Convert target .NET Framework doesn't change referenced components - vb.net

I have an old project, I converted to Visual Studio 2010. Of course, it remained targeting the .NET Framework 2.0. So, when I edit the target framework in the Compile tab, and change it to 3.5, it closes and reopens the project. However, the References still show that System, System.Data, etc. are still .NET 2.0. Further, I cannot access the .ToList method for an array that I need, so it must not be loading the newer framework. Does anyone have ideas on how it can work?

Well it did minimum changes required to switch framework version, so that your breaks are minimal. If you want, you can manually remove and re-add .NET DLLs targeting a newer version. Even though in most cases upgrading version for all referenced DLLs is not a problem, in the most generic case, there may be issues (especially if you hacking deeper into .NET core).
Regarding ToList, you just need to import System.Linq, which is in System.Core.dll.

Related

Add DLL in LinqPad 6

I'm using LINQPad 6 and I can't figure out how to add System.DirectoryServices.AccountManagement DLL. I see where I can pick from NuGet stuff, but not standard windows DLL. Previous versions used to list all the DLL and let me pick directly from there. Is that gone?
I don't think System.DirectoryServices.AccountManagement is part of the standard netcore library, but is available as a Nuget package.
If it was part of the standard library, then you would not need to add the dll, but just reference it.
There's no longer an option to add Framework assembly references. In keeping with Visual
Studio, all .NET Core Framework assemblies are referenced automatically.
From the Things that behave differently in LINQPad 6 section of https://www.linqpad.net/LINQPad6.aspx

