addObject is overwriting all the previous cells. So if the array is size 4, adding the objects increases the size, but it also overwrites all other cells with the same thing.
groups = [[NSMutableArray alloc]init];
[groups addObject:[[Group alloc] init]];
[[groups objectAtIndex:0] setGroupName:#"cs480"];
[[groups objectAtIndex:0] setPassword:#"apple1"];
[groups addObject:[[Group alloc] init]];
[[groups objectAtIndex:1] setGroupName:#"cs481"];
[[groups objectAtIndex:1] setPassword:#"apple2"];
+(void) print{
NSLog(#"size: %lu",(unsigned long)[groups count]);
for(int i = 0; i < [groups count]; i++){
Group *group = [groups objectAtIndex:i];
NSLog(#"%#\t%#\n",[group getGroupName], [group getPassword]);
}
}
The group class is
#import <Foundation/Foundation.h>
#import "Group.h"
#import "Person.h"
#import "Pie.h"
#implementation Group
NSString* groupName;
NSString* password;
NSMutableArray *groupMembers;
NSMutableArray *skillsOfMembers;
-(id) init{
self = [super init];
if(self){
NSLog(#"inside group constructor");
groupMembers = [[NSMutableArray alloc] init];
skillsOfMembers = [[NSMutableArray alloc] init];
groupName = [[NSString alloc]init];
password = [[NSString alloc]init];
}
return self;
}
-(NSInteger) authenticate:(NSString *)checkGroupName :(NSString *)checkPassword{
if([checkGroupName isEqualToString:groupName]&&[checkPassword isEqualToString:password]){
return 1;
}
return 0;
}
-(void) setGroup:(NSMutableArray*)newGroupMembers{
groupMembers = newGroupMembers;
}
-(NSMutableArray*) getGroup{
return groupMembers;
}
-(Person*) getPerson:(int) index{
return [groupMembers objectAtIndex:index];
}
-(void) setPerson:(int) index :(Person*) newPerson{
Person* person = [groupMembers objectAtIndex:index];
person = newPerson;
}
-(NSMutableArray*) getSkillsOfPerson:(int)index{
return [skillsOfMembers objectAtIndex:index];
}
-(void) setSkillsOfPerson:(Pie*) newSkills :(int)index{
Pie *skillsOfMember = [skillsOfMembers objectAtIndex:index];
skillsOfMember = newSkills;
}
-(void) setGroupName:(NSString*) newName{
groupName = [newName copy];
}
-(NSString*) getGroupName{
return groupName;
}
-(void) setPassword:(NSString*) newPassword{
password = [newPassword copy];
}
-(NSString*) getPassword{
return password;
}
#end
The output is
2014-11-10 13:23:19.013 Balanced Team Pie[1964:66289] size: 2
2014-11-10 13:23:19.013 Balanced Team Pie[1964:66289] cs481 apple2
2014-11-10 13:23:19.014 Balanced Team Pie[1964:66289] cs481 apple2
What is the issue?
These:
#implementation Group
NSString* groupName;
NSString* password;
NSMutableArray *groupMembers;
NSMutableArray *skillsOfMembers;
are not instance variables. They are just global variables. They are declared at file scope. The fact that they come between #implementation and its corresponding #end means nothing to the compiler.
Effectively, there's one set of variables for the whole program, rather than one set of variables for each instance of the Group class.
You probably meant:
#implementation Group
{
NSString* groupName;
NSString* password;
NSMutableArray *groupMembers;
NSMutableArray *skillsOfMembers;
}
The curly braces are required to make the variables instance variables.
Related
My array is not saving the values I put in it...
