Im using a very basic ActiveX VLC Plugin. I installed VLC and then added VLC into VB.NET by going into COM Components.
So I use it to load livestreams and it works "fine".
But not great. The reason im saying this is because I load a .m3u8 file and whenever it lags/buffers/freezes/pauses e.t.c it will play again fine as I have it to "AutoLoop = true" but when it then fixes itself and continues playing it wont go Fullscreen by double clicking the Video Window and if I went into Fullscreen before it froze I would be Stuck in fullscreen and would need to ALT+F4 or ALT+TAB out and close the App.
Is there any way past this and has anyone ever encountered this issue either?
If anyone needs to try this to see what I mean or has a hard time understanding what I mean just let me know.
I can confirm this is an error with VLC 2.2.2
It seems this is a UI issue when playback ends. The forum seems to already have a ticket open about this for 3+ months which is ridiculous that its still not fixed.
If you compile using the .dll's from VLC 2.2.2 but have VLC 2.2.1 installed on your PC then this issue is gone.
Related
I guess that I've tried every solution that exists on the internet about this issue, and nothing works, and I don't even know where to look anymore. It started to happen from nowhere and I can't even open the app settings shaking the phone, it's completely stuck on this screen.
I cleaned up NPM, Yarn, Expo's caches and disabled the Remote Dev Tools.
I would be so much thankful for any help.
In my case it was due to the a remote debugger.
I left the remote debugging on, put the mac in sleep and when I turned it on again the iOS Simulator remained stuck at bundling 100%, irrespective of what I've tried (kill simulator, expo r -c, Reload app, etc.)
However, I could have realized the root cause earlier because on the physical device it was working the entire time.
Hope this saves someone some time.
You could try reverting to your last known working commit, then incrementally adding back the changes until this happens again. This often is a result of delaying hiding the splash screen (perhaps via AppLoading or SplashScreen) and then not hiding it because of some error in the app code preventing the code to hide it from being called.
Try Disable Debug Remote JS in the IOS Simulator
by clicking ctrl + cmd +Z on Mac
It works for me.
Seems like something is wrong with the dependencies, just close down the react-native environment ( android studio) and your IDE, just closing and restarting may work if not, check for updates or delete and reinstall your dependencies ( expo i )
I am getting nuts a little bit.
I am working on SoundJS app for an alarm. The user will share a link and when somebody click on it, after the user defined time the alarm will sound.
I have this link:
http://online-timer.en.downloadastro.com/tools/?PageSpeed=off#5000
I am using SoundJS 0.6.2 (which should be the latest)
But the alarm not working in iOS, it works perfectly in Android and PC. Works ok on my MacBook. but not on the iPhone.
Please advice
Well on GitHub and in Slack an answere was given.
This is an iOS limitation, and some of the Android have it too.
This issue is because I must "unlock" the web audio context on iOS using a mousedown/touchend event. In SoundJS 0.6.2, any document-level click/touchend will do it (so there is nothing extra that is need to be done). Earlier versions required to do some additional manual steps (which can still be seen in the MobileSafe demo in GitHub, which is not necessary any more).
Here is my issue:
I've installed phonegap and phonegap desktop.
http://code.riffzone.net/phonegap-install-msw/
Now, when I'm working on my application (Jquery Mobile), I'm testing it on a browser, but the application is reloading again and again after every 2 seconds and I can't even write something in the form input, reloading to fast..
I don't understand where this is coming from?
Here is the screen shot of my browser and the firebug console where you can see the page reloading over and over (1) and the api_auto_reload in the console (2).
Thanks a lot :)
The reload should be triggered only when some of your source files is changed. For some reason it does detect change on your files constantly. That reason is quite hard to find out without debugging more. You can, though, turn the auto reload off with --no-autoreload switch for phonegap serve like this
phonegap serve --no-autoreload
It was phonegap desktop beta (the minimalist server) and not phonegap (command line) which was causing this bug.
If you have the same issue, make sure you are not using it.
I'm trying to run an app made on Titanium in my cellphone. At first it was working fine, until i decided to debug my code. After that whenever i try to run it on my cellphone, it gets stuck # the powered by titanium screen (that red one).
I tried to delete my build folder as some people said after a bit o research but it won't work.
How can i solve this?
What I would try to do is:
clean the project (it also deletes the build folder, but I think it also cleans some more stuff in there).
when the app starts try to set an alert in app.js as the first thing - see if this alert shows, and if it does - move it to the next step until you find a place where it is no longer shown which might indicate that this is where you problem is.
Look at the device logs - if it's an android device open ddms and look at the logs while you run the app - see if anything pops up. If it's an iPhone on xCode you have some sort of console viewer for the phone (sorry - can't remember the name right now).
make sure you are not still running under debug mode.
BTW - you didn't mention if it happens on iPhone or Android? does it happens on the simulator as well?
I was having the same issue. From digging through Appcelerator's Jira I found we weren't alone, and also got a workaround that allows us to get past the splash screen. Check to see if there is a deploy.json file located in your application's directory on the device. If so delete it!
Here is more info on the issue https://jira.appcelerator.org/browse/TIMOB-16086.
It's rated as a high priority to be corrected for the 3.3.0 SDK release.
I am trying to load an SWF inside a WebView in my cococa app, it works fine when I load an HTML which references the SWF. But i'd like do load the flash file alone, with no HTML. Is that possible??
Yes.
It's broken in currently-released WebKit (even on Snow Leopard), but last I checked, it was fixed in WebKit nightlies, so it'll work again someday.
I finally found an answer for that. It is not quite a fix, but it can get my app working for now.
Every time swf is loaded it make a call to debugger and XCode stops.
According to this post, I should disable the option "Stop on debugger" at run menu in XCode.
Now my project is up and running.
Thanks!