SDK AutoCompleteBox Ignores IsTabStop odd issue - xaml

I've got a few sdk AutoCompleteBox's that I just want to set IsTabStop="False" on. If you do so it's ignored and still takes focus/tab action.
So I went digging into the template and found the embedded TextBox in there with it explicitly hardcoded to IsTabStop=True so I figured I could just pull that out, TemplateBind to an unused property like Tag to set it at the instance level and just provide a setter in the template for default True, right?
No joy though, it still ignores it. So I tried just setting it False explicitly in the template. Which sure enough removes it from the Tab order. HOWEVER, it also disables the control so it won't accept focus or edit at all.
I've ran into similar situations in the past but none of my tricks are working. Anyone ran into this before? What am I missing to just make the damn thing fall out of tab order? I'm also rather confused why setting the IsTabStop on the embedded TextBox would disable the control from all hittestvisibility....
Not sure where the reasoning is for setting to just have the property ignored nor have found explanation in any docs yet.
So, maybe another pair of eyes might help before I go too far down the rabbit hole for something seemingly so simple, any thoughts? Thanks!

The TextBox inside the AutoCompleteBox can only own keyboard focus when all criteria for focus ownership are met:
must be derived from Control
must be enabled
must be visible
must be loaded (how to test: Loaded event fired / visual parent in not null anymore [I use an extension method IsLoaded])
and... IsTabStop must be true
Therefore you have to let the internal TextBox have its tabstoppy ways.
But we have other options.
I thought about using a ContentControl and setting TabNavigation="Once". As far as I understood it is supposed to have the Control and all its content behave like one solid piece in the tab navigation chain, so theoretically when tabbing you will step at the ContentControl, but never down into its content.
But I tried it and it is not working as expected. Don't know where my thinking is wrong here.
I played around with it and found the following solution is working:
Surround them with a FocusDitcher (we derive from ContentControl und make the control ditch the focus OnGotFocus, but not if triggered by the user clicking into the inner TextBox). We could alternatively write a Behavior for that. For focus ditching, the control has to sabotage one of the prerequisites for focus ownership, like going to disabled mode and back to enabled (not working with IsTabStop, tried it, failed).
// helper control
public class FocusCatcher : Control { }
[TemplatePart( Name = "ReversedTabSequenceEntryPointElement", Type = typeof( UIElement ) )]
public class FocusDitcher : ContentControl
{
public FocusDitcher()
{
DefaultStyleKey = typeof( FocusDitcher );
TabNavigation = KeyboardNavigationMode.Once;
}
private UIElement m_reversedTabSequenceEntryPoint;
protected override void OnGotFocus( RoutedEventArgs e )
{
if (FocusManager.GetFocusedElement() == this)
{
DitchFocus();
}
}
public override void OnApplyTemplate()
{
base.OnApplyTemplate();
m_reversedTabSequenceEntryPoint = (UIElement) GetTemplateChild( "ReversedTabSequenceEntryPointElement" );
m_reversedTabSequenceEntryPoint.GotFocus += OnReversedTabSequenceEntryPointGotFocus;
}
private void OnReversedTabSequenceEntryPointGotFocus( object sender, RoutedEventArgs e )
{
// tweak tab index to ensure that when we ditch the focus it will go to the first one in the tab order
// otherwise it would not be possible to ever shift+tab back to any element precceeding this one in the tab order
var localTabIndexValue = ReadLocalValue(TabIndexProperty);
TabIndex = Int32.MinValue;
DitchFocus();
if (DependencyProperty.UnsetValue == localTabIndexValue)
ClearValue( TabIndexProperty );
else
TabIndex = (int) localTabIndexValue;
}
private void DitchFocus()
{
IsEnabled = false; // now we lose the focus and it should go to the next one in the tab order
IsEnabled = true; // set the trap for next time
}
}
and template
<Style TargetType="myApp:FocusDitcher">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="myApp:FocusDitcher">
<Grid>
<ContentPresenter
Content="{TemplateBinding Content}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Cursor="{TemplateBinding Cursor}"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
<myApp:FocusCatcher x:Name="ReversedTabSequenceEntryPointElement"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>

