I have recently (only two days ago) published an app in Windows Phone Store and want to track the download counts. When I enter Windows Phone Dashboard I can see reviews, but in the quick stats it says that "There haven't been any app downloads in the last 30 days.". I can also see logins in the dashboard of the API that I am using so there must be some downloads. Does it take some time (if so how long) for downloads to be seen in the reports or is there some kind of a glinch (which I doubt) in the dashboard?
Thanks for your responses.
Related
We have a Android and iOS version of our app. The number of active users on iOS is aproximately 25% of the active user on the Android app.
It happens that the count of Daily New Users of the Android app is always far less then the iOS's. And the this number does not seems to match the increase in Daily Active Users.
The app is br.com.bb.android.
Anyone has an idea of what may be causing this?
Would be great if someone in the Fabric team could take a look into this.
Mike from Fabric here.
For apps where they may come pre-installed or not be opened for a length of time, then the installs may not be counted as a daily new user.
A new user will only be counted if the time between downloading the app and opening it (with foreground activity) is less then 7 days.
I'm almost ready with developing my first windows phone app. Can anyone tell me how long it will take to get the app in the store. For ios apps the apps must be approved, that usually takes about a week, for Android it usually takes only a couple of hours. How is it for Windows, does Microsoft approve the app?
Second question: I need a url for the app that refers to the windows app store?
Is the url known in advance or do I have to publish first before I know the exact app store url of my app?
Thanks for the help!
First question: At this moment it is around 3 to 4 hours for a republish and a day for normal a full publication. Just submitted an app last week. These times can change, one of my (new) apps was through the publication in 1 hour. Do keep in mind that it can take some time before you see it in the stores (up to 24 hours)
Second question:
When you submit your publication you can see the url of your app.
I today get Instagram api and add my website live,
I see write:
Client Status: Sandbox Mode GO LIVE
I can't click on ''GO LIVE'' button why ?
You would need to start a submission for approval to go live, though:
Feeds for websites won't be approved; these will remain in sandbox mode and be limited to 500 requests per hour and 20 images. This doesn't sound like much especially for large clients, but if you cache your responses, it's not a problem.
The main confusion is because they have made it sound like every app/feed has to be approved and out of sandbox mode to work, where as the reality is that only fully functioning apps for phones, or a widget plugin really ever need to be.
You will no longer be able to display feeds based on hashtags, only a users own photo's. By getting a client to be a sandbox user, is how you can access their feed without their login information.
Older apps/feeds will need to be updated to use the new code before June or they may stop working.
It's mainly to stop apps hammering instagram's servers for unlimited requests on any hashtag/users they like.
Here is an example of how to fetch and cache images using WordPress's 'set_transient' - you will need to use a loop to output the data.
WordPress Instagram Gist
Here is the relevant piece of information in the dev docs:
Here are some examples of scenarios that will not be approved:
To display content for a personal website. If you are a developer and you want to showcase Instagram content on a website, then you do not need to submit your app for review. By using a client in sandbox mode, you will still be able to access the last 20 media of any sandbox user that grants you permission.
One-off projects. If you are an agency building websites or other integrations, note that we don't grant permissions to clients created for one-off projects. If you are interested in building a product, platform, or widget that will be used as a service across multiple projects, then you may submit a single client_id that you can use across multiple projects.
To use a widget. If you are installing a widget for your website, then you do not need to submit for review. Some widgets may ask you to create a new client id, but you do not need to submit it for review for the widget to work. Your client can remain in sandbox mode and the widget will have access to your last 20 media.
Hope that helps clear some confusion.
I just developed my first app for windows phone and put it into the windows phone app store. Everything worked fine, I got the message the app was accepted, so I started looking for it in the app store. Many searches later I still couldn't find it.
The other strange part was, that I can't even find it with the direct link which I get under "Link zum Store" (German, stands for: link to store) When I click the link, I 404 page.
Any reason why this is the case, I made the app available in all countries, regions and windows phones 8.1 . The link to the app is: http://www.windowsphone.com/s?appid=f383f584-a864-4f07-a4bc-5c709f750865
Depending on when the app got published, it might take some time for it to propagate and become available through direct links or search.
For example, I can already see your app through direct link, I can also see it in Windows Phone Store through that link and install it.
it takes a couple of days... MS makes it seem like it will be instantaneous...
My first app took 3 days to "show up"... hurry up and wait :-)
My application currently utilises an integration with the Dropbox API. The purpose of which is to allow clients to put certain documents into a dedicated folder in the Apps/My_App_Name/ directory, my application then periodically polls the folder to see if anything has been added and if a document is found it will automatically move it into the client's document management area within my application.
At the moment there are approx 300 users (and counting) who have their Dropbox accounts synced with me in this way. I believe I am doing something very inefficient here, but essentially my application polls all 300 accounts to see if a file has been added. This happens every 10 minutes but I'm having to widen this interval as more accounts are added to prevent an overlap. Each time I poll all accounts, usually I'd find only 1 or 2 out of those 300 who have new documents.
My question therefore is.. Is there a method within the Dropbox API to post a Web Hook or notification of some sort only when a client adds a file to that Dropbox folder? This could then trigger my application to poll only that account and save a whole load of resources on my side.
Additional Information:
Platform: ASP.NET C#
Wrapper: SharpBox
I contacted Dropbox and they have confirm that currently (15th March 2013) they do not have a web-hook or notification system for when users upload files. They did however indicate that this is something they are looking to add in the future.
UPDATE 19th February 2014
Great News! Dropbox recently announced WebHooks:
If you're interested in helping us out, just click through to fill out
your information, and we'll be in touch:
https://dropboxapi.wufoo.com/forms/dropbox-webhooks-api-beta-feedback-contact-info
Happy Dropboxing!
Dropbox now offers webhooks so that you can get notifies when a file is added
https://www.dropbox.com/developers/blog/90/announcing-dropbox-webhooks