I am defining my nsmutablearray *arrayClientList in .h file
#interface StartupTableViewController : UIViewController<UITableViewDataSource, UITableViewDelegate>
#property (strong, nonatomic) IBOutlet UITableView *tableView;
#property NSMutableArray *arrayClientList;
#property BOOL boolAddToClient;
//#property (strong, nonatomic) NSMutableArray *arrayAddClient;
#end
in .m file I am initializing like so
- (void)viewDidLoad {
[super viewDidLoad];
//initialize variables
self.arrayClientList = [[NSMutableArray alloc] init];
arraySelectedInformation = [[NSMutableArray alloc] init];
self.boolAddToClient = NO;
NSString *tstring = #"hello";
[self.arrayClientList addObject:tstring];
but then once I get to another method in this same class... the array is nil again. I must be doing something stupid for the array not to hold the values
-(void)viewDidAppear:(BOOL)animated{
//NSLog(#"appeared");
if (self.boolAddToClient) {
NSLog(#"add client to list");
self.boolAddToClient = NO;
[self.tableView reloadData];
}
else{
NSLog(#"startup");
}
}
I am trying to use it in another class
- (IBAction)buttonSubmit:(id)sender {
NSString *userDescription = [[NSString alloc] init];
NSString *userUsername = [[NSString alloc] init];
NSString *userPassword = [[NSString alloc] init];
userDescription = self.textfieldDescription.text;
userUsername = self.textfieldUserID.text;
userPassword = self.textfieldPW.text;
//check to make sure user filled out all fields
if (![userDescription isEqual:#""] && ![userUsername isEqual:#""] && ![userPassword isEqual: #""]){
NSLog(#"correct");
NSArray *arrayVC = self.navigationController.viewControllers;
StartupTableViewController *parentViewController = [arrayVC objectAtIndex:0];
parentViewController.boolAddToClient = YES;
NSMutableArray *arrayNewObjects = [[NSMutableArray alloc] initWithObjects:userDescription, userUsername, userPassword, nil];
NSMutableArray *tarray = parentViewController.arrayClientList;
[tarray addObject:arrayNewObjects];
[parentViewController.arrayClientList addObject:arrayNewObjects];
[self.navigationController popViewControllerAnimated:YES];
}
else{
NSLog(#"something missing");
}
}
Since I can't comment without rep, I must try with answer.
Try this:
In ViewDidLoad do alloc init with Strings you create in implementation and also change if block to this:
#implementation
{
NSString *userDescription;
NSString *userUsername;
NSString *userPassword;
}
-(void)viewDidLoad {
[super viewDidLoad];
NSString *userDescription = [[NSString alloc] init];
NSString *userUsername = [[NSString alloc] init];
NSString *userPassword = [[NSString alloc] init];
}
- (IBAction)buttonSubmit:(id)sender {
if (self.textfieldDescription.text.lenght != 0 && self.textfieldUserID.text.lenght != 0 && self.textfieldPW.text.lenght != 0) {
userDescription = self.textfieldDescription.text;
userUsername = self.textfieldUserID.text;
userPassword = self.textfieldPW.text;
....... and the rest
}
Please comment if it's not working, and I also think that you're not passing the informations right. Try searching an answer on how to pass arrays between TableViewControllers. Good Luck!
This question already has answers here:
Cannot add items to an NSMutableArray ivar
(4 answers)
Closed 8 years ago.
I'm trying to add NSMutableArray to other NSMutableArray, a mutable array set as instance ivar, but I allways got the array arrayPlayoff empty. Other thing that I have detected, is that when debugging in the attached method, local variables are not shown in the debugger variables section, even selecting "local" option.
-(void)loadGamesPlayoffs{
NSMutableArray *eli1 = [[NSMutableArray alloc] init];
NSMutableArray *eli2 =[[NSMutableArray alloc] init];
NSMutableArray *eli3 = [[NSMutableArray alloc] init];
NSMutableArray *eli4 = [[NSMutableArray alloc] init];
for (NSDictionary *eliminatoria in copaReyArray){
int eli = [[eliminatoria valueForKey:#"eliminatoria"]integerValue];
NSLog(#"eli %d", eli);
if (eli==1){
[eli1 addObject:eliminatoria];
} else if (eli==2){
[eli2 addObject:eliminatoria];
}else if (eli==3){
[eli3 addObject:eliminatoria];
} else if (eli==4){
[eli4 addObject:eliminatoria];
}
}
[arrayPlayOff addObject:eli1];
[arrayPlayOff addObject:eli2];
[arrayPlayOff addObject:eli3];
[arrayPlayOff addObject:eli4];
}
many thanks
If arrayPlayOff is an Instance Variable you could use properties, your .h should look something like this:
#import <UIKit/UIKit.h>
#interface YourClassViewController : UIViewController{
NSMutableArray *arrayPlayOff;
//Some other variables
}
#property (nonatomic, retain) NSMutableArray *arrayPlayOff;
//Some other methods
#end
Then in your .m file you could use:
#implementation YourClassViewController
#synthesize arrayPlayOff;
- (NSMutableArray *)arrayPlayOff{
if(!arrayPlayOff){
arrayPlayOff = [[NSMutableArray alloc] init];
}
return arrayPlayOff;
}
//Your other methods
//Overwrite the dealloc function so you don't have any memory leaks
- (void)dealloc{
[arrayPlayOff release];
[super dealloc];
}
#end
Now you could access your variable as
self.arrayPlayOff
and this way you can be 100% sure that your variable is always initialized.
