Filemaker determine if in Web Direct mode? - scripting

In Filemaker, is there a function or a way, perhaps a Get function, that can determine whether this is being viewed as a WebDirect or not? This way I can alternate some incompatible controls such as printing and saving as a PDF.

As #michael.hor257k pointed out, Get ( SystemPlatform ) is the function you're interested in using.
I'll add that I usually have a custom function I call something like IsWebDirect that returns the following:
Get ( SystemPlatform ) = 4
Then I'm able to have self-commenting calculations, such as If [ IsWebDirect ]. Obviously, I create similar custom functions for IsDesktop, IsMobile, etc.
I published a standard library of such functions (and many more) on GitHub, if you're interested.

Related

Run-State values within shape script EA

Enterprise Architect 13.5.
I made MDG technology extending Object metatype. I have a shape script for my stereotype working well. I need to print several predefined run-state parameters for element. Is it possible to access to run-state params within Shape ?
As Geert already commented there is no direct way to get the runstate variables from an object. You might send a feature request to Sparx. But I'm pretty sure you can't hold your breath long enough to see it in time (if at all).
So if you really need the runstate in the script the only way is to use an add-in. It's actually not too difficult to create one and Geert has a nice intro how to create it in 10 minutes. In your shape script you can print a string restult returned from an operation like
print("#addin:myAddIn,pFunc1#")
where myAddIn is the name of the registered operation and pFunc1 is a parameter you pass to it. In order to control the script flow you can use
hasproperty('addin:myAddIn,pFunc2','1')
which evaluates the returned string to match or not match the string 1.
I once got that to work with no too much hassle. But until now I never had the real need to use it somewhere in production. Know that the addin is called from the interpreted script for each shaped element on the diagram and might (dramatically) affect rendering times.

calling script_execute with a variable

I'm using GameMaker:Studio Pro and trying to execute a script stored in a variable as below:
script = close_dialog;
script_execute(script);
It doesn't work. It's obviously looking for a script named "script". Anyone know how I can accomplish this?
This question's quite old now, but in case anyone else ends up here via google (as I did), here's something I found that worked quite well and avoids the need for any extra data structures as reference:
scriptToCall = asset_get_index(scr_scriptName);
script_execute(scriptToCall);
The first line here creates the variable scriptToCall and then assigns to it Game Maker's internal ID number for the script you want to call. This allows script_execute to correctly find the script from the ID, which doesn't work if you try to pass it a string containing the script name.
I'm using this to define which scripts should be called in a particular situation from an included txt file, hence the need to convert a string into an addressable script ID!
You seem to have some confusion over how Game Maker works, so I will try to address this before I get around to the actual question.
GML is a rather simple-minded beast, it only knows two data types: strings and numbers. Everything else (objects, sprites, scripts, data structures, instances and so on) is represented with a number in your GML code.
For example, you might have an object called "Player" which has all kinds of fancy events, but to the code Player is just a constant number which you can (e.g.) print out with show_message(string(Player));
Now, the function script_execute(script) takes as argument the ID of the script that should be executed. That ID is just a normal number. script_execute will find the script with that ID in some internal table and then run the script.
In other words, instead of calling script_execute(close_dialog) you could just as well call script_execute(14) if you happened to know that the ID of close_dialog is 14 (although that is bad practice, since it make the code difficult to understand and brittle against ID changes).
Now it should be obvious that assigning the numeric value of close_dialog to a variable first and then calling script_execute on that variable is perfectly OK. In the end, script_execute only cares about the number that is passed, not about the name of the variable that this number comes from.
If you are thinking ahead a bit, you might wonder whether you need script_execute at all then, or if you could instead just do this:
script = close_dialog;
script();
In my opinion, it would be perfectly fine to allow this in the language, but it does not work - the function call operator actually does care about the name of the thing you try to call.
Now with that background out of the way, on to your actual question. If close_dialog is actually a script, your suggested code will work fine. If it is an extension function (or a built-in function -- I don't own Studio so what do I know) then it does not actually have an ID, and you can't call it with script_execute. In fact, you can't even assign close_dialog to a variable then because it does not have any value in GML -- all you can do with it then is call it. To work around this though, you could create a script (say, close_dialog_script which only calls close_dialog, which you can then use just as above.
Edit: Since it does not seem to work anyway, check whether you have a different resource by the name of close_dialog (perhaps a button sprite). This kind of conflict could mean that close_dialog gives you the ID of the sprite, not of the script, while calling the script directly would still work.
After much discussion on the forums, I ended up going with this method.
I wrote a script called script_id()
var sid;
sid = 6; //6 = scriptnotfound script :)
switch (argument0) {
case "load_room":
sid = 0;
break;
case "show_dialog":
sid = 1;
break;
case "close_dialog":
sid = 3;
break;
case "scrExample":
sid = 4;
break;
}
return sid;
So now I can call script_execute(script_id("close_dialog"));
I hate it, but it's better than keeping a spreadsheet... in my opinion.
There's also another way, with execute_string();
Should look like this:
execute_string(string(scriptName) + "();");

