Loading config file in Class Library - vb.net

I have a Class Library, which is called by a VB6 client and VB.NET client. If the Class Library is called by the VB.NET client then there are settings in the app.config for Log4Net (http://logging.apache.org/log4net/). If the library is called by the VB6 code then there is no logging at the moment.
The question I have is about the app.config. If I have an app.config in the VB.NET client (Windows Forms) and the class library, then I assume that:
If client is Windows Forms then
Use VB.NET App.config
ElseIf client is VB6 then
Use Class Library app.config
Is that correct. I have done some research on MSDN, however I cannot find anything explicit and hence the question.

I don't think class libraries support app.config files directly - they merely use the app.config / web.config of the assembly that forms the process - so the console app, service, WinForms App etc.

app.config files are useful only to CLR executable assemblies and they are automatically loaded when the application runs.
If your executable is not a managed application (application developed using VB6 I assume), app.config is useless because CLR won't get loaded into the process (since it is not a managed app).
If your assembly is managed but not executable (class library), it is useless (useless in terms of execution, otherwise it can be used to copy the contents to an executable project's app.config).

Class library uses the config file of its host, so even if the class library project has a config file, it will not be reference at run time. Instead it will look for the config file of the host executing the DLL.
To avoid recompiling the code after the build to update a variable values like Development DB and Production DB, etc. You can either use setting or hard code a path in your program to look for a 'config' file. I use an XML file, with a key-value pair. I then load and read it to a list, or dictionary that i can use in my application like a 'config' file.
Now when I deploy, I can simply change the 'config' file in the hardcoded location in my dll to whatever environment without the need to rebuild the class library.

Related

How do I expose a .netstandard2.0 library with COM for use in VB6?