Your method could look like this (Also you should release your other NSMutableArrays since you are not using after adding them to the arrayPlayOff array):
-(void)loadGamesPlayoffs{
NSMutableArray *eli1 = [[NSMutableArray alloc] init];
NSMutableArray *eli2 =[[NSMutableArray alloc] init];
NSMutableArray *eli3 = [[NSMutableArray alloc] init];
NSMutableArray *eli4 = [[NSMutableArray alloc] init];
for (NSDictionary *eliminatoria in copaReyArray){
int eli = [[eliminatoria valueForKey:#"eliminatoria"]integerValue];
NSLog(#"eli %d", eli);
if (eli==1){
[eli1 addObject:eliminatoria];
} else if (eli==2){
[eli2 addObject:eliminatoria];
}else if (eli==3){
[eli3 addObject:eliminatoria];
} else if (eli==4){
[eli4 addObject:eliminatoria];
}
}
[self.arrayPlayOff addObject:eli1];
[self.arrayPlayOff addObject:eli2];
[self.arrayPlayOff addObject:eli3];
[self.arrayPlayOff addObject:eli4];
//Releasing the NSMutableArrays
[eli1 release];
[eli2 release];
[eli3 release];
[eli4 release];
}
I ran across something that I eventually figured out, but think that there's probably a much more efficient way to accomplish it.
I had an object (an NSObject which adopted the MKAnnotation protocol) that had a number of properties (title, subtitle,latitude,longitude, info, etc.). I needed to be able to pass this object to another object, which wanted to extract info from it using objectForKey methods, as an NSDictionary (because that's what it was getting from another view controller).
What I ended up doing was create a new NSMutableDictionary and use setObject: forKey on it to transfer each piece of vital info, and then I just passed on the newly created dictionary.
Was there an easier way to do this?
Here's the relevant code:
// sender contains a custom map annotation that has extra properties...
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showDetailFromMap"])
{
DetailViewController *dest =[segue destinationViewController];
//make a dictionary from annotaion to pass info
NSMutableDictionary *myValues =[[NSMutableDictionary alloc] init];
//fill with the relevant info
[myValues setObject:[sender title] forKey:#"title"] ;
[myValues setObject:[sender subtitle] forKey:#"subtitle"];
[myValues setObject:[sender info] forKey:#"info"];
[myValues setObject:[sender pic] forKey:#"pic"];
[myValues setObject:[sender latitude] forKey:#"latitude"];
[myValues setObject:[sender longitude] forKey:#"longitude"];
//pass values
dest.curLoc = myValues;
}
}
Thanks in advance for your collective wisdom.
Here's what I came up with, thanks to the folks, below...
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([[segue identifier] isEqualToString:#"showDetailFromMap"])
{
DetailViewController *dest =[segue destinationViewController];
NSArray *myKeys = [NSArray arrayWithObjects:
#"title",#"subtitle",#"info",#"pic",#"latitude",#"longitude", nil];
//make a dictionary from annotaion to pass info
NSDictionary *myValues =[sender dictionaryWithValuesForKeys:myKeys];
//pass values
dest.curLoc = myValues;
}
}
And a even simpler fix, as seen below...
Using valueForKey instead of object for key to retrieve the information.
