Detect if device is connected to a specific network(office wifi) - objective-c

I have an enterprise iOS app and I am trying to detect if the device running the app is connected to the office wifi.
I can't find relevant information and I am not sure if this is possible.

Related

USB device listening OSX objective c using peertalk

I developed a OSX application that listening the USB devices that connected from OSX and application runs fine before submit to app store. At the time of submission to app store I enabled the "App Sandbox" and enabled USB in App Sandbox. But after enable this application is not able to get the list of USB connected devices. I am using peertalk library from github. Link is below:
PeerTalk
So now please can anyone suggest the solution for this. or suggest any option to get the devices list which is connected from osx using USB.
Thanks
Mit

Connecting iphone with external device through bluetooth or wired connection

I have an external device that we need to connect with iPhone by using either Bluetooth or wired connection.
For connecting with Bluetooth we know that if the device has BLE then we can directly communicate with it Using CoreBluetooth Framework.
Otherwise we have to go to get it MFI registered.
Also if we want it to connect it using wired connection then also we have to get it MFI registered.But we have found a cable that connects device with iphone and that cable is MFI registerd. So if i use this cable for connecting iphone to device still do i need to get my device MFI registered??
For configuring this device initially i use desktop (putty). Through LAN cable i insert one end lan cable in device and second end in my computer, then using (putty) serial communication (through COM port) we send some commands to configure it. So, can this be done through iphone also if the device gets connected to iphone through usb cable??if Yes then how???if yes through bluetooth then how??
From the developer of that cable's website
"MFI Certified
All Redpark cables are licensed through Apple’s “Made for iPod” (MFI) program and have earned MFI certification.
Apps developed with our SDK can be deployed under your Apple Enterprise Developers license with no further review or approval from Apple."
Key here is Apple Enterprise Developers license. If you're developing this application for internal release within your company it seems you don't need MFI. To be released on the app store I believe you would still need MFI.
As far as I know to configure your device from the phone rather than through your desktop would require a jailbroken phone. See here for a little info http://www.computerworld.com.au/slideshow/365979/great-iphone-serial-port-hack/?fp=4&fpid=5

Share one android device for developing

We are several people (in different cities) developing on titanium. We have only one device to check how the application works on a real device.
Can we share somehow one device to check how application works on a real device?
The idea is to have one PC with remote access and Titanium running with connected git\mercurial repositories. Android device connected to this PC by USB. The user connects by Remote Control to the PC, pulls data from repository and runs application on the device.
The problem that we have is how to get access to screen of the Android device on the PC to control it.
Does someone have an idea how it could be organized?
This link (http://code.google.com/p/androidscreencast/) says it will help, but it has limitations. I guess this solution would make sense if you are doing most of the testing on the local emulator and the physical device is a final check for functionality.

need help for bluetooth framework on mac osx

i'm an iOs developer and I actually need to make a mac application that use bluetooth framework to connect to another device (not iOS device).
I'm actually showing a modal view showing the connected bluetooth device with IOBluetoothDeviceSelectorController and I get the user choice with [modal getResults] but I don't know how to initiate the connection with the selected device and I can't find a simple way to do it on the mac dev library.
is anyone know a tutorial or sample code that could help me advance in my project?
linkos
The Mac Developer Library has two sample Bluetooth projects; connecting to a health thermometer and connecting to a heart rate monitor. There is also video available of the Advanced Core Bluetooth WWDC 2012 session.

How can I transfer data via bluetooth from an iOS device to a Mac?

I want to be able to transfer basic information (strings and such) from an iOS device to a Mac, and vice versa, via apps installed on each device. I've been trying to get bluetooth on the iOS device, but it seems to only want to connect to other iOS devices.
Bluetooth access on the ios is very limited. As a matter of fact you can only access it through the GameKit.
http://developer.apple.com/library/ios/#DOCUMENTATION/NetworkingInternet/Conceptual/GameKit_Guide/Introduction/Introduction.html
So if you want to share information with a Mac you would have to make the mac appear as an iOS device. I however ignore how you could do this.