How to make random number generator not repeat the same number more than twice vb? [duplicate] - vb.net

I'm trying to randomize a number in VB.NET 3 times. And each time I randomize a number it should be different from the other two numbers.
For example I have 3 integers. Int1,Int2 and Int3. I will randomize Int1 between 1-10 , and then I will randomize Int2 between 1-10 however the value shouldn't be equal to the value I randomized in Int1 and the same goes for Int3 it shouldn't equal to Int1 and Int2.
I have figured out how to randomize a number, this is the code I'm using:
Dim RndNumber As Random
Dim num,num2 As Integer
RndNumber = New Random
num = RndNumber.Next(1, 11)
num2 = RndNumber.Next(1, 11)
Now I'm stuck on how I make num2 randomize a number between 1-10 that is not equals to num.
I appreciate any help, thanks.

In all the examples, RNG is a random number generator created from the NET Random class:
Private RNG = New Random()
Linq
If you only need two or three, you could loop until the current pick is not in the result set. But this is even simpler using some extension methods:
Dim nums = Enumerable.Range(1, 10).
OrderBy(Function(r) RNG.Next).
Take(3).
ToArray()
This starts with all numbers between 1 and 10, puts them in random order, takes the first 3 and stores them in the nums array. I used the multiline form, breaking after the .s to illustrate the steps.
Just change the range, size/count and Take() element as needed. For instance, for something like a lottery with 5 unique numbers 1-69 (condensed form):
Dim winners = Enumerable.Range(1, 69).OrderBy(Function(r) RNG.Next()).Take(5).ToArray()
Dim powerball = Enumerable.Range(1, 26).OrderBy(Function(r) RNG.Next()).Take(1).First
Since the Powerball can be a repeat of the first numbers, it comes from its own pool. Since we only want one, we dont need an array, just the First().
Manual
It is good to know the logic for these things, so this shows a manual version. This does it differently, by picking and actually checking random values:
' picked value storage
Dim picks As New List(Of Int32)
Dim pick As Int32 ' current candidate
Do
pick = RNG.Next(1, 11)
If picks.Contains(pick) = False Then
picks.Add(pick)
End If
Loop Until picks.Count = 3
Rather than loose vars, this uses a list to hold the picks. This makes it easy to see if the current pick has already been selected. For more than just a few values, use a HashSet(Of Int32) rather than a List for performance.
Random Pairs
To create a random sets of numbers with 2 of each, such as for a matching game, just double up the base pool of values then put them in random order:
' create pool of 2 values each for 1-13
Dim nums = Enumerable.Range(1, 13).ToArray()
' concat the set to make 2 of each value, randomize
Dim pool = nums.Concat(nums).OrderBy(Function(r) RNG.Next).ToArray()
For a manual method you would have to check the count of each value in the loop.
'Use up' Picks
One more variation is when you need a pool of randoms used periodically, but you don't know how many you will need in advance. Examples would be the balls for a BINGO game or a deck of cards.
Rather than a global indexer pointing to the last slot used (or next slot to use), a Stack(Of T) (or a Queue) will "use up" values as you need them:
' create, randomize pool of 100 ints
Dim nums = Enumerable.Range(1, 100).OrderBy(Function(r) RNG.Next).ToArray
' use array to create Stack<T>
Dim shoe As New Stack(Of Int32)(nums)
' same as:
Dim shoe = New Stack(Of Int32)(Enumerable.Range(1, 100).
OrderBy(Function(r) RNG.Next).ToArray())
This starts basically the same with 100 integers, randomized and stored in an array, but there is no Take(n) because we want them all. They values are then stored in a stack collection. Using it:
Console.WriteLine(shoe.Count)
For n As Int32 = 1 To 3
Console.WriteLine("Picked #{0}", shoe.Pop)
Next
Console.WriteLine(shoe.Count)
When you Pop a value it is removed from the collection automatically. If you use a lot of values from the shoe, you will want to check the count to make sure it is not empty.
100
Picked #12
Picked #69
Picked #53
97
After drawing 3 values, the shoe has only 97 values remaining.
Random Notes
In all cases your Random generator should be a form level object which you create once. Never create them in a loop or you will likely get the same value over and over.
The OrderBy(Function(r) RNG.Next) method of randomizing is usually good enough for casual use, but it is inefficient. If you will be randomizing large sets and/or using it frequently you should consider using a proper shuffle such as the Fisher-Yates shuffle shown here.

