possible, but tricky. The reason is that you will need to write a bunch of class files and then dynamically add them to the project.
Firstly you will need to employ a run script phase to run various tools from the command line to parse your file and generate a number of class files from it. I would suggest looking into various templating engines. For example appledoc uses moustache templates to generate API documentation files. You could use the same technique to generate header and implementation files.
Next, rather than generating archived objects an trying to import into a framework. I think you may be better off generating raw source code, adding it to a project and compiling into a framework. Probably simpler in the long run.
To automatically include the generated code I would look into (which means I haven't actually tried this :-) adding a folder reference to the project rather than an Xcode group. Folder references are an option in the 'Add files to ...' dialog.
Folder references refer to a directory and automatically add the entire contents of that directory to a project. So you can use one to point to the directory where you have generated the source code. This is a much better option than trying to manipulate the project or injecting things into an established framework.
I would prefer to parse the file at runtime. After launch you can look for an already existing output, otherwise parse it one time.
However, I have to do something similar at Objective-Cloud. I simply added a run script build phase and put the compiler call into it.

How to create a Wix patch in combination with Heat?

I'm developer on a big system (>100 Projects in Solution, >100 000 LOC, > 10 Services, ...) and did the installation of this system in the past with wix and it worked fine. Now I need a way to patch (Minor Upgrade) parts of the system and run into several issues.
My Current Wix Setup is as following:
I have VS2010 and Wix3.6 Toolset and TFS2012 to Build the whole thing and get an installer
I'm using a Setup Library Project Type per Service
I'm using exactly one Setup Project to bundle things together and get one installer for the whole system.
It's not possible to change this setup.
The Setup Library Projects are set up as following:
I use the heat-directory msbuild task to generate the components and files and I'm using preprocessor variables to modify the file paths.
I need to modify the file paths because it must be possible to build an installer on the local developer system and to build the installer on the tfs build system which is different in folder structures.
The TFS uses always the same directory to compile subsequent versions of the software and moves the output after successful compilation to a unique folder structure.
Now I need a patch.
I created the Patch.wxs and called candle and light for it. I called torch to get the difference file. And finally want to create the patch with pyro.
Everything worked fine with a simple testproject, but on the big system
Pyro has the problem that it can't find the files to install.
Through my setup (see above), I must use preprocessor variables and have a full qualified path in my wix output (for example: C:\builds\myproduct\prodct.exe as file source). After moving the TFS output to another location this path is not valid anymore. I tried to use -bt and -bu switches for pyro, but this does only work for relative paths or for named bindpaths.
Now I wanted to change my wix project setup to use named bindpaths rather than preprocessor variables, but it seems that this is not possible.
heat can only use preprocessor variables or wixvariables but it seems not to be possible to use bindpath variables. heat provides a switch -wixvar which should create binder variables instead of preprocessor variables but I does exactly nothing.
Now I tried do use no wix and no preprocessor variables in heat and tell light per -bu -bt switches where to find the files. But if I do not set a preprocessor variable the resulting files look like Sources\product.exe. I can't get rid of this Sources. I know that I can transform all the xml with xslt and remove the Sources but thats a workaround which I would only implement if no other solution is possible. This would also mean that there is a problem in the wix toolchain.
It looks like pyro does only support bindpath variables and heat does only support preprocessor and wix variables. This seems to be really crazy, because how should they work together?
How can I create a patch if I use lit, light, candle, heat, torch and pyro and if the original build paths have changed (which is very common on a build system) and the file paths are created with heat and therefore be fixed or preprocessor or wix variables?
As you've found heat wasn't designed to be used in the patching scenario. It was only in recent versions of the WiX toolset that the generated GUIDs got to a point where there was even a chance that heat could successfully build output that would be patchable. Still need to do work there to make patching where heat is used work well.
Ultimately, I believe the answer is to simplify the "original source" problem. It is challenging to get all the bindpaths set up correctly and that makes patching, which is a hard problem, even harder. We've kicked around a few ideas but nothing has come together yet.
You could always use admin image based patching. It's slower but can be easier to get the "original source" and "target" laid out. That path does lose filtering though.
Basically, we need to do a bit more work in patching scenarios to make it much easier.
PS: "Source" in the path for a File/#Source attribute is an alias for the "default bindpath". You can use bindpaths there.

