Working on video editor. able to place smiley on screen but unable to post it on video while exporting?
Tried to capture screenshot of the screen but it always captured with blackoverlay.
Please advise.
Related
Thanks to the help of Ohgodwhy, I realized that it is possible to use QR code for a advertising, too.(question) Just scanning code shows the banner with options of Open Browser and Install App, it's really amazing.
I really want to realize this. I want to do it in my vue project. The problem is that I am not sure about the preview content of the link of the QR code. I am just embedding the link. The scanned result might show the link and hopefully the preview of the link.
But I am not sure how it would look like. Preview of the link are different on different platforms. Can you help me how to guess the content that will be shown by the mobile device as the banner when it successfully scanned the QR code?
Where would I find the code to edit an iframe (youtube video) in Shopify? Right now in a blog it is not resizing in mobile and looks half cut off. I have looked in the article folder, blog folder, theme.liquid. I've checked everywhere. I don't even know what code to send you guys so you can help me figure it out. Basically what I am trying to do is find the code and then somehow resize it so it doesn't look cut off in mobile view. Does anyone know how to do that?
i am working on tracking app using vue.js. I am a new developer.i wanna know is it possible to track mouse click and capture screenshots even if person is on desktop or any where else on browser
This has nothing to do with VueJs specifically. However, you can use HTML5/Canvas/Javascript to take a screenshot, but that's still experimental.
Take a look at this answer: Using HTML5/Canvas/JavaScript to take in-browser screenshots
i have found the solution
i followed the steps here
https://www.webrtc-experiment.com/getScreenId/
these steps allowed me the screen sharing on my webpage and then i use html to canvas to get the image of the video tag
I've built latest (36.0.1985.131) chromium Content Shell for Android.
target Android version is 4.3.
I've installed and able to see html5 pages on it. But when trying to play video(youtube or resident mp4), I can here only the audio, black screen on page. On pressing back a glimpse of currently plying video in background is seen.
Steps to reproduce:
1.Open Content Shell on Android
2.Go to www.youtube.com and click whatever video
3.Video plays but nothing displayed on page (only audio heard)
I guess video decoding is happening but some how not able to update/delegate the same information to page.
The command line flags used to run content shell is :
--enable-top-controls-position-calculation --top-controls-height=87.0 --top-controls-show-threshold=0.27 --top-controls-hide-threshold=0.17 --enable-high-end-ui-undo --enable-begin-frame-scheduling --enable-threaded-compositing --enable-fixed-position-compositing --enable-accelerated-overflow-scroll --enable-begin-frame-scheduling --enable-gesture-tap-highlight --enable-pinch --enable-overlay-fullscreen-video --enable-overlay-scrollbar --enable-overscroll-notifications --in-process-gpu --disable-gpu-shader-disk-cache --enable-viewport --enable-viewport-meta --main-frame-resizes-are-orientation-changes --disable-composited-antialiasing --ui-prioritize-in-gpu-process --enable-delegated-renderer --profiler-timing=0 --prerender=enabled --prerender-from-omnibox=enabled --flag-switches-begin --flag-switches-end --disable-gpu-watchdog --supports-dual-gpus=false --gpu-driver-bug-workarounds=1,7,8,42,44 --disable-webrtc-hw-encoding --gpu-vendor-id=0x0000 --gpu-device-id=0x0000 --gpu-driver-vendor --gpu-driver-version=0 --enable-instant-extended-api
Any help, suggestion, idea to crack this will be appreciated.
Thanks
Dip
I've been trying to get my app's tile to display an image from the web, but couldn't get it to work. I then tried the Tiles and Badges app sample, where in scenario 3 you can send a tile notification that uses a web image. No matter which image url I paste in the text box, the tile refuses to get updated. So apparently, the sample isn't working either, or something is very wrong.
The images are all smaller than 1024x1024 and less than 200KB. Fun fact: if I download one of the images I unsuccesfully tried to feed the sample, add it to the project and then send a notification using it as a local image, the tile gets updated. So apparently the image isn't the problem.
Has anybody been able to get this working? I don't get what I'm doing wrong.
Do have internet permission ticket in app manifest? Maybe only your app dont have permission to download your image from web.