I have a dotnet core library, a framework 4.7.2 library and a vb6 application.
I want to write a common library for them all to access and so choose .netstandard2.0
I tried a the 4.7.2 framework wrapper library between .netstandard2.0 library and vb6.
However I ran into assembly binding problems
Looking at the docs I see
In .NET Core, the process for exposing your .NET objects to COM has been significantly streamlined in comparison to .NET Framework.
However no mention .netstandard2.0
I decided to try following the docs anyway even though my project is using .netstandard2.0
I got up to the instructions on Generating the COM Host in which case the output files ProjectName.dll, ProjectName.deps.json, ProjectName.runtimeconfig.json and ProjectName.comhost.dll should build.
However the ProjectName.comhost.dll and ProjectName.runtimeconfig.json do not create.
I see in this dotnet standard issue that Microsoft plans on having tooling support in "Preview 4"
I am running VS 16.4.5
[Update]
I decided to try making a .net core wrapper library and enabling it for com.
I was able to add my .netstandard to the wrapper library via a nuget package (I build the .netstandard library using azure devops)
When I build my wrapper library the .dll, .deps.json, .pdb, .runtimeconfig.dev.json and .runtimeconfig.json files are created in a bin\Debug\netcoreapp3.1 folder.
However none of the .netstandard library files appear in the bin\debug folder.
I copied the .netstandard library and the .netcore wrapper libraries to the same folder and ran
regsvr32 MyCoreComWrapper.comhost.dll
However no .tlb file is created which I need to be able to use from VB6
I note the following in the docs
Unlike in .NET Framework, there is no support in .NET Core for
generating a COM Type Library (TLB) from a .NET Core assembly. The
guidance is to either manually write an IDL file or a C/C++ header for
the native declarations of the COM interfaces.
I found some information on github but would love a step by step guide to making the .tlb
I thought about using latebinding instead but am unsure of how to use it with a com library.
[Update]
I put a sample project on GitHub including some VB6 files.
With VB6 referencing the .tlb referenced with the framework library.
When I try to run that I get
Could not load file or assembly 'Microsoft.EntityFrameworkCore, Version=3.1.2.0,
Culture=neutral, PublicKeyToken=adb9793829ddae60' or one of its dependencies. The system cannot find the file specified.
So I copied all the files from my framework test project to my vb6 folder, rebuilt and ran.
Then I got the error
Could not load file or assembly 'Microsoft.Extensions.DependencyInjection.Abstractions, Version=3.1.0.0,
Culture=neutral, PublicKeyToken=adb9793829ddae60' or one of its dependencies. The system cannot find the file specified.
I see the file Microsoft.Extensions.DependencyInjection.dll is present with File version 3.100.220.6706
Regarding the .NET standard, I may be wrong but I think this is not applicable here because the COM interop stuff are at a higher level than the one .NET standard is targeting; we can only talk about either .NET Core or .NET Framework for COM interop.
If you want to generate a type library, you have few options.
By far, the easiest method is just to use .NET Framework. The fact that you are wanting to create a type library negates the advantages of .NET Core already because several COM, especially the "Automation" features are Windows-only. Using framework will be fine at least until .NET Core 5 comes out.
That said, if you have a business reason for using .NET Core but still need COM support, including the type library, then based on this GitHub comment, you should be able to compile your own IDL. Note that requires you to install C++ build tools because the MIDL compiler is not really a standalone thing that you can get without the rest of the C++ build tools.
It is strongly suggested to have had read the documentation on how .NET Core handles COM activation.
Assuming having the C++ build tools is not a barrier for you, the steps would be the following:
1) Create a .idl file that defines all your COM interfaces in the IDL format. That requires some translation between the .NET interface and the COM interface. Here's a partial example of how you'd need to translate between your C# interface and COM interface as defined in IDL:
[
Guid("<some gooey>"),
InterfaceType(ComInterfaceType.InterfaceIsDual)
]
public interface IFoo
{
string Bar { get; }
string Baz(int Fizz);
}
Would be translated into IDL:
[
uuid(<assembly gooey>),
version(1.0)
]
library myFoo
{
[
uuid(<some gooey>),
object,
dual
]
interface IFoo : IDispatch {
[propget] HRESULT Bar([out, retval] BSTR* retVal);
HRESULT Baz([in] long Fizz, [out, retval] BSTR* retVal);
}
}
Once you've defined the .idl file and it is an accurate representation, you can then use MIDL to compile the .idl file into a .tlb file. Usually something like midl foo.idl /tlb: foo.tlb. You should make use of the MIDL language reference to help you write the .idl file. As a quick way to get started, you could copy your C# interfaces to a .NET framework project, use tlbexp, then use oleview (available via Visual Studio Developer Command Prompt) or olewoo to view the resulting IDL file to get you started.
The next step is to then create registry keys so that your CLSID can reference the type library. You will need to have your assembly's GUID handy and it must be used as the library's uuid in the .idl file as well.
Using IFoo interface example, you would need to create the registry similar to below (using .reg format for easy sharing/comprehension and assuming per-user installation, rather than per-machine):
Windows Registry Editor Version 5.00
[HKEY_CURRENT_USER\Software\Classes\Interface\{<some gooey>}]
#="IFoo"
[HKEY_CURRENT_USER\Software\Classes\Interface\{<some gooey>}\ProxyStubClsid32]
#="{00020424-0000-0000-C000-000000000046}"
[HKEY_CURRENT_USER\Software\Classes\Interface\{<some gooey>}\TypeLib]
#="{assembly gooey}"
"Version"="1.0"
You will also need to create the registry in the CLSID, Interface, TypeLib, and Record as needed. This article provides a good overview of all registry keys but keep in mind it's assuming .NET framework, not .NET Core, so not all keys are applicable, especially under the CLSID branch.
Note that when you run the regsvr32, it will normally create the keys in the CLSID and Interface branches but you will need to add the TypeLib keys under the Interface's branch and also an entry to the TypeLib branch. You also will need to create the ProgId keys, too if you want to support CreateObject functionality.
Initially, you can start with just a .reg file that you can manually update & maintain but if you have several objects, then it becomes desirable to automate this. This can be also managed via the DllRegisterServer call so that when you execute regsvr32, it will take care of registering the keys. On the other hand, you're now polluting your codebase with registration code. Some elect to use installers to do the registry keys write instead.
I hope that helps you get started!
The issue is due to assembly binding resolution that fails when ran from VB6 (IDE or compiled .exe file).
Here are the steps to solve it:
Compile the VB project, for example, let's assume the compiled file is Project1.exe.
Copy all .NET assemblies (including x86 and x64 directories, and languages directory if localized version is important) aside the compiled VB6 file
Now run Project1.exe, you will get an error like this:
The error is clearly a mismatch between the version of your assemblies aside the Project1.exe file and the version of referenced assemblies (not references you've created yourself but reference embedded in these assemblies... ). You don't see that when you start a .NET program because resolution is a very complex process that depends on a lot of parameters (and it's not getting any better with .NET Core, Framework, Standard, nugets, etc.).
To futher check it's a mismatch error, you can also use the Fuslogvw.exe (Assembly Binding Log Viewer) tool from the SDK.
Now we know it's an assembly version mismatch issue, what you can do is create a file named Project1.exe.config aside Project1.exe and add assembly binding redirects to it.
The easiest way to configure it is to redirect all possible versions to the ones present in the directory that contains your program, so in your case (and as of today, as all these can evolve...), it would be something like this, possibly for every assembly you reference directly or indirectly:
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
...
<dependentAssembly>
<assemblyIdentity name="Microsoft.Extensions.DependencyInjection.Abstractions" publicKeyToken="adb9793829ddae60" />
<!-- 3.1.2.0 is the version of the assembly you ship -->
<bindingRedirect oldVersion="0.0.0.0-65535.65535.65535.65535" newVersion="3.1.2.0" />
</dependentAssembly>
...
</assemblyBinding>
</runtime>
</configuration>
Unfortunately, there are many satellite assemblies, and it's a bit tedious to create all redirects with correct information, so I've created a tool that creates a .config file with the redirects configured automatically for all .NET assemblies in a given directory: https://github.com/smourier/BindingRedirectGenerator.
If you want it to work for the VB6 IDE too, you'll have to use the same procedure in a VB6.exe.config file aside VB6.exe.
A reminder to myself
Use a demo UI to access the original DLL to confirm the call works. ( if you can't get it to work skip to making the App.Config for the unit test project using BindingRedirectGenerator )
Add a unit test in the com visible project to confirm the
call works.
Copy all the dlls created by both projects to the
release folder
For each com visible dll run as Administrator
c:\windows\microsoft.net\framework\v4.0.30319\regasm /verbose /codebase /tlb:MyLibrary.tlb c:\myproject\releasedlls\MyLibrary.dll
Install BindingRedirectGenerator to c:\brg say
At the command prompt change directory to c:\brg
BindingRedirectGenerator c:\myproject\releasedlls App.config
Rename App.config to MyVB6Project.exe.config and copy it to the same folder as MyVB6Project.exe
Remember to set up the files for the vb6.exe folder if you want to run it in the vb6 ide
Put the whole process in a script for future use ( I used a .bat)
Keep an eye on what nuget has put in app.config
Pay attention to the yellow warnings at build time!