Sure thing! Use the objc-runtime and KVC!
#import <objc/runtime.h>
#interface NSDictionary(dictionaryWithObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id) obj;
#end
#implementation NSDictionary(dictionaryWithObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
[dict setObject:[obj valueForKey:key] forKey:key];
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
#end
And you would use like this:
MyObj *obj = [MyObj new];
NSDictionary *dict = [NSDictionary dictionaryWithPropertiesOfObject:obj];
NSLog(#"%#", dict);
This is an old post and Richard J. Ross III's answer is really helpful, but in case of custom objects (an custom class has another custom object in it). However, sometimes properties are other objects and so forth, making the serialization a bit complicated.
Details * details = [[Details alloc] init];
details.tomato = #"Tomato 1";
details.potato = #"Potato 1";
details.mangoCount = [NSNumber numberWithInt:12];
Person * person = [[Person alloc]init];
person.name = #"HS";
person.age = #"126 Years";
person.gender = #"?";
person.details = details;
For converting these type of objects (multiple custom objects) into dictionary, I had to modify Richard J. Ross III's Answer a little bit.
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
Class classObject = NSClassFromString([key capitalizedString]);
if (classObject) {
id subObj = [self dictionaryWithPropertiesOfObject:[obj valueForKey:key]];
[dict setObject:subObj forKey:key];
}
else
{
id value = [obj valueForKey:key];
if(value) [dict setObject:value forKey:key];
}
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
I hope it will help someone. Full credit goes to Richard J. Ross III.
If the properties had the same names as the keys used to access the dictionary then you could have just used KVC and had valueForKey: instead of objectForKey.
For example given this dictionary
NSDictionary *annotation = [[NSDictionary alloc] initWithObjectsAndKeys:
#"A title", #"title", nil];
and this Object
#interface MyAnnotation : NSObject
#property (nonatomic, copy) NSString *title;
#end
it wouldn't matter if I had an instance of the dictionary or MyAnnotation I could call
[annotation valueForKey:#"title"];
Obviously that works the other way as well e.g.
[annotation setValue:#"A title" forKey:#"title"];
To complete the method of Richard J. Ross, this one works with NSArray of custom object.
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj
{
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
Class classObject = NSClassFromString([key capitalizedString]);
id object = [obj valueForKey:key];
if (classObject) {
id subObj = [self dictionaryWithPropertiesOfObject:object];
[dict setObject:subObj forKey:key];
}
else if([object isKindOfClass:[NSArray class]])
{
NSMutableArray *subObj = [NSMutableArray array];
for (id o in object) {
[subObj addObject:[self dictionaryWithPropertiesOfObject:o] ];
}
[dict setObject:subObj forKey:key];
}
else
{
if(object) [dict setObject:object forKey:key];
}
}
free(properties);
return [NSDictionary dictionaryWithDictionary:dict];
}
There are so many solutions and nothing worked for me as I had a complex nested object structure. This solution takes things from Richard and Damien but improvises as Damien's solution is tied to naming keys as class names.
