I use Android Studio 0.8.6 for Android Development, and when I'm editing a file, it will freeze, and I have to restart computer to close it, since System Monitor (I am on Ubuntu 14.04 LTS) won't close it. It's always the same file I'm editing, this never happens with any other file. It shouldn't matter, but the name of the file is sun_vertex_shader.glsl. There's no error, or log output, or anything.
Here's exactly what happens - I'm typing in the file, the cursor freezes, stops blinking, and the mouse pointer is an I-beam, no matter where in the window I move it. The window doesn't close when I press the X, and when I restart my computer and open Android Studio again, I start editing the file and seconds later, it happens again.
I know you probably can't help me without any error logs, but I couldn't find any. If you know where I could find them, I will post them here.
I found out what is causing this: the GLSL plugin I downloaded from here is causing Studio to freeze, as I have read in the comments.
Please check your system Date/Time and correct it, this problem occurred if your system date does not match with current date.
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I ran into a very weird problem today with my C# application. I downloaded it today (from a trustworthy source my classmate sent me back the program we do together) At first when i tried to build and run the application, the whole visual studio got frozen and the app didnt even appear. After a lot of trying this problem just disappeared all of a sudden. However, now I cannot even build the solution, because I get the "unable to copy file because it is being used by another process" error message. I checked the task manager and the program runs in the background. I cant kill it because I have no access to do that(access denied message), I cant do that with a terminal command either(Because the terminal says this exe file is not running) and what is more even restarting my pc 2 times didnt make it disappear. It is no more in the processes after a restart, but i can still see it in the details view of the task manager.
I just have this program running in the background literally forever now?
Someone could explain me what even happened and if there is any way to solve it? I could even code (and build) the program for a while!
I'm developing a program on Widows10 with Qt. If I run it from the command line, it exits silently, immediately. When I try to debug it, a dialog box is displayed saying "During startup program exited with code 0xc0000139."
I know this means that Windows failed to load one or more DLLs.
How do I find which DLLs they were?
Ideally, I would prefer not to download any additional utilities beyond what is provided by Windows10 and Qt.
For what it's worth I resolved my problem.
It turned out the the program I was trying to run hadn't been rebuild since my last set of changes. I'm unsure why that was so, clearly my own error but I'm not sure what, precisely.
For the benefit of anyone coming here trying to find an answer to the question at the top of the page, if you have cygwin or another Unix-alike on your system, ldd is a good program with which to start looking through the sharable images you link to.
I have come across this particular problem several times across several versions of the IAR embedded workbench (EW430 5.40.7 [EW 6.0], EW430 5.51.2 [EW 6.4], EW430 6.20.1 [EW 7.0]), but each time only after a long period of having no problems. The problem doesn't seem to have affected the other firmware developers in the office, so no help can be offered there. I'm currently on Windows 10, but the problems first occurred when I was on Windows 8.1 (same PC.)
The problem is that, for no obvious trigger, the IAR ide will start to hang until terminated (or it will just crash on one of the EW versions) on any attempt to change the active build configuration in MSP430 projects using the emulator.
From my testing, it appears to be directly related to something the IDE is doing with the emulator, as when the build configuration is changed, I can see the emulator menu in the menu bar disappear, then the hang happens. Under normal circumstances, the menu will disappear, but then reappear once the other debug configuration is completely loaded.
I have tried the default project "flashing the LED" to see if it was only my project - but if I select the msp430x4xx (C) - Debug, right click it and select "Set as Active" from the context menu, to make this the active project, the IDE also hung. I then reopened the EW IDE, and opened the LED flashing project again. The original 1xx asm project was the active project.
I then changed the settings of the 4xx (C) Debug project (without making it the active project) from the emulator to the simulator, and clicked OK. The program did NOT crash.
I then set the 4xx (C) Debug project as the active project and it did NOT crash. The simulator even runs without problems.
The version of the FET firmware didn't change from when the IDE worked correctly to when it didn't, and the FET is not even used at this point. It can be completely disconnected and the same results will occur.
I have tried the following, without success:
erasing the files in my project folder's settings subfolder
erasing the *.dep files in the project folder.
deleting the IarIdePm.ini file from AppData\Roaming\IAR Embedded Workbench
making sure none of the project files are read-only
reinstalling the program to the same location
removing and reinstalling the program to the same location.
What does solve the problem (until it reoccurs) is to reinstall the program, but to a different directory (for e.g., the default directory will be in program files (x86)\IAR Systems\Embedded Workbench x.x. Installing again into program files (x86)\IAR Systems\EWx (just so it is different) allowed that installation to work, but the old installation continued to fail.
Best advice so far (from our support person) has been to do the above, install to another directory and live with it, as it doesn't happen often.
Since it has happened to me on 3 occasions with 3 different versions of the program, I would like to know how to fix or prevent it! If anyone could offer anything to try (or even better, a straight solution :)) that would be greatly appreciated!
Cheers!
