Debugging charm projects in Netbeans - netbeans-8

I'm trying to debug a charm project. I've set break points in the code, but each time execution reaches a break point, Netbeans freezes and I'm obliged to forcefully close it.
For what it's worth, I'm using Ubuntu 15.04
[Edit 1]
Here's an image of a set break point
I am getting an exception:
Exception in thread "JavaFX Application Thread" java.lang.IndexOutOfBoundsException
that doesn't point to any line in my code, so I want to debug and get what is causing the problem. Immediately the code gets to line 106, everything freezes.
[Edit 2]
Ok here's most of the controller code.
public void initialize(URL url, ResourceBundle rb) {
departmentList.setPlaceholder(new Label("Oops!! EMPTY!!!"));
/*
Populate SideMenu
*/
ObservableList<Label> schools = FXCollections.observableArrayList();
ListView<Label> schoolList = new ListView<>(schools);
for (School school : schoolsList) {
schools.add(new Label(school.getName(), MaterialDesignIcon.ACCOUNT_BALANCE.graphic()));
}
/*
Add Listeners to side Menu ListView
*/
schoolList.getSelectionModel().selectedItemProperty().addListener(
(ObservableValue<? extends Label> observable, Label oldValue, Label newValue) -> {
selectedSchool = parser.findSchool(newValue.getText());
loadDepartments();
MobileApplication.getInstance().hideLayer("Side Menu");
});
/*
Add Listener to departments ListView
*/
departmentList.getSelectionModel().selectedItemProperty().addListener(
(ObservableValue<? extends Label> observable, Label oldValue, Label newValue) -> {
if (newValue == null) {//Got fired by clearing the Observable list
return;
}
System.out.println(newValue);
facDept[1] = newValue.getText();
/*
Reset before leaving; *to be removed and tried on mobile
*/
loadDepartments();
MobileApplication.getInstance().switchView(SEMESTER_VIEW);
});
borderPane.setCenter(schoolList);
center.getChildren().add(departmentList);
}
#FXML
private void showLayer(ActionEvent event) {
MobileApplication.getInstance().showLayer("Side Menu");
}
I set a break point in the showLayer method(MobileApplication...), and debugging works. I set another one the line selectedSchool = parser.findSchool(newValue.getText());, but here debugging freezes. Note that the exception doesn't occur here.

Related

Is there a way wait for code to take effect before a "notify" method is called (E.G. notifyItemRangeInserted) on a Recycler view?

I want to show a progress dialog screen in my app whenever a recycler view begins to load more items. The problem is: I can't get to show the dialog screen because the notify method is ALWAYS executed (and freezes the screen) before the loading screen shows up. Happens even if the "show()" method for it is called in the very first line of my "addContacts()" method.
I've already tried:
getActivity().runOnUiThread();
creating a Thread, starting it, calling join()
starting it with executors
public void addContactsToScreen() {
((BaseActivity) lcf.getActivity()).showProgressDialog();
try {
int currentSize = contactsLoaded.size();
int inserted;
for (inserted = 0;
inserted < DEFAULT_ITEM_INSERTION
&& inserted < lcf.getController().getContacts().size()
&& contactsLoaded.size() < lcf.getController().getContacts().size()
; inserted++) {
contactsLoaded.add(lcf.getController().getContacts().get(currentSize + inserted));
}
if (inserted > 0) {
notifyItemRangeInserted(contactsLoaded.size() - 1, inserted);
}
lcf.getContactsRecycler().getViewTreeObserver()
.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
#Override
public void onGlobalLayout() {
lcf.isLoading=false;
lcf.getContactsRecycler().post(new Runnable() {
#Override
public void run() {
((BaseActivity) lcf.getActivity()).hideProgressDialog();
}
});
lcf.getContactsRecycler().getViewTreeObserver().removeOnGlobalLayoutListener(this);
}
});
} catch (Exception e) {
e.printStackTrace();
}
}
That is the original code (no threads or failed attempts). The void is called everytime I initialize the adapter or the view reaches a threshold limit. It loads a list that ends up being shown on screen after "notifyItemRangeInserted()" is called. As you can see the VERY FIRST LINE tries to show the loading screen but for some reason, in the debugger itself I find with breakpoints that the method calls the show method, but the loading screen never appears, fills the list in the "for" loop, calls the notify event, the screen freezes, THEN the loading screen finally shows up but then immediately the hide method is called (rendering teh loading screen useless)
Did you try post runnable method?
progressbar.setvisibility(view.visible);
progressbar.post(new Runnable() {
#Override
public void run() {
fetchMoreDataInTheRecyclerView();
}
});
*Now do the fetching inside fetchMoreDataInTheRecyclerView(); and once done simply make progressbar invisible.
Let me know if this helps.

