Why is Catel's TabControl not getting themed by MahApps? - xaml

Pretty much title. catel:TabControl's background remains white whatever MahApps' theme is.
I can't tell if it's the only Catel control behaving this way, since I didn't test every and each one of them.
But there it is, it's not getting affected by MahApps' selected theme (BaseDark or BaseLight). It wasn't obvious since I started with the light one, so the TabControl was white as expected, but once I switch to the dark theme, it remains white.

This problem is already solved in Orchestra (https://github.com/WildGums/Orchestra).
I think you should override the Catel's tab control style like following:
<windows:MetroDataWindow.Resources>
<ResourceDictionary>
<Style TargetType="catel:TabControl" BasedOn="{StaticResource {x:Type TabControl}}" />
</ResourceDictionary>
</windows:MetroDataWindow.Resources>
You can check the example in the Orchestra.Shell.MahApps project in Orchestra:
Points of interest:
Orchestra.Examples.MahApps/Orchestra.Examples.MahApps.Shared/Views/MainView.xaml
Orchestra.Shell/Orchestra.Shell.MahApps/Orchestra.Shell.MahApps.Shared/Views/ShellWindow.xaml
To enable dark MahApps theme in Orchestra you should add the following code to Orchestra.Shell/Orchestra.Shell.MahApps/Orchestra.Shell.MahApps.Shared/Themes/Generic.xaml
<ResourceDictionary Source="pack://application:,,,/MahApps.Metro;component/Styles/Accents/BaseDark.xaml" />
Please let me know if this helps.

Related

Windows 10 XAML 'Theming' a Style

I want to make ComboBoxes in my Windows 10 App to have theme colours (One have a green theme, one with an orange theme...etc). I can do it by making different styles for each different colour, but that adds a huge amount of markup and it's a mess to manage. Because they're also the styles, I read that bindings won't work because styles are sealed once they're initialized.
Has anyone figured out a way to just change colours of a style without having to make multiple separate styles?
WPF has some nice markup for this very problem. You can use DynamicResource to allow the style to refresh every time the resource gets changed. Here's an example:
<SolidColorBrush x:Key="ColourAccent">#448AFF</SolidColorBrush>
<Style TargetType="Button">
<Setter Property="Background" Value="{DynamicResource ColourAccent}"/>
</Style>
This of course is a very simple implementation of this method, but essentially the DynamicResource is a reference to ColourAccent that, if the resource was to change, will automatically reflect the change in the style.
Now, changing the resource is a slightly different problem, for theming your styles, you need somewhere to put all of your colours, the solution here is to use multiple ResourceDictionaries and using MergedDictionaries. Let me show you what I mean:
Firstly, add a folder to your project called Themes, it'll just make things easier. Also, add that Style I mentioned earlier to either the Window.Resources or App.Resources, it's pretty important.
You need to add a ResourceDictionary file to the folder (Call it Amber.xaml), it'll look something like this:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<!-- Amber -->
<SolidColorBrush x:Key="ColourAccent">#FFC107</SolidColorBrush>
</ResourceDictionary>
Here is a simple resource dictionary, it contains one resource called ColourAccent, now we need to create another one (Call it Blue.xaml), but with a different colour:
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<!-- Blue -->
<SolidColorBrush x:Key="ColourAccent">#448AFF</SolidColorBrush>
</ResourceDictionary>
The magic here will become clear soon enough. Having multiple resource dictionaries with resources under the same name will allow you to create themes. The method of which is to swap the current resource dictionary for a new one, and by doing so, the DynamicResource will notice there has been a change and it'll refresh the control styles.
Now you have two resource dictionaries, you need to work out which dictionary to use. Firstly, we need to define the default resource dictionary that your application is going to use, you need to declare this in App.xaml.
<Application ...>
<Application.Resources>
<ResourceDictionary>
...
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/YourNamespace;component/Themes/Amber.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>
So here you'll see the MergedDictionaries element, this is where the magic happens. If you run the app now, you should see that any buttons will have a background colour of Amber. Cool, huh?
Now it gets a little bit trickier, we will be removing the resource dictionary that is currently in the dictionary and replacing it with a different theme (a different resource dictionary).
Here is some C# to do that:
Disclaimer: I just threw this code together, there is almost certainly a better way, but you get the idea. Put the following code in a mouse click event, or somewhere where you can step it through to see what's happening.
Firstly, remove the current theme from the merged dictionaries.
//Find the current dictionary
ResourceDictionary oldDictionary = App.Current.Resources.MergedDictionaries.FirstOrDefault();
//If we found one, remove it.
if (dictionary != null)
App.Current.Resources.MergedDictionaries.Remove(oldDictionary);
Now we just need to add a different resource dictionary. I'm just going to add the Blue theme for the sake of an example:
//Declare some variables.
string folderPath = "/YourNamespace;component/Themes/";
string desiredTheme = "Blue";
//Create the new resource dictionary
ResourceDictionary newDictionary = new ResourceDictionary();
newDictionary.Source = new Uri(string.Format("{0}{1}.xaml", folderPath, desiredTheme), UriKind.RelativeOrAbsolute);
//Add the resource dictionary to the merged dictionaries.
App.Current.Resources.MergedDictionaries.Add(newDictionary);
Now if all goes well, the background for any buttons in your app should now be Blue. Hooray!
Using this method, which in essence is creating multiple resource dictionaries each with resources under the same name, you can create multiple themes for your application. This isn't restricted to colours, you can have entire styles which are theme specific, where one theme might display a button in a completely different way as another style. Experiment and see what you can come up with. Good luck!

How can I override just one property of a controltemplate?

