Using Polymorphism instead of Switch - oop

Here is the logic:
The server prepares the file (like index.html, or some.pdf) that it is going to send through HTTP response. Based on the suffix I wanna set the Content-type in HTTP header.
The logic now is I have Class Filetype, with lots of specific filetype subclasses extending it. But still I need to use "switch" to identify the suffix. Something like:
Filetype f = null;
if(suffix == "pdf"){
f = Filetype_pdf(source);
} else if (suffix == "html") {
f = Filetype_text(source);
}
But I use inheritance just to avoid these "if"s. Any advice to this issue or is this the way it should be? Thanks.

Let's say that you have the following hierarchy:
Filetype
HTMLType
PDFType
TxtType
Now assume that each of these classes understands the type message (not their instances, the class). Then you can create a class method in Filetype namely classFor that receives one argument extension and responds the subclass of Filetype that handles that extension. The implementation of classFor consists in enumerating all the subclasses looking for the subclass whose type matches extension.
In Smalltalk this would look like
classFor: extension
^Filetype allSubclasses detect: [:cls | cls type = extension]
Of course, there is an if message somewhere in the implementation of detect, but your code does not see it and elegantly expresses the condition that must be met.
EDIT:
The beauty if this approach is that the method classFor that detects the appropriate subclass will not change if you add (or remove) other subclasses that support new types of files. This contrasts with the switch statement that must name all the possibilities exhaustively. By avoiding the switch your code acquires the generality required to keep working with newer versions of your hierarchy.

Related

How to put class dynamically in <>

I know there are various capabilities in Java with reflection.
For example:
Class<?> clazz = Class.forName("java.util.Date");
Object ins = clazz.newInstance();
I wonder if I could pass class dynamicaly in some method declaration in <> tags (or there is other way to do it if it must be fixed). I would like to change that class declaration dynamicaly; because I would like to write generic method for all types of classes.
In there, I have this:
List<Country>
Can I write it something diffrent with reflection? For example can it be somehow be achieved to pass class as parameter (or how else should be this done):
List<ins>
? I would appreciate examples.
This cannot be done because generics are a compile time feature. Once code is compiled, the only place where generics are exists are at method signatures, and they are only used for compiling new code.
When working with reflection, you are basicly working with raw types, and need to code according to that, that means, you can cast the returned result of newInstance() to the list type your need, for example:
List<Country> ins = (List<Country>)clazz.newInstance();
This is a safe operation to do, because you know at that point its empty, and isn't passed to any outside code.
I don't think this is possible. Generics in Java are implemented in a way that prohibits runtime access.
Generics are there so that the compiler can verify correct typing, but are no longer present at runtime (this is called "type erasure"). Reflection deals with the runtime representation of types only. As far as I know the only case where reflection has to deal with generics is to find out "fixed" type parameters of sub-classes, e.g. when you have class Bar<T> and class Foo extends Bar<String>, you can find out that the T of Bar is fixed to String in Foo using reflection. However, this is information found in the class file, too. Except that, reflection can only see or create raw-types.

Use a Class name stored in a variable to call a Class method?

I'm probably over-thinking this/wasting time trying to avoid a bit of conditional code - so I thought I would ask. I've seen some other questions # this sort of thing but they were using php or some other language.
At the most basic, can I do something like this (I know the syntax is wrong):
Class * var = #"Playback_Up";
// call Class method to get default settings
NSMutableDictionary * dict = [var getPlaybackDefaults];
Why do I want to do this? To avoid a bunch of conditionals. I have an app where a using can select from a range of playback "types" - each type is handled by a subclass of a "Playback" class. It would be convenient to store the class names in an array and then when a selection is made (from a tableView) call the selected class, create an instance of it, etc.
Is this possible or am I digging myself into a hole here?
The correct syntax for your first line is:
Class var = NSClassFromString(#"Playback_Up");
The rest is fine, and I use this kind of technique more frequently than you might imagine.
(Except that "Playback_Up" should never be the name of a class of course.)
EDIT: Do note Paul.s's comment below. Using +class is preferred if you can hard-code the class at compile time.

