Does JS paho client has limited features compared to java client? - activemq

In browser side i am using paho client and server is Activemq. What i found is that paho JS client has very limited set of features but java client has lots of feature.
Some feature that i want is Message delivery confirmation, message time etc. how can i get all these kind of feature in browser side client or what should be a common architecture of MQTT chat applictaion for these features. Shall i do separate Java api call for getting these kind of features ?

Both the Java and the Javascript both have callbacks for onMessageDelivered
And MQTT has no fields for a timestamp, so I'm not sure where you've seen Message Time

Related

ServiceStack Messaging API: Can it make a broadcast?

As I have previously mentioned, I am using ServiceStack Messaging API (IMessageQueueClient.Publish) as well as the more low-level IRedisClient.PublishMessage.
I use the Messaging API when I need a specific message/request to be processed by only one instance of a module/service, so even though I might have several modules running that all listens for MyRequest, only one service receives the message and processes it.
I use the IRedisClient.PublishMessage when I do a broadcast, a pub/sub situation, sending a request that everyone should receive that listens on that specific Redis channel.
However, I am in a situation where it would be useful to use the Messaging API, but do a broadcast, so that all instances that are listening to a specific message type, gets the message, not just the one.
(The reason for this is to streamline our usage of Redis and how we subscribe to events/request, but I will not get into details about this now. A little more background on this is here.)
Is there a "broadcast way" for the Messaging API?
No, the purpose of ServiceStack Messaging is simply to invoke ServiceStack Services via MQ. Any other MQ features is outside the purpose & scope of ServiceStack MQ, you'd need to instead develop against the MQ Provider APIs directly to access their broadcast features.
Server Events is a ServiceStack feature that supports broadcasting messages to subscribers of user-defined channels, but its a completely different implementation that serves a different use-case for sending "server push" real-time events over HTTP or gRPC, e.g. it doesn't use MQ brokers and pub/sub messages aren't persistent (i.e. only subscribers at time messages are sent will receive them).

Does api work like bytcode to provide multi-platform functionality

I've recently come across the term api and from what I have known api is a interface that connects/integrates between two programs and it can run on any platform.
And again from java we know that it turns it's source code into bytecodes and this bytecode can run on any platforms since it is platform independent.
So my question is does api work/run just like as a bytecode to provide multi-platform functionality
And if not is there any similarities between them or thier process? If please anyone could explain it to me it would be a great help. Thanks in advance.
API does not work like bytecode
Actually, API and Bytecodes are a completely different thing
For Bytecode,
let's try to understand it in java. java compiler compiles a java program then produce bytecode. Then the bytecode is interpreted by java interpreter in different machines and generate different executable files as the requirement of different machines and os.
this is how java maintains it's multi-platform property
Now, API,
API stands for Application Programming Interface. An API is a software intermediary that allows two applications to talk to each other. In other words, an API is the messenger that delivers your request to the provider that you’re requesting it from and then delivers the response back to you.
there are many types of API's out there
but I think you are referring to Web API and it's multi-platform functionality and how it works.
A Web API is an application programming interface for either a web server or a web browser
A Web API works as server-client architecture.
client request to server through HTTP protocol, server responds to client through HTTP protocol
actually whole api service is provided through HTTP protocol, and this api service can provide to any device using HTTP protocol
this has nothing to do with bytecode

Signalling channel for WebRTC

I want to create my own video chat application. I use the WebRTC framework. I read a few tutorials and each of theme assumes that signalling channel exists. How to implement my own signalling channel?
Since signalling is not defined for the WebRTC standard at the moment, it leaves you a few options. Check out this article for more info the following articles:
Signalling Options for WebRTC Applications
Choosing your signalling protocol
1.SIP over WebSockets
Companies like JSSIP offer a SIP signalling framework over Javascript. The advantage here is that it's interoperable with the usual VoIP structures.
JSSIP
SIPJS
SIPML5
2.The WebRTC Data Channel
Uncharted territory but viable!
Tutorial by Pusher
3.XMPP
If you take this route, it is probably either because you have an existing XMPP installation
Jingle
4.JSON over COMET or WebSockets
My favourite! WebRTC signalling shouldn't be done any other way than the Web way.
Matrix
Firebase
I hope this helps!
You can make a Node.js WebSocket server or other WebSocket server to broker the connection. Here is a simple guide that gets the first client talking to the server. An alternative is PeerJS, which can handle the signaling and alleviate most of the complexity of setting up the WebRTC call.
With serverless options available, vanilla HTTP AJAX options may not be bad for scalability and costs.
Create a plain HTTP(s) API exchanging information using JSON.

How to implement WCF test client for non windows platform.

I have been evaluating and working on a prototype where I have exposed couple of API using WCF web service. My service is working as expected with managed client in windows platform. My service client can be on any platform. I dont know how to approach for other platform (UNIX). Couple of options I have considered so far -
GSOAP
MONO dotnet
I could not use any one of these due to some constraints. Now the only option I left out to implement my own client which can send soap request and get soap response. My preferred technology is C/C++. I am using wsHttpBinding in my server and will be working on http protocol only.
I am not sure about the following points-
Do I need to implement my own WSDL parser?
Do I need my own serializer?
How could I make my client more flexible so that any changes in my WSDL make minimal code changes on client side?
I am looking for help from the experts who could guide me with a proper approach with a basic client sample.
My experience is in WCF interoperability with Java clients. You can use Java SOAP libraries like metro http://metro.java.net/ or axis http://axis.apache.org/axis2/java/core/index.html . There is even a C library for axis. http://axis.apache.org/axis2/c/core/
I am sure other languages like Ruby/Python etc has similar libraries as well.
The other option is to use a REST based interface and then you can use any language/platform that has HTTP support or even a tool like curl and libcurl http://curl.haxx.se/.

Implementation of a chat service using Restlet api

First off I'm not too familiar with restlets , just starting out. I wanted to implement a broadcast chatroom where a client sending a message would have the message broadcast to all other clients.
My attempt was to use a resource on the server side where the client would send the message(as a String) using POST. The other clients would constantly have to poll this resource to receive the message. I know this method must be horribly ineffective.
I was wondering if there was a better method where a change on the server side(in this case the sending of the string message) would result in the server alerting the clients of this update.
Some things will come in version 2.1 with the new nio connector. Within web page, you might consider using technologies like Comet or HTML5 web sockets.
See the specification page from the developer wiki of Restlet: http://wiki.restlet.org/developers/172-restlet/g3/354-restlet.html
Thierry