C++/CLI Support in .Net Core

Our project structure is like,
native.dll :- This contains pure native code written in c\c++.
This native.dll exposes some functions using *def file.
Wrapper Library(wrapper.dll compiled with .Net framework v4.0) :-
In order to use functionality of native.dll, a Wrapper lib(wrapper.dll)
is written in C++\CLI using :clr\oldsyntax. This wrapper has all
code of Interoperability and Marshalling.
Application(Console App v4.0) directly uses wrapper.dll to use functionality provided
by native.dll.
Now this project needs to run in .Net Core. This means we will have an
.Net Core application that will reference wrapper.dll that in turn will refer
native.dll.
I know this will not directly work. But the issue is whether .Net Core(CoreCLR) supports
C++\CLI (clr\oldsyntax) runtime environment ?
If no, what can be the possible solutions to this application work ?
whether .Net Core(CoreCLR) supports C++\CLI (clr\oldsyntax) runtime environment ?
As far as I know there is no plan to support C++/CLI with .NET Core.
If no, what can be the possible solutions to this application work ?
You can (should) provide a C API. Mono e. g. supports P/Invoke and .NET Core also supports P/Invoke (see also this Stack overflow question and this DllMap related ticket).
Update (2022-09-02): This answer is from 2016. See the other answers (e.g., this) for what is possible with recent .Net Core versions.
Officially announced eventually...
(next wish... support linux # .Net 5 ^^)
https://devblogs.microsoft.com/cppblog/the-future-of-cpp-cli-and-dotnet-core-3/
C++/CLI will have full IDE support for targeting .NET Core 3.1 and higher. This support will include projects, IntelliSense, and mixed-mode debugging (IJW) on Windows. We don’t currently have plans for C++/CLI for targeting macOS or Linux. Additionally, compiling with “/clr:pure” and “/clr:safe” won’t be supported for .NET Core.
The first public previews for C++/CLI are right around the corner. Visual Studio 2019 16.4 Preview 1 includes an updated compiler with “/clr:netcore”
Updat: From replied of origin url:
"We are still working on the IDE and MSBuild integration, so I can’t share a sample project quite yet. Once it’s available, likely with 16.4 Preview 2 or 3"
(16.4 Preview1 cannot create C++/CLI with .NetCore project.)
191015
16.4 Preview2 Released.
I'v tried asp.net core 3.1 with c++/CLI dll, it works.
(need set plateform to x64 both asp.net core and c++/CLI dll)
.net Core team will only commit (now?) to supporting C++/CLI for Windows only.
The intention was to deliver it for .net Core 3.0. While I haven't found explicit mention of it yet in the release notes, C++/CLI support was a prerequisite for delivering WPF (windows-only), which is now supported in .net Core 3.0.
Support mixed-mode assemblies on Windows - #18013
This issue (#18013) will track progress toward supporting loading and running
mixed-mode assemblies on CoreCLR. The main goal is to provide support
for WPF and other existing C++/CLI code on .NET Core. Some of the work
will be dependent on updates to the MSVC compiler.
The github issue (#659) mentioned above by #Tomas-Kubes, Will CoreCLR support C++/CLI crossplat? - #659, is about cross-platform C++/CLI.
BTW, I am getting compiler warnings on "clr\oldsyntax" with VS2017/.net-4.7. So this compiler flag is already deprecated.
UPDATE: This isn't coming till .Net Core 3.1
Another potential solution (though obviously quite a difficult task) if you want to stick with C++ (i.e. expose an OO interface to .NET) might be to have a look at CppSharp from the mono project. It is able to expose native C++ code through an automatically generated C# wrapper. It supports Windows, Linux as well as OSX. However, I don't know if the generated code can be compiled to a .NET standard target (didn't try to). I can only suppose it would because the generated code does not use any fancy API (it is basically interop and marshalling code); and, by the way, it is also possible to customize the generation process (although, once again, probably not an easy task).
For those who are looking at this for general .Net Core stuff without specific clr parameters (as this is a high result on google) Microsoft have written a guide on how to port C++/CLI to .Net Core:
https://learn.microsoft.com/en-us/dotnet/core/porting/cpp-cli
Port a C++/CLI project
To port a C++/CLI project to .NET Core, make the following changes to the .vcxproj file. These migration steps differ from the steps needed for other project types because C++/CLI projects don't use SDK-style project files.
Replace <CLRSupport>true</CLRSupport> properties with <CLRSupport>NetCore</CLRSupport>. This property is often in configuration-specific property groups, so you may need to replace it in multiple places.
Replace <TargetFrameworkVersion> properties with <TargetFramework>netcoreapp3.1</TargetFramework>.
Remove any .NET Framework references (like <Reference Include="System" />). .NET Core SDK assemblies are automatically referenced when using <CLRSupport>NetCore</CLRSupport>.
Update API usage in .cpp files, as necessary, to remove APIs unavailable to .NET Core. Because C++/CLI projects tend to be fairly thin interop layers, there are often not many changes needed. You can use the .NET Portability Analyzer to identify unsupported .NET APIs used by C++/CLI binaries just as with purely managed binaries.
Build without MSBuild
It's also possible to build C++/CLI projects without using MSBuild. Follow these steps to build a C++/CLI project for .NET Core directly with cl.exe and link.exe:
When compiling, pass -clr:netcore to cl.exe.
Reference necessary .NET Core reference assemblies.
When linking, provide the .NET Core app host directory as a LibPath (so that ijwhost.lib can be found).
Copy ijwhost.dll (from the .NET Core app host directory) to the project's output directory.
Make sure a runtimeconfig.json file exists for the first component of the application that will run managed code. If the application has a managed entry point, a runtime.config file will be created and copied automatically. If the application has a native entry point, though, you need to create a runtimeconfig.json file for the first C++/CLI library to use the .NET Core runtime.
There are some more nuances but these are the actual steps to port

changing the dll's target framework from .NET Framework to .NETCORE

I have the source code of a dll project that Targets .NET Framework. And I'm current developing a Universal App, I want to reference that dll to my project but it is not applicable since the Universal App uses a .NET CORE and that dll is specifically targets .NET Framework.
I'm thinking that I can change the dll's Target Framework since I have the source code but I don't know how.
Or is there another way of solving this?
I don't think there's an automated way to convert the library directly (if anyone knows a way, would be more than happy to hear about it).
However, sine you have the source code you can manually move the code.
Create a new Universal Application Class library and start move the code from the old library in there.
Chances are, not everything will work, since there are pretty major differences between namespaces and APIs between .NET framework and .NET core but at least you'll know what you need to change. I would recommend a modular approach where you include portions of the library, make sure it compiles and so on.

Why can't my .NET 4.5 project use a DLL compiled for .NET 4? (Both use EF 5)

