How can I see my app bundles sales on iTunes Connect - app-store-connect

On the last update of iTunes Connect you can create app bundles so you can sell several apps under sale price.
The problem is that I cannot figure out how can I track those sales. Seems that there is no way to see that from the website, Does anyone has a reference for a script or anything that could help monitor that?

Found it. it shows as a separate app sale (with the name of the app bundle) but only if there is one (under sales&trends).

Related

Need to track downloads of App with referral

We have one requirement as there will be one link with QR code of stores, we will share these links with different different persons. From that link we will allow user to open google play store or apple store.
Now we want to track how many persons have downloaded mobile application for each Stores.
We have checked https://www.npmjs.com/package/react-native-check-app-install but its for all download, and we need referral download counts.
If Anyone have done same in react native then please give guidance on same.
Thanks in advance.

Managing bundles in inventory

I'm thinking of switching to the Shopify platform, and I had a question regarding product bundles. Currently, customers are able to purchase bundled items on my website that are items composed of other items within the assortment. For example, customers can buy a bundle item that's a monitor, keyboard and CPU as one set. Within the product catalog the bundle is it's own individual SKU. However, customers can also buy just the monitor as a separate item. In each scenario the monitor has it's own SKU as well as the bundle. However, when a customer purchases this item instead of reducing the inventory by one bundle, we actually reduce the inventory by each of the SKUs in the bundle. So if a customer purchases a bundle, the stock of the monitor, CPU and keyboard are each reduced by one. Essentially, the bundle is acting as a ghost item online and in the backend we're actually just working with the individual SKU's that compose that item.
I've seen multiple bundeling apps on Shopify, but none that address this need. Does anybody know of an app that would support this functionality? Or is there native functionality within the shopify platform that would support this?
I built an App many years ago that does exactly this. You create a product with infinite inventory composed of X other products, give it a price, and sell it as a bundle. When the order is booked, the App updates the individual product inventory levels, and all is well.
The main problem no one has ever solved with this (short of using an expensive Enterprise inventory management approach) is that it is not possible to not have the occasional oversell on inventory. Shopify only checks inventory for managed products, and bundles have no management. So if you are not concerned with inventory management at the point a customer moves from cart to checkout, this kind of App is good enough for you. Otherwise, you need to spend $$$ on Enterprise level code.
Does anybody know of an app that would support this functionality?
I believe there are quite a few apps that support this now. Our App supports it via the 'Synchronize Inventory' task: Products Assistant

Make multiple apps report as the same app

I have an app which is sold as a whitelabel product. The apps are identical, even down to version number. The only difference is some assets. I would like all of these apps to report to Crashlytics as if they were my main app, so all my stats are in one place. Any idea how to make this happen?
Currently, Crashlytics doesn't support rolling-up crash data for multiple apps but I'll bring this request back to the team.

Find out which version of app was first installed - iOS

I want to change my app from a paid version to a free with ads. However, I don't want the people that originally paid for the app to get the ads.
I was thinking I could include a new update that has extra code that sets up some UserDefaults saying the version doesn't have ads and then do the update to the free version. But that doesn't seem like a very reliable solution.
I think, it depends on minimum OS version, that your program can be run on. For iOS 5.0 and later you can try to use iCloud to store some flag about purchased version. It allows you to set this flag not only for one device, but for the user's account.
Or you can store this info in the keychain to get it later. But in this case your user will not be able to have no ADs on some other device with his(her) account.
Anyway, as far as I know, you need to create an update for your app first to write this flag anywhere. And only in some time make an update with ADs.
I will be glad to see comments if someone has another thoughts about this issue.
It seems there is no reliable method to detect whether someone paid for your app or downloaded it later when the price has been changed to free. For this reason I have decided to create two separate entries in the app store.

how to reject my app from iTunes Store

I need to reject one of my app's from iTunes Store but I don't know how to. Does anybody know where the reject button is?
I assume that your app is already on sale. They removed the reject/remove from sale in the latest version. One work-around is to go to "rights and pricing" view and to deselect all countries. It takes a few days for the change to propagate, but in a day or two the app will be shown as Developer Removed From Sale.