Prerelease builds missing on iTunes Connect - app-store-connect

Although I can upload successfully new versions of my app to iTunes Connect, I can't see them nor the previous ones under the "Prerelease" section in the app's page. Instead, I get a message saying "Upload your builds with Xcode 5.1.1 or later, or with Application Loader 3.0 or later". In the "Versions" tab, under "Builds", when I press the "+" button, I get an error saying my request couldn't be processed. Am I missing some needed configuration?

It looks like this is an issue with iTunes Connect, not something you did. There are a bunch of tweets right now of others experiencing the same issue.
What you'll see right now if you look at the itunesconnect hastag on Twitter:
Our list of pre releases in #itunesconnect disappeared for no
reason... /cc #APPLEOFFIClAL 0 retweets 0 favorites 38m ago
Weird…all of my app builds have disappeared from iTunes Connect
itunesconnect 1h ago
itunesconnect: (slow / misbehavin') for everyone or just me (dot tumblr dot com) 2hours ago
itunesconnect - no earlier uploaded binaries are seen in any application. Seems like a bug. Fix it Apple, I have to deliver to customers.
Unfortunately, the official system status says everything is green. It's not clear how you're supposed to report an issue.

Indeed it was an apple bug. After two hours, the prerelease builds appeared again.

Related

Missing dSYM files in Crashlytics Today extension (Bitcode disabled)

The title of this question basically says it all. I enabled Crashlytics in my Today extension, and for some reasons, the dSYMs are not being uploaded, even though I'm not using Bitcode.
I tried uploading them manually (from ~/Library/Developer/Xcode/Derived Data/Timelines-evxmjnxmpmcivkavmpijzakaxkrp/Build/Products/Debug-iphoneos/Timelines.app.dSYM), but the web interface doesn't really give me any feedback. It shows this screen:
No matter how long I wait, once I refresh the page, it goes back to the 'upload dSYMS' screen.
I think the problem might be that the UUIDs of the missing dSYMs don't really match those that I found locally.
Some notes on my setup:
Xcode 8.2
Today extension running on iOS 10.2
Bitcode is not enabled.
Fabric and Crashlytics integration was done using CocoaPods.
Archive wasn't uploaded to App Store. I'm just testing it locally on my devices. But since the entry for crash reports was created in the web interface, I assume the automatic upload should work anyway.
My question basically is: how exactly can I upload the dSYMs manually? And, second one: how can I make the automatic upload of dSYMs work? Thank you.
It is described here completely ==> fabric.io.
As it said you can download it from activity tab in itunesconnect and then upload it to crashlytics website.

Xcode 8 Archive Error with Apple

I have a project I updated using Xcode 8 and Swift 3. It runs fine and I'm ready to submit to Apple. I complete the Archive process and then click 'Validate' in Organizer. After a while it gave me the following error, twice:
I tried to search online for this error and can't find anything. Why am I getting this error? I've agreed to all the Terms and Conditions set by Apple in the iTunes Connect side of things. All of my certificates and Profiles are Active too. Is Apple just having issues right now? I've seen others get around this issue with using the Application Uploader.
It's not a fix but I did as others suggested in the past and uploaded the .ipa file to Apple using the Application Loader that is in Xcode already. Worked and received confirmation it reached Apple.