Here is the header
#interface NSDictionary (PropertiesOfObject)
+(NSDictionary *) dictionaryWithPropertiesOfObject:(id)obj;
#end
Here is the .m file
#implementation NSDictionary (PropertiesOfObject)
static NSDateFormatter *reverseFormatter;
+ (NSDateFormatter *)getReverseDateFormatter {
if (!reverseFormatter) {
NSLocale *locale = [[NSLocale alloc] initWithLocaleIdentifier:#"en_US_POSIX"];
reverseFormatter = [[NSDateFormatter alloc] init];
[reverseFormatter setDateFormat:#"yyyy-MM-dd'T'HH:mm:ss.SSS'Z'"];
[reverseFormatter setLocale:locale];
}
return reverseFormatter;
}
+ (NSDictionary *)dictionaryWithPropertiesOfObject:(id)obj {
NSMutableDictionary *dict = [NSMutableDictionary dictionary];
unsigned count;
objc_property_t *properties = class_copyPropertyList([obj class], &count);
for (int i = 0; i < count; i++) {
NSString *key = [NSString stringWithUTF8String:property_getName(properties[i])];
id object = [obj valueForKey:key];
if (object) {
if ([object isKindOfClass:[NSArray class]]) {
NSMutableArray *subObj = [NSMutableArray array];
for (id o in object) {
[subObj addObject:[self dictionaryWithPropertiesOfObject:o]];
}
dict[key] = subObj;
}
else if ([object isKindOfClass:[NSString class]]) {
dict[key] = object;
} else if ([object isKindOfClass:[NSDate class]]) {
dict[key] = [[NSDictionary getReverseDateFormatter] stringFromDate:(NSDate *) object];
} else if ([object isKindOfClass:[NSNumber class]]) {
dict[key] = object;
} else if ([[object class] isSubclassOfClass:[NSObject class]]) {
dict[key] = [self dictionaryWithPropertiesOfObject:object];
}
}
}
return dict;
}
#end
You also can use the NSObject+APObjectMapping category which is available on GitHub: https://github.com/aperechnev/APObjectMapping
It's a quit easy. Just describe the mapping rules in your class:
#import <Foundation/Foundation.h>
#import "NSObject+APObjectMapping.h"
#interface MyCustomClass : NSObject
#property (nonatomic, strong) NSNumber * someNumber;
#property (nonatomic, strong) NSString * someString;
#end
#implementation MyCustomClass
+ (NSMutableDictionary *)objectMapping {
NSMutableDictionary * mapping = [super objectMapping];
if (mapping) {
NSDictionary * objectMapping = #{ #"someNumber": #"some_number",
#"someString": #"some_string" };
}
return mapping
}
#end
And then you can easily map your object to dictionary:
MyCustomClass * myObj = [[MyCustomClass alloc] init];
myObj.someNumber = #1;
myObj.someString = #"some string";
NSDictionary * myDict = [myObj mapToDictionary];
Also you can parse your object from dictionary:
NSDictionary * myDict = #{ #"some_number": #123,
#"some_string": #"some string" };
MyCustomClass * myObj = [[MyCustomClass alloc] initWithDictionary:myDict];
I want to use a variable-sized multi-dimensional array in my app to save data. The data structure I want to use is as below, the first element in each row is followed by corresponding multiple values.
array = { {a, a_val1, a_val2, a_val3}.
{b, b_val1},
{c, c_val1, c_val2, c_val3, c_val4, c_val5}
}
Any idea how I can implement in objective-c?
use NSMutableArray like so
NSMutableArray *curRow; /* use to access the row while loading with objects */
NSMutableArray *array = [[NSMutableArray alloc] init]; /* your main multidim array */
curRow = [NSMutableArray array];
[curRow addObject:/* what you want here */];
[curRow addObject:/* what you want here */];
[curRow addObject:/* what you want here */];
[array addObject:curRow]; /* first row is added */
/* rinse and repeat */
curRow = [NSMutableArray array];
[curRow addObject:/* what you want here */];
[curRow addObject:/* what you want here */];
[curRow addObject:/* what you want here */];
[array addObject:curRow];
use NSMutableArray
Below is the example for your understanding ...
NSMutableArray * multiArray = [[NSMutableArray alloc] initWithCapacity:5];
[multiArray addObject:[NSArray arrayWithObjects:a,a_val1,a_val2]];
[multiArray addObject:[NSArray arrayWithObjects:a,a_val1,a_val2,a_val3,a_val4]];
[multiArray addObject:[NSArray arrayWithObjects:a,a_val1,a_val5]];
[multiArray addObject:[NSArray arrayWithObjects:a,a_val1,a_val2,a_val3,a_val4,a_val5,a_val6]];
And Don't forget to release to multiArray array because we have alloced it ...