Reference VB.NET DLL in Kofax Document Validation Script

We are working on a validation script for Kofax Capture 9.0 / 10.0 in VB.NET 3.5.
We know how to create a script using the Admin Module, and how to get it operational.
The problem is that we need to reference a dll, located on a remote machine. (GAC is no option) This dll holds abstract classes we need in each validation script.
Even when putting the dlls locally (copy local), the Validation Module (index.exe) immediately throws the "cannot find reference" exception, even though the project compiled perfectly.
I guess the basic question comes down to: where do we put the dlls, in order for the Validation Module to find them?
The simple answer is to put the dll in the same folder as the application because this is one of the places which .NET will probe when trying to find it. The Validation module is run from the Capture bin directory which will be something like "C:\Program Files (x86)\Kofax\CaptureSS\ServLib\Bin\". This would need to be done on each client using Validation.
If you have a more complicated scenario, you could look implementing the AppDomain.AssemblyResolve Event and using Assembly.LoadFile to get the assembly from a custom location, but the using the bin path is less complicated.
If you end up having further trouble, you can troubleshoot by using the Assembly Binding Log Viewer (Fuslogvw.exe) which can tell you more details about why the assembly failed to load and where .NET tried to search for it. Assembly loading can fail for reasons other than just the path.
For more detail on how .NET loads assemblies, see the following:
How the Runtime Locates Assemblies
Locating the Assembly through Codebases or Probing
We found a solution: add all library files as "links" to the project. (Add --> Existing File --> small arrow next to "Add" --> Add as Link)
This ensures the files are compiled when you build the project. The Kofax Validation Module can now find the files, whereas when referencing the file, it could not. Why it could not, remains a mystery...

