Should I put assertions inside object's methods or writing and calling a check representation fuction is enough?t - testing

I wonder if writing a check representation function for an object and calling it while testing is enough to check the object's internal state corectness or should I also put assertions inside methods? Or maybe I should only use assertions inside methods and just don't include them in production version to not slow my app down?

Related

How to use Kotlin to inspect all calls of a particular function?

In our codebase we have a third-party library method that behaves in an unexpected manner when you pass null to it. To help prevent misuse of the method, I would like to write a test that walks through the codebase, finds all calls to the method, and makes sure the type of the single parameter passed in is not nullable.
Is this possible using Kotlin reflection? Is this possible in Kotlin at all? I can get to the point where I list out all the functions in the codebase, but am stumped on how to continue!

Test assertions inside test doubles?

Is it a good practice to write a EXPECT(something) inside a test double (e.g. spy or mock) method? To ensure the test double is used in a specific way for testing?
If not, what would be a preferred solution?
If you would write a true Mock (as per definition from xUnit Test Patterns) this is exactly what defines this kind of test double. It is set up with the expectations how it will be called and therefore also includes the assertions. That's also how mocking frameworks produce mock objects under the hood. See also the definition from xUnit Test Patterns:
How do we implement Behavior Verification for indirect outputs of the SUT?
How can we verify logic independently when it depends on indirect inputs from other software components?
Replace an object the system under test (SUT) depends on with a test-specific object that verifies it is being used correctly by the SUT.
Here, indirect outputs means that you don't want to verify that the method under test returns some value but that there is something happening inside the method being tested that is behaviour relevant to callers of the method. For instance, that while executing some method the correct behaviour lead to an expected important action. Like sending an email or sending a message somewhere. The mock would be the doubled dependency that also verifies itself that this really happened, i.e. that the method under test really called the method of the dependency with the expected parameter(s).
A spy on the other hand shall just record things of interest that happened to the doubled dependency. Interrogating the spy about what happened (and sometimes also how often) and then judging if that was correct by asserting on the expected events is the responsibility of the test itself. So a mock is always also a spy with the addition of the assertion (expectation) logic. See also Uncle Bobs blog The Little Mocker for a great explanation of the different types of test doubles.
TL;DR
Yes, the mock includes the expectations (assertion) itself, the spy just records what happened and lets the test itself asks the spy and asserts on the expected events.
Mocking frameworks also implement mocks like explained above as they all follow the specified xunit framework.
mock.Verify(p => p.Send(It.IsAny<string>()));
If you look at the above Moq example (C#), you see that the mock object itself is configured to in the end perform the expected verification. The framework makes sure that the mock's verification methods are executed. A hand-written would be setup and than you would call the verification method on the mock object yourself.
Generally, you want to put all EXPECT statements inside individual tests to make your code readable.
If you want to enforce certain things on your test stub/spy, it is probably better to use exceptions or static asserts because your test is usually using them as a black box, and it uses them in an unintended way, your code will either not get compiled, or it will throw and give you the full stack trace which also will cause your test to fail (so you can catch the misuse).
For mocks, however, you have full control over the use and you can be very specific about how they are called and used inside each test. For example in Google test, using GMock matchers, you can say something like:
EXPECT_CALL(turtle, Forward(Ge(100)));
which means expect Forward to be called on the mock object turtle with a parameter equal or greater than 100. Any other value will cause the test to fail.
See this video for more examples on GMock matchers.
It is also very common to check general things in a test fixture (e.g. in Setup or TearDown). For example, this sample from google test enforces each test to finish in a certain amount of time, and the EXPECT statement is in teardown rather than each individual test.

unit tests - white box vs. black box strategies

I found, that when I writing unit tests, especially for methods who do not return the value, I mostly write tests in white box testing manner. I could use reflection to read private data to check is it in the proper state after method execution, etc...
this approach has a lot of limitation, most important of which is
You need to change your tests if you rework method, even is API stay
the same
It's wrong from information hiding (encapsulation) point of view -
tests is a good documentation for our code, so person who will read
it could get some unnecessary info about implementation
But, if method do not return a value and operate with private data, so it's start's very hard (almost impossible) to test like with a black-box testing paradigm.
So, any ideas for a good solution in that problem?
White box testing means that you necessarily have to pull some of the wiring out on the table to hook up your instruments. Stuff I've found helpful:
1) One monolithic sequence of code, that I inherited and didn't want to rewrite, I was able to instrument by putting a state class variable into, and then setting the state as each step passed. Then I tested with different data and matched up the expected state with the actual state.
2) Create mocks for any method calls of your method under test. Check to see that the mock was called as expected.
3) Make needed properties into protected instead of private, and create a sub-class that I actually tested. The sub-class allowed me to inspect the state.
I could use reflection to read private data to check is it in the proper state after method execution
This can really be a great problem for maintenance of your test suite
in .Net instead you could use internal access modifier, so you could use the InternalsVisibleToAttribute in your class library to make your internal types visible to your unit test project.
The internal keyword is an access modifier for types and type members. Internal types or members are accessible only within files in the same assembly
This will not resolve every testing difficulty, but can help
Reference