Proto-buf serialization with Obfuscation

I am looking for some guidance as to what is going on when using proto-buf net with obfuscation (Dotfuscator). One half of the project is a DLL and the other is an EXE elsewhere and using proto-buf NET they exchange data flawlessly. Until I obfuscate the DLL.
At that point P-BN fails without raising an exception, returning variously a 0 length byte array or a foreshortened one depending on what I have fiddled with. The class is fairly simple (VB):
<ProtoContract(Name:="DMailer")> _
Friend Class DMailer
Private _Lic As Cert
Private _Sys As Sys
Private _LList As List(Of LItem)
..
..
End Class
There are 3 props all decorated with ProtoMember to get/set the constituent class objects. Snipped for brevity.
Again, it works GREAT until I obfuscate the DLL. Then, Dotfuscator renames each of these to null, apparently since they are all Friend, and that seems to choke proto-buff. If I exempt the class from renaming (just the class name, not props/members), it seems to work again. It makes sense that P-BN would only be able to act on objects with a proper name, though when asked to serialize a null named object, it seems like an exception might be in order.
On the other hand, much of the charm of PB-N is supposed to be serialization independent of .NET names working from attributes - at least as I understand it. Yet in this case it only seems to work with classes with names. I tried using the Name qualifier or argument as shown above, to no avail - it apparently doesnt do what I thought it might.
So, I am curious if:
a) ...I have basically surmised the problem correctly
b) ...There is some other attribute or flag that might facilitate serializing
a null named object
c) ...if there are any other insights that would help.
If I exempt all 3 or 4 classes from Dotfuscator renaming (LList is not actually implemented yet, leaving DMailer, Cert and Sys), the DLL seems to work again - at least the output is the correct size. I can live with that, though obscured names would be better: Dotfuscator (CE) either exempts them or sets the names to Null - I cant seem to find a way to force them to be renamed.
Rather than exempt 3 or 4 classes from renaming, one alternative I am considering is to simply store the Serializer output for Cert and Sys as byte arrays or Base64 strings in DMailer instead of classes. Then have the receiver Deserialize each object individually. It is kind of nice to be able to unpack just one thing and have your toys right there as if by magic though.
(many)TIA
Interesting. I confess I have never tried this scenario, but if you can walk me through your process (or better: maybe provide a basic repro example with "run this, then this, then this: boom") I'll happily investigate.
Note: the Name on ProtoContract is mainly intended for GetProto() usage; it is not needed by the core serializer, and can be omitted to reduce your exposure. Also, protobuf-net isn't interested in fields unless those fields are decorated with the attributes, so that shouldn't be an issue.
However! there's probably a workaround here that should work now; you can pre-generate a static serialization dll; for example in a separate console exe (just as a tool; I really need to wrap this in a standalone utility!)
So if you create a console exe that references your unobfuscated library and protobuf-net.dll:
var model = RuntimeTypeModel.Create();
model.Add(typeof(DMailer), true); // true means "use the attributes etc"
// and other types needed, etc
model.Compile("MailSerializer", "MailSerializer.dll");
this should write MailSerializer.dll, which you can then reference from your main code (in addition to protobuf-net), and use:
var ser = new MailSerializer(); // our pre-genereated serializer
ser.Serialize(...); // etc
Then include MailSerializer.dll in your obfuscation payload.
(this is all v2 specific, btw)
If this doesn't work, I'll need to investigate the main issue, but I'm not an obfuscation expert so could do with your repro steps.
Since there were a few upticks of interest, here is what looks like will work:
a) No form of reflection will be able to get the list of properties for an obfuscated type.
I tried walking thru all the types to find the ones with ProtoContract on it, I could find them
but the property names are all changed to a,m, b, j, g.
I also tried Me.GetType.GetProperties with the same result.
You could implement a map from the output to indicate that Employee.FirstName is now a0.j, but distributing this defeats the purpose of obfuscation.
b) What does work to a degree is to exempt the class NAME from obfuscation. Since PB-N looks for the ProtoMember attributes to get the data, you CAN obfuscate the Property/Member names, just not the CLASS/type name. If the name is something like FederalReserveLogIn, your class/type has a bullseye on it.
I have had initial success doing the following:
1) Build a simple class to store a Property Token and value. Store everything as string using ConvertFromInvariantString. Taking a tip from PBN, I used an integer for the token:
<ProtoMember(propIndex.Foo)>
Property Foo As String
An enum helps tie everything together later. Store these in a Dictionary(Of T, NameValuePair)
2) add some accessors. these can perform the type conversions for you:
Public Sub Add(ByVal Key As T, ByVal value As Object)
If _col.ContainsKey(Key) Then
_col.Remove(Key)
End If
_col.Add(Key, New TValue(value))
End Sub
Public Function GetTItem(Of TT)(key As T) As TT
If _col.ContainsKey(key) Then
Return CType(_col(key).TValue, TT)
Else
Return Nothing
End If
End Function
T is whatever key type you wish to use. Integer results in the smallest output and still allows the subscribing code to use an Enum. But it could be String.
TT is the original type:
myFoo = props.GetTItem(Of Long)(propsEnum.Foo)
3) Expose the innerlist (dictionary) to PBN and bingo, all done.
Its also very easy to add converters for Point, Rectangle, Font, Size, Color and even bitmap.
HTH

