Context menu using dojo dgrid - dojo

How to create context menu using dojo dgrid?
Actually looking for context menu on dgrid, which should appear after "Right Click"of the mouse over row of the grid.

There is no ready plug-in that can do that, you can see that on the documentation here there is a comparison table. but there is a a listener that can help you create your own plug in.
grid.on(".dgrid-row:contextmenu", function(evt){
evt.preventDefault(); // prevent default browser context menu
var item = grid.row(evt).data;
// item is the store item
});
you can also read the documentation here

Related

Safari Extension: window.open(...) doesn't work sometimes?

I have an injected stylesheet that calls a popup with window...open() on two occasions. One when the user clicks an HTML button, and two, when a user clicks on a context menu item. To listen for the context menu item, I need to add a listener on the injected script like so
safari.self.addEventListener("message", messageCallBack, false); // Message comes from global.html when context menu item is clicked
And the following callback
function messageCallBack(msgEvent) {
...
window.open(...)
...
}
For some reason, the popup works when the button calls window.open, but NOT when the message callback calls window.open. I'm assuming it maybe have something to do with the window object.
I suspect this is due to restrictions on window.open designed to combat pop-up ads. This means it will only work in response to a click event.
To get around this, I would recommend you open the new window from your global page using the safari.application API:
safari.application.openBrowserWindow();
safari.application.activeBrowserWindow.activeTab.url = '...';
You can also open new tabs with:
safari.application.activeBrowserWindow.openTab('foreground').url = '...';
To achieve this, you may need to send a message from your injected script to the global page.

Durandal view no more displayed if user click quickly on menus

I use Durandal 2.0 & Breeze in my SPA.
I have a sidebar menu for my drivers (Chauffeurs) where user can click on submenus (Récents, Disponibles, Indisponibles) for calling my view with different parameters. This will fill a koGrid with data. The data is fetched in the activate call and the binding of the koGrid is done in the compositionComplete.
Everything goes well most of the time. Things goes wrong when I click very quickly on submenus (calling the same view). Example: I click on 'Récents' and immediately (without waiting for the view to display) I click on 'Disponibles'.
I have the following for the activate:
var activate = function (filterParam) {
filter(filterParam);
pagedDataSource.getDataFunction = getData;
pagedDataSource.getPredicatesFunction = getPredicates;
return pagedDataSource.reload();
};
And I have the following code for the compositionComplete:
var compositionComplete = function (view) {
bindEventToList(view, '.kgCellText', gotoDetails);
$('#mySearchGrid').attr('data-bind', 'koGrid: gridOptions');
ko.applyBindings(vm, document.getElementById('mySearchGrid'));
};
When I trace the activity, I noted that if user click quickly on submenus, the activate does not have the time to finish and is called again (for the second click of the user) and the compositionComplete does not execute. Then after that, nothing more happened visually. It seems blocked.
Any idea how can I prevent this problem?
Thanks.
The migration to the latest Durandal version 2.0.1 fixed the problem.

how to attach an event to dojox.mobile.heading 'back' button

In addition to the 'back' button functioning as expected, I need to asynchronously invoke a function to update some db tables and refresh the UI.
Prior to making this post, I did some research and tried the following on this...
<h1 data-dojo-type="dojox.mobile.Heading" id="hdgSettings" data-dojo-props="label:'Settings',back:'Done',moveTo:'svStart',fixed:'top'"></h1>
dojo.connect(dijit.registry.byId("hdgSettings"), "onclick",
function() {
if (gblLoggerOn) WL.Logger.debug(">> hdgSettings(onclick) fired...");
loadTopLvlStats();
});
Since my heading doesn't have any other widgets than the 'back' button, I thought that attaching this event to it would solve my problem... it did nothing. So I changed it to this...
dojo.connect(dijit.registry.byId("hdgSettings")._body, "onclick",
function() {
if (gblLoggerOn) WL.Logger.debug(">> hdgSettings(onclick) fired...");
loadTopLvlStats();
});
As it turns out, the '._body' attribute must be shared by the Accordion widget that I just happen to use as my app's main UI component, and any attempt to interact w the Accordion rendered my entire app useless.
As a last resort, I guess I could simply forgo using the built-in 'back' button, and simply place my own tabBarButton on the heading to control my app's transition and event processing.
If the community suggests that I use my own tabBarButton, then so be it, however there has to be a way to cleanly attach an event to the built-in 'back' button support.
Thoughts?
The following should do the trick:
var backButton = dijit.registry.byId("hdgSettings").backButton;
if (backButton) {
dojo.connect(backButton, "onClick", function() { ... });
}
Remarks:
The code above should be executed via a dojo/ready call, to avoid using dijit's widget registry before it gets filled. See http://dojotoolkit.org/reference-guide/1.9/dojo/ready.html.
Note the capitalization of the event name: "onClick" (not "onclick").
Not knowing what Dojo version you use (please always include the Dojo version information when asking questions), I kept your pre-AMD syntax, which is not recommended with recent Dojo versions (1.8, 1.9). See http://dojotoolkit.org/documentation/tutorials/1.9/modern_dojo/ for details.

