I'm trying to customize my alloy TabGroup to look like the image below (with no luck). no "height" properties on Tab item in the default documentation and with my current version of titanium 3.4.0 can't add View to TabGroup.
anybody know how to create a raised center button using alloy?
that's my index.xml view
<Alloy>
<TabGroup tabsBackgroundColor="white" barColor="#f15b26" activeTabIconTint="black" tintColor="white">
<Require src="home" nr="1" />
<Require src="play" nr="2" />
<Tab icon="/menu/logo.png" height="100">
<Window title="" id="">
<Label></Label>
</Window>
</Tab>
<Require src="chat" nr="3" />
<Require src="config" nr="4" />
</TabGroup>
</Alloy>
you can use an image in the middle of the that exceed the height of the bar.
When we implemented this solution in the past, we did a completely custom tabBar. I dont think you can accomplish what you are trying to do with the base tabBar control
Related
In my app for iOS I've used the rightNavButtons property of a window to add two buttons in the top right.
However, the click events on these buttons only work for the first 4 taps and then nothing happens when you click on them. What is going on? Could this be a bug with Titanium?
Here is my code:
Titanium SDK version: 3.4.0.v20140916181713
Alloy version: 1.5.1
Controller - index.js:
var addButton = Ti.UI.createButton({ systemButton: Ti.UI.iPhone.SystemButton.ADD });
var searchButton = Ti.UI.createButton({ systemButton: Ti.UI.iPhone.SystemButton.SEARCH });
addButton.addEventListener("click", function () {
console.log("ADD was clicked!");
});
searchButton.addEventListener("click", function () {
console.log("SEARCH was clicked!");
});
$.win.setRightNavButtons([searchButton, addButton]);
$.index.open();
View - index.xml
<Alloy>
<TabGroup>
<Tab title="Tab 1" icon="KS_nav_ui.png">
<Window id="win" title="Tab 1">
<Label>I am Window 1</Label>
</Window>
</Tab>
<Tab title="Tab 2" icon="KS_nav_views.png">
<Window title="Tab 2">
<Label>I am Window 2</Label>
</Window>
</Tab>
</TabGroup>
</Alloy>
Found a workaround!
I avoid the <RightNavButtons>, which can contain more than one view.
Instead I use <RightNavButton> which can contain only one child view.
To add still add two buttons to my navbar, I nested the buttons in the view container (the single child of the <RightNavButton>.
<RightNavButton>
<View>
<Button class="i i-heart nav-button" id="favorite" onClick="toggleFavorite" right="0" />
<Button class="i i-share nav-button" id="share" right="32" />
</View>
</RightNavButton>
No issues anymore. Both onClick events of the <Button> childs inside the View container are fired.
Tested this code and it should work for you
<Tab title="Tab 1" icon="KS_nav_ui.png">
<Window id="win" title="Tab 1">
<RightNavButtons platform=ios>
<Button systemButton="Ti.UI.iPhone.SystemButton.ADD" onClick="addHandler" />
<Button systemButton="Ti.UI.iPhone.SystemButton.SEARCH" onClick="searchHandler" />
</RightNavButtons>
<Label>I am Window 1</Label>
</Window>
</Tab>
When I tried to execute your code, the event listeners weren't being called at all for me on 3.4.0.GA / Alloy 1.5.0 and iOS8 Simulator.
However, when I put the RightNavButton inside the XML as below, it worked fine and the event listener was called every time I clicked on it. Looks like a bug to me...
<Tab title="Tab 1" icon="KS_nav_ui.png">
<Window id="win" title="Tab 1">
<RightNavButton platform=ios>
<Button systemButton="Ti.UI.iPhone.SystemButton.ADD" onClick="closeWindow" />
</RightNavButton>
<Label>I am Window 1</Label>
</Window>
</Tab>
Is it possible to have the Tab of one TabGroup contain another TabGroup?
Here's what I'm trying to do. This is the content of a Tab within the top TabGroup. I'm trying to add another TabGroup within it. It doesn't give any errors just doesn't display the second TabGroup...
<Alloy>
<Tab title="Testing">
<Window id="window" navBarHidden="true" title="Testing" class="container" >
<TabGroup>
<Tab title="Hello">
<Window title="Hello">
<Label>Hello</Label>
</Window>
</Tab>
<Tab title="Hello">
<Window title="Hello">
<Label>Hello</Label>
</Window>
</Tab>
</TabGroup>
</Window>
</Tab>
</Alloy>
I'm trying to have a tab (positioned at the bottom) contain 2 tabs (positioned at the top). If there's a better way to do this please let me know!