Related

How do I add a string input to an array?

basically i need to add a name to an array of candidates for an election. the user enters the candidates names, and i want to store them in an array. so far i have this:
Dim CandidateNames(candidates) As String
Dim x As Integer
'entering the names of each candidate so students can vote for them.
For x = 1 To candidates
Console.WriteLine("Enter a candidates name:")
CandidateNames(candidates) = Console.ReadLine()
Next
For x = 0 To candidates - 1
Console.WriteLine(CandidateNames(candidates) & " is candidate " & x)
Next
i want to then output all the names, which is what the second for loop does, but it only outputs the last entered name.
im in my second GCSE year of computer science, having never done any programming before so go easy on me please.
Here is the working code:
Dim candidates as Integer
candidates=5
Dim CandidateNames(candidates) As String
Dim x As Integer
For x = 0 To candidates
Console.WriteLine("Enter a candidates name:")
CandidateNames(x) = Console.ReadLine()
Next
For x = 0 To candidates
Console.WriteLine(CandidateNames(x) & " is candidate ")
Next
In your code, you are not storing and accessing the strings correctly.
There are two issues with your code. The first is with your loop bounds: the first loop is this:
For x = 1 to candidates
And the second loop is this:
For x = 0 to candidates - 1
In .NET, the lower bound for one-dimensional arrays is always 0 (insert rant about .NET array indexing design choices here), so you should be starting from 0 as in the second loop. I can never remember if VB arrays specify the upper bound or the count when you declare them, but conceptually the second is correct for the final index: if you want an array of n items, then it will be indexed from 0 to n - 1.
The second issue is that inside each loop, you are referring to CandidateNames(candidates) instead of CandidateNames(x). Instead of moving through each item in the loop in turn, you are only operating on the last item in the array.
Unless this is for an assignment requiring to use arrays, I'd suggest you consider using List(Of String) instead. Arrays make sense for a more limited set of uses cases, and I don't think this is one of them. Usually, the number of candidates for an election will be variable; with a list, you can have the user enter candidates until they're done, and the list will automatically expand as you go. Then, you can use a For Each loop to write out the contents of the list (though note you could use a For Each loop with an array as well). A list can still be accessed by index like an array.

How do I generate random numbers from a list of specific numbers that I have?

I want my application to populate random sets of numbers using a list of specific numbers that i chose. For example; I have a set of numbers (1,3,5,9,21,70,56). I want to be able to randomize the order in which these numbers are selected. Is that possible?
If you want to generate a list of 1000 numbers using only those you gave:
Dim r as New Random()
Dim thousand as New List(Of Integer)(1000)
'short way to create an array
Dim onlyFrom = {1,3,5,9,21,70,56}
For i = 1 to 1000
thousand.Add(onlyFrom(r.Next(0, onlyFrom.Length)))
Next i
It repeatedly asks a Random for a random integer between 0 and the array length. Next() may return the lower number, but never the upper number. Documentation
If you want to shuffle those numbers you gave into a random order, easy way to use LINQ:
Dim r as New Random()
Dim onlyFrom = {1,3,5,9,21,70,56}
Dim shuffled = onlyFrom.OrderBy(Function(x) r.Next()).ToArray()
Note: Do not use New Random() in a loop
Randomize()
Dim NumberList= {1,3,5,9,21,70,56}
' Generate random value between 1 and 7, or use NumberList length to make it generic
Dim value As Integer = CInt(Int(( 7 * Rnd()) + 1))
return NumberList(value-1)
* The above code may produce the same value multiple times in a series. so if the requirement is that a different value be produced from the array each time when the code is called seven times, this wouldn't work *
If the requirement is to have a different value from the array each time for the first 7 calls, you may use Shuffle function as laid out here Shuffling an array of strings in vb.net