Enable - Disable a button while threading vsto for ms word

I'am very new to threading and quite unclear as to why this is happening in my code, when I click on a button that verifies hyperlinks in my document, I start a new thread that does the verification once it starts I want to disable the ribbon button and enable it again after thread finished but this is not happening and I dont know what is the mistake .Here is what I have tried so far:
public class Alpha :Ribbon1
{
// This method that will be called when the thread is started
public void Beta()
{
foreach() { //do something } after this loop ,enable the button again
button.enable=true //not applying
} }
private void button_Click(object sender, RibbonControlEventArgs e)
{
Alpha oAlpha = new Alpha();
// Create the thread object, passing in the Alpha.Beta method
Thread oThread = new Thread(new ThreadStart(oAlpha.Beta));
// MessageBox.Show("Please wait till the document is checked for invalid links");
// Start the thread
oThread.Start();
button7.Label = "Pls wait";
button7.Enabled = false;
}
Ribbon needs to be rendered again after enable/disable for change to take effect, you can do this by calling IRibbonUI.Invalidate()

Flow of initializing objects in XAML?

I'm not sure but from my hours of debugging, this should be the best description of my problem I can give.
I'm creating a WinRT app, there are two pages- Main Page and Details Page. Inside Main Page constructor, I have initialized a listbox. On click of any of the element of listbox, user is taken to the Details page.
I'm just learning all this and design may not be best but here is what I did.
I took a static variable in MainPage.cs, and set it to point to the element which is clicked by the user. Now in the constructor of the Details page, I used this static variable to set the datacontext of Details Page itself.
What flow I'm expecting is:-
MainPage is created first. Listbox is setup.
User will click on any of the element of listbox. Itemclick event handler runs. It will set the static variable (of Mainpage.cs) to hold the infomation which item is clicked and navigate user to the Details page.
In Details page constructor, I have set the datacontext to point to some information based on the value of static variable mentioned in the previous step.
It works for most of the times, but once in like every 5 times, The Details page constructor throws an exception stating the static variable is not initialized yet. Why is Details page's constructor running when I'm starting the app? and why only sometimes? Do I need to set DataContext of Details Page in some other method instead of constructor?
The code is somewhat complex and too much in terms of domain of the problem so I'm avoiding posting it. But if I'm failing to explain the problem please tell, I'll post it keeping it as related as I can.
CODE:-
This is the method called when an item in listbox is clicked--will take user to the Details page.
private void overviewlistbox_Tapped_1(object sender, TappedRoutedEventArgs e)
{
MatchOverview selectedmatch = (sender as ListBox).SelectedItem as MatchOverview;
matchFullDetails = new ObservableCollection<Match>();
foreach (Match m in UpdateController.matchList)
{
if (m.matchDescription == selectedmatch.matchDesc)
{
matchFullDetails.Add(m);
break;
}
}
if(!(matchFullDetails.Count == 0))
this.Frame.Navigate(typeof(Details));
}
This is the constructor for Main Page:-
public static ObservableCollection<Match> matchFullDetails;
public MainPage()
{
matchFullDetails = new ObservableCollection<Match>();
this.InitializeComponent();
UpdateController update = new UpdateController(); // Creating new object will update the overview_list of UpdateController(static list).
overviewlistbox.ItemsSource = UpdateController.overview_list;
}
And this is the code for constructor of details page, where the exception occurs:-
public static ObservableCollection<Match> matchdetails = new ObservableCollection<Match>();
