Implement fmt::Display for Vec<T> - printf

I want to implement the fmt::Display for a nested struct commonly used in my code.
// The root structure
pub struct WhisperFile<'a> {
pub path: &'a str,
pub handle: RefCell<File>,
pub header: Header
}
pub struct Header{
pub metadata: metadata::Metadata,
pub archive_infos: Vec<archive_info::ArchiveInfo>
}
pub struct Metadata {
// SNIP
}
pub struct ArchiveInfo {
// SNIP
}
As you can see, this is a non-trivial tree of data. The archive_infos property on Header can be quite long when presented as one line.
I would like to emit something along the lines of
WhisperFile ({PATH})
Metadata
...
ArchiveInfo (0)
...
ArchiveInfo (N)
...
But when I try to display Vec<ArchiveInfo> I get that Display is not implemented. I can implement fmt::Display for ArchiveInfo but that's not enough since fmt::Display is not implemented for the parent container Vec. If I implement fmt::Display for collections::vec::Vec<ArchiveInfo> I get the impl does not reference any types defined in this crate; only traits defined in the current crate can be implemented for arbitrary types.
I have tried iterating over the vec and calling write!() but I couldn't figure out what the control flow should look like. I think write!() needs to be return value of the function but that breaks down with multiple calls.
How can I pretty print a Vec of my structures?

As this error states, you cannot implement a trait for a type you don't own:
the impl does not reference any types defined in this crate; only traits defined in the current crate can be implemented for arbitrary types
However, you can implement Display for your wrapper type. The piece you are missing is to use the try! macro or the try operator ?:
use std::fmt;
struct Foo(Vec<u8>);
impl fmt::Display for Foo {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "Values:\n")?;
for v in &self.0 {
write!(f, "\t{}", v)?;
}
Ok(())
}
}
fn main() {
let f = Foo(vec![42]);
println!("{}", f);
}

Related

Is there a way to split Trait implementation and defenition across different modules?

I'd like to define a trait with many methods:
pub trait DataSetT{
fn numeric_op_1(&self){...};
fn numeric_op_2(&self)->f64{...};
...
fn io_op_1(&self) {..};
fn io_op_2(&self) -> DataFrame {...};
...
}
Now, if I define all these methods in the same file it would get humongous.
For the sake of clean and visibile code, I'd like to split these definitions across different files/modules.
For example numeric operatins would live in:
src/numerics.rs
And io operations would live in
src/io.rs
Same thing with implementing this trait for a Struct (overriding the default trait behaviour).
As soon as I try doing that, I either get not all trait items implemented or confilicting definitions.
What is the best practice solution in this kind of situtation?
Without macro you should not be able to split a trait definition over different modules. Where you write trait MyTrait { .. } you need to define it.
But you can define multiple traits and have a super trait, like this:
// src/ops/a.rs
pub trait OpA {
fn op_a1(&self);
fn op_a2(&self) -> f64;
}
// src/ops/b.rs
pub trait OpB {
fn op_b1(&self);
fn op_b2(&self);
}
// src/ops/mod.rs
pub trait Op: OpA + OpB {}
// src/ops_impl/mod.rs
struct MyOp {}
impl Op for MyOp {}
// src/ops_impl/a.rs
impl OpA for MyOp {
fn op_a1(&self) {}
fn op_a2(&self) -> f64 {
42.0
}
}
// src/ops_impl/b.rs
impl OpB for MyOp {
fn op_b1(&self) {}
fn op_b2(&self) {}
}

What's the idiomatic way of creating a Rust Error shim?

