Adaptative layout iOS 8 and iOS 7 - ios7

I've to develop an app that should work on iOS 7 and iOS 8 devices. I'm using Xcode 6 to develop it and I'm having issue to design the UI. I designed the UI by using the adaptive layout, so when I try to run the app on a device in which it's installed iOS 8 it works great on all display dimension (iPhone 4s, iPhone 5, 5c, 5s and iPhone 6, 6 Plus) as you can see on the following screenshot:
When I try to run it on a device in which it's installed iOS 7 I get some trouble as you can see on the following screenshot:
How I can fix that issue? I need to design another Storyboard that the system should use if it detect iOS 7? I hope you can help me

Related

App runs on iOS7 simulator, but changing simulator to iOS8 it doesn't recognize CoreData store

I have an iPad app, XCode 6, iOS 7, Storyboards and ARC. If I change the target to 7.x, the app works fine on the simulator running 7.0.
However, if I change the simulator to 8.0, the app doesn't recognize the CoreData store created when running under 7.x (the store is still there, just not found when running on the 8.0 simulator.) Also, none of the objects (UIButtons, UITextboxes, etc) show up either!
I don't have iOS 8 installed on my iPad (afraid stuff like this will affect my users), but the question is: just because something doesn't run on the simulator v8.0, does that mean that setting the lowest target to iOS 7, it won't run on the device if it is running iOS 8?
The iOS 7 simulator is on a separate (virtual) machine from the iOS 8 simulator. So any data you created one of these machines, will not be found on the other.

how can ipad with IOS 7.0.4 work on Xcode 4.6 - or restore from IOS 7 to IOS 6.1.3

I develop on ipad IOS 6.1.3 on XCode 4.6.
By mistake, ipad was updated to IOS 7.0.4.
So, How can I make iPad with IOS 7.0.4 works on Xcode 4.6 ?
Or, How can I restore iPad from IOS 7 to IOS 6.1.3 ?
My Mac os is 10.7.5
I can't complete my work..
Thank you
Very soon Apple will stop accepting apps that are built using Xcode 4.6, so you'll want to work on your app using Xcode 5, unless you don't plan on releasing your app.
As for downgrading your iPad, I don't think that's possible any longer. It used to be possible to downgrade from iOS 7 beta versions to iOS 6, but I think once iOS 7 was officially released that it is no longer possible.
My suggestion would be to upgrade your Mac OS version so you can install Xcode 5, and continue development. If you want users to use your app, they'll want it to be built with Xcode 5 so that it has the new iOS look anyway. After using iOS 7 for a while, apps that have the iOS 6 look still seem very dated.

Difference between iOS 7 and iOS 5.1 App behavior when in background

What are the differences in iOS 5.1 & 7.0 in the aspect App behavior when it is in background?
My problem is when switching to other app and switching back (let's say after 5 min / 30 mins) to my app, I am getting server error "connection lost". That was not happening with iOS 5.1, but happening in iOS 7.
I think there is something with the iPad running in the background in different way on iOS 7...
Any ideas?

XCode 5 and iOS 6 and 7

I'm working on an iOS app that I wrote with Xcode 4.6 and iOS 6.x. Now that XCode 5 has been released alongside with iOS 7, I wanted to support both iOS 6.x and iOS 7.x by using either XCode 4.6 or XCode 5. What is the best way to approach this?. Can I just toggle between iOS 6.x SDK and iOS 7.x SDK from within XCode 4.6 or do I have to upgrade to XCode 5 to accomplish this?.
Please advise.
XCode 4.6 will not support iOS 7 by any means. You will only be able to build iOS 6 apps that will run on iOS 7, but you will not be able to use new iOS 7 SDS features.
If you want to support iOS 7 features, you need to use Xcode 5. This might also cause some visual issues in your app.
My suggestion is to migrate to Xcode 5 and then check that everything is ok in your app, or do the required changes so that it works fine on iOS 7.
In any case, you can safely go back to Xcode 4 from Xcode 5, if you see that anything does not work out as expected.

iOS 5 Screen size without using default-568#2x.png

I am using iOS 6, and have set the deployment target as 5.0. But Appstore does not allow default-568#2x.png with iOS version lower than 6. Is there any way to handle the screen size of 4 inch screen without using default image?
To be able to start with the 4inch size on the iPhone 5 you have to add a Default-568#2x.png splash screen and compile with the iOS 6 SDK.
Of course you can still use you deployment target to 5.0+ while you are building your app with the iOS 6 SDK as base SDK (the deployment target and the base SDK are 2 different things, with the iOS 6 SDK you can target iOS 4.3+)
If you add a iPhone 5 splash screen and you're using the iOS 5 SDK as base SDK, you app will be rejected.
A short tips: try to create a new project with the latest Xcode version and you will find a basic Default-568#2x.png black splash screen which will allow you to start on the iPhone 5 screen size without artwork.