Generate a Mock object with a Method which raises an event

I am working on a VB.NET project which requires the extensive used of Unit Tests but am having problems mocking on of the classes.
Here is a breakdown of the issue:
Using NUnit and Rhino Mock 3.6
VS2010 & VB.NET
I have an interface which contains a number of methods and an Event.
The class which implements that Interface raises the event when one of the methods is called.
When I mock the object in my tests I can stub methods and create/assert expectations on the methods with no problems.
How do I configure the mock object so that when a method is called the event is raised so that I can assert that is was raised?
I have found numerous posts using C# which suggest code like this
mockObject.MyEvent += null...
When I try this 'MyEvent' does not appear in Intellisense.
I'm obviously not configuring my test/mock correctly but with so few VB.NET examples out there I'm drawing a blank.
Sorry for my lack of VB syntax; I'm a C# guy. Also, I think you should be congratulated for writing tests at all, regardless of test first or test last.
I think your code needs refactoring. It sounds like you have an interface that requires implementations to contain an event, and then another class (which you're testing) depends on this interface. The code under test then executes the event when certain things happen.
The question in my mind is, "Why is it a publically exposed event?" Why not just a method that implementations can define? I suppose the event could have multiple delegates being added to it dynamically somewhere, but if that's something you really need, then the implementation should figure out how that works. You could replace the event with a pair of methods: HandleEvent([event parameters]) and AddEventListener(TheDelegateType listener). I think the meaning and usage of those should be obvious enough. If the implementation wants to use events internally, it can, but I feel like that's an implementation detail that users of the interface should not care about. All they should care about is adding their listener and that all the listeners get called. Then you can just assert that HandleEvent or AddEventListener were called. This is probably the simplest way to make this more testable.
If you really need to keep the event, then see here for information on mocking delegates. My advice would be to mock a delegate, add it to the event during set up, and then assert it was called. This might also be useful if you need to test that things are added to the event.
Also, I wouldn't rely on Intellisense too much. Mocking is done via some crafty IL code, I believe. I wouldn't count on Intellisense to keep up with members of its objects, especially when you start getting beyond normal methods.

What is the use of reflection in Java/C# etc [duplicate]

This question already has answers here:
What is reflection and why is it useful?
(23 answers)
Closed 6 years ago.
I was just curious, why should we use reflection in the first place?
// Without reflection
Foo foo = new Foo();
foo.hello();
// With reflection
Class cls = Class.forName("Foo");
Object foo = cls.newInstance();
Method method = cls.getMethod("hello", null);
method.invoke(foo, null);
We can simply create an object and call the class's method, but why do the same using forName, newInstance and getMthod functions?
To make everything dynamic?
Simply put: because sometimes you don't know either the "Foo" or "hello" parts at compile time.
The vast majority of the time you do know this, so it's not worth using reflection. Just occasionally, however, you don't - and at that point, reflection is all you can turn to.
As an example, protocol buffers allows you to generate code which either contains full statically-typed code for reading and writing messages, or it generates just enough so that the rest can be done by reflection: in the reflection case, the load/save code has to get and set properties via reflection - it knows the names of the properties involved due to the message descriptor. This is much (much) slower but results in considerably less code being generated.
Another example would be dependency injection, where the names of the types used for the dependencies are often provided in configuration files: the DI framework then has to use reflection to construct all the components involved, finding constructors and/or properties along the way.
It is used whenever you (=your method/your class) doesn't know at compile time the type should instantiate or the method it should invoke.
Also, many frameworks use reflection to analyze and use your objects. For example:
hibernate/nhibernate (and any object-relational mapper) use reflection to inspect all the properties of your classes so that it is able to update them or use them when executing database operations
you may want to make it configurable which method of a user-defined class is executed by default by your application. The configured value is String, and you can get the target class, get the method that has the configured name, and invoke it, without knowing it at compile time.
parsing annotations is done by reflection
A typical usage is a plug-in mechanism, which supports classes (usually implementations of interfaces) that are unknown at compile time.
You can use reflection for automating any process that could usefully use a list of the object's methods and/or properties. If you've ever spent time writing code that does roughly the same thing on each of an object's fields in turn -- the obvious way of saving and loading data often works like that -- then that's something reflection could do for you automatically.
The most common applications are probably these three:
Serialization (see, e.g., .NET's XmlSerializer)
Generation of widgets for editing objects' properties (e.g., Xcode's Interface Builder, .NET's dialog designer)
Factories that create objects with arbitrary dependencies by examining the classes for constructors and supplying suitable objects on creation (e.g., any dependency injection framework)
Using reflection, you can very easily write configurations that detail methods/fields in text, and the framework using these can read a text description of the field and find the real corresponding field.
e.g. JXPath allows you to navigate objects like this:
//company[#name='Sun']/address
so JXPath will look for a method getCompany() (corresponding to company), a field in that called name etc.
You'll find this in lots of frameworks in Java e.g. JavaBeans, Spring etc.
It's useful for things like serialization and object-relational mapping. You can write a generic function to serialize an object by using reflection to get all of an object's properties. In C++, you'd have to write a separate function for every class.
I have used it in some validation classes before, where I passed a large, complex data structure in the constructor and then ran a zillion (couple hundred really) methods to check the validity of the data. All of my validation methods were private and returned booleans so I made one "validate" method you could call which used reflection to invoke all the private methods in the class than returned booleans.
This made the validate method more concise (didn't need to enumerate each little method) and garuanteed all the methods were being run (e.g. someone writes a new validation rule and forgets to call it in the main method).
After changing to use reflection I didn't notice any meaningful loss in performance, and the code was easier to maintain.
in addition to Jons answer, another usage is to be able to "dip your toe in the water" to test if a given facility is present in the JVM.
Under OS X a java application looks nicer if some Apple-provided classes are called. The easiest way to test if these classes are present, is to test with reflection first
some times you need to create a object of class on fly or from some other place not a java code (e.g jsp). at that time reflection is useful.