Can I use the system variable names in the msbuild settings? I want to write something like that:
<Import Project="%ProgramData%\MyCompany\config\AutoCAD\acad-common.props" />
instead of that:
<Import Project="C:\ProgramData\MyCompany\config\AutoCAD\acad-common.props" />
Environment variables are available for msbuild as normal properties so can be used with the standard $(Property) syntax like
<Import Project="$(ProgramData)\MyCompany\config\AutoCAD\acad-common.props" />
Related
When I use msbuild to build a solution containing multiple projects, can I pass a property on the command line in a way that the property will only be used for one of the projects?
That means, can I say that -p:Foo=42 shall be used for Project1, but not for Project2?
MSBuild cannot specify a property for one of the project by the solution file(msbuild xxx\xxx.sln) easily and only targets can be specified. Or you have to type multiple msbuild command line to specify to the related csproj file to enable that changed property like msbuild Project1.csproj -t:build -p:xxx=xxx, msbuild Project2.csproj -t:build. However, it is too complex and inconvenient.
So I recommend that you could use msbuild script to get what you want.
1) create a file called build.proj file:
<Project>
<ItemGroup>
<!--add all the projects from the solution and remove the any project you want to modify the foo property-->
<MostProjectFile Include="**\*.csproj;**\*.vcxproj" Exclude="**\Project1.csproj" />
<!--add any projects you want to modify the foo value-->
<SpecialProjectFile Include="**\Project1.csproj" />
</ItemGroup>
<Target Name="Build">
<!--build the most projects and remove the project which you want to change foo property-->
<MSBuild Projects="#(MostProjectFile)" Targets="Build" Properties="Configuration=Debug"/>
<!--build any projects that wants to modify the foo property separately-->
<MSBuild Projects="#(SpecialProjectFile)" Targets="Build" Properties="Configuration=Debug;Foo=42"/>
</Target>
</Project>
2) if you want to change the foo property again, you can just modify the build.proj based on your needs.
Run msbuild xxx\build.proj -t:Build to build it.
Does anyone know how to modify a csproj file in a way to generate code files during build without actually referencing the files?
A process like :
create file,
dynamically reference temporary file during build
compiled assembly has additional members, depending on the files created during build
The purpose of this is to create a way of generating code files using roslyn instead of using t4 templates, which are very awkward to use once you're trying to do something depending on attributes.
Hence i am planning on providing a way to use a special csharp file (for full syntax support) to generate files programatically based on the contents of that special file.
I've spent a couple of weeks looking into resources on the internet (with the topic msbuild), but until now it seems i didn't use the right keywords.
This one has been the most insightful one to me yet:
https://www.simple-talk.com/dotnet/.net-tools/extending-msbuild/
My guess is, that the correct build target for my purpose should be "BeforeCompile" in order to somehow populate the build process with custom code files.
Does anyone have experience with my issue, or is aware of any particular resources which deal with the task?
Solution i got it working with:
<UsingTask TaskName="DynamicCodeGenerator.DynamicFileGeneratorTask" AssemblyFile="..\DynamicCodeGenerator\bin\Debug\DynamicCodeGenerator.dll" />
<Target Name="DynamicCodeGeneratorTarget" BeforeTargets="BeforeBuild;BeforeRebuild">
<DynamicFileGeneratorTask>
<Output ItemName="Generated" TaskParameter="GeneratedFilePaths" />
</DynamicFileGeneratorTask>
<ItemGroup>
<Compile Include="#(Generated)" />
<FileWrites Include="#(Generated)" />
<!-- For clean to work properly -->
</ItemGroup>
</Target>
Unfortunately i did not get it to work with a propertygroup override as suggested
Update: This link is interesting too: https://github.com/firstfloorsoftware/xcc/blob/master/FirstFloor.Xcc/Targets/Xcc.targets
Generating the code file can be achieved by msbuild task or msbuild inline task. It is up to you to generate the proper code. One thing that you must care of is creating output item parameter in order to append it to the #(Compile) item. You can use $(IntDir) location to locate your newly generated file, and add them to the #(FileWrites) item group in order for Clean target work properly.
When you finish writing your task, you must use it in your project like this:
<UsingTask TaskName="TaskTypeFullName" AssemblyFile="YourAssembly.dll"/>
<PropertyGroup>
<!-- Here you need to experiment with [Build/Compile/SomeOther]DependsOn property -->
<BuildDependsOn>
MyCodeGenerator;
$(BuildDependsOn)
</BuildDependsOn>
</PropertyGroup>
<Target Name="MyCodeGenerator">
<YourTaskName>
<Output ItemName="Generated" TaskParameter="GeneratedFiles" />
</YourTaskName>
<ItemGroup>
<Compile Include="#(Generated)" />
<FileWrites Include="#(Generated)" /> <!-- For clean to work properly -->
</ItemGroup>
</Target>
I wanted to use a bash script to generate code for a project using dotnet core on Linux. Here is what worked for me. And thanks #stukselbax, I built this off of your answer.