DispatcherTimer dtm_detailspage = null;
public Details()
{
this.InitializeComponent();
matchdetails = MainPage.matchFullDetails; // matchdetails.Last<>() is take because we only need item which is added latest to the collection.
if (matchdetails.Last<Match>().type == "TEST") // Exception is thrown here--Initialization
// error. When I check MainPage.matchFullDetails,
// no data is shown which means its not yet
// initialized. Also the exception is thrown either at
// the start of the app, or when details page is visited. That too once in 4-5 times, not always.
{
matchdetails.Add(matchdetails.First<Match>() as TestMatch);
}
if (matchdetails.Last<Match>().type == "ODI")
{
matchdetails.Add(matchdetails.Last<Match>() as ODIMatch);
}
if (matchdetails.Last<Match>().type == "T20")
{
matchdetails.Add(matchdetails.Last<Match>() as T20Match);
}
}
Exception Screenshot:-
Call Stack data on bug encounter:-
[Cricket Expert.exe!Cricket_Expert.Details.Details() Line 33 + 0x5 bytes
[External Code]
Cricket Expert.exe!Cricket_Expert.Common.SuspensionManager.RestoreFrameNavigationState(Windows.UI.Xaml.Controls.Frame frame) Line 236 + 0x5 bytes
Cricket Expert.exe!Cricket_Expert.Common.SuspensionManager.RestoreAsyn() Line 124 0x8 bytes
Cricket Expert.exe!Cricket_Expert.App.OnLaunched(Windows.ApplicationModel.Activation.LaunchActivatedEventArgs args) Line 74 + 0x5 bytes
[External Code]
MAJOR UPDATE:
I finally found the flaw. If the Details page is still active, and the app is restarted, the problem occurs.
Is there a solution to this problem??
You can pass information on what needs to be displayed on the Details page through the Navigate call and set the DataContext in OnNavigatedTo override to avoid using static variables. Pages don't get created unless you do it specifically e.g. by navigating to one. They might not be recreated if a page has NavigationCacheMode changed from the default (Disabled) so instances of the page can be reused during navigation calls. Ultimately it's hard to say what's wrong but it seems like something in your code and we couldn't help you if you don't share a sample that reproduces the problem.
*EDIT
One way to debug Details being created before MainPage would be to add this code at the beginning of the Details constructor:
if (MainPage.matchFullDetails == null)
{
System.Diagnostics.Debugger.Break();
}
Then look at the Call Stack panel in Visual Studio to see how it gets constructed.
One way to see if matchFullDetails is ever set to null is to search for its assignment (put a cursor on matchFullDetails in Visual Studio code editor and hit Shift+F12).
Another way would be to make matchFullDetails into a property and test it like this:
private static ObservableCollection<Match> _matchFullDetails;
public static ObservableCollection<Match> matchFullDetails
{
get
{
return _matchFullDetails;
}
set
{
if (value == null)
{
System.Diagnostics.Debugger.Break();
}
_matchFullDetails = value;
}
}
*EDIT 2
You can initialize your static property in a static constructor like this:
public static ObservableCollection<Match> matchFullDetails;
static MainPage()
{
matchFullDetails = new ObservableCollection<Match>();
}
public MainPage()
{
this.InitializeComponent();
UpdateController update = new UpdateController(); // Creating new object will update the overview_list of UpdateController(static list).
overviewlistbox.ItemsSource = UpdateController.overview_list;
}
this will prevent the null reference exception but won't fix your problem overall. When your app gets suspended and resumed - you have to restore the full state and it seems like your matchFullDetails collection would need to be serialized and saved to disk when your app gets suspended. Alternatively you might simply ignore the suspension manager call in App.xaml.cs and always start on home page, though that's not a very good experience and I am not sure if it satisfies app certification.