App.Config - client app or class library

I have experience using the Web.Config file in ASP.NET. I am trying to add an app.config file to a VB.NET project.
I am able to retrieve a connection string in one of the classes (in the class library) if I add the app.config to the client application, but I am unable to do so if I add the app.config to the Class Library project (I get a "object is not an instance" error). What is the difference between adding the app.config to the client app and adding it to the class library?
The app.config always belongs to the executable assembly. If a library tries to read the app.config, it will be actually reading the app.config that belongs to whichever executable is using that library. That is why you can put settings in your executable's app.config which apply to various .NET framework libraries.

How to Port .NET 3.5-Compatible Assembly with Embedded String Resources to .NET 4.0?

I was converting some .NET-3.5-based projects to .NET Framework 4.0 and ran into trouble with assembly-embedded string resources.
The code contains references to resource strings like Resources.ValidationFailedMsg. Resources here is an automatically generated class. It's fully-qualified name is MyAssembly.Properties.Resources (the assembly name is MyAssembly.dll and, to keep it simple, the root namespace of everything in it is also MyAssembly). The project's "Properties" folder contains Resources.resx, where the string ValidationFailedMsg is defined (e.g. "Validation failed!") and the Resources.Designer.cs file is generated from it.
Now let's run this thing. Here's what happens:
System.IO.FileNotFoundException : Could not load file or assembly 'MyAssembly.resources....
Excuse me, what file???
First, I understand the concept of binary .resource files and how there may many such files for many cultures, but let's get one, default culture to work first. From .NET 2.0 to 3.5- compatible versions of this project, all strings were embedded in the assembly itself, so the framework didn't even look for them anywhere except MyAssembly.dll. How can I make it look at the assembly and not look at anything else?
Second, I noticed a .resource file in the project's bin\Debug directory, but it's named MyAssembly.Properties.Resources.resources, not MyAssembly.resources, and msbuild doesn't copy it to bin\Debug or anywhere else where MyAssembly is referenced. Is this a useful hint to what may be going wrong here?
Third, I can open a new, empty project in Visual Studio 2010, add Resources.resx under properties, put a string there, reference it in the code as TestProject.Properties.Resources.String1, build, and it works like charm. But in the old project, even readding Resource.resx with its strings doesn't help.
Can you explain why .NET 4.0 compiles these string into one place and then looks for them in a different place, causing the FileNotFoundException? And what is the proper way to migrate a .NET 3.5-compatible assembly with such embedded string resources to .NET 4.0?
Mystery solved.
.NET (before 4.0) looks for the .resource file first. If the file is not found, it looks inside the assembly to find the requested resource.
Starting with .NET 4.0, if the .resource file doesn't exist, the framework fires an AppDomain.AssemblyResolve event and passes the resource file name in place of the assembly name. (Why AssemblyResolve? - this is probably a bug.) Only if this event is not handled, does .NET 4.0 look inside the assembly for the resource.
As it happened, the application had an AssemblyResolve handler registered. The handler was programmed to locate DLLs and never failed for years until the day of the .NET 4.0 upgrade, when it was asked to locate a nonexistent resource file.

How to create a Silverlight class library that is downloaded once, like an assembly

I have a website solution that contains three different Silverlight 4 projects, and they all make use of the same Silverlight class library.
I have done this by creating a class library project within the solution, and referencing it from the other Silverlight projects.
BUT the class library is included in every one of the XAPs. The user could end up downloading the same class library multiple times.
How do I canvert the class library into a XAP that can be downloaded once, in the same way that an assembly is?
(And why isn't there a Silverlight Assembly project type in Visual Studio?)
You should use Assembly Caching - it's a way to leave dependent assemblies out of your xap file. Instead you need to deploy them with your xap file by placing them in a seperate zip file in the same folder.
In the properties window of your Silverlight application you can choose to enable Assembly Library Caching. That will automaticly generate a zip file for each cacheably assembly.
In the project References folder in Visual Studio, select the referenced dll that you don't want to be loaded again, and in the Properties window set its Copy Local property to false.