Related

Mutually exclusive selection of two listviews

I've implemented a UWP SplitView similar to the one made by Diederik Krols. I prefer the approach of using a ListView over using RadioButtons as shown by Jerry Nixon's implementation of the SplitView.
However, I have a problem when I add secondary commands at the bottom of the SplitView, which Diederik doesn't do. These secondary commands are implemented by another ListView bound to a collection of Commands. So I have TWO ListViews that should only allow ONE item to be selected among them at a time.
I've tried two things:
I've bound the SelectedItem property of both ListViews to the same object. The idea was that maybe ListView doesn't display a selection if SelectedItem is not in the list bound to ItemsSource. Sadly, it simply goes on displaying the last selected item.
I've bound each ListView's SelectedItem to its own property. When one of the ListViews' item is selected, the SelectedItem of the other property is set to 'null' by the ViewModel. This produces the same result as in 1.
Any ideas on how to solve this problem?
I had the same problem.
I have a fix, but I'm not that proud of it ;) it's a dirty hack and I'm hoping other solutions will present itself so I can change it too.
But here it is:
First the listviews hook up to the SelectionChanged event even though we also bind the selected item to the viewmodel ( full code shown here https://github.com/AppCreativity/Kliva/blob/master/src/Kliva/Controls/SidePaneControl.xaml )
<ListView x:Name="TopMenu"
SelectionChanged="OnTopMenuSelectionChanged"
Background="Transparent"
ItemsSource="{x:Bind ViewModel.TopMenuItems}"
ItemTemplateSelector="{StaticResource MenuItemTemplateSelector}"
ItemContainerStyle="{StaticResource MenuItemContainerStyle}"
SelectedItem="{x:Bind ViewModel.SelectedTopMenuItem, Mode=TwoWay, Converter={StaticResource XBindItemCastingConverter}}"
Grid.Row="0" />
In that SelectionChanged, we'll deselect the 'other' listviews selection! ( full code shown here https://github.com/AppCreativity/Kliva/blob/master/src/Kliva/Controls/SidePaneControl.xaml.cs )
Note that we need to keep track that we are already in a deselecting process otherwise we'll end up with an endless loop. This is done with the _listViewChanging field.
private void OnBottomMenuSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (!_listViewChanging)
{
_listViewChanging = true;
TopMenu.SelectedIndex = -1;
_listViewChanging = false;
}
}
Last thing to do is making sure we handle the selection and clear it again in the viewmodel for next itteration ( full code shown here https://github.com/AppCreativity/Kliva/blob/master/src/Kliva/ViewModels/SidePaneViewModel.cs )
public MenuItem SelectedBottomMenuItem
{
get { return _selectedBottomMenuItem; }
set
{
if (Set(() => SelectedBottomMenuItem, ref _selectedBottomMenuItem, value))
{
if (value != null)
{
if (string.IsNullOrEmpty(SelectedBottomMenuItem.Title))
HamburgerCommand.Execute(null);
if (SelectedBottomMenuItem.Title.Equals("settings", StringComparison.OrdinalIgnoreCase))
SettingsCommand.Execute(null);
SelectedBottomMenuItem = null;
}
}
}
}

What is the difference between null and transparent brush in the Background or Fill