I have an application that consists of a client-side application and a WebApi website.
My client-side stuff is targetting .NET 4 so that I don't have to insist that users install .NET 4.5. My website, however, is entirely under my control, so I'm targetting .NET 4.5.
There is one shared assembly, which I use for data access. It uses Entity Framework 5.
When I build the client application, the DLL used is version 4.4.xxx, whereas when I build the web application, the DLL is 5.0.xxx.
Up until now, I've been able to run the client application with no problems, and I've also been able to run the web application, again without problems.
However, I've now re-created my web application project from scratch (*), and suddenly I can't run it. I get a YSOD saying "Could not load file or assembly 'EntityFramework, Version=4.4.0.0 ..." at the point where my data-access assembly is first invoked.
Now, it's perfectly clear what that error means - it can't find the v4.4 DLL as used by the data-access assembly - but I don't understand why that's a problem with my new project when it wasn't a problem with my old project. As far as I can see, the same DLLs are referenced in each project.
(*) I should explain why I'm re-creating my project. I originally created the project in VS 2012 RC, and then later upgraded to the release version. Although this supposedly upgraded my project, I've had a few problems with it, and have also noticed some differences v. a newly-created project. So, to be on the safe side - and hopefully circumvent those other problems - I'm re-creating it from scratch.
So, my question: why is this suddenly a problem, and what can I do to resolve it?
Is the code depending on the assemblies set to require the exact version? If so, you will need a publisher policy for the EntityFramework assembly or bindingRedirect for the referencing application (web project).

Compilation errors with ImageResizer 3.2.1

After allowing Nuget to update ImageResizer 3.1.5 to version 3.2.1 my compiles are failing with multiple errors (all same type):
Error 5 Missing compiler required member 'System.Runtime.CompilerServices.ExtensionAttribute..ctor'
Apparently this is the result of an assembly version mismatch. Deleting all ImageResizer references in the project allows an error-free compile.
Reverting to ImageResizer 3.1.5 also allows a successful compilation.
My project is a simple MVC3 application targeting .NET4 - both ImageResizer 3.1.5 and 3.2.1 are targeting v2.0.50727
Any ideas on how this could be fixed?
Thanks in anticipation!
Update (Jun 20th 2012): The best solution is for the project to roll back extension method support. ImageResizer 3.2.2 will no longer offer extension methods, but some of the functionality will be duplicated in the ResizeSettings and Instructions classes to minimize breakage for those who have already coded against the new alpha APIs.
ImageResizer V4 will most likely require .NET 3.5, and will re-introduce the missing features.
Update: please see this question instead if you have any solutions to this catch-22.
I apologize for the issues.
I'm still trying to gather data and discover a long-term solution, but this is what I have so far:
Workaround A:
In Solution Explorer, expand the References folder in your project, select ImageResizer, and go to Properties. Change the Aliases field from 'global' to 'ir'.
Workaround B:
Set your project to use .NET 2.0, save, then revert it back to using .NET 3.5 or .NET 4.
Workaround C:
Manually remove your System.Core reference and add the correct one back. (The usual culprit is an upgraded project with a System.Core 3.0 reference in a 3.5 project). On ASP.NET, you can do this in web.config.
Workaround D:
Revert to 3.2.0, but only if you're using C#.
Why this is happening
VisualStudio/MSBuild find multiple definitions of System.Runtime.CompilerServices.ExtensionAttribute in the project during compilation, but instead of picking the public copy defined in System.Core, the compiler decides to use the internal, assembly-local copy defined in ImageResizer.dll. Then it complains because other assemblies can't reach it. Inane.
What should happen
Microsoft has used this technique several times in the past without issues, and it's widely documented. The compiler is supposed to pick the public instance for project-wide use, but instead it's picking the 'internal' copy. And this isn't affecting many developers; and only a few can reproduce it with a new project.
Public vs. Internal
V2.3.0 defined ExtensionAttribute as public instead of internal. This caused a compile-timer error in VB projects, but not in C# projects. I immediately released 2.3.1 with it marked internal, but I'm now seeing problems with C# projects instead. Catch-22 here.
It works for other people... and Microsoft! Why me?
http://www.danielmoth.com/Blog/Using-Extension-Methods-In-Fx-20-Projects.aspx
http://www.codethinked.com/using-extension-methods-in-net-20
http://kohari.org/2008/04/04/extension-methods-in-net-20/
Using extension methods in .NET 2.0?
The 'hack' was even featured in MSDN magazine.
How you can help
I need more data to completely figure this out. If you're experiencing the issue, please e-mail a .zip file of the project to support#imageresizing.net, and include your VisualStudio/.NET version numbers (Go to Visual Studio, Help, About, and click Copy Info, then paste it into the e-mail).
Hopefully I'll be able to find the exact circumstance(s) that trigger the problem.
Update - just found this article which implies the only solution is creating multiple versions of the assembly. But Microsoft didn't! What am I missing? Also, NuGet doesn't support 2.0 vs 3.5 versioning, so unless I can find a single-assembly solution I might have to drop 2.0 support.