I am working with flash player to show webcam. Sometime I get this error in chrome console.
"libpepflashplayer.so: 0x15B4E is not a valid resource ID."
What could be the reason?
Related
Youtube API do not work for a few hours regarding videos.
I checked autorization of API and tried to access with my key value regarding address below.
https://youtube.googleapis.com/youtube/v3/videos?part=snippet&chart=mostPopular&maxResult=25&key=[my key value].
However, output is whether or not error is displayed on console tab. error message is that Failed to load resource: the server responded with a status of 403 (Forbidden).
The portion of error is higher than no error for a few hours.
Could you let me know the root cause about this situation?
For few of the URL's in our company we are getting "Your connection is not private" message in chrome and "There is a problem with this website’s security certificate." in IE. Need to handle this to execute my script. I was not getting these mesages on FF browser. I was unable to capture properties of these links using FireBug Addon. Please help.
Scressnhot of IE message
ScreenShot of Chrome message
I have just downloaded the Google API objective C client. I opened the YouTube example project in Xcode on my Mac. It builds and runs without errors.
I registered a project with Google APIs, and created a Client ID for installed applications, choosing iOS and entering the sample code's Bundle ID, com.example.YouTubeSample. I left the App Store ID blank and deep linking disabled.
I entered the resulting Client ID and Client secrets into the sample app. I signed myself into Google through the app's window too, and it tells me I am signed in.
Independently I went to YouTube and uploaded a 1Mb .mov file, which uploads fine (although it tells me there may be an audio/video sync issue).
I then uploaded the same file through the sample app. When it finished, it gave me the error:
Error Domain=com.google.GTLJSONRPCErrorDomain Code=-32602
"The operation couldn’t be completed. (Bad Request)"
UserInfo=0x.... {error=Bad Request, NSLocalizedFailureReason=(Bad Request),
GTLStructuredError=GTLErrorObject 0x...:
{message:"Bad Request" data:[1] code:-32602}}
(Since the sample app is for Mac OS, not iOS, I also tried creating a second Client ID in Google APIs, for an installed application of type "other". I entered this new ID and secret into the sample app, and when I uploaded the .mov file I got the same error.)
Over in the API console, I see an error report showing some new Error code 400s.
What have I done wrong?
thanks!
The YouTube API packs a "structured error" object inside of the NSError object that it returns. The structured error is a GTLErrorObject that can be inspected to find the reason for the error:
uploadTicket = [service executeQuery:query
completionHandler:^(GTLServiceTicket* ticket, id object, NSError* error) {
if (error) {
GTLErrorObject* const errorObject = error.userInfo[kGTLStructuredErrorKey];
NSLog(#"error from YouTube API: %#", errorObject.data);
}
...
}];
Sample output (formatted for clarity):
error from YouTube API: (
GTLErrorObjectData 0x7fb0c4cc9f10: {
message:"Bad Request"
locationType?:"other"
reason:"invalidCategoryId"
domain:"youtube.video"
location:"body.snippet.categoryId"}
)
I just quit and restarted Xcode and the sample project, and it worked (using the iOS client ID, I haven't tried the other one).
Happy days!
The native iOS app is listed on Facebook App Center. But there is issue with "Send to Mobile" action, it fails with error:
API Error Code: 191
API Error Description: The specified URL is not owned by the application
Error Message: redirect_uri is not allowed by the application for OAuth.
Because the app is configured as a native iOS app, there is no any domains and redirect URI entered.
P.S. I know there is plenty of questions about API Error Code 191. But at the moment none of them was helpful, thus, I believe my question isn't a duplicate.
There seem to be a lot of different reasons for this error, but I had the same issue where clicking on the "Send to Mobile" resulted in error 191. In my case I was able to fix it by adding FB page URLs to the "Valid OAuth redirect URIs:" field in Advanced Settings.
I added the URL for the app in the App Center, as well as my main FB page - careful to use the correct URL scheme (https):
https://www.facebook.com/MyFBPage
https://www.facebook.com/appcenter/myfbapp
Hope that helps.
I'm trying to make a Facebook page tab where people can vote for their favorite video or music track from a bunch of embedded files. I need to get a unique ID from each user to make sure that they can only vote once. The signed_request only contains the user's id if they have authorized my app.
I have tried to have users authorize my app using the FB.login() javascript api, but I get the error:
An error occurred with Remix // Rework Vote. Please try later
API Error Code: 191
API Error Description: The specified URL is not owned by the application
Error Message: Invalid redirect_uri: Given URL is not permitted by the application configuration.
As far as I know, I have not set any redirect URL. Do I need to set this somewhere, or is this the not right approach to get a user to authenticate my page tab?
You must specify both "Site URL" (or "Mobile Web URL") and "App Domain" to use OAuth flow...
See where to fill the details on https://developers.facebook.com/docs/authentication/#redirect-uris
So I managed to get this to work by ticking "App on Facebook" in the app settings, and setting the Canvas URL and Secure Canvas URLs to be the same as the Page Tab URL equivalents.
This worked even though this isn't a full app, it's only a page tab, and it won't function as an app unless it's in a container page.
I'm guessing this is a bug in Facebook - the UI implies that you can have a page tab only app. The documentation doesn't say you can't, and I can't think of a good technical reason for it not to condsider a page tab URL as a valid URL.
Thanks to #julio-santos for pointing me at Facebook - Error Message: redirect_uri is not owned by the application, which seems to be the same problem in a slightly different context.