I'm working with a large number of *.csproj that have had the compile\clean targets replaced with a psake targets. Up until now it's been working by resolving to script(s) in a c:\fixedlocation\scripts folder. I'm moving towards to having all scripts\references in the source tree. Not all projects start at the same level in the source tree. So a relative path to get to the scripts folder won't work. They are all different.
I've thought about implementing a simple MSBUILD task to emit the property, but then, how does the project locate the DLL that contains the MSBUILD task. Same problem.
I could touch up the internals of project with a property, but that would have to be maintained if the project is moved.
The location of the scripts folder is a recursion up the tree (from MSBuildProjectDirectory) until the source tree root is found then down from there to sourceRoot\binn.
Related
After using TeamCity, my build process is Visual Studio (sln) -> NuGet Pack. Everything builds fine and the artifact is created. But the artifact has every single file, include the .vbproj, .vb files, the classes folder which only holds .vb files.
Is there a way to turn a setting on to create the artifact which doesn't have all the .vb files etc due to them being compiled in the .dll?
For anyone wondering, I just excluded the .vb files in the nuspec
Have you considered using Octopack to package the nuget. It is smart enough to include all the required files into the package and will not require a custom nuspec file that you would need to source control and manage for any future changes.
IMO custom nuspec file should be used only if you have a very specific requirement such as if the target directory is different.
(mark as content and copy always for the files that you want to include)
I have several .csproj files that I will be importing a common .targets file into, to extend the build process. The projects are in different directories. The .targets file is in the solution directory. How do I refer to the location of the .targets file to import it? There's a solution directory property, but this doesn't work if the developer just builds a project. What do I do? I am using .NET 4.5 and Visual Studio 2015.
As you figured a project doesn't know about a solution it's contained in, and arguably it shouldn't. So there's not much you can do to programmatically figure out where, from the project's point of view, a totally unrelated file is situated. Apart from scanning the entire filesystem for it. There are some alternatives:
rely on a proper directory structure. You do this already anyway, since you use a solution which also needs to find projects in a fixed location. So suppose you have a main project dir with projectA/a.vcxproj, projectB/b.vcxproj and solutionDir/ab.sln and solutionDir/my.targets then in a and b just <Import Project="$(MSBuildProjectDirectory)..\solutionDir\my.targets"/>
require a property (or environment variable) which is set to the location of the targets file and then use <Import Project="$(SomeDir)\my.targets"/>
put your targets file in a 'known' msbuild location like the Importbefore/ImportAfter directories, mentioned here for instance.
I've used all of these at one point and in the end the first is in my opinion the better one: you just have to stick with a directory convention - you need that anyway for projects spanning mulriple directories or with common shared stuff - and that's it. For example we have a ton of common msbuild files and they're in a single repository. Starting a new project always comes down to creating a directory, cloning the common files dir and adding a new project dir. That can it turn easily be automated, also works well on typical CI servers. The second option is also doable, but it relies on a properly setup environment which is less 'self-contained' and gets really messy if developpers start entering the variable in the machines' global environment variable settings, and in the local ones, and so on. Similar problems with the third one but worse since now there's only one correct location.
I have a number of different MFC language resource files in an MSBuild system, and I'm trying to build different dlls from each. I have a project file for each in the same directory.
What I'd like to do is specify in the main project file the other project files of the resources to be built.
If I use the
<Import Project="lang_de-DE.xml"/>
construction, the main dll will contain the code from the imported projects (according to MSDN MSBuild documentation).
I don't want to use the
<CreateItem Include=.../>
construction either, I have them all in one directory.
I have lang_main.xml, lang_en-GB.xml, lang_fi-FI.xml, etc. in on directory, and the .rc files for these in a different directory.
What I need to do is have the lang_main.xml project file build the others first, and then build itself, and have the same number of dlls in the end.
Is it possible to solve this?
Thanks
Solved.
What I did was create directories for all languages on the same level with the main language, and put a project file for each of them into the corresponding directory.
Then, I put all the resource files into the main language directory, and in the separate project files I reference their own rc file, by relative path.
Then I used the other language "modules" as dependencies in the main language module, in its project file.
I have build definition which builds this single solution in source control:
$/MyTeamProject/Dev
So, I use this mapping on the 'Workspace' tab for the build definition:
Source Control Folder: $/MyTeamProject/Dev
Build Agent Folder: $(SourceDir)\Dev
I added a few more projects to this same solution. These other projects exist in a different branch/folder root in source control:
$/MyTeamProject/MyProductName/Dev
So, I added this to the Workspace for the same build definition:
Source Control Folder: $/MyTeamProject/MyProductName/Dev/MyCsProjFolderRoot
Build Agent Folder: $(SourceDir)\MyProductName\Dev\MyCsProjFolderRoot
Build fails with:
C:\Dev\Sources\Dev\AllProjects.sln.metaproj: The project file "C:\Dev\Sources\Dev\..\MyteamProject\MyProduct\Dev\MyCsProjFolderRoot\MyProj.csproj" was not found.
On the build machine, I see the sources downloaded correctly in the structure I expect, but obviously the build doesn't agree.
I reviewed this question: Project file was not found however I am still unclear how to implement this. I am also confused that on the Workspace tab, there is a 'Browse For Folder' button for Build Agent Folder which says 'Please select a local folder.'
Am I going about this all wrong? Do I really need to select a local folder for the Build Agent Folder? (or does that just mean it must be not be a UNC folder - it must be mapped?)?
Solved. It was indeed that the Solution had relative reference to the projects and my workspace mapping wasn't reflecting this exactly.
I am new to WiX and am trying to get my install project to build certain files to a subdirectory of the build output path. For example, if my build output path is: bin\Debug, I would like certain files to be added to a subfolder here: bin\Debug\Images.
Is this possible please?
It looks like you are using a WiX project template with Visual Studio, MSBuild and/or SharpDevelop. If so, you have several options:
Use XCOPY in the Post Build Event.
flexible
somewhat easy to find in your project (on one of the project designer tabs)
not integrated well with the build system
Add the folder and files to your project folder, include them in your project and set the Copy to Output Directory on each file. Note: you can't set that property on a folder. The copying will preserve the folder structure but you have set the property on each file you want copied.
inflexible
very easy to find in your project (solution explorer and properties window)
Open the project file in a text editor and add MSBuild tasks such as Copy to the AfterBuild or other target. Note: To use VS to edit the project file, right click, select Unload Project, then right click and select Edit.
flexible
hard to find in your project (XML in the project file)
uses the build system
In the last case, I sometimes put a REM comment in the Post Build event to clue people into the fact that the project file has been customized.