I have two error types that are defined in external crates. Let's call them foo::Error and bar::Error. Because they are both defined externally, I cannot create a direct From or Into conversion between the two.
In my own crate, I'm using implementing a trait from bar, which expects return values of Result<T, bar::Error>. In the methods of my implementation, I'm calling functions from foo, which return many Result<T, foo::Error> types.
I would like to map these foo::Error errors to bar::Error errors, so that my trait implementation is neat, but the best that I can do is create a separate shim error, and then have a clunky .map_err(ShimErr::from)? on everything. This can start to litter up my code if I'm calling many foo:: functions in my implementation.
use foo;
use bar;
struct ShimErr(foo::Error);
impl From<foo::Error> for ShimErr {
fn from(e: foo::Error) -> Self {
Self(e)
}
}
impl From<ShimErr> for bar::Error {
fn from(e: ShimErr) -> Self {
Self{}
}
}
struct MyTraitImpl {}
impl bar::SomeTrait for MyTraitImpl {
fn do_something() -> Result<i32, bar::Error> {
// FIXME: THIS IS CLUNKY
let foo_val: i32 = foo::call_something().map_err(ShimErr::from)?;
Ok(foo_val * 2)
}
}
Is there a better way? In an ideal world, there would be a way to just use ?
If I remove map_err and try to use ? directly:
error[E0277]: `?` couldn't convert the error to `bar::Error`
--> shimtest.rs:32:49
|
32 | let foo_val: i32 = foo::call_something()?;
| ^ the trait `std::convert::From<foo::Error>` is not implemented for `bar::Error`
|
= note: the question mark operation (`?`) implicitly performs a conversion on the error value using the `From` trait
= help: the following implementations were found:
<bar::Error as std::convert::From<ShimErr>>
= note: required by `std::convert::From::from`
The way I handle multiple different errors from other crates would be to make my own Error enum and use that instead of other errors directly.
So instead of a tuple struct that only contains foo::Error, you can create an enum that can have both foo::Error and bar::Error. After this, you can convert all the errors to the custom enum error with ?.
In certain cases, I think you'll still need to use something like .map_err(Into::into) occasionally, but usually only when the variable being returned is a Result with an external error.
use bar::Error as BarError;
use foo::Error as FooError;
use std::fmt::{Display, Formatter, Result as FmtResult};
use std::result::Result as StdResult;
/// Common result type that uses the custom error
pub type Result<T> = StdResult<T, Error>;
/// Common error type used as a holder for errors from various other libraries.
#[derive(Debug)]
pub enum Error {
Bar(BarError),
Foo(FooError),
}
impl From<BarError> for Error {
fn from(err: BarError) -> Error {
Error::Bar(err)
}
}
impl From<FooError> for Error {
fn from(err: FooError) -> Error {
Error::Foo(err)
}
}
impl Display for Error {
fn fmt(&self, f: &mut Formatter) -> FmtResult {
match *self {
Error::Bar(ref inner) => inner.fmt(f),
Error::Foo(ref inner) => inner.fmt(f),
}
}
}
impl StdError for Error {
fn description(&self) -> &str {
match *self {
Error::Bar(ref inner) => inner.description(),
Error::Foo(ref inner) => inner.description(),
}
}
}
Now you can use the custom Result and Error as follows.
// this Result is now our custom Result type with custom error
// same as std::result::Result<i32, Error> (with Error as our custom error)
fn do_something() -> Result<i32> {
let foo_val: i32 = foo::call_something()?; // should convert to our custom error
Ok(foo_val * 2)
}
fn do_something_else() -> Result<i32> {
// directly returning a Result<> with a different error type will need map_err
foo::call_something().map_err(Into::into)
}

What is the most idiomatic way to merge two error types?