Objective-C does not have a real 2 dimensional array type but you can implement it with the
following codes..
in your header file --- yourheader.h
#import <Foundation/Foundation.h>
#interface yourheader : NSObject{
NSMutableDictionary* DictionaryArrayType;
NSMutableArray* MultiArrayType;
NSArray* CaptionTitle;
NSArray* ObjectValue;
}
#property (strong, nonatomic) NSMutableDictionary* DictionaryArrayType;
#property (strong, nonatomic) NSArray* CaptionTitle;
#property (strong, nonatomic) NSArray* ObjectValue;
#property (strong, nonatomic) NSMutableArray* MultiArrayType;
-(id) AddArrayObjects:(NSString*)_Name : (NSString*)_Surname :(NSString*)_Age;
-(id) AddArrayDictionaryObject:(NSArray*)_ArrayObject : (NSArray*)_ArrayKey;
-(id) AddMultiArrayType:(id)_ArrayObject;
-(void) ShowMultiArrayType:(id)_ArrayObject;
#end
Now add to your objective-c file ---- objective-c.m
#import "yourheader.h"
#implimentation yourheader
#synthesize DictionaryArrayType;
#synthesize CaptionTitle;
#synthesize ObjectValue;
#synthesize MultiArrayType;
-(id)init {
if(self = [super init]){
NSString* const NAME = #"NAME";
NSString* const SURNAME = #"SURNAME";
NSString* const AGE = #"AGE";
//Adding fixed content to CaptionTitle Array
[self setCaptionTitle:[NSArray arrayWithObjects:NAME, SURNAME, AGE, nil]];
//add values to ObjectValue array
[self AddArrayObjects:#"Bob" :#"Obi" :#"200"];
//add values to dictionary
[self AddDictionaryArrayType:ObjectValue :CaptionTitle];
//Add to the Multi dimensional array [][]
[self AddMultiArrayType:DictionaryArrayType];
//add the second row values to ObjectValue array
[self AddArrayObjects:#"Barack" :#"Obama" :#"50"];
//add values to dictionary
[self AddDictionaryArrayType:ObjectValue :CaptionTitle];
//Add to the Multi dimensional array [][]
[self AddMultiArrayType:DictionaryArrayType];
//display the 2d Array
[self ShowMultiArrayType:MultiArrayType];
}
return self;
}
-(id)AddArrayObjects:(NSString *)_name :(NSString *)_surname :(NSString *)_age {
//Set the Array Objects;
[self setObjectValue:[NSArray arrayWithObjects:_name, _surname, _age, nil]];
return self;
}
-(id)AddDictionaryArrayType:(NSArray *)_ArrayObject :(NSArray*)_ArrayKey {
if(!DictionaryArrayType) {
//initialize disctionary
[self setDictionaryArrayType:[NSMutableDictionary dictionary]];
}
//add array obeject and Fixed Key decleared in CaptionTitle array
DictionaryArrayType = [NSMutableDictionary dictionaryWithObjects:_ArrayObject forKeys:_ArrayKey];
return self;
}
-(id) AddMultiArrayType:(id)_ArrayObject {
if(!MultiArrayType) {
[self setMultiArrayType:[NSMutableArray array]];
}
[MultiArrayType addObject:_ArrayObject];
return self;
}
-(void)ShowMultiArrayType:_ArrayObject {
for(id objects in _ArrayObject ) {
for(id key in objects) {
NSLog(#"%# key = : object = %#", key, [objects objectForKey:key]);
}
}
}
#end;
To finish add this to your appdelegate.m file inside the app
yourclassname* _yourclasspointer = [[yourclassname alloc] init];
[_youclasspointer ShowMultiArrayType:[_yourclasspointer MultiArrayType]];
You should see it in you console.
In my app, I have list of contacts which are displayed in ascending order.When user clicks on any alphabet say 'b' then the list should scrolls to the contact starting from 'b'.Is this built-In functionality of AddressBook?Can anyone knows how I can achieve this?
Thanks in advance!
