IntelliJ IDEA and Play Framework very slow - intellij-idea

I am using IDEA 15 for a Play! 2 Application, but I am having problems that the compiler seems to get stuck. Generally when I change a file and save it compiles in a second and I can test. But often it gets 'stuck'.
No warning or message, but refreshing the page just keeps waiting.
And sample is one Scala template which took 43 seconds to compile, and often the only way to get back going is to restart the debug session, but that takes a few minutes as I sometimes have run a 'activator clean' and have to reload all my test data.
Is there a setting somewhere the I might have missed?

Related

Why phantomjs script is killed automatically in between script execution?

I am trying to do web scraping using phantomJs. I am doing recurring task in that script so same script runs around 10k times with different parameters in single execution. It would take around 3 hours to complete process.
The issue is, it suddenly stops at random point with killed status written on the screen.
I tried some of the tricks to solve it but nothing worked.
Like - Tried localStorage.clear() in page.evaluate() function,
Reinstalling Phantom Js
So I need to know why it is happening and what can I do to fix it.

How to close/stop a .NET application and re-execute it?

My application updates(running a vba script) an excel shared workbook, and since it is shared, there shouldn't be problems when someone else is using the same file at the same time. But for some reason, sometimes it simply freezes, without any error message, just freezes.
Is there a way to programatically make the application stops/closes automatically when frozen or after some minutes(In normal conditions, this updating process shouldn't take more than 1 minute)?
And, if possible, re-launch the app again automatically after some minutes for at least 5 attempts?
This way would ensure process completes succesfully.
I have had to do this same thing before but because I had an application that would look for updates to it's self on the network and then update it locally. Problem is, you cannot update the exe that is running.
What I did to get around it is to create another program that would wait a second, update the exe, then run the exe again.
Because I did this with a few different apps, I made my "Updater" generic so I could send some command line parameters and it would use those to copy and run.
If you want to try something else, you might be able to accomplish this same thing by creating a BAT file and running it. I'm not real good on BAT files so I can't help you there. But, it is another way to handle it.

VS 2012 invalid compile errors. Only way to fix is to wait like an hour

I am getting some really weird issues.
In VS2012:
I copy the code from an existing page to a new page, make some changes. Then change the referenced user control to a control that does not exist yet.
Then create the new user control and paste code from another control, make some changes and save.
VS will fail to build because of 'xxx' not declared errors. Which is bogus they are declared.
restart VS, restart machine, build, rebuild, clean and rebuild. All fails to fix the errors.
BUT, after a seemingly random amount of time (like, hours), the problem will fix itself.
I can't wait hours every time. How can I tell VS to stop being silly and build the project! Anybody know why it is failing?

rufus scheduler exception

This is driving me a bit nuts, I have rufus doing some scheduling to call a rules engine (ruleby). So most work I have running is inside the running engine and then inside the scheduler. As a result when I have a error the information is a bit limited.
Fast forward, Im still working on my code but now I have this exception error:
'undefined method `+' for nil:NilClass'
It wasnt happening before, Im not sure exactly when it started and if it was what I was doing with the code or some events that came in that come in via http push. I comment out the code I think is causing it, stops happening, I put the code back in, still not happening, I leave it for a while, starts happening again. I try and run the engine manually outside the scheduler (so just once instead of every x many minutes), doesnt happen.
Put it back on the scheduler to run a few times, starts happening again. I would google the above error but google doesnt love the + in the search. Anyone have any ideas where to direct me to for this? Its clearly something happening when the rules engine is running but it was more than happily running for weeks before i got back to trying to finish it off. Best thought is that its during the rules engine running it passes events into it one at a time and something is missing that wasnt before.
Really want to know what the + method it refers to is/could be/suppose to be.

PHP script stops running arbitrarily with no errors

I have a PHP script that seemed to stop running after about 20 minutes.
To try to figure out why, I made a very simple script to see how long it would run without any complex code to confuse me.
I found that the same thing was happening with this simple infinite loop. At some point between 15 and 25 minutes of running, it stops without any message or error. The browser says "Done".
I've been over every single possible thing I could think of:
set_time_limit ( session.gc_maxlifetime in the php.ini)
memory_limit
max_execution_time
The point that the script is stopped is not consistent. Sometimes it will stop at 15 minutes, sometimes 22 minutes.
Please, any help would be greatly appreciated.
It is hosted on a 1and1 server. I contacted them and they don't provide support for bugs caused by developers.
At some point your browser times out and stops loading the page. If you want to test, open up the command line and run the code in there. The script should run indefinitely.
Have you considered just running the script from the command line, eg:
php script.php
and have the script flush out a message every so often that its still running:
<?php
while (true) {
doWork();
echo "still alive...";
flush();
}
in such cases, i turn on all the development settings in php.ini, of course on a development server. This display many more messages, including deprecation warnings.
In my experience of debugging long running php scripts, the most common cause was memory allocation failure (Fatal error: Allowed memory size of xxxx bytes exhausted...)
I think what you need to find out is the exact time that it stops (you can set an initial time and keep dumping out the current time minus initial). There is something on the server side that is stopping the file. Also, consider doing an ini_get to check to make sure the execution time is actually 0. If you want, set the time limit to 30 and then EVERY loop you make, continue setting at 30. Every time you call set_time_limit, the counter resets and this might allow you to bypass the actual limits. If this still isn't working, there is something on 1and1's servers that might kill the script.
Also, did you try the ignore_user_abort?
I appreciate everyone's comments. Especially James Hartig's, you were very helpful and sent me on the right path.
I still don't know what the problem was. I got it to run on the server with using SSH, just by using the exec() command as well as the ignore_user_abort(). But it would still time out.
So, I just had to break it into small pieces that will run for only about 2 minutes each, and use session variables/arrays to store where I left off.
I'm glad to be done with this fairly simple project now, and am supremely pissed at 1and1. Oh well...
I think this is caused by some process monitor killing off "zombie processes" in order to allow resources for other users.
Run the exec using "2>&1" to log anything including stderr.
In my output I managed to catch this:
...
script.sh: line 4: 15932 Killed php5-cli -d max_execution_time=0 -d memory_limit=128M myscript.php
So something (an external force, not PHP itself) is killing my process!
I use IdWebSpace which is excellent BTW but I think most shared hosting providers impose this resource/process control mechanism just to be sane.