Dynamic menu button items in TinyMCE

I have a custom menubutton in my tinyMCE editor that uses specific HTML elements elsewhere on the page as the menu items. I use a jQuery selector to get the list of elements and then add one each as a menu item:
c.onRenderMenu.add(function(c,m) {
m.add({ title: 'Pick One:', 'class': 'mceMenuItemTitle' }).setDisabled(1);
$('span[data-menuitem]').each(function() {
var val = $(this).html();
m.add({
title: $(this).attr("data-menuitem"),
onclick: function () { tinyMCE.activeEditor.execCommand('mceInsertContent', false, val) }
});
});
});
My problem is that this only happens once when the button is first clicked and the menu is first rendered. The HTML elements on the current page will change occasionally based on user clicks and some AJAX, so I need this selector code to run each time the menu is rendered to make sure the menu is fully up-to-date. Is that possible?
Failing that, is it possible to dynamically update the control from the end of my AJAX call elsewhere in the page? I'm not sure how to access the menu item and to update it. Something using tinyMCE.activeEditor.controlManager...?
Thanks!
I found a solution to this problem, though I'm not sure it's the best path.
It doesn't look like I can make tinyMCE re-render the menu, so instead I've added some code at the end of my AJAX call: after it has updated the DOM then it manually updates the tinymce drop menu.
The menu object is accessible using:
tinyMCE.activeEditor.controlManager.get('editor_mybutton_menu')
where mybutton is the name of my custom control. My quick-and-dirty solution is to call removeAll() on this menu object (to remove all the current menu items) and then to re-execute my selector code to find the matching elements in the (new) DOM and to add the menu items back based on the new state.
It seems to work just fine, though tweaks & ideas are always welcome!

Dojo Popup Menus - Connect a menu item event to multiple 'triggering' elements

What i have is a single dijit.Menu that contains the dijit.MenuItem objects with labels 1 - 9. It is connected to a sudoku like grid of 81 'nodes' (because there are so many, i dont bother with individual id's, i simply collect them with dojo.query('their-css-class-name')). This is the code i'm using inside of a widget to instantiate the context menu and its menu items.
var contextMenu = new dijit.Menu({targetNodeIds:dojo.query(".sudokuNode"), leftClickToOpen:true});
for(var i = 1; i <= 9; i++) {
contextMenu.addChild(new dijit.MenuItem({
label:i,
onClick: function(evt) {
//??
}
}));
};
contextMenu.startup();
What i'm trying to do is have the node that is clicked, and subsequently opens a popup/context menu, be filled with the value (1-9) selected from the context menu's MenuItems.
My problem is that i dont know how to "know" which of the 81 nodes was the one to fire the oncontextmenu event, and i dont know how to reference that node inside the 'onClick' method declared in the menu item.
Any help demonstrating how to reference the calling node in that context would be appreciated! If this isn't enough information, let me know what else i can do to explain my problem!
evt.target should get you the node that was actually clicked. Depending on the structure, you may need to do some other navigation from there, or use dijit.getEnclosingWidget().
If the MenuItems allow the events to bubble (I'm not sure; haven't used it myself), you could connect to the onClick() method of the Menu, so you've only got the single event listener in play.