For example we have a Border. What the difference beetween these XAMLs?
1) Background="Transparent"
<Page
x:Class="App1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Border
BorderBrush="White"
BorderThickness="2"
Width="400"
Height="400"
Background="Transparent"
PointerPressed="Border_PointerPressed"
PointerReleased="Border_PointerReleased" />
</Grid>
2) Background="{x:Null}"
<Page
x:Class="App1.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Border
BorderBrush="White"
BorderThickness="2"
Width="400"
Height="400"
Background="{x:Null}"
PointerPressed="Border_PointerPressed"
PointerReleased="Border_PointerReleased" />
</Grid>
Both of these borders looks identical. But what the difference?
The difference is if we set null background the Border will not support hit-testing, that's why routed events like PonterPressed will not be raised.
Conversely though, if we set Transparent background events will be raised.
To illustrate this let's write code-behind.
using Windows.UI.Xaml.Media;
namespace App1 {
public sealed partial class MainPage : Page {
public MainPage() {
this.InitializeComponent();
}
void Border_PointerPressed(object sender, PointerRoutedEventArgs e) {
Border border = sender as Border;
if (border != null)
border.Background = new SolidColorBrush(Colors.Red);
}
void Border_PointerReleased(object sender, PointerRoutedEventArgs e) {
Border border = sender as Border;
if (border != null)
border.Background = new SolidColorBrush(Colors.Transparent);
}
}
}
1) Let's use the first XAML, compile our app and run it. Try to tap inside the square. The square becomes red because the events are rised and the handlers calls.
2) Now let's use the second XAML, compile the app, run it, tap inside the square. Nothing happens because the events are not rised. The handlers are not calls.
For completeness, I found this link http://msdn.microsoft.com/en-us/library/hh758286.aspx#hit_testing explaining this rather well - see especially the second bullet point:
Hit testing and input events
Determining whether and where in UI an element is visible to mouse,
touch, and stylus input is called hit testing. For touch actions and
also for interaction-specific or manipulation events that are
consequences of a touch action, an element must be hit-test visible in
order to be the event source and fire the event that is associated
with the action. Otherwise, the action passes through the element to
any underlying elements or parent elements in the visual tree that
could interact with that input. There are several factors that affect
hit testing, but you can determine whether a given element can fire
input events by checking its IsHitTestVisible property. This property
returns true only if the element meets these criteria:
The element's Visibility property value is Visible.
The element's Background or Fill property value is not null. A null Brush value results in transparency and hit test invisibility. (To
make an element transparent but also hit testable, use a Transparent
brush instead of null.) Note Background and Fill aren't defined by
UIElement, and are instead defined by different derived classes such
as Control and Shape. But the implications of brushes you use for
foreground and background properties are the same for hit testing and
input events, no matter which subclass implements the properties.
If the element is a control, its IsEnabled property value must be true.
The element must have actual dimensions in layout. An element where either ActualHeight and ActualWidth are 0 won't fire input events.

Start An Event After Scrolling

I'm new to Windows Phone apps development, and I've created a scrolling menu using the following xaml code :
<ScrollViewer HorizontalAlignment="Left" Margin="18,0,0,0" Name="scrollViewer1" VerticalAlignment="Top" Width="450" HorizontalScrollBarVisibility="Auto" Grid.Row="1">
<StackPanel Height="Auto" Name="stackPanel1" Width="Auto">
<Button Height="620" FontSize="120" Name="gotoGmail" Width="Auto">Gmail</Button>
<Button Height="620" FontSize="120" Name="gotoYahoo" Width="Auto">Yahoo</Button>
</StackPanel>
</ScrollViewer>
I'd like to know whether it's possible to start an event once the user scrolls the menu from one button to another. If it is possible, i'd be grateful if you could explain how. If it's not , i'd like to hear about how could I do it using different tools rather than ScrollViewer. Thanks in advance !
There's no "Scrolled" event on the ScrollViewer, but what you can do is two-way bind a property to VerticalOffset. That lets you trigger an event/command from your view/viewmodel when the scroll changes.
Something like this:
<ScrollViewer VerticalOffset="{Binding VerticalOffset,Mode=TwoWay}" ...
And then in the data context:
public double VerticalOffset
{
get { return _verticalOffset; }
set
{
_verticalOffset = value;
// call "on scroll changed" actions here
}
}
private double _verticalOffset = 0;
how could I do it using different tools rather than ScrollViewer
You can of course make a scrolling menu using other approaches. I'll bet there is some nifty approach you could figure, using the WinRT transitions/animations stuff, but I'm not familiar enough with those to say. Here are some others (not sure which would be best/easiest for your scenario):
Probably using Canvas would be a quick-and-dirty way to do it (just set up buttons that set off Canvas.Left and Canvas.Top animations).
Extending ItemsControl along with a custom ControlTemplate would be a good approach if you want to create a re-usable component.
I like extending Panel, but you have to do the animations manually using a DispatcherTimer, and you have to lay out the buttons yourself using Measure and Arrange.