TSearch2 - dots explosion

Following conversion
SELECT to_tsvector('english', 'Google.com');
returns this:
'google.com':1
Why does TSearch2 engine didn't return something like this?
'google':2, 'com':1
Or how can i make the engine to return the exploded string as i wrote above?
I just need "Google.com" to be foundable by "google".
Unfortunately, there is no quick and easy solution.
Denis is correct in that the parser is recognizing it as a hostname, which is why it doesn't break it up.
There are 3 other things you can do, off the top of my head.
You can disable the host parsing in the database. See postgres documentation for details. E.g. something like ALTER TEXT SEARCH CONFIGURATION your_parser_config
DROP MAPPING FOR url, url_path
You can write your own custom dictionary.
You can pre-parse your data before it's inserted into the database in some manner (maybe splitting all domains before going into the database).
I had a similar issue to you last year and opted for solution (2), above.
My solution was to write a custom dictionary that splits words up on non-word characters. A custom dictionary is a lot easier & quicker to write than a new parser. You still have to write C tho :)
The dictionary I wrote would return something like 'www.facebook.com':4, 'com':3, 'facebook':2, 'www':1' for the 'www.facebook.com' domain (we had a unique-ish scenario, hence the 4 results instead of 3).
The trouble with a custom dictionary is that you will no longer get stemming (ie: www.books.com will come out as www, books and com). I believe there is some work (which may have been completed) to allow chaining of dictionaries which would solve this problem.
First off in case you're not aware, tsearch2 is deprecated in favor of the built-in functionality:
http://www.postgresql.org/docs/9/static/textsearch.html
As for your actual question, google.com gets recognized as a host by the parser:
http://www.postgresql.org/docs/9.0/static/textsearch-parsers.html
If you don't want this to occur, you'll need to pre-process your text accordingly (or use a custom parser).

Linux Kernel Process Management

First, i admit all the things i will ask are about our homework but i assure you i am not asking without struggling at least two hours.
Description: We are supposed to add a field called max_cpu_percent to task_struct data type and manipulate process scheduling algorithm so that processes can not use an higher percentage of the cpu.
for example if i set max_cpu_percent field as 20 for the process firefox, firefox will not be able to use more than 20% of the cpu.
We wrote a system call to set max_cpu_percent field. Now we need to see if the system call works or not but we could not get the value of the max_cpu_percent field from a user-spaced program.
Can we do this? and how?
We tried proc/pid/ etc can we get the value using this util?
By the way, We may add additional questions here if we could not get rid of something else
Thanks All
Solution:
The reason was we did not modify the code block writing the output to the proc queries.
There are some methods in array.c file (fs/proc/array.c) we modified the function so that also print the newly added fields value. kernel is now compiling we'll see the result after about an hour =)
It Worked...
(If you simply extended getrlimit/setrlimit, then you'd be done by now…)
There's already a mechanism where similar parts of task_struct are exposed: /proc/$PID/stat (and /proc/$PID/$TID/stat). Look for functions proc_tgid_stat and proc_tid_stat. You can add new fields to the ends of these files.

Is there any way I can define a variable in LaTeX?

In LaTeX, how can I define a string variable whose content is used instead of the variable in the compiled PDF?
Let's say I'm writing a tech doc on a software and I want to define the package name in the preamble or somewhere so that if its name changes, I don't have to replace it in a lot of places but only in one place.
add the following to you preamble:
\newcommand{\newCommandName}{text to insert}
Then you can just use \newCommandName{} in the text
For more info on \newcommand, see e.g. wikibooks
Example:
\documentclass{article}
\newcommand\x{30}
\begin{document}
\x
\end{document}
Output:
30
Use \def command:
\def \variable {Something that's better to use as a variable}
Be aware that \def overrides preexisting macros without any warnings and therefore can cause various subtle errors. To overcome this either use namespaced variables like my_var or fall back to \newcommand, \renewcommand commands instead.
For variables describing distances, you would use \newlength (and manipulate the values with \setlength, \addlength, \settoheight, \settolength and \settodepth).
Similarly you have access to \newcounter for things like section and figure numbers which should increment throughout the document. I've used this one in the past to provide code samples that were numbered separatly of other figures...
Also of note is \makebox which allows you to store a bit of laid-out document for later re-use (and for use with \settolength...).
If you want to use \newcommand, you can also include \usepackage{xspace} and define command by \newcommand{\newCommandName}{text to insert\xspace}.
This can allow you to just use \newCommandName rather than \newCommandName{}.
For more detail, http://www.math.tamu.edu/~harold.boas/courses/math696/why-macros.html
I think you probably want to use a token list for this purpose:
to set up the token list
\newtoks\packagename
to assign the name:
\packagename={New Name for the package}
to put the name into your output:
\the\packagename.