Since newer versions and updates on W10, it seems that old compatibilities are being removed from this OS. I have no direct solution for this problem since Microsoft does not promise support for old software and hardware. Even I tried to find a solution for that problem, and I found on the IAR website a list of IDE's and their compatible versions. (remember, old versions are not compatible)
( https://www.iar.com/knowledge/support/technical-notes/ide/windows-10-and-iar-embedded-workbench/ )
You will need to update your IDE and program version to a newer version if you plan to continue to use this IDE natively on Windows 10 or you may use Virtual machines with an old operational system (like Windows 7) to compile your program on old IDE.
P.S.1 I manually uninstalled KB4592449 recently updated and the program return to work natively. Probably it will continue working until this update (or other similar) being installed again on the computer, but probably there is any vulnerability that the computer will be exposed to, and in this case, I'm paying the price.
P.S.2 KB4580325 promotes the same behavior in IAR 5.11 on windows 10. Both KB's implement securities about the flash player - that I Don't use - then, I can securely uninstall it.
P.S.3 Since I updated my windows up to Windows 10 version 21H1 (compilation 19043.1165) AND I configured Windows defender to not be monitoring IAR IDE (IarIdePM.exe) disabling all protections available, everything works fine. But Remember: my program is original, not cracked or altered by anything, then I am secure to do what I did.
It is a 'natural' that software problem. Not found way of fixing it. The solution temporary is modify manually the file .eww for change of project active. The ultimate solution is to use another development environment.
I have just started working with Swish after buying my new imac and i am working on play ground. for last 2 days i am banging my head with wall but i could not fix this problem.
When ever i am writing few lines of code, Xcode hangs and mouse turns into small colored circle when you hoverover on the xcode window. I have to quit by force every time when xcode hangs.
I tried all possible option which i could find on stackoverflow;
I draged xcode from application to trash bin, cleaned trash bin, restarted the imac, downloaded xcode from app store installed it.
when i opened xcode after installation, it opened all my files automatically and problem was still there.
Then i followed this solution How to uninstall Xcode 5.0.2 from MAC 10.9 and removed all xcode related files by using appCleaner. It cleaned all files and folder. I restarted my system and installed xcode again :( and problem is still there.
I tried to uninstall xcode with sudo /Developer/Library/uninstall-devtools --mode=all but it does not work, terminal says
sudo: /Developer/Library/uninstall-devtools: command not found
I could see that there is something wrong with this run time compiler.
and yes i downloaded and installed the xcode 6.4 beta version and problem still there.
Can any one turn my face from :( -> :)
Here is a solution which #user3344236 provids. If someone has same problem use this trick. Create an empty project and then add playgrounds file in it. It would not crash or Xcode would not hang.
Playground is in early stages and there is something fishy with "standalone" playground, If you create swift file with File->New->PlayGround, there is high chances that Xcode will hang and you can have same problem what i had for 2 days.
A little late, but I have run into similar problems with the latest XCode (7.2) on Yoesmite. This is espcially annoying when you are, for example, writing up a long tutorial in the editor and risk losing content because of a Force Quit situation.
The simplest workaround I have found, especially when I am initially entering all the text and code (and hence really don't want it continuously trying to execute) is to insert the following at the top of each new file - removing it when I am ready to autorun the code.
don't execute
It can be any text, as long as it doesn't parse. The playground environment won't try to run while there is a syntax error in the file. But you still get all the context-sensitive help and auto-completion magic to aid in your writing.
So, I have this problem when trying to build my project.
Currently If I run the project in Debug mode, it runs fine, the app starts up on the device and I can test stuff.
However the weird part is when i switch over to the Release build and try to build on the device. When I press the Run button Xcode builds as normal and the build succeeded notification even pops up, but then I get this error code.
Lets call my app xxx
Could not launch "xxx.app"
No such file or directory:
/Users/*my Name*/Library/Developer/Xcode/DerivedData/*Bunch of xcode folders*/Products/Release-iphoneos/xxx.app/xxx
I went into finder and searched up xxx.app and couldn't find it. Furthermore there doesn't even exist a Library folder under /Users/my Name/.
So what is xcode trying to do here, and what should I do to fix this?
Edit: I have also tried Cleaning the project and building again, the error code still comes up.
I get this crap all the time.
What I do is clean the project, close it, shut down Xcode, start up Xcode, open project, then build and run.
If that still does not work then find the "DerivedData' folder Organizer->Projects and delete it, then do the above again and try again.
I tried creating a new scheme and setting it to Release mode. That worked for me. However, a reboot after closing xCode seems to work, too.
I went into finder and searched up xxx.app and couldn't find it. Furthermore there doesn't even exist a Library folder under /Users/my Name/.
It does exist, but it's hidden (since OSX Lion) in the Finder (because standard users -- as opposed to developers -- should not mess with it).
Some utilities (on a simple command line) can make it visible again but the simplest thing to do is to use "Go" menu of the Finder and select "Go to folder…" (Command-Shift-G). Then copy/paste the path you want to go to and validate.