XAML/C#: What event fires after reordering a gridview?

I am making my first Windows Store app in Visual Studios 2012. I have a gridview control that I have enabled to be reordered. I have code that I need to run when the list is reordered. I have tried the Drop event. It does not fire. I tried several other drag events, which also did not fire. It seems like this should be so simple... Thanks for your time!
You cannot reorder a GridView unless the ItemsSource is bound to an ObservableCollection and CanReorderItems, CanDragItems, and AllowDrop are set to true. It is not necessary to use a CollectionViewSource to enable reordering in your gridview. In fact, a collectionviewsource is often used for grouping a gridview and reordering is not possible when data is grouped.
Anyway, your XAML would look like this:
<Grid Background="Black">
<Grid.DataContext>
<local:MyModel/>
</Grid.DataContext>
<GridView CanReorderItems="True" CanDragItems="True" AllowDrop="True"
ItemsSource="{Binding Items}">
</GridView>
</Grid>
Although any enumerable can be bound to the ItemsSource of a GridView it is only an ObservableCollection that enables reorder. Yes, you can use a custom type that implements reorder, but why mess with that when ObservableCollection does it for you?
Your view model might look like this:
public class MyModel
{
public MyModel()
{
foreach (var item in Enumerable.Range(1, 50))
Items.Add(item);
Items.CollectionChanged += Items_CollectionChanged;
}
ObservableCollection<int> m_Items = new ObservableCollection<int>();
public ObservableCollection<int> Items { get { return m_Items; } }
object m_ReorderItem;
int m_ReorderIndexFrom;
void Items_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Remove:
m_ReorderItem = e.OldItems[0];
m_ReorderIndexFrom = e.OldStartingIndex;
break;
case NotifyCollectionChangedAction.Add:
if (m_ReorderItem == null)
return;
var _ReorderIndexTo = e.NewStartingIndex;
HandleReorder(m_ReorderItem, m_ReorderIndexFrom, _ReorderIndexTo);
m_ReorderItem = null;
break;
}
}
void HandleReorder(object item, int indexFrom, int indexTo)
{
Debug.WriteLine("Reorder: {0}, From: {1}, To: {2}", item, indexFrom, indexTo);
}
}
In the code above, the reorder event is not real. It is derived from a combination of the "Remove" action and the "Add" action in the CollectionChanged event. Here's why this is awesome. If the reorder was only available from the GridView then the ViewModel would not be able to handle it. Because the underlying list is how you detect reorder, the ViewModel is enabled.
Every case is slightly different. You may not care about the Index so you can simplify the code. You may not allow adding or removing from the collection so you only need to monitor the Add action. Again, it depends on your situation. My sample code above should get 99% of the cases taken care of.
Remember, GridView is not the only control that allows reorder. Any control based on ListViewBase (like the ListView) supports reorder - still using ObservableCollection. But GridView is the most common control to use this feature. For sure.
Reference: http://msdn.microsoft.com/en-us/library/windows/apps/windows.ui.xaml.controls.listviewbase.canreorderitems
Oh, to answer your question!
There is no event that indicates a reorder. Reorder is a derived action based on a combination of actions in the underlying ObservableCollection CollectionChanged event. Make sense?
By the way, here's sample syntax to bind to a CollectionViewSource, if you choose to:
<Grid Background="Black">
<Grid.DataContext>
<local:MyModel/>
</Grid.DataContext>
<Grid.Resources>
<CollectionViewSource x:Name="CVS" Source="{Binding Items}" />
</Grid.Resources>
<GridView CanReorderItems="True" CanDragItems="True" AllowDrop="True"
ItemsSource="{Binding Source={StaticResource CVS}}" >
</GridView>
</Grid>
Best of luck.