random number generator without repetaion

I am new to programming. I am making an application in VB.net. I want that on loading of a particular form, a random number will be generated as 1 or 2 or 3. When the form would be loaded 2nd time, a random number would be generated from 1, 2 or 3 but different than it is generated as earlier. And when form would be loaded 3rd time, a random number would be generated from 1, 2 or 3 but different than the previous 2 times, i.e. no repetition of the random numbers.
For example if on first time form load, random number is 3, then second time it should be either 1 or 2. And if second time form load RN is 2, then third time form load it should be 1.
I will be thankful if someone could help me in writing this code in vb.net.
You can get the next random from the list and then remove it so it can't be picked again.
Dim rndList As New List(Of Integer) From {1,2,3}
Static rnd As New Random
Do Until rndlist.Count = 0
'get the index by random
Dim nextValue As Integer = rnd.Next(0, rndList.Count))
'this is the value at the index
Debug.Write(rndList(nextValue))
'remove this item
rndList.RemoveAt(nextValue)
Loop

Function to order numbers; find common difference and gap

I have a vb6 function that will take up to 7 numbers, order them, find a common difference. There will be a gap in this sequence of numbers. I also want to identify the missing number.
Example input is 19,17,20,and 16. The output should be an array 16,17,18,19,20 in this order. Any help? I may be able to interpret vb.net code to vb6, but vb6 is preferred to me.
Here’s an outline of what needs to be done:
Find the smallest and largest number
Create an array with enough entries to hold the full range from the smallest to largest
Fill the array with the numbers from lowest to highest.
Note that you don’t need to sort the numbers at all. You just need to find the extreme values.
Here’s a code outline in VB6:
Function RangeFrom(ParamArray Numbers() As Long) As Long()
Dim Lowest As Long
Dim Highest As Long
Lowest = Numbers(0)
Highest = Numbers(0)
Dim Number As Long
For Each Number In Numbers
If Number < Lowest Then Lowest = Number
If Number > Highest Then Highest = Number
Next
Dim Result(0 To Highest - Lowest) As Long
Dim I As Long
For I = 0 To Highest - Lowest
Result(I) = Lowest + I
Next
FromRange = Result
End Function
Since you have tagged VB.NET as well, this should be convertible to VB6(i've avoided Linq):
Public Shared Function FillGaps(input As Int32()) As Int32()
Dim output = New List(Of Int32)
Array.Sort(input)
' now we'll find the min/max-values at the first/last indices
For i As Int32 = input(0) To input(input.Length - 1)
output.Add(i)
Next
Return output.ToArray()
End Function
Use it in the following way :
Dim intArray = {19, 17, 20, 16}
intArray = FillGaps(intArray)
Note that this approach skips duplicates.

Pick a random number from a set of numbers

I have an array of integers like these;
dim x as integer()={10,9,4,7,6,8,3}.
Now I want to pick a random number from it,how can I do this in visual basic?Thanks in advance...
First you need a random generator:
Dim rnd As New Random()
Then you pick a random number that represents an index into the array:
Dim index As Integer = rnd.Next(0, x.Length)
Then you get the value from the array:
Dim value As Integer = x(index)
Or the two last as a single statement:
Dim value As Integer = x(rnd.Next(0, x.Length))
Now, if you also want to remove the number that you picked from the array, you shouldn't use an array in the first place. You should use a List(Of Integer) as that is designed to be dynamic in size.
randomly choose an index from 0 to length-1 from your array.