Batch rename with MSBuild

I just joined a team that has no CI process in place (not even an overnight build) and some sketchy development practices. There's desire to change that, so I've now been tasked with creating an overnight build. I've followed along with this series of articles to: create a master solution that contains all our projects (some web apps, a web service, some Windows services, and couple off tools that compile to command line executables); created an MSBuild script to automatically build, package, and deploy our products; and created a .cmd file to do it all in one click. Here's a task that I'm trying to accomplish now as part of all this:
The team currently has a practice of keeping the web.config and app.config files outside of source control, and to put into source control files called web.template.config and app.template.config. The intention is that the developer will copy the .template.config file to .config in order to get all of the standard configuration values, and then be able to edit the values in the .config file to whatever he needs for local development/testing. For obvious reasons, I would like to automate the process of renaming the .template.config file to .config. What would be the best way to do this?
Is it possible to do this in the build script itself, without having to stipulate within the script every individual file that needs to be renamed (which would require maintenance to the script any time a new project is added to the solution)? Or might I have to write some batch file that I simply run from the script?
Furthermore, is there a better development solution that I can suggest that will make this entire process unnecessary?
After a lot of reading about Item Groups, Targets, and the Copy task, I've figured out how to do what I need.
<ItemGroup>
<FilesToCopy Include="..\**\app.template.config">
<NewFilename>app.config</NewFilename>
</FilesToCopy>
<FilesToCopy Include="..\**\web.template.config">
<NewFilename>web.config</NewFilename>
</FilesToCopy>
<FilesToCopy Include"..\Hibernate\hibernate.cfg.template.xml">
<NewFilename>hibernate.cfg.xml</NewFilename>
</FilesToCopy>
</ItemGroup>
<Target Name="CopyFiles"
Inputs="#(FilesToCopy)"
Outputs="#(FilesToCopy->'%(RootDir)%(Directory)%(NewFilename)')">
<Message Text="Copying *.template.config files to *.config"/>
<Copy SourceFiles="#(FilesToCopy)"
DestinationFiles="#(FilesToCopy->'%(RootDir)%(Directory)%(NewFilename)')"/>
I create an item group that contains the files that I want to copy. The ** operator tells it to recurse through the entire directory tree to find every file with the specified name. I then add a piece of metadata to each of those files called "NewFilename". This is what I will be renaming each file to.
This snippet adds every file in the directory structure named app.template.config and specifies that I will be naming the new file app.config:
<FilesToCopy Include="..\**\app.template.config">
<NewFilename>app.config</NewFilename>
</FilesToCopy>
I then create a target to copy all of the files. This target was initially very simple, only calling the Copy task in order to always copy and overwrite the files. I pass the FilesToCopy item group as the source of the copy operation. I use transforms in order to specify the output filenames, as well as my NewFilename metadata and the well-known item metadata.
The following snippet will e.g. transform the file c:\Project\Subdir\app.template.config to c:\Project\Subdir\app.config and copy the former to the latter:
<Target Name="CopyFiles">
<Copy SourceFiles="#(FilesToCopy)"
DestinationFiles="#(FilesToCopy->'%(RootDir)%(Directory)%(NewFileName)')"/>
</Target>
But then I noticed that a developer might not appreciate having his customized web.config file being over-written every time the script is run. However, the developer probably should get his local file over-written if the repository's web.template.config has been modified, and now has new values in it that the code needs. I tried doing this a number of different ways--setting the Copy attribute "SkipUnchangedFiles" to true, using the "Exist()" function--to no avail.
The solution to this was building incrementally. This ensures that files will only be over-written if the app.template.config is newer. I pass the names of the files as the target input, and I specify the new file names as the target output:
<Target Name="CopyFiles"
Input="#(FilesToCopy)"
Output="#(FilesToCopy->'%(RootDir)%(Directory)%(NewFileName)')">
...
</Target>
This has the target check to see if the current output is up-to-date with respect to the input. If it isn't, i.e. the particular .template.config file has more recent changes than its corresponding .config file, then it will copy the web.template.config over the existing web.config. Otherwise, it will leave the developer's web.config file alone and unmodified. If none of the specified files needs to be copied, then the target is skipped altogether. Immediately after a clean repository clone, every file will be copied.
The above turned out be a satisfying solution, as I've only started using MSBuild and I'm surprised by its powerful capabilities. The only thing I don't like about it is that I had to repeat the exact same transform in two places. I hate duplicating any kind of code, but I couldn't figure out how to avoid this. If anyone has a tip, it'd be greatly appreciated. Also, while I think the development practice that necessitates this totally sucks, this does help in mitigating that suck factor.
Short answer:
Yes, you can (and should) automate this. You should be able to use MSBuild Move task to rename files.
Long answer:
It is great that there is a desire to change from a manual process to an automatic one. There are usually very few real reasons not to automate. Your build script will act as living documentation of how build and deployment actually works. In my humble opinion, a good build script is worth a lot more than static documentation (although I am not saying you should not have documentation - they are not mutually exclusive after all). Let's address your questions individually.
What would be the best way to do this?
I don't have a full understanding of what configuration you are storing in those files, but I suspect a lot of that configuration can be shared across the development team.
I would suggest raising the following questions:
Which of the settings are developer-specific?
Is there any way to standardise local developer machines so that settings could be shared?
Is it possible to do this in the build script itself, without having to stipulate within the script every individual file that needs to be renamed?
Yes, have a look at MSBuild Move task. You should be able to use it to rename files.
...which would require maintenance to the script any time a new project is added to the solution?
This is inevitable - your build scripts must evolve together with your solution. Accept this as a fact and include in your estimates time to make changes to your build scripts.
Furthermore, is there a better development solution that I can suggest that will make this entire process unnecessary?
I am not aware of all the requirements, so it is hard to recommend something very specific. I can say suggest this:
Create a shared build script for your solution
Automate manual tasks as much as possible (within reason)
If you are struggling to automate something - it could be an indicator of an area that needs to be rethought/redesigned
Make sure your team mates understand how the build works and are able to make changes to it themselves - don't "own" the build and become a bottleneck
Bear in mind that going from no build script to full automation is not an overnight process. Be patient and first focus on automating areas that are causing the most pain.
If I have misinterpreted any of your questions, please let me know and I will update the answer.