IntelliJ skip DEXing modules - intellij-idea

I am referring to this answer: https://stackoverflow.com/a/16282352
Even with just a single third-party module/library loaded in the project setup, IDEA takes incredibly long to build and launch my app. Eclipse is really quick compared to IDEA as it doesn't DEX the other modules every time you build something.
Is there a way to cache the module so IDEA doesn't run through it every single time?

Related

Get compile time in react-native?

Is there a way to get the compile time (time at which i compiled the app, e.g. in utc or local). The reason I want this is that I often am not sure what version my emulator is running right now and adding a text widget at the top with the compile time would give me this security while developing.
One way I would do that :
make a shell script that runs before build, and gets current system time
(for iOS, this can be done adding a script phase before your build phases, on android, you need to change your gradle, see : execute task before android gradle build?)
Inject that time into a .env file, then use react-native-config to recover this 'buildTime' variable and display it.
There must be other ways to do that, but no ready-to-use tool to my knownledge, you will have to dive into Platforms specific build scripts ...

Why does Aurelia install so many dependencies?

I am curious to know why when I create a new Aurelia project, each project installs +600 node_modules. Understandably, the modules collectively don't take up a lot of space, but are all of these modules necessary? I was under the impression that Aurelia's aim was to help developers move away from depending on 3rd party libraries so it seems odd that each project comes with a massive dump of 3rd party libraries.
My guess is that you are starting your project from CLI - which comes preset with HTTP server, ES6/2015, SASS, live-reloading and more.
I created clean Aurelia project and looked at the package.json - there were 5 dependencies and 34 dev dependencies. Using all of above mentioned tools is somewhat standard in today's JS web development, and generating project from CLI reduces time needed for upfront setup. All of these features come with their own dependencies, and that's why node_modules/ folder grows rapidly.
The bottom line is - you could start new Aureila project with much fewer dependencies. On their home page you can find starter project with just three. But that also means that you won't have access to most of the tools used today.
Also, and correct me if I'm wrong, I haven't got the impression Aurelia ever aimed to move devs from third party libs and modules, just to be modern, fast, and unobtrusive.
All modern web frameworks have a host of tooling. The reasons in no particular order -
1. Transpiling ESNext or TypeScript - if you want to write in Future JavaScript but have it work in all browsers, you need this step. Both Babel and TypeScript tooling comes with extra stuff too. If you want to see coverage (everyone does) there's another tool.
2. Testing - Unit test and End to End testing require testing frameworks, test runners, and if you want to write like above (esnext or TypeScript) you also need transpiling.
3. Module Loading / Bundling - Require.js, JSPM/System.js, WebPack, etc... are used to allow your code to actually run in the browser. Without a module loader you could not break your code out in to separate files. Without a bundler you would be loading a lot of extra files in production.
4. Serving your application - If you want to run your app locally you need a way to serve it up and watch for changes.
5. Debugging - You want to debug? Now you need a way to debug the file that gets served to the browser back to the original source.
6. Linting - Lint your code base for style consistencies.
Each of these packages usually have their own dependencies, and they get pulled down as well.
This convention of small packages that have a single focus is arguably better than massive packages that do everything for you. This allows you to remove a package and replace it with the one that does the same thing but in a way you want it.

DropWizard testing

As I am using eclipse and just set up a dropwizard server. On the command prompt I typed in java -jar target/hello-world-0.0.1-SNAPSHOT.jar server hello-world.yml and is running. Yet when ever I make a change to my eclipse file, like changing the yml file for example it doesn't update. I have to crtl+c and re-run what I typed in above. My question is, is there a faster way of testing so that it updates every time I change something or I just have to deal with the testing. Thanks.
Run from within the IDE
Different Java IDEs permit more efficient workflows. For example, in an IDE you can run up your application using a Runtime Configuration that executes your Service.main() method with parameters of server hello-world.yml. This will save you endless Maven builds.
Unfortunately, with Eclipse the hot swapping of code changes is often cumbersome, so I would recommend that you consider Intellij which is more reliable when it comes to hot swapping code. Even then hot swapping can be risky.
Sometimes a restart is unavoidable
That being said, in your situation hot swapping won't help. You are changing the startup configuration file which is only read at startup. You will have to restart to see the changes unless you create your own dynamic-refresh-on-file-hash-change mechanism (not advised).
One alternative is to put much of your configuration testing in unit tests and verify that your code is responding as expected.
Static assets give an optimal workflow (no restarts)
You may encounter a situation where you only want to change static assets (like JavaScript files) in which case Intellij will allow you to simply recompile on the fly and will copy the changed assets into the /target directory and have them immediately picked up by Dropwizard without a restart.
If you wanted to go one step further you could enlist the services of Grunt.js so that it continuously monitored the src/main/resources/assets (or similar) for changes and then automatically update your /target for you. Again, Intellij will autosave on focus change so this would lead to an optimal workflow where you change the asset, wait one second, refresh browser and see the immediate result.
I wrote a lengthy blog article covering Dropwizard and Ember Data a while ago if you want more details on this approach (and single page web application development in general).