I have a type Foo whose methods may "raise" errors of an associated type Foo::Err.
pub trait Foo {
type Err;
fn foo(&mut self) -> Result<(), Self::Err>;
}
I have another trait Bar with a method intended to process a Foo. Bar may issue errors of its own (specified by an associated type Bar::Err), but it may also encounter errors generated by the Foo it is processing.
I can see two ways to do this, but I don't know which one would be the most idiomatic to Rust.
The first one embeds a result in a result:
pub trait Bar1 {
type Err;
fn bar<F: Foo>(&mut self, foo: F) -> Result<Result<F, F::Err>, Self::Err>;
}
The second one merges the two error types into a dedicated enum:
pub trait Bar2 {
type Err;
fn bar<F: Foo>(&mut self, foo: F) -> Result<F, Choice<F::Err, Self::Err>>;
}
The second one looks semantically cleaner, but creates some hurdles for handling the additional enum.
playground
Typically you don't do a "merge", but instead use nested errors, like this.
enum IntError {
Overflow,
Underflow
}
enum StrError {
TooLong,
TooShort,
}
enum GenericError {
Int(IntError),
Str(StrError),
}
impl From<IntError> for GenericError {
fn from(e: IntError) -> Self {
GenericError::Int(e)
}
}
impl From<StrError> for GenericError {
fn from(e: StrError) -> Self {
GenericError::Str(e)
}
}
You should use a trait object Error, and you return the first error that you encounter:
pub trait Bar {
fn bar<F: Foo>(&mut self, foo: F) -> Result<F, Box<dyn Error>>;
}
or implement your trait like this:
impl Bar for MyType {
type Err = Box<dyn Error>;
fn bar<F: Foo>(&mut self, foo: F) -> Result<F, Self::Err>;
}
If you really want to have your two errors (but this is strange because one error suffices to make the process not ok), you can use a crate like failure to create an "error trace".
As a general advice, you should not forget to use the traits from std to add more semantic to your code.

How do I use a trait object in a BinaryHeap? [duplicate]

Editor's note: This code example is from a version of Rust prior to 1.0 and is not syntactically valid Rust 1.0 code. Updated versions of this code produce different errors, but the answers still contain valuable information.
It seems like we cannot test for equality in the following case. Why is this? Is there a workaround? (I am using Rust 0.11).
trait A: PartialEq {}
#[deriving(PartialEq)]
enum T {Ta, Tb}
impl A for T {}
fn main() {
assert!(Ta == Ta);
assert!(Ta != Tb);
assert!(some_fn(&Ta, &Ta));
assert!(!some_fn(&Ta, &Tb));
}
fn some_fn(an_a: &A, another_a: &A) -> bool {
an_a == another_a
// ERROR ^~~~~~~~~~~~ binary operation `==` cannot be applied to type `&A`
}
fn another_fn(an_a: &A + PartialEq, another_a: &A + PartialEq) -> bool {
// ERROR: ^~~~~~~~~ only the builtin traits can be used as closure or object bounds
an_a == another_a
}
With help from Vladimir Matveev, I figured out how to use Any to downcast my trait to a concrete type and test the resulting value for equality:
// `Any` allows us to do dynamic typecasting.
use std::any::Any;
trait A {
// An &Any can be cast to a reference to a concrete type.
fn as_any(&self) -> &dyn Any;
// Perform the test.
fn equals_a(&self, _: &dyn A) -> bool;
}
#[derive(Debug, PartialEq)]
enum T {
Ta,
Tb,
}
// Implement A for all 'static types implementing PartialEq.
impl<S: 'static + PartialEq> A for S {
fn as_any(&self) -> &dyn Any {
self
}
fn equals_a(&self, other: &dyn A) -> bool {
// Do a type-safe casting. If the types are different,
// return false, otherwise test the values for equality.
other
.as_any()
.downcast_ref::<S>()
.map_or(false, |a| self == a)
}
}
fn main() {
assert_eq!(T::Ta, T::Ta);
assert_ne!(T::Ta, T::Tb);
assert!(some_fn(&T::Ta, &T::Ta));
assert!(!some_fn(&T::Ta, &T::Tb));
}
fn some_fn(an_a: &dyn A, another_a: &dyn A) -> bool {
// It works!
an_a.equals_a(another_a)
}
Here is the definition of the PartialEq trait:
pub trait PartialEq<Rhs = Self>
where
Rhs: ?Sized,
{
fn eq(&self, other: &Rhs) -> bool;
fn ne(&self, other: &Rhs) -> bool { ... }
}
Note the Self parameter type. This means that eq() and ne() methods accept a parameter of the same type as implementor. For example:
impl PartialEq for i32 {
fn eq(&self, other: &i32) -> bool { ... }
}
impl PartialEq for String {
fn eq(&self, other: &String) -> bool { ... }
}
Note how type of other changes to reflect the type PartialEq is implemented for.
This is the problem. In trait objects, the actual type is erased and unavailable at runtime. This means that it is impossible to obtain a reference to a concrete type from a trait object; in particular, you can't go from &A to &T in your example.
This means that it is impossible to call methods accepting or returning the Self type on trait objects. Indeed, these methods always require a concrete type, but if you have only a trait object, there is no concrete type, and there is no way such method could work in any sensible way.
In certain cases of trait objects, you wish to compare them based on some properties exposed via the trait. You can achieve this by implementing methods on the trait type itself:
trait A {
fn id(&self) -> i32;
}
impl PartialEq for dyn A + '_ {
fn eq(&self, other: &Self) -> bool {
self.id() == other.id()
}
}
impl Eq for dyn A + '_ {}
fn some_fn(an_a: &dyn A, another_a: &dyn A) -> bool {
an_a == another_a
}
This doesn't directly address the original case which wants to delegate back to the implementation of PartialEq of the underlying type, but you can combine the existing solution:
impl PartialEq for dyn A + '_ {
fn eq(&self, other: &Self) -> bool {
self.equals_a(other)
}
}
See also:
Why would I implement methods on a trait instead of as part of the trait?

