I am using XCode 5.1.1 and Right click on code line is not working. It is usually crashed
And quit the xcode unexpectedly.
Please see the attached Image for the reference...
Please tell me how to fix it..
Related
I try to debug with Zerobrane , code for Corona SDK, but when I press the button to start the debug, popups all the time a window saying that main.lua is used from other programs. There is no other program using the main.lua
When i press the button then the corona simulator starts and this is using the main.lua . When I kill the corona simulator the popup windows disappear.
Any other experienced this?
Thanks in advance
There was a fix for the files not closed, which may be related to this issue. You can try with the current master branch version to see if it fixes the problem.
OS X 10.9.3 iMac
Installed Xcode 6 beta today and I am immediately stuck.
Following an apparently successful install, without errors, I have done nothing more than:
Clicked the "Xcode 6 Beta" icon to run
On the "Welcome to Xcode" screen, clic ked "Get started with a playground"
Created a new Playground file
Error thrown. "Error running playground. Failed to prepare for communication with playground"
All options under the "Product" menu are grayed out: Run, build, etc.
Anyone else, or is it just me?
Tyvm
Keith
I had the same problem. Try closing Playground or Xcode 6(Same thing) and reopen. This seemed to fix my problem.
I have just upgraded my xcode version to 5.0. After running application 2-3 times it's giving me error like this "iOS Simulator failed to install the application". This is working fine in old xcode. When I reset the simulator it works fine, but this is irritating again and again.
Can anybody tell me what is the real issue? How can i resolve it.
Did you find new solution for this thing?
Try manually launch the iOS Simulator and from the "iOS Simulator" menu, click "Reset content and settings", then close and rebuild your app. It worked for me.
i got the same problem but solved by following way....
launch the iOS Simulator
Go and click "iOS Simulator" Menu
click "Reset content and settings"
close simulator and rebuild your app.
Above screen shot is showing the way how you can do this...
I think this works for you...!!!
I just used CMD+SHFT+K and quit the simutor and then run again and it's working, no need to reset simulator or delete an applicaiton.I'm not sure but some time it will work.
Just delete the application from the simulator and build it again.
Or try to use a device with different iOS version.
When I use the iOS simulator and the app crashes, I can't find the crash logs. I've been looking all over the internets and can't figure out how to enable them. I know I can just run on an actual device and get the crash logs that way, but the bug I'm trying to fix right now tends to cause the program to be hung in the debugger. Then there's no qlaunchsuccess packet sending and it's a huge pain, especially when I have to run the program over and over. The only advice I've been able to find says the use CrashReporterPrefs, but a search of my hard drive reveals nothing named something even close to this. I've also dug into the package contents of XCode and the files of the iOS simulator. The iOS simulator has a crash logs folder, but it is empty. Anyone know how to get this working? Thanks.
Run your App with Xcode to install the App to iOS Simulator
Launch your App on Simulator without Xcode
reproduce steps for crash
the Crash log should show up under this directory
~/Library/Logs/DiagnosticReports/
It appears if you aren't running Xcode (mine is 4.5.2) but just the simulator (mine is 6.0) that when an app crashes it does save a crash report. To view it bring up the Application/Utilities/Console and
(1) make sure it shows the log list (see top left of console to make sure not hidden)
(2) under "DIAGNOSTIC AND USAGE INFORMATION" there is a "User Diagnostic Reports" that if you open up should have your crash reports
(3) the area on the right of the console has the log
A Crash log is just an output of what the debugger already gives you. When you are running in the simulator attached to the debugger, and you hit the crash, you can view the back trace information in the debug navigator (default key binding is cmd+5)
Recently I updated my project settings as Xcode recommended. I just pressed a button and they did "everything". However now when I try to run my app on my device it freezes on the loading bar at about 75% and then after 15 seconds it says "build succeeded" but does not run on my device and everything stops as if I had pressed the stop button. I am getting no errors but I am getting the following warnings. It works on the simulator just fine.
For the record I have looked this up and everyone says to add "armv6 or armv7" and I already have this done. I am running deployment target iOS 3.0+
If anyone can help me, it would be appreciated. Thank you!
EDIT
Works on my device when I run leaks in instruments... but won't without instruments
Well, I can't really say much specific here, but if all else fails, I'd try making a new project and copying the content of this project to the new one. This could fix some underlying problems that may have developed in the build settings etc.