I'm trying to override the padding property of a ListViewItemPresenter in Windows Store apps.
Everything works when I copy the complete generic ListView style, change the padding and apply that style as ItemContainerStyle to my ListView.
Now I need to do this for another ListView. How can I override just one property of the ListViewItemPresenter ControlTemplate without copying the complete style all over again?
The best solution I have found came from the link below. I copy-pasted the answer below.
The idea is to copy the full Windows 10 style into your dictionary and give it a key. You don't need to modify the style and you only have to copy it once. (Though once more than ideally you should have to.) Since it now has a key, you can create another style "BasedOn" that key and modify it.
[https://social.msdn.microsoft.com/Forums/en-US/d3c1f120-b11f-4d14-b45c-7bdf3e9233be/inheriting-a-default-application-style-xaml?forum=winappswithcsharp][1]
First, create the default style for the control in your App.xaml-level resource dictionary, but give it an x:Key
<Style x:Key="ButtonDefaultStyle" TargetType="Button">
...
</Style>
Then, create another style that inherits from this style.
<Style x:Key="MyButtonStyle" TargetType="Button" BasedOn="{StaticResource ButtonDefaultStyle}" />
</Style>
Default styles can be found here
[https://msdn.microsoft.com/en-us/library/windows/apps/mt299122.aspx]
or on your computer at a location like
C:\Program Files (x86)\Windows Kits\10\DesignTime\CommonConfiguration\Neutral\UAP\10.0.10586.0\Generic\generic.xaml

Is there a way to indicate to the xaml designer to ignore a specific tag only during design-time?

sometimes the VS/blend designer can't render the xaml because of some parsing error. but it compiles and run just fine. and i could just comment the problem tag/line and the xaml renders fine again. I know of the ignorable attribute but it ignores an attribute during compilation. I would like to have it the other way, to make the xaml designer ignore a tag during design-time but allowed to compiles it for run time. so, is there a way to indicate to the xaml designer to do this? i am using Visual Studio 2012 and Blend 2012
One way you can do this is to just mark a Setter for the d:IsHidden property (which yes does use the ignorable attribute) in the parent object.Resources. So something for example like (SL/WP/WinRT style example, may need edited for using x:Type and/or Style.Triggers if for WPF but the concept is the same.)
Added to namespaces if not already there by default;
mc:Ignorable="d"
and an example;
<Grid>
<Grid.Resources>
<Style TargetType="RadioButton"><!-- Could Substitute TargetType for a specific control
<Setter Property="d:IsHidden" Value="True"/>
</Style>
</Grid.Resources>
<RadioButton/><!-- This guy should now be hidden in Design Time -->
</Grid>
Hope this helps.

Merged ResourceDictionary vs App.xaml

I am reading up about the ResourceDictionary and have come to a confusing point.
It appears I can only have 1 ResourceDictionary per XAML. So, if I wanted to use more than one, I can Merge the ResourceDictionaries.
If I can merge dictionaries then where should 'global' styles live? I could have an ApplicationResourceDictionary with all the styles which are to be consistent throughout my application OR, I could save this information into the App.xaml file. both appear to be valid options but I don't know if that is the case.
Is this about personal choice or is one better than the other? It would appear keeping them in ResourceDictionaries is better because all styles are together (within the dictionaries) instead of splitting some in XAML pages.
Our current solution has 100+ projects in it. Each needing access to a few Resource Dictionaries with global resources for themes and uniformity etc. What I do for it is have the resource dictionaries centrally located in one project the others reference, in this case we call it "infrastructure" then I supply the dictionaries to each proj directly via their own app.xaml with merged dictionaries like for example;
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/Our.Client.Infrastructure;component/Resources/Styles/ResDictName1.xaml" />
<ResourceDictionary Source="/Our.Client.Infrastructure;component/Resources/Styles/ResDictName2.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
Which so far works splendidly, the way I make the styles apply global though is specifying them as such at the bottom of one of our custom Resource Dictionaries and remove the same declaration from the Default Resource Dictionaries. So for example if you find;
<Style BasedOn="{StaticResource DefaultButtonStyle}" TargetType="Button" />
in your Default CoreStyles.xaml or SdkStyles.xaml or whatever they may be, I just remove it, and move that declaration over to the bottom of our custom Resource Dictionary and change it accordingly like;
<Style BasedOn="{StaticResource OurSuperAwesomeCustomNewGlobalButtonStyle}" TargetType="Button" />
and voila... Any Button thereafter inherits our custom style by default instead of the original default template. The advantages of having just one or two Resource Dictionaries for your entire solution become clear real quick once you adopt it. That is, provided the template actually needs to be globally available. If you're using a template for something adhoc that only pertains to the view its used on, keep it in that view explicitly, no need to keep it somewhere else if nothing else needs it.
Hope this helps.

Is it possible to get rid of the ChildWindow animation is Silverlight?

In my opinion, the animation is too long and too "jumpy" - I'd like to remove it or make it more subtle. Possible?
I think you have to re-template the ChildWindow. Check this link so you can copy the default template and make your desired changes to the animation.
Here's the full recipe:
Extract the Child Window Template. I like to use Blend for this: create an empty project of the same type as your target project, put a child window directly to the main page. Select Edit Template->Edit a copy... Blend creates a style for the ChildWindow.
In your target project, add a new "Silverlight Resource Dictionary". name it "ChildWindowResources". Copy the entire style from the Blend project to the ChildWindowResources.xaml. Remove the "x:Key="ChildWindowStyle1" from the copied style.
In your target's project App.xaml, add the "ResourceDictionary" section thet looks like this:
-
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary
Source="/MyApp;component/ChildWindowResources.xaml"/>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
Now you can edit the template and comment out these pesky animation sections under VisualState x:Name="Open" and VisualState x:Name="Closed"