Update:
Here's an example I found of what I'm trying to achieve. I don't actually think the inner tab group is an actual tab group?
TabGroup is the most Parent Element and Tab,Window are their child. So,I did't think,it is possible to add TabGroup to a Tab. But you can create your own Tabgroup then you can do what you want with it.
Not sure where I am doing wrong. I tried via code and by xml, but for some reason the left nav button does not show up. I am using the simulator since I don't have an actual device for ios.
The xml view
<!--filename: playType.xml->
<Alloy>
<Window class="container">
<LeftNavButton platform="ios">
<Button title="Back" onClick="closeWindow"/>
</LeftNavButton>
<View class="buttonContainer">
<Button class="menuButton" title="Single Player"/>
<Button class="menuButton" title ="Duel"/>
</View>
</Window>
</Alloy>
The Controller
//playType.js
var args = arguments[0] || {};
var closeWindow = function(){
$.playType.close();
};
The tss style
//playType.tss
".container" : {
backgroundColor:"white",
height:Ti.UI.FILL,
},
".buttonContainer":{
center:{x:"50%",y:"50%"},
height:Ti.UI.SIZE,
layout:"vertical"
}
I using this from the index.js
var playType = Alloy.createController('playType').getView();
playType.open();
The window shows up fine with the two buttons in the center but the back button doesn't appear.
What am I doing wrong. I went through the doc and also tried the code way too. Same result, no back button. :(
You have to create the window using navigation window otherwise navButton wont show up.here goes the code link for you
http://docs.appcelerator.com/titanium/3.0/#!/api/Titanium.UI.iOS.NavigationWindow
Thanks
Your window must be placed inside a TabGroup which handles all the capabilities of a navigation controller inside each tab.
<Alloy>
<TabGroup>
<Tab id="tab1" title="Tab 1">
<Window id="win1" title="Tab 1">
<LeftNavButton platform="ios">
<Button title="Back" onClick="closeWindow"/>
</LeftNavButton>
...
</Window>
</Tab>
</TabGroup>
</Alloy>
As for the back button, open a child window of the current tab using the tab as the reference to the open method.
tab.open(newWindow);
I am trying to implement a simple app in Alloy that has a very basic structure but I cannot get it to layout reliably. I am trying to bottom align a group of navigation buttons with a working area above them which in the following example would be a TableView.
<Alloy>
<Collection src="book">
<Window height="100%" id="main" title="My Library {opts.username}" exitOnClose="true" onOpen="loadExtras">
<TableView id="content" dataCollection="book" top="10px" bottom="100px" onDragEnd="refreshTable">
<TableViewRow title="{title}" color="black" onClick="showBook"/>
</TableView>
<View bottom="0px" height="72px" layout="horizontal" id="actionPanel">
<Button class="footerBtn" onClick="refreshTable">View</Button>
<Button class="footerBtn" onClick="refreshTable">Help</Button>
<Button class="footerBtn" onClick="refreshTable">List</Button>
<Button class="footerBtn add" onClick="addBook"></Button>
</View>
</Window>
The only way I can get this to work is to specify a height for the TableView such as height="80%" and then play with this value until things layout as I would prefer but I do not want to do as I need this to work independently of the devices physical screen size.
How can I implement this kind of layout in Alloy to get a view to pin to the bottom of the screen with a variable working area above it - or, do I have to assume a standard height and work relative to that?
Try pinning the table to the bottom of the parent view and then setting the height to be 80% of the parent view height. Also, use dp values to be screen independent.
<TableView id="content" height="80%" bottom="100dp"
onDragEnd="refreshTable"
dataCollection="book">
I have button named settings in my titanium alloy project. What i want is, to open the settings window upon clicking/tapping the button. So i have used following code
var settingsWindow = Alloy.createController('settings').getView();
settingsWindow.open();
In my settings.xml file which is my view has following code in it
<Alloy>
<window id="settings">
<label onClick="settingsAlert">Settings Page</label>
</window>
</Alloy>
My problem is, i am getting this runtime error on my emulator saying
Uncaught TypeError: Object# has no method 'createwindow'
<Alloy>
<window id="settings">
<label onClick="settingsAlert">Settings Page</label>
</window>
</Alloy>
should be
<Alloy>
<Window id="settings">
<Label onClick="settingsAlert">Settings Page</Label>
</Window>
</Alloy>
Alloy is case sensitive, window should be Window and label should be Label