iTunes Connect Testflight Internal Testers

Downloading beta app from testflight app gives error at the end, says "Unable to download app at this time" on all my devices.
No error is in itune connect upload. App displayed and received notification on adding new app to testflight beta. But everytime same error.
This happened to me when I wasn't using the correct provisioning profile. Very frustrating error that doesn't provide any useful info, and leaves the previous installed version of your test build in a state where it cannot be launched. After I switched my provisioning profile to 'Automatic', bumped the build number, and submitted a new version to iTunes connect I was able to download the new build.
I'm seeing a similar error. I don't know for sure, but I suspect doing things in this order may have something to do with it (this seems to mirror what emrys57 is facing).
You have issued a previous TestFlight release (download/install was working).
You then submitted that version for formal review for publication in the App Store.
While the app submission is still under review, now you uploaded a new TestFlight build with an updated version number (but did not resubmit for App Store review).
It could be that while the app is under review something prevents the download. I seem to recall reading about something like this in one of the guides, but I can't remember where off the top of my head. In my case, as an internal tester I even face the error "Unable to download app at this time", regardless of whether I already have a previous version with the same bundle ID already installed or if I don't have the app already installed (i.e., it's fully uninstalled). I wonder if an accepted App Store review will clear up the issue; it doesn't seem like a good idea to resubmit that latest build for further App Store review if the version previously submitted is what you actually want released.
In my case, for the general testing audience, I have a separate bundle ID that is exclusively for beta testing. And that version is never submitted for App Store review (the one that's slated for App Store review I only use for the purpose of smoketesting the upgrade process with internal testers). That bundle ID for beta had to go through the one-time full TestFlight external review for the initial TestFlight external beta testing. But I've been able to keep adding new versions to that beta-only bundle ID for subsequent TestFlight releases without an issue.

Application stuck at "Powered by Titanium screen"

I'm trying to run an app made on Titanium in my cellphone. At first it was working fine, until i decided to debug my code. After that whenever i try to run it on my cellphone, it gets stuck # the powered by titanium screen (that red one).
I tried to delete my build folder as some people said after a bit o research but it won't work.
How can i solve this?
What I would try to do is:
clean the project (it also deletes the build folder, but I think it also cleans some more stuff in there).
when the app starts try to set an alert in app.js as the first thing - see if this alert shows, and if it does - move it to the next step until you find a place where it is no longer shown which might indicate that this is where you problem is.
Look at the device logs - if it's an android device open ddms and look at the logs while you run the app - see if anything pops up. If it's an iPhone on xCode you have some sort of console viewer for the phone (sorry - can't remember the name right now).
make sure you are not still running under debug mode.
BTW - you didn't mention if it happens on iPhone or Android? does it happens on the simulator as well?
I was having the same issue. From digging through Appcelerator's Jira I found we weren't alone, and also got a workaround that allows us to get past the splash screen. Check to see if there is a deploy.json file located in your application's directory on the device. If so delete it!
Here is more info on the issue https://jira.appcelerator.org/browse/TIMOB-16086.
It's rated as a high priority to be corrected for the 3.3.0 SDK release.

Using Testflight does not receive crashes

I've installed Testflight (1.2 B3) as stated in the documentation. Builds are uploading and updating fine. I can see sessions (mostly anonymous :/), I receive the logs (TFLog) - but I do not receive any crash reports. I even introduced a crash-on-event (a method not found thing) - but theres is nothing on Testflight about it.
Provisioning is via a developer profile which embeds several devices.
The problem occurs on iOS6 and iOS5 / iPhone5 and iPad3. The is being build against iOS6.
Any ideas?
UPDATE
I've tested several other frameworks and ways to receive crash reports. Nothing worked so I suspect something in my code (obviously). Are there any other switches that XCode 4.5.1 might have enabled and that way disable any error reporting during a "production environment" like setup?
UPDATE 2
As of now we're using Testflight only for distribution of beta versions and switched to Crashlytics for crash reporting. It's a bit more streamlined and fetches most crashes.
I also do not get any crash reports via TestFlight. This is what the TestFlight people told me:
Our team is currently looking into an issue associated with auto
versioning of the app when uploaded and SDK data not reporting
properly. Looking at the URL you provided it looks like the build
version is not changing before uploading the app to TestFlight and our
auto versioning implementation is causing an issue with general SDK
data reporting.
I will share this with our team and we will contact you when we have
an update available.
I tried to update the build version to avoid auto-versioning, but it did not help me. But maybe this issue is hitting someone else.
Testflight did not satisfy our needs to log crashes. That is why we skipped to Crashlytics (as I said in the original post). The issues with Testflight seem not to be resolved. We still do use it for distribution, that is what it's good at.