Can I implement the same trait multiple times in different ways for a single struct?

I'd like to serialize a struct in two different ways depending of the situation but I'm facing a problem: with my current knowledge I can only serialize the struct in one way.
Here is my code with #[derive(Serialize)] (auto derive)
#[derive(Serialize, Deserialize, PartialEq, Debug)]
struct TransactionContent {
sender_addr: Vec<u8>,
sender_pubkey: Vec<u8>,
receiver_addr: Vec<u8>,
amount: u32,
timestamp: i64
}
I'm using bincode::serialize to serialize my struct and make it a Vec<u8> and I also want to store that struct in a JSON file. When serializing to JSON, I'd like to serialize it in my own way, like returning a base58 string for the Vec<u8> fields.
This is my own implementation:
impl Serialize for TransactionContent {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer
{
let mut state = serializer.serialize_struct("TransactionContent", 5)?;
state.serialize_field("sender_addr", &self.sender_addr.to_base58())?;
state.serialize_field("sender_pubkey", &self.sender_pubkey.to_base58())?;
state.serialize_field("receiver_addr", &self.receiver_addr.to_base58())?;
state.serialize_field("amount", &self.amount)?;
state.serialize_field("timestamp", &self.timestamp)?;
state.end()
}
}
I can't use the above code simultaneously. If I use the auto derive, the second Impl isn't possible. If I use the second one, the bincode::serialize function will work but not as I want it to (I want to use Vec<u8> for it)
Is there a way that I could use both Impl at the same time? Something like a conditional Impl for example?
No, you cannot implement the same trait multiple times in multiple ways for a single type.
As mentioned in a comment, you can create a newtype that wraps the full data and implement the required traits on that:
use serde::{ser::SerializeStruct, Serialize, Serializer}; // 1.0.117
use serde_json; // 1.0.59
#[derive(Debug, Serialize)]
struct Real {
data: Vec<u8>,
}
struct AsJson<'a>(&'a Real);
impl<'a> Serialize for AsJson<'a> {
fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where
S: Serializer,
{
let mut state = serializer.serialize_struct("Thing", 1)?;
state.serialize_field("data", b"this is some data")?;
state.end()
}
}
fn main() {
let r = Real {
data: vec![1, 2, 3, 4],
};
println!("{:?}", serde_json::to_string(&r));
println!("{:?}", serde_json::to_string(&AsJson(&r)));
}
If you control the trait
You could add a generic parameter to the trait and implement it multiple times for the same type:
trait Example<T> {}
struct Style1;
struct Style2;
impl Example<Style1> for i32 {}
impl Example<Style2> for i32 {}
This isn't without downsides though.
See also:
When is it appropriate to use an associated type versus a generic type?