My pretty dirty method. It sorts by email, first name and last name omitting middle name cause I didn't needed that one. Oh and it finds only those contacts which have email address. You can avoid that if you slightly edit code starting with if (ABMultiValueGetCount(emailRef))
Your view controller:
- (NSArray *)sortedContactsFromPeople:(CFArrayRef)people {
NSMutableArray *contacts = [NSMutableArray array];
for (int i = 0; i < CFArrayGetCount(people); i++) {
ABRecordRef record = CFArrayGetValueAtIndex(people, i);
ABMultiValueRef emailRef = ABRecordCopyValue(record, kABPersonEmailProperty);
CFStringRef email;
if (ABMultiValueGetCount(emailRef)) {
BOOL hasValidEmail = NO;
for (int j = 0; j < ABMultiValueGetCount(emailRef); j++) {
if (!hasValidEmail) {
email = ABMultiValueCopyValueAtIndex(emailRef, j);
if ([Validator validateEmail:(NSString *)email] == kValNoErr)
hasValidEmail = YES;
else
CFRelease(email);
}
}
if (hasValidEmail) {
CFStringRef name = ABRecordCopyValue(record, kABPersonFirstNameProperty);
CFStringRef lastname = ABRecordCopyValue(record, kABPersonLastNameProperty);
NSData *contactImageData = (NSData*)ABPersonCopyImageData(record);
UIImage *img = [[[UIImage alloc] initWithData:contactImageData] autorelease];
[contactImageData release];
if (lastname == nil)
lastname = (CFStringRef)#"";
if (name == nil)
name = (CFStringRef)#"";
Contact *contact = [[[Contact alloc] initWithName:(NSString *)name
lastname:(NSString *)lastname
email:(NSString *)email
profileIcon:img] autorelease];
if (![(NSString *)lastname isEqualToString:#""])
contact.sortChar = [(NSString *)lastname substringToIndex:1];
else if (![(NSString *)name isEqualToString:#""])
contact.sortChar = [(NSString *)name substringToIndex:1];
else if (![(NSString *)email isEqualToString:#""])
contact.sortChar = [(NSString *)email substringToIndex:1];
contact.idNumber = ABRecordGetRecordID(record);
[contacts addObject:contact];
if (lastname)
CFRelease(lastname);
if (name)
CFRelease(name);
CFRelease(email);
}
}
CFRelease(emailRef);
}
NSSortDescriptor *descriptor = [NSSortDescriptor sortDescriptorWithKey:#"sortChar" ascending:YES selector:#selector(caseInsensitiveCompare:)];
[contacts sortUsingDescriptors:[NSArray arrayWithObject:descriptor]];
return contacts;
}
- (void)initBaseValues {
sections = [[NSMutableDictionary alloc] init];
ABAddressBookRef addressBook = ABAddressBookCreate();
CFArrayRef people = ABAddressBookCopyArrayOfAllPeople(addressBook);
NSInteger section = 0;
NSString *prevChar = nil;
NSArray *contacts = [self sortedContactsFromPeople:people];
for (int i = 0; i < contacts.count; i++) {
Contact *contact = [contacts objectAtIndex:i];
BOOL sectionExists = NO;
if ([prevChar isEqualToString:contact.sortChar])
sectionExists = YES;
if (!sectionExists) {
[sections setObject:[NSMutableArray array] forKey:[NSString stringWithFormat:#"%d", section]];
section++;
}
[prevChar autorelease];
prevChar = [contact.sortChar copy];
[[sections objectForKey:[NSString stringWithFormat:#"%d", section-1]] addObject:contact];
}
if (prevChar != nil)
[prevChar release];
CFRelease(people);
CFRelease(addressBook);
}
Contact.h
#interface Contact : NSObject {
NSString *name;
NSString *lastname;
NSString *email;
UIImage *profileIcon;
NSInteger idNumber;
}
#property (nonatomic, copy) NSString *name;
#property (nonatomic, copy) NSString *lastname;
#property (nonatomic, copy) NSString *email;
#property (nonatomic, retain) UIImage *profileIcon;
#property (nonatomic) NSInteger idNumber;
#property (nonatomic, copy) NSString *sortChar;
- (id)initWithName:(NSString *)name_
lastname:(NSString *)lastname_
email:(NSString *)email_
profileIcon:(UIImage *)profileIcon_;
#end
Doh! I wasn't vigilant enough, to read the whole thing carefully. :) Try creating NSMutableDictionary and each time headerForSection: method is being called store it's offset in the dictionary with appropriate letter as key. Then when user selects "B" letter send your UITableView setContentOffset:animated: method with appropriate offset taken from that dictionary.