Studying web servers such as apache httpd and tomcat

I would like to see how everything is handled behind the scenes behind web servers such as apache httpd and tomcat. How does one go about stepping through these applications, making changes, and then viewing changes?? Applications this complex use scripts for building and I presume they take a while to compile, it seems to me that there would be more to it than simply downloading the source code and importing into Eclipse. Or is it actually that simple?
And how do developers who want to work on the code of these projects get around the fact that it will take a fair amount of time to compile these applications (and other non-trivial applications such as web browsers)? When I am working on smaller stuff I am constantly compiling and then debugging. I imagine that is no feasible when it can take several minutes to compile?
Easy: just read.
http://tomcat.apache.org/tomcat-7.0-doc/building.html
Also, http://wiki.apache.org/tomcat/FAQ/Developing
The current Tomcat 7.0.x trunk takes about 17 seconds to build on my MacBook Pro, and that included downloading a few dependencies that I didn't already have laying around. If you want to re-compile a single .java file, you can re-run the entire build and the toolchain (really just Apache Ant) will figure out which files actually need to be recompiled.
You only modified one source file? Only one source file will be re-compiled when you run ant deploy (you don't even need the "deploy": it's the default). If you use Eclipse or some other similar IDE, it will recompile on the fly and you don't need to worry about the command line or any of that.
If you have further questions, please join the Tomcat users' mailing list (or the developers' list) and join the community.

Eclipse 3.7 RCP Application with multiple plugins

What is the right way to make an RCP application that is “ready for plugins”? I have struggled to do this basic concept and am trying to accomplish this in Eclipse 3.7 (latest 3.x version).
Step 1
I would like to explore this by using 3 eclipse plugin projects:
• HelloWorldRCP
• HelloWorldPluginA
• HelloWorldPluginB
Would it make sense to make HelloWorldRCP with all the common things such as a menu-bar with an Edit menu including cut, copy and paste menu items? The HelloWorldPluginA could add an additional menu-item called “Alpha” and HelloWorldPluginB could add yet another menu-item called “Beta”? However, the cut, copy and paste functionality could still work within Plugin A and B?
Step 2
Next, how do I deploy this as a “product”? I have made a new product configuration and defined the dependencies from the default runtime configuration that was made. I do notice that there are a lot of dependency jars that are included, but I don’t think I use them. For example, I don’t use data-binding to my knowledge, but it keeps coming up as a required dependency.
I go to Export | Eclipse Product and an executable environment is created in my desired folder. However, when I copy this to another machine it seems to keep referencing the original machines Java installation location. How does one get around this?
I have tried to bundle a jre with the Product Export but nothing is created. I have also just tried copying my jre6 as a jre folder. This does seem to work.
Next problem here is the 32/64 bit Java execution environments. What is advised here? I have been aiming to build on 32 bit only and then hopefully that will run on 32 or 64bit platforms. Is this correct?
Step 3
I need to web-start this now. The old way of initiating an Eclipse 3.5 application, using a startup.jar has changed. I now use the equinox launcher and reference it in the jnlp instead of the startup.jar. However, I keep getting an exception which seems related to the 32/64 bit equinox win32_64 jar. I notice that the export writes a folder and not a jar. I read somewhere that this is a “clever trick” to allow compatibility for both 32 and 64bit runtime environments.
The problem here is that I need a jar and not a folder so that I can sign the jars required and deploy accordingly.
Does anyone have a Java Web-start example for and Eclipse 3.7 RCP application? Or any advice?
You are going to need a lot of time to learn everything you've asked about here.
Here is one of the best places to start... http://www.vogella.com/eclipse.html
That site covers a lot of basics. But you need a little more than basics.
The best example of a working RCP product with some of the features you require can be found at ... http://max-server.myftp.org/trac/mp3m
This guy (Kai) makes all of the source code available via SVN, and he has some very advanced stuff going on in his application. He also has a good blog with some advanced RCP tips and tricks. http://www.toedter.com/blog/
Another thing you'll want to investigate is Tycho. I realize that you didn't mention anything about building your application, but I've found that using Tycho for building has made my most recent foray into Eclipse RCP 100 times better than the other times I've done RCP work. So, my advice, get to know Tycho. http://wiki.eclipse.org/Tycho/Reference_Card
The learning curve of Eclipse RCP is somewhat steep, but I think it's worth the effort.
Good Luck!