Is it possible to use Microsoft Kinect on Intel Galileo board? - kinect

I have added the basic ROS to the yocto image on Galileo and tried to compile the openni_camera package on it. (drivers like OpenNI were also installed.)
But when I run the command "rosrun openni_camera openni_node", the program has no output, nor does it terminate.
Has anyone run openi_camera successfully on the Intel Galileo board?

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What is the way to run c program's .exe file compiled on Windows OS to IMX8M Yocto Linux Board

I want to run hello.exe file generated on Windows OS platfrom for simpe hello.c file on IMX8M yocto linux board. I am very new to use this board and I am not finding any helping material on the same. Can anyone guide me is it possible or not and where can I find related documents.
If it's not possible, what are the other ways to run .exe generated from any HOST OS to Yocto Linux board.
I think there is some misunderstanding.
As the host and the device are not the same architecture (x64/ARM) and the same OS (Windows/Linux), you need to cross-compile your code. This is done by using a specific compiler, able to run on your host machine, to generate your binary for your device machine.
If you want to compile an application for your iMX8M from your Windows computer, you will need to find a cross-compiler toolchain able to run on Windows, generating binaries for Linux ARM architecture.
If you use Yocto, you can generate a SDK, which contains a cross-compiler toolchain by using bitbake <image> -c populate_sdk or bitbake <image> -c do_populate_sdk (depending on your Yocto version).
By default Yocto generates a SDK for a Linux host, so you will need to develop on a Linux OS.
There is aslo a specific meta that helps to generate a SDK for Windows: meta-mingw

nuget packages for arm architecture for asp.net-5

Just like for any other architecture there should be package fro asp.net-5 coreclr like dnx-coreclr-linux-arm for arm arch.
There are already packages for other architectures:
https://www.nuget.org/packages?q=dnx-coreclr
I know that in beta7 there was some effort done to enable arm compilation:
https://github.com/aspnet/dnx/pull/2039
Does anyone knows if there any plans for releasing them via nuget? This would enable dev for raspberry pi or home mini pc's like qnap 2xx series.
ARM support isn't being shipped as part of any planned release. It's something that's available on the ci feed though.

How to cross-compile the WebKit Gtk for ARM?

I want to cross-compile the WebKit Gtk(recent revision 174059) for ARM architecture.
I searched the way for it in official web site(trac.webkit.org/wiki/BuildingGtk) and google search, but i couldn't find the way.
I'm using Ubuntu 14.04 LTS and already built WebKit Gtk in x86 architecture successfulă…Ły .
so I considered using the cross-compile tools like 'scratchbox', but it was very complex jobs and didn't work well. because Webkit needs many uninstalled libraries and it's build system also uses 'jhbuild'.
is there any simple way to cross-compile WebKit Gtk for ARM?
I'm no sure about cross compile, but you can try qEMU emulator of ARM CPU and up&run Stretch armhf release of Debian.
PS
Unfortunately qEMU is unbearable slow, so it will require a HUGE amount of time to install all dependancies and build WebKit.
In my case I've bought used ChromeBook with ARM and run there Debian over crouton, it saved me a lot of time to build WebKit GTK+

BeagleBone Black ide configuration on windows

i need a kickstart with beaglebone black on windows.
I' want to run my first helloworld on this device, using CodeComposer and Crosstool incoming with this.
I've the AngStrom default distro now, i can connect with ssh and running the gcc toolchain,
I've compiled a simple helloworld, with nano and gcc on beagle.
But now i want to compile HelloWorld from windows IDE and next execute on the BBB.
Thanks.
I found the following two videos very informative in developing code on Windows for a BeagleBone Black target device:
Derek Molloy has a series of videos on BeagleBone development, this one (second in a series) describes the cross-development process albeit from a Linux host: http://www.youtube.com/watch?v=vFv_-ykLppo
This video in particular was useful for me to get my Windows 7 x64 host using Eclipse (Kepler edition) working as an IDE for my BeagleBone Black project: http://www.youtube.com/watch?v=I667-sAzzZg
Hope that helps.
If you have Visual Studio you can use VisualGDB plug in for it. It works for BBB and the Pi.
No need for a VM, eclipse and all the steps involved.
However with the above VisualGDB plug in, compilation happens on the remote device so if you have a large project, it will take awhile to compile.

Driver for USB AVR JTAG-ISP device

I've got a programming device called USB AVR JTAG-ISP v. 1.2.
Where can I find drivers and a good IDE for it?
For Windows, AVR Studio 4 as per the other answer.
For Linux, you want the avr-gcc and AVRDUDE packages from your OS distribution, plus your choice of C IDEs for Linux.
For OS X, you want Crosspack and Xcode.
On Linux or OS X, depending on which device you are programming, you may need to download the source for AVRDUDE and rebuild it, which will require that you also get libusb 0.1.12 (not libusb 1.x).
Try the "AVR Studio 4" on Atmel's website.
I find AVR studio to be infuriating, buggy and generally terrible.
Eclipse (available on all platforms) has wonderful end-to-end AVR integration available if you install the avr plugin, avr-gcc and avrdude.
If you're running on Ubuntu beware that it doesn't always identify the ISP right off the bat