Sharing styles between several GridView controls

I need to style several GridView throughout my application with the same visual styles. This style includes customizing the ItemsPanel property as well as the GroupStyle property.
My problem is that the GroupStyle property of GridView is not a dependency property. So the code I would have liked to write (see below) does not work.
Do you know a clean way to share a style (including GroupStyle) between several GridViews?
The only thing I can think of is using a GroupStyleSelector but it's kind of stupid since there is no selection to make: it's always the same GroupStyle that's being used. Moreover, I suspect it wouldn't be reflected at design time in VS & Blend.
The code I would love to use:
<GridView
ItemsSource="..."
ItemTemplate="..."
Style="{StaticResource MainMenuStyle}"/>
<Style TargetType="GridView" x:Key="MainMenuStyle">
<Setter Property="ItemsPanel">
<Setter.Value>
...
</Setter.Value>
</Setter>
<Setter Property="GroupStyle">
<Setter.Value>
<GroupStyle>
...
</GroupStyle>
</Setter.Value>
</Setter>
</Style>
I've got a magical happy solution.
You can create a custom Attached Property that you set in the Style, and upon setting it internally sets the GroupStyle property on the GridView.
Attached Property:
// Workaround for lack of generics in XAML
public class GroupStyleCollection : Collection<GroupStyle>
{
}
public class GroupStyleHelper
{
public static ICollection<GroupStyle> GetGroupStyle(ItemsControl obj)
{
return (ICollection<GroupStyle>)obj.GetValue(GroupStyleProperty);
}
public static void SetGroupStyle(ItemsControl obj, ICollection<GroupStyle> value)
{
obj.SetValue(GroupStyleProperty, value);
}
public static readonly DependencyProperty GroupStyleProperty =
DependencyProperty.RegisterAttached(
"GroupStyle",
typeof(ICollection<GroupStyle>),
typeof(GroupStyleHelper),
new PropertyMetadata(null, OnGroupStyleChanged));
private static void OnGroupStyleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
ItemsControl itemsControl = d as ItemsControl;
if (itemsControl == null)
return;
RefreshGroupStyle(itemsControl, GetGroupStyle(itemsControl));
}
private static void RefreshGroupStyle(ItemsControl itemsControl, IEnumerable<GroupStyle> groupStyle)
{
itemsControl.GroupStyle.Clear();
if (groupStyle == null)
return;
foreach (var item in groupStyle)
{
itemsControl.GroupStyle.Add(item);
}
}
}
XAML Style:
<Style TargetType="ItemsControl">
<Setter Property="GroupStyleTest:GroupStyleHelper.GroupStyle">
<Setter.Value>
<GroupStyleTest:GroupStyleCollection>
<GroupStyle>
<GroupStyle.HeaderTemplate>
<DataTemplate>
<TextBlock FontWeight="Bold" FontSize="15" Text="{Binding Path=Name}" Foreground="HotPink"/>
</DataTemplate>
</GroupStyle.HeaderTemplate>
</GroupStyle>
</GroupStyleTest:GroupStyleCollection>
</Setter.Value>
</Setter>
</Style>
Disclaimer: I'm testing this in WPF rather than WinRT but it should work the same, as far as I can tell. That's also why I'm using an ItemsControl rather than GridView, but the property is ItemsControl.GroupStyle anyway.
I've a solution and that will definitely work as per your question, but though you should decide whether to use that in your case or not.
If you have to make same style of a control in all over the project, then you should make one common folder and in that folder
create one "Custom User Control" and apply all of your style and
customize it however you want.
After that when you need to apply that same kind of style on same control (any grid control) then simply add that customized user
control instead of predefined control
By doing this you'll also achieve MVC architecture and modularity.
I'm developing Windows 8 Metro app in C# with XAML, and in that whenever i wanted this approach then i always use this solution and it always works...
to create custom user control, you should use visual studio & in that right click on project -> add -> new item -> User Control
(Sorry if you couldn't find your solution here, but i think this might help...)