naming a method - using set() when *not* setting a property?

Is setX() method name appropriate for only for setting class property X?
For instance, I have a class where the output is a string of an html table. Before you can you can call getTable, you have to call setTable(), which just looks at a other properties and decides how to construct the table. It doesn't actually directly set any class property -- only causes the property to be set. When it's called, the class will construct strHtmlTable, but you can't specify it.
So, calling it setTable breaks the convention of get and set being interfaces for class properties.
Is there another naming convention for this kind of method?
Edit: in this particular class, there are at least two ( and in total 8 optional ) other methods that must be called before the class knows everything it needs to to construct the table. I chose to have the data set as separate methods rather than clutter up the __construct() with 8 optional parameters which I'll never remember the order of.
I would recommend something like generateTable() instead of setTable(). This provides a situation where the name of the method clearly denotes what it does.
I would probably still use a setTable() method to actually set the property, though. Ideally, you could open the possibility of setting a previously defined table for further flexibility.
Yes, setX() is primarily used for setting a field X, though setX() may have some additional code that needs to run in addition to a direct assignment to a field. Using it for something else may be misleading to other developers.
I would definitely recommend against having a public setTable() and would say that setTable() could be omitted or just an unused private method depending upon your requirements.
It sounds like the activity to generate the table is more of a view of other properties on the object, so you might consider moving that to a private method on the object like generateHtmlTable(). This could be done during construction (and upon updates to the object) so that any subsequent calls to getTable() will return the the appropriate HTML.