<Target Name="GenerateProtocolBuffers" BeforeTargets="BeforeBuild;BeforeRebuild">
<Exec Command="./generatecode.sh" Outputs="proto/*.cs">
<Output ItemName="Generated" TaskParameter="Outputs" />
</Exec>
<ItemGroup>
<Compile Include="#(Generated)" />
<FileWrites Include="#(Generated)" />
</ItemGroup>
</Target>
Note that the script I'm using to generate the code is called generatecode.sh. Replace this with your own.
defined some msbuild properties, is it possible to 'promote' it to be used in the windows batch file? i.e. in my .bat file write something 'echo %CustomProperty%' where the CustomProperty is defined in the msbuild script
Accessing MSbuild properties within a batch file doesn't seem to be the correct release approach and does not seem necessary. The same facility is easily available within Msbuild itself. In your example case you can use something like the following:
<Message Text="Copying $(ZipFile) to $(PublicFolderToDropZip)" Importance="high" />
to achieve what you were looking.
You can even run batch files in the following manner:
<Target Name="Default">
<Exec Command="CALL mybatch.cmd" />
</Target>
Im trying to use the msbuild extensions pack to fix up the configuration of our app on deploy,
i want to be able to pass a property (ENV) which will load my environment specific config file to use with the detokeniser, and fix up my application configs.
Like this:
<UsingTask TaskName="MSBuild.ExtensionPack.FileSystem.Detokenise"
AssemblyFile=".\Tools\MSBuild Extension Pack 4.0.3.0\MSBuild.ExtensionPack.dll"/>
<Import Project=".\Environments\$(Env).properties"/>
<Target Name="Build" >
<ItemGroup>
<SourceTemplates Include=".\Templates\**\*.*"/>
</ItemGroup>
<RemoveDir Directories=".\Temp"/>
<MakeDir Directories=".\Temp"/>
<Message Text="#(SourceTemplates)"/>
<Copy SourceFiles="#(SourceTemplates)"
DestinationFolder=".\Temp\%(RecursiveDir)" />
<ItemGroup>
<TargetTemplates Include=".\Temp\**\*.*"/>
</ItemGroup>
<MSBuild.ExtensionPack.FileSystem.Detokenise
TaskAction="Detokenise"
TargetFiles="#(TargetTemplates)"/>
</Target>
So i call this using
msbuild Detokenise.msbuild /p:Env=Prod
Msbuild knows about my file and i have access to its properties, but when the detokeniser runs i get the error:
Detokenise Task Execution Completed [15:07:50]
C:\Source\1.2\Build\Detokenise.msbuild(27,3):
error : InvalidProjectFileException: The imported project "C:\Source\1.2\Build\Environments\.properties" was not found.
Confirm that the path in the <Import> declaration is correct, and that the file exists on disk.
C:\Source\1.2\Build\Detokenise.msbuild\r
C:\Source\1.2\Build\Detokenise.msbuild(27,3): error :
All works fine if i hard code it-
Any ideas how to solve this. I thought of doing some text replacement on the msbuild before i execute...
You could try to assign this parameter to a local property:
<PropertyGroup Condition="'$(Env)'=='Prod'">
<TargetEnv>Prod</TargetEnv>
</PropertyGroup>
<!-- add other environments as needed -->
<PropertyGroup Condition="'$(Env)'=='Test'">
<TargetEnv>Test</TargetEnv>
</PropertyGroup>
<Import Project=".\Environments\$(TargetEnv).properties"/>
You could also try to enclose your parameter value in quotes:
msbuild Detokenise.msbuild /p:"Env=Prod"
As is your problem can't be reproduced, so it may be a side effect of other parameters not shown in your sample code.
I've seen a number of other questions where a similar problems was happening:
Visual Studio Ignoring MSBuild file (csproj) Customizations
In our project files we are using StyleCop and are running it during the build process. We've modified our project files to include the StyleCop targets like so:
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets" />
<Import Project="..\..\Tools\Microsoft\StyleCop\v4.3\Microsoft.StyleCop.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
The question is why does this work? Who is calling the StyleCop target defined in the Microsoft.StyleCop.targets file?
As far as I can tell, the only target being run when you start the build, is the "Build" target. I can't find any references to the "StyleCop" target anywhere outside the Microsoft.StyleCop.targets file. So again, why is it being called?
The reason I want to know is because it would be cool if we could do something similar for our own custom tasks. So instead of editing all of our 78 csproj files, we could just import our own general target like:
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v9.0\WebApplications\Microsoft.WebApplication.targets" />
<Import Project="Common.targets" />
And then just import StyleCop in that file instead, along with all our other tasks that need to be done on a per project basis.
Please help me understand.
Eureka!
The secret sauce is the following lines in the StyleCop targets file:
<PropertyGroup>
<BuildDependsOn>$(BuildDependsOn);StyleCop</BuildDependsOn>
<RebuildDependsOn>StyleCopForceFullAnalysis;$(RebuildDependsOn)</RebuildDependsOn>
</PropertyGroup>
The "Build" target in Microsoft.Common.targets is declared like so:
<Target Name="Build"
Condition=" '$(_InvalidConfigurationWarning)' != 'true' "
DependsOnTargets="$(BuildDependsOn)"
Outputs="$(TargetPath)" />
This means that any target listed in the "BuildDependsOn" property will get called during the build. Isn't that nice? :)