Animation not starting until UI updates or touch event

I have a strange problem with an AlphaAnimation. It is supposed to run repeatedly when an AsyncTask handler is called.
However, the first time the handler is called in the Activity, the animation won't start unless I touch the screen or if the UI is updated (by pressing the phone's menu button for example).
The strange part is that once the animation has run at least once, it will start without problem if the handler is called again.
Here's what the code looks like:
// AsyncTask handler
public void onNetworkEvent()
{
this.runOnUiThread(new Runnable() {
#Override
public void run()
{
flashScreen(Animation.INFINITE);
}
});
}
// Called method
private void flashScreen(int repeatCount)
{
final View flashView = this.findViewById(R.id.mainMenuFlashView);
AlphaAnimation alphaAnimation = new AlphaAnimation(1, 0);
alphaAnimation.setRepeatCount(repeatCount);
alphaAnimation.setRepeatMode(Animation.RESTART);
alphaAnimation.setDuration(300);
alphaAnimation.setInterpolator(new DecelerateInterpolator());
alphaAnimation.setAnimationListener(new Animation.AnimationListener() {
#Override
public void onAnimationStart(Animation animation)
{
flashView.setVisibility(View.VISIBLE);
}
#Override
public void onAnimationEnd(Animation animation)
{
flashView.setVisibility(View.GONE);
}
#Override
public void onAnimationRepeat(Animation animation) { }
});
flashView.startAnimation(alphaAnimation);
}
I have noticed that runOnUIThread isn't necessary (same results occur if I don't use it), but I prefer keeping it as I'm not on the UI thread.
Any ideas on what could cause this?
A little more research showed that my problem was the same a this question:
Layout animation not working on first run
The flashView's visibility was set to GONE by default (causing the Animation not to start immediately as the View had never been rendered), so I just need to set it to INVISIBLE before calling flashView.startAnimation()
If setting the View to VISIBLE won't work, as was in my case, it helped for me to call requestLayout() before starting the Animation, like so:
Animation an = new Animation() {
...
view.requestLayout();
view.startAnimation(an);
In my case, my View was 0dip high which prevented onAnimationStart from being called, this helped me around that problem.
This worked for me:
view.setVisibility(View.VISIBLE);
view.startAnimation(animation);
I had to set the view to VISIBLE (not INVISIBLE, neither GONE), causing the view renderization needed to animate it.
That's not an easy one. Till you got a real answer : The animation start is triggered by onNetworkEvent. As we don't know the rest of the code, you should look there, try to change onNetworkEvent by an other event that you can easily identify, just to debug if the rest of the code is ok or if it's just the trigger that is responsible for it.
May be it will help someone, because previous answers not helped me.
My animation was changing height of view (from 0 to it's real height and back) on click - expand and collapse animations.
Nothing worked until i added listener and set visibility to GONE, when animation ends:
collapseAnim.setAnimationListener(new Animation.AnimationListener() {
#Override
public void onAnimationStart(Animation animation) {
}
#Override
public void onAnimationEnd(Animation animation) {
view.setVisibility(View.GONE);
}
#Override
public void onAnimationRepeat(Animation animation) {
}
});
And when expand just set it to VISIBLE before animation:
view.setVisibility(View.VISIBLE);
view.startAnimation(expandAnim);

JavaFX global scene variable unexpectedly changed to null

I want to make an application in javaFX 2 which opens as a smaller login window, then, when you put in correct data, it takes you to bigger main window. Both are designed in fxml and events are handled within java code.
Yes, I know, it is almost the same as the application in samples and I've tried to do what I want and it worked there.
Now, when I did the same in my project, I hit a problem when I want to change the value of stage.
As you can see in the code below, I have global variable and I set the value of primaryStage in start method to it. Just as a test, I print it out at end of start method and the value is set.
Then, when I try to use it when button is clicked(method buttonClick), the value of stage variable is null, therefore I cannot use it to resize window or anything else.
My question is why is stage variable value reseted despite that I don't use change anything between the two prints?
This code is sample of what I've tried, I've just cut out all code which is not crucial to understand how my application works.
public class App extends Application {
private Stage stage;
#FXML
private AnchorPane pane;
#Override
public void start(Stage primaryStage) {
try {
stage = primaryStage; // Set the value of primaryStage to stage
primaryStage.setScene(new Scene(openScene("Login"))); // Load Login window
primaryStage.show(); // Show the scene
} catch (IOException ex) {
Logger.getLogger(App.class.getName()).log(Level.SEVERE, null, ex);
}
System.out.println(stage);// <-- Here it has the value of primaryStage obviously
}
#FXML
void buttonClick(ActionEvent event) throws IOException {
// Note that even if I try to print here, the value of stage is still
// null, so the code doesn't affect it
// Also, this loads what I want, I just can't change the size.
try{
pane.getChildren().clear(); // Clear currently displayed content
pane.getChildren().add(openScene("MainScene")); // Display new content
System.out.println(stage); // <-- Here, output is null, but I don't know why
stage.setWidth(500); // This line throws error because stage = null
} catch (IOException ex) {
Logger.getLogger(App.class.getName()).log(Level.SEVERE, null, ex);
}
}
public Parent openScene(String name) throws IOException {
//Code from FXML login example
Parent parent = (Parent) FXMLLoader.load(PrijavnoOkno.class.getResource(name
+ ".fxml"), null, new JavaFXBuilderFactory());
return parent;
}
public static void main(String[] args) {
launch(args);
}
}
Although it is not clear by whom and where the buttonClick action method is called, I pressume it is a login button's action in Login.fxml. Also I assume you have defined the App (a.k.a PrijavnoOkno) as a controller of this Login.fxml.
According to these assumptions, there are 2 instances of App.class:
one created when the app starts up and where the stage variable is assigned with primary stage in start() method,
and another instance created by FXMLLoader (while loading Login.fxml) and where the stage variable is not assigned and thus NPE.
One of the right ways can be, create a new Controller class for Login.fxml, call your login action in it. Access the global stage (by making it static in App) from there.