God object - decrease coupling to a 'master' object

I have an object called Parameters that gets tossed from method to method down and up the call tree, across package boundaries. It has about fifty state variables. Each method might use one or two variables to control its output.
I think this is a bad idea, beacuse I can't easily see what a method needs to function, or even what might happen if with a certain combination of parameters for module Y which is totally unrelated to my current module.
What are some good techniques for decreasing coupling to this god object, or ideally eliminating it ?
public void ExporterExcelParFonds(ParametresExecution parametres)
{
ApplicationExcel appExcel = null;
LogTool.Instance.ExceptionSoulevee = false;
bool inclureReferences = parametres.inclureReferences;
bool inclureBornes = parametres.inclureBornes;
DateTime dateDebut = parametres.date;
DateTime dateFin = parametres.dateFin;
try
{
LogTool.Instance.AfficherMessage(Variables.msg_GenerationRapportPortefeuilleReference);
bool fichiersPreparesAvecSucces = PreparerFichiers(parametres, Sections.exportExcelParFonds);
if (!fichiersPreparesAvecSucces)
{
parametres.afficherRapportApresGeneration = false;
LogTool.Instance.ExceptionSoulevee = true;
}
else
{
The caller would do :
PortefeuillesReference pr = new PortefeuillesReference();
pr.ExporterExcelParFonds(parametres);
First, at the risk of stating the obvious: pass the parameters which are used by the methods, rather than the god object.
This, however, might lead to some methods needing huge amounts of parameters because they call other methods, which call other methods in turn, etcetera. That was probably the inspiration for putting everything in a god object. I'll give a simplified example of such a method with too many parameters; you'll have to imagine that "too many" == 3 here :-)
public void PrintFilteredReport(
Data data, FilterCriteria criteria, ReportFormat format)
{
var filteredData = Filter(data, criteria);
PrintReport(filteredData, format);
}
So the question is, how can we reduce the amount of parameters without resorting to a god object? The answer is to get rid of procedural programming and make good use of object oriented design. Objects can use each other without needing to know the parameters that were used to initialize their collaborators:
// dataFilter service object only needs to know the criteria
var dataFilter = new DataFilter(criteria);
// report printer service object only needs to know the format
var reportPrinter = new ReportPrinter(format);
// filteredReportPrinter service object is initialized with a
// dataFilter and a reportPrinter service, but it doesn't need
// to know which parameters those are using to do their job
var filteredReportPrinter = new FilteredReportPrinter(dataFilter, reportPrinter);
Now the FilteredReportPrinter.Print method can be implemented with only one parameter:
public void Print(data)
{
var filteredData = this.dataFilter.Filter(data);
this.reportPrinter.Print(filteredData);
}
Incidentally, this sort of separation of concerns and dependency injection is good for more than just eliminating parameters. If you access collaborator objects through interfaces, then that makes your class
very flexible: you can set up FilteredReportPrinter with any filter/printer implementation you can imagine
very testable: you can pass in mock collaborators with canned responses and verify that they were used correctly in a unit test
If all your methods are using the same Parameters class then maybe it should be a member variable of a class with the relevant methods in it, then you can pass Parameters into the constructor of this class, assign it to a member variable and all your methods can use it with having to pass it as a parameter.
A good way to start refactoring this god class is by splitting it up into smaller pieces. Find groups of properties that are related and break them out into their own class.
You can then revisit the methods that depend on Parameters and see if you can replace it with one of the smaller classes you created.
Hard to give a good solution without some code samples and real world situations.
It sounds like you are not applying object-oriented (OO) principles in your design. Since you mention the word "object" I presume you are working within some sort of OO paradigm. I recommend you convert your "call tree" into objects that model the problem you are solving. A "god object" is definitely something to avoid. I think you may be missing something fundamental... If you post some code examples I may be able to answer in more detail.
Query each client for their required parameters and inject them?
Example: each "object" that requires "parameters" is a "Client". Each "Client" exposes an interface through which a "Configuration Agent" queries the Client for its required parameters. The Configuration Agent then "injects" the parameters (and only those required by a Client).
For the parameters that dictate behavior, one can instantiate an object that exhibits the configured behavior. Then client classes simply use the instantiated object - neither the client nor the service have to know what the value of the parameter is. For instance for a parameter that tells where to read data from, have the FlatFileReader, XMLFileReader and DatabaseReader all inherit the same base class (or implement the same interface). Instantiate one of them base on the value of the parameter, then clients of the reader class just ask for data to the instantiated reader object without knowing if the data come from a file or from the DB.
To start you can break your big ParametresExecution class into several classes, one per package, which only hold the parameters for the package.
Another direction could be to pass the ParametresExecution object at construction time. You won't have to pass it around at every function call.
(I am assuming this is within a Java or .NET environment) Convert the class into a singleton. Add a static method called "getInstance()" or something similar to call to get the name-value bundle (and stop "tramping" it around -- see Ch. 10 of "Code Complete" book).
Now the hard part. Presumably, this is within a web app or some other non batch/single-thread environment. So, to get access to the right instance when the object is not really a true singleton, you have to hide selection logic inside of the static accessor.
In java, you can set up a "thread local" reference, and initialize it when each request or sub-task starts. Then, code the accessor in terms of that thread-local. I don't know if something analogous exists in .NET, but you can always fake it with a Dictionary (Hash, Map) which uses the current thread instance as the key.
It's a start... (there's always decomposition of the blob itself, but I built a framework that has a very similar semi-global value-store within it)