Udpclient sometimes throws exception - vb.net

I'm currently working on a UDP communication PC <-> ARM LM3S6965 (Luminary) through the Ethernet. On the PC there is a VB.net application that simulates a UDP server/client.
the message is broadcasted from Vb.net application to ARM LM3S6965 based device, and in return response is sent from ARM Device to vb.net application.
but sometimes receive UdpClient throws socket exception i.e. Only one usage of each socket address (protocol/network address/port) is normally permitted.
the line which throws exception is
udpReceivingClient = New UdpClient(mnPort)
Complete VB.net Code is as follows
Module mod_Search_UDP
Public mnPort As Int32 = 3040 'Port number to send/recieve data on
'Public Const msBroadcastAddress As String = "255.255.255.255" 'Sends data to all LOCAL listening clients, to send data over WAN you'll need to enter a public (external) IP address of the other client
'Dim endPoint As IPEndPoint = New IPEndPoint(msBroadcastAddress, mnPort)
Public udpReceivingClient As UdpClient 'Client for handling incoming data
Public udpSendingClient As UdpClient 'Client for sending data
Public receivingThread As Thread 'Create a separate thread to listen for incoming data, helps to prevent the form from freezing up
Public mbiClosing As Boolean = False 'Used to close clients if form is closing
Public mbiCloseRxClient As Boolean = False
Public Sub InitializeSender()
Dim soc As Socket
Dim lsPort As String
Dim lnPort As Int32 = 3040
Const lsBroadcastAdd As String = "255.255.255.255"
'Dim endPoint As IPEndPoint = New IPEndPoint(msBroadcastAddress, mnPort)
'udpSendingClient = New UdpClient(endPoint)
udpSendingClient = New UdpClient(lsBroadcastAdd, lnPort)
udpSendingClient.EnableBroadcast = True
soc = udpSendingClient.Client
lsPort = (CType(soc.LocalEndPoint, IPEndPoint).Port.ToString())
mnPort = Convert.ToInt32(lsPort)
End Sub
Public Sub InitializeReceiver()
'Create UdpClient class and bind it to the local port number provided
'Try
udpReceivingClient = New UdpClient(mnPort)
'udpReceivingClient.EnableBroadcast = True
mbiCloseRxClient = True
'Catch ex As Exception
' MsgBox(ex.ToString)
'End Try
Dim start As ThreadStart = New ThreadStart(AddressOf MT_Receiver)
receivingThread = New Thread(start)
receivingThread.IsBackground = True
receivingThread.Start()
End Sub
Public Sub MT_Receiver()
Dim endPoint As IPEndPoint = New IPEndPoint(IPAddress.Any, mnPort) 'Listen for incoming data from any IP address on the specified port
Dim lbData() As Byte 'Buffer for storing incoming bytes
Dim llRet As UInt16
'udpListen.Poll(1000, Net.Sockets.SelectMode.SelectRead)
While (True) 'Setup an infinite loop
If mbiClosing = True Then 'Exit sub if form is closing
Exit Sub
End If
llRet = udpReceivingClient.Available
If llRet > 0 Then
lbData = udpReceivingClient.Receive(endPoint) 'Receive incoming bytes
'If udpListen.Available Then
' udpListen.Receive(lbData, 256, Net.Sockets.SocketFlags.None)
'End If
'If lbData Is Nothing Then
'Else
frmSearchUDP.MT_Validate_Msg(lbData)
End If
End While
End Sub
Public Sub MT_Send_UDP(ByVal lbTxBuffer() As Byte)
InitializeSender()
If mbiCloseRxClient = True Then
receivingThread.Abort()
udpReceivingClient.Client.Dispose()
udpReceivingClient.Close()
End If
Try
udpSendingClient.Send(lbTxBuffer, lbTxBuffer.Length)
Catch ex As Exception
MsgBox(ex.ToString)
End Try
udpSendingClient.Client.Dispose()
udpSendingClient.Close()
InitializeReceiver()
'Try
' udpReceivingClient.BeginReceive(AddressOf MT_RX_Callback, Nothing)
'Catch ex As Exception
' MsgBox(ex.ToString)
'End Try
End Sub
End Module
Whats mistake is there in code ? how can i use same port for receive and transmit ?

Related

Vb.net application connect to multiple server via TCP/IP

I made a Winforms application to work with 4 different machines by connecting with them via TCP/IP. Somehow, the connection sometimes seems disconnected and reconnecting after a short while. May I know is it I used too much TCP client and caused them congested??
Below is the function/method to connect those machine...with 4 of them different function names to connect each of the machine, but the code is more or less the same:
Public Async Sub connect_Machine_Ethernet(ByVal mainForm As Form1)
If Machine_COMPort.IsOpen Then
Machine_COMPort.Close()
End If
If (IsNothing(Machine_client)) Then
'do nothing, since obj is not created
Else
Try
Machine_client.GetStream.Close()
Machine_client.Close()
Catch exp As Exception
End Try
End If
Try
Machine_client = New TcpClient
Machine_client.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, True)
Dim result = Machine_client.BeginConnect(Machine_ModuleIP_txt.Text, CInt(Machine_ModulePort_txt.Text), Nothing, Nothing)
result.AsyncWaitHandle.WaitOne(TimeSpan.FromSeconds(1))
Machine_client.GetStream.BeginRead(Machine_ethernet_buffer, 0, Machine_ethernet_buffer.Length, AddressOf Machine_TCP_read, Machine_ethernet_buffer)
DisplayMsg("Machine Ethernet connection established")
manual_connection_LED.StateIndex = 3
Machine_client_isConnected = True
Machine_TCP_Reconnect_btn.Invoke(Sub() Machine_TCP_Reconnect_btn.Visible = False)
Catch ex As Exception
DisplayMsg("Error : Unable to connect to the Machine Ethernet connection")
manual_connection_LED.StateIndex = 0
Machine_client_isConnected = False
If (IsNothing(Machine_client)) Then
'do nothing, since obj is not created
Else
Try
Machine_client.GetStream.Close()
Machine_client.Close()
Catch exp As Exception
End Try
End If
End Try
End Sub
'Read Machine TCP message
Sub Machine_TCP_read(ByVal ar As IAsyncResult)
Try
Dim buffer() As Byte = ar.AsyncState
Dim bytesRead As Integer = Machine_client.GetStream.EndRead(ar)
Dim Message As String = System.Text.Encoding.ASCII.GetString(Machine_ethernet_buffer, 0, bytesRead)
If Message = "" Then
'----check connection
If Machine_client.Connected Then
Machine_client.Close()
connect_Machine_Ethernet(Me)
End If
Else
DisplayMsg("Input Received from machine : " & Message)
Process_machine_Feedback(Message) 'perform any data logic from the message
Machine_client.GetStream.BeginRead(Machine_ethernet_buffer, 0, Machine_ethernet_buffer.Length, AddressOf Machine_TCP_read, Machine_ethernet_buffer)
End If
Catch ex As Exception
DisplaySystemMsg(ex.Message)
DisplayