I haven't found a clear answer on this. so if there is already a question about this, my bad.
I have a WCF service that pushes data via a callback method to connected clients. this callback method is oneway. so everytime there is new data I loop over the connected users and push the data.
The problem I have right now is when a client disconnects it throws an error and the channel becomes faulted.
I always thought that oneway didn't care if the message arrives at the destination. So if there's no client, then bad luck. but no exception.
but there is an exception and that exception faults the channel.
Now I've read somewhere that if you enable reliable sessions, that the exception won't fault the channel. Is this true?
How can I prevent that the channel goes into faulted state when an exception happens on a oneway call?
The list of registered and avaiable clients you can store in some resource such as List. Create another interface which exposes Connect/Disconnect methods. Connect is invoked when application starts off and within method client is added to the list. Disconnect in turn is invoked when application shuts down in order to get rid client of list. OnStartup/OnClosing events or their equivalents, depending on what kind of application client is, refer to moment when application is launched and closed. Such a solution ensures that resource stores only users avaiable to be reached.
[ServiceContract]
interface IConnection
{
[OperationContract(IsOneWay = true)]
void Connect();
[OperationContract(IsOneWay = true)]
void Disconnect();
}
[ServiceContract]
interface IServiceCallback
{
[OperationContract(IsOneWay = true)]
void CallbackMethod();
}
[ServiceContract(CallbackContract = typeof(IServiceCallback))]
interface IService
{
[OperationContract]
void DoSth();
}
class YourService : IConnection, IService
{
private static readonly List<IServiceCallback> Clients = new List<IServiceCallback>();
public void Connect()
{
var newClient = OperationContext.Current.GetCallbackChannel<IServiceCallback>();
if (Clients.All(client => client != newClient))
Clients.Add(newClient);
}
public void Disconnect()
{
var client = OperationContext.Current.GetCallbackChannel<IServiceCallback>();
if (Clients.Any(cl => cl == client))
Clients.Remove(client);
}
public void DoSth()
{
foreach(var client in Clients)
client.CallbackMethod();
}
}
At the end expose another endpoint with IConnection so that client can create proxy meant to be used only for connection/disconnection.
EDIT:
I know it has been a while since I posted an answear but I did not find in order to prepare an example. The workaround is to let service's interface derive IConnection and then expose only service as an endpoint. I attach simple example of WCF and WPF app as client. Client's application violates MVVM pattern but in this case it is irrelevant. Download it here.
To add on what Maximus said.
I've implemented this pattern in a class where clients can subscribe to get updates of internal states of a system, so a monitoring client can show graphs and other clients do other stuff like enabling/disabling buttons if some state is active.
It removes faulted channels from the list when they fail. Also all current states are sent when a client connects.
here's the code, hope it helps!
[ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple)]
public class Publish : IPublish
{
private struct SystemState
{
public string State;
public string ExtraInfo;
}
private static Dictionary<Key<string>, IPublishCallback> mCallbacks = new Dictionary<Key<string>, IPublishCallback>();
private static Dictionary<string, SystemState> mStates = new Dictionary<string, SystemState>();
public void RegisterClient(string name, string system)
{
lock (mCallbacks)
{
IPublishCallback callback = OperationContext.Current.GetCallbackChannel<IPublishCallback>();
Key<string> key = new Key<string>(name, system);
if (!mCallbacks.ContainsKey(key))
{
mCallbacks.Add(key, callback);
}
else
{
mCallbacks[key] = callback;
}
foreach (KeyValuePair<string, SystemState> s in mStates)
{
mCallbacks[key].ServiceCallback(s.Key, s.Value.State, s.Value.ExtraInfo);
}
}
}
public void UnregisterClient(string name)
{
lock (mCallbacks)
{
outer: foreach (var key in mCallbacks.Keys)
{
if (key.Key1 == name)
{
mCallbacks.Remove(key);
goto outer;
}
}
}
}
public void SetState(string system, string state, string extraInfo)
{
lock (mCallbacks)
{
List<Key<string>> toRemove = new List<Key<string>>();
SystemState s = new SystemState() { State = state, ExtraInfo = extraInfo };
SystemState systemState;
if (!mStates.TryGetValue(system, out systemState))
mStates.Add(system, s);
else
mStates[system] = s;
foreach (KeyValuePair<Key<string>, IPublishCallback> callback in mCallbacks)
{
try
{
callback.Value.ServiceCallback(system, state, extraInfo);
}
catch (CommunicationException ex)
{
toRemove.Add(new Key<string>(callback.Key.Key1, callback.Key.Key2));
}
catch
{
toRemove.Add(new Key<string>(callback.Key.Key1, callback.Key.Key2));
}
}
foreach (Key<string> key in toRemove)
mCallbacks.Remove(key);
}
}
}
Related
I'm wrestling with a situation where we currently use the IBus interface (NServiceBus v5) in domain event handlers to send commands to a backend service for processing. With the IBus, these commands could be sent regardless of what triggered the event, whether while receiving a Web API request or as part of an NServiceBus handler (common domain model). But, in NServiceBus v6, with the shift to context specific interfaces, IEndpointInstance or IMessageHandlerContext, it seems that my domain event handlers now need to become context aware. And further, it looks like the IMessageHandlerContext is only available via method injection, so I may have to sprinkle this parameter all throughout the call stack?
Is there some approach that I'm not seeing whereby I can keep my domain event handlers context unaware? Or have I followed some bad practice that's revealing itself through this code smell?
EDIT
Here's an attempt at boiling down the scenario to the most relevant pieces. There's an order in the domain model whose status may change. When the status of the order changes, we've been firing off a StatusChanged domain event through a publisher. A subscriber to this particular domain event writes out a record of the status change and also sends out an NServiceBus command to communicate this status out - the handler for this particular command will follow some further logic on whether to send out emails, SMS messages, etc., the details of which I don't think are relevant.
Order Domain Object
public class Order
{
private OrderStatusCode _statusCode;
public OrderStatusCode StatusCode
{
get { return _statusCode; }
private set { _statusCode = value; }
}
public void ChangeStatus(OrderStatusCode status)
{
Status = status;
Publish(new StatusChanged(CreateOrderSnapshot(), status));
}
protected void Publish<T>(T #event) where T : IDomainEvent
{
DomainEventPublisher.Instance.Publish(#event);
}
}
Domain Event Publisher
public class DomainEventPublisher : IDomainEventPublisher
{
private static IDomainEventPublisher _instance;
public static IDomainEventPublisher Instance
{
get { return _instance ?? (_instance = new DomainEventPublisher()); }
}
public ISubscriptionService SubscriptionService { get; set; }
public void Publish<T>(T #event) where T : IDomainEvent
{
if (SubscriptionService == null) return;
var subscriptions = SubscriptionService.GetSubscriptions<T>();
subscriptions.ToList().ForEach(x => PublishToConsumer(x, #event).GetAwaiter().GetResult());
}
private static async Task PublishToConsumer<T>(IEventSubscriber<T> x, T eventMessage) where T : IDomainEvent
{
await x.HandleEvent(eventMessage);
}
}
Status Changed Domain Event Handler
public class StatusChangedHandler : IEventSubscriber<StatusChanged>
{
private readonly IBus _bus;
private readonly IOrdersRepository _ordersRepository;
public StatusChangedHandler(IBus bus, IOrdersRepository ordersRepository)
{
_bus = bus;
_ordersRepository = ordersRepository;
}
public async Task HandleEvent(StatusChanged #event)
{
var statusTrailEntry = new OrderStatusTrailEntry(#event.OrderSnapshot, #event.Status);
var txOptions = new TransactionOptions { IsolationLevel = IsolationLevel.ReadCommitted };
using (
var scope = new TransactionScope(TransactionScopeOption.Required, txOptions))
{
await _ordersRepository.SaveStatusTrail(statusTrailEntry);
if (communicateStatus)
{
_bus.Send(new SendCommunicationCommand(#event.OrderSnapshot, #event.Status));
}
scope.Complete();
}
}
}
The things is, up until now none of the sample code above has needed to know whether the status changed as a result of a request coming in through a Web API request or as a result of a status being changed within the context of an NServiceBus message handler (within a windows service) - the IBus interface is not context specific. But with the differentiation between IEndpointInstance and IMessageHandlerContext in NServiceBus v6, I don't feel that I have the same flexibility.
If I understand correctly, I'm able to register the IEndpointInstance with my container and inject into the EventSubscriber, so I'd be covered in the case of a Web API call, but I'd also need to add an IMessageHandlerContext as a parameter to optionally be passed down through the call stack from ChangeStatus to the Publisher and finally to the Domain Event Subscriber if the status happens to be changed within the context of a message handler. Really doesn't feel right to be adding this parameter all throughout the call stack.
I have recently started a new job where WCF services are being used. I have used them in the past and am comfortable with them but from what I can recall if the client does not close the connection it has the ability to bring your service down entirely. I am aware of the proper procedure for closing the connections but if the responsibility is on the client, they may not follow the same practices and potentially have the ability to bring the service down. Is there any other way of handling the closing of the connections so that it is not reliant on the client doing the right thing? It seems odd that anyone who has access to your service has the ability to bring it down with such ease...
Thank you very much for any insights!
One option is to use session time out in the server. This actually faults the client channel.
There are only really three ways in which a session can terminated:
1) The client closes the proxy
2) The service's receiveTimeout is exceeded before the client sends another request
3) The service throws a non-fault exception which will fault the channel and so terminate the session
If you don't want the client involved then you only have 2 and 3 neither of which end well for the client - they will get an exception in both situation on the next attempt to talk to the service.
You could use Duplex messaging and get the service to notify the client that its requires session termination - the client then gets an opportunity to close down the proxy gracefully but this is a cooperative strategy
Or you need to use duplex (but still the client will have to call the service).
Here is some important points of the service implementation:
a: Use a static dictionary to keep the Client’s IP and callback channel. Before writing on the share object, lock the object.
b: Gets the IP address of the client using the GetAddressAsString method. You can get the IP of the client from the incoming message. The following statement shows how can we get the IP adddress of the Client in WCF:
RemoteEndpointMessageProperty clientEndpoint = OperationContext.Current.IncomingMessageProperties[RemoteEndpointMessageProperty.Name] as RemoteEndpointMessageProperty;
String ipAddress = clientEndpoint.Address;
If you are using the namepipe binding, you will not get the RemoteEndpointMessageProperty.
c: When the client creates the proxy of the service, it will call StartingService method immediately. Inside the StartingService method, I am keeping the callback channel of the client and current instance into the dictionary.
d: When the user of WCF service wants to disconnect a client, he/she will call the Disconnect method with the IP Address of the client.
e: The Disconnect method uses the IP Address to get the callback channel of the client and associate service instance of the client from the dictionary. Eventually, it notifies the client by using callback channel and close the incoming channel.
Here is the implementation through code:
[ServiceContract(CallbackContract=typeof(INotifyClientCallback),SessionMode=SessionMode.Required)]
public interface IService1
{
[OperationContract]
bool StartingService();
}
public interface INotifyClientCallback
{
[OperationContract(IsOneWay = true)]
void Disconnecting();
}
INotifyClientCallback interface for Callback.
Step 2: Implementation of the Contact:
[ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)]
public class Service1 : IService1
{
private static readonly Dictionary subscribers = new Dictionary();
public static event EventHandler onClientAdded;
///
/// Returns the IP Address of the Client
///
///
public string GetAddressAsString()
{
if (!OperationContext.Current.IncomingMessageProperties.ContainsKey(RemoteEndpointMessageProperty.Name))
{
return "127.0.0.1";
}
RemoteEndpointMessageProperty clientEndpoint =
OperationContext.Current.IncomingMessageProperties[RemoteEndpointMessageProperty.Name] as RemoteEndpointMessageProperty;
return clientEndpoint.Address;
}
public bool StartingService()
{
//Get the callback reference
INotifyClientCallback callback = OperationContext.Current.GetCallbackChannel();
string IPAddress = GetAddressAsString();
lock (subscribers)
{
if (!subscribers.ContainsKey(IPAddress))
{
subscribers[IPAddress] = new CommunicationStore()
{ NotifyCallback = callback,
IService = OperationContext.Current.InstanceContext
};
if (onClientAdded != null)
{
onClientAdded(IPAddress, null);
}
}
}
return true;
}
public static void Disconnect(string ipAddress)
{
if (subscribers.ContainsKey(ipAddress))
{
CommunicationStore com = subscribers[ipAddress];
if (((ICommunicationObject)com.NotifyCallback).State == CommunicationState.Opened)
{
try
{
//fires the callback method
com.NotifyCallback.Disconnecting();
com.IService.IncomingChannels.FirstOrDefault().Close();
}
catch (Exception)
{
throw;
}
}
}
}
}
public class CommunicationStore
{
public InstanceContext IService { get; set; }
public INotifyClientCallback NotifyCallback { get; set; }
}
I am currently developing a WCF Publish Subscribe service. My Service has the following code,
public void PublishPost(string postSampleData)
{
PostChangeEventArgs e = new PostChangeEventArgs();
e.PostData = postSampleData;
PostChangeEvent(this, e);
}
and the code for the postChangeEvent is
public class PostChangeEventArgs : EventArgs
{
public string PostData;
}
and in my client file, i wrote this code in the main method,
class Program : IPostingContractCallback
{
static void Main()
{
InstanceContext site = new InstanceContext(null, new Program());
PostingContractClient client = new PostingContractClient(site);
WSDualHttpBinding binding = (WSDualHttpBinding)client.Endpoint.Binding;
String clientcallbackaddress = binding.ClientBaseAddress.AbsoluteUri;
clientcallbackaddress += Guid.NewGuid().ToString();
binding.ClientBaseAddress = new Uri(clientcallbackaddress);
client.Subscribe();
}
public void PostReceived(string postSampleData)
{
MessageBox.Show("PostChange(item {0})", postSampleData);
}
}
and for the code for my data source...
class Program : IPostingContractCallback
{
static void Main(string[] args)
{
InstanceContext site = new InstanceContext(new Program());
PostingContractClient client = new PostingContractClient(site);
client.PublishPost("testing");
Console.WriteLine();
Console.WriteLine("Press ENTER to shut down data source");
Console.ReadLine();
//Closing the client gracefully closes the connection and cleans up resources
client.Close();
}
public void PostReceived(string postSampleData)
{
Console.WriteLine("PostChange(item {0})",postSampleData);
}
}
After running the service, followed by the client, followed by the datasource, I'm suppose to receive a popup messagebox from my client. However there gives an error on the line
PostChangeEvent(this, e);
Object reference not set to an instance of an object.
Anyone know how to solve this?
It sounds like there's nothing subscribed to the event. To check for this, you should use:
var handler = PostChangeEvent;
if (handler != null)
{
handler(this, e);
}
That will stop the NullReferenceException, but of course it won't address why there were no subscribers... you haven't shown anything which subscribes to the event - what were you expecting to be subscribed?
Consider the following very basic WCF service implementation:
public enum TransactionStatus
{
Success = 0,
Error = 1
}
public class TransactionResponse
{
public TransactionStatus Status { get; set; }
public string Message { get; set; }
}
[ServiceContract]
[XmlSerializerFormat]
public interface ITestService
{
[OperationContract]
TransactionResponse DoSomething(string data);
}
public class TestService : ITestService
{
public TransactionResponse DoSomething(string data)
{
var result = ProcessData(data); // may throw InvalidOperationException
return new TransactionResponse()
{
Status = TransactionStatus.Success,
Message = result
};
}
private string ProcessData(string data)
{
if (data = "foobar")
throw new InvalidOperationException();
return data;
}
}
In the instance that the DoSomething method does throw an InvalidOperationException, I would like to intercept the fault and return a TransactionResponse object, rather than have WCF raise a FaultException with the client. How can I do this without surrounding each method body in a huge try catch statement? Is there some where I can hook into? Can I do this with some sort of attribute or something? An example of how I would like to handle it can be demonstrated using ASP.NET MVC:
public class ApiController : BaseController
{
protected override void OnException(ExceptionContext filterContext)
{
var ex = filterContext.Exception;
var message = HttpContext.IsDebuggingEnabled ? ex.ToString() : ex.Message;
_logger.Error("Error processing request for controller {0}, action {1}",
filterContext.RequestContext.RouteData.Values["controller"],
filterContext.RequestContext.RouteData.Values["action"]);
_logger.Error(ex.ToString());
filterContext.ExceptionHandled = true;
filterContext.Result = ToXml(new ApiResult(false)
{
Message = message
});
}
// ...
}
Using the above method in MVC, I can ensure that no matter which controller action throws an exception, I can handle it and return an appropriately formatted ActionResult containing the necessary info. Is there a way to do this kind of thing with WCF?
Check out the WCF IErrorHandler interface - it allows you to centrally define one way in your service implementation to catch all exceptions and either swallow them, or convert them to WCF-friendly SOAP exceptions. This will make sure the channel between the client and the server isn't faulted, e.g. it can still be used after this call failed.
I don't understand why you'd want to "catch" the SOAP faults and convert those to something else, though.... nor do I know of any support that WCF would give you. The basic assumption is: catch .NET exceptions and convert them into interoperable SOAP faults
I'm wondering if anyone can help me. I have a wcf service running over TCP which will make use of a duplex service. currently this service calls a business object which in turn does some processing. While this processing is happening on a background thread I wish the UI to be updated at certain points. I've attached my code below. TestStatus should be broken up into six parts and the service should update the windows forms UI each time this changes.
The class Scenariocomponent is a singleton (following).
public void BeginProcessingPendingTestCases()
{
ThreadPool.QueueUserWorkItem(new WaitCallback(ProcessPendingTestCases));
}
public void BeginProcessingPendingTestCases()
{
ThreadPool.QueueUserWorkItem(new WaitCallback(ProcessPendingTestCases));
}
private void ProcessPendingTestCases(object state)
{
while (this.IsProcessingScenarios)
{
ProcessNextPendingTestCase();
}
}
private void ProcessNextPendingTestCase()
{
while (this.ServiceStatus == Components.ServiceStatus.Paused)
{
//Wait.
}
var testOperation = this.PendingTestCases.Dequeue();
if (testOperation.OperationStatus == TestStatus.Pending)
{
throw new NotImplementedException(); //TODO : Handle test.
if (testOperation.OperationStatus != TestStatus.Failed)
{
testOperation.OperationStatus = TestStatus.Processed;
}
this.CompletedTestCases.Enqueue(testOperation);
}
}
Initially I was using MSMQ to update the UI as it worked sufficiently however this is no longer acceptable due to client restrictions.
My Service is as follows:
public class TestHarnessService : ITestHarnessService
{
public bool Ping()
{
return true;
}
public bool IsProcessingScenarios()
{
return ScenarioComponent.Instance.IsProcessingScenarios;
}
public void BeginProcessingScenarios(string xmlDocument, Uri webServiceUri)
{
var doc = new XmlDocument();
doc.LoadXml(xmlDocument);
var scenarios = ScenarioComponent.Deserialize(doc);
ScenarioComponent.Instance.EnqueueScenarioCollection(scenarios, webServiceUri);
ScenarioComponent.Instance.BeginProcessingPendingTestCases();
}
public void ValidateScenarioDocument(string xmlDocument)
{
var doc = new XmlDocument();
doc.LoadXml(xmlDocument);
ScenarioComponent.ValidateScenarioSchema(doc);
}
ITestOperationCallBack Callback
{
get
{
return OperationContext.Current.GetCallbackChannel<ITestOperationCallBack>();
}
}
Now I need the UI to update each time a testoperation changes or completes but I am unsure how to accomplish this. Any feedback would be greatly appreciated.
Thank you!
Instead of using WinForms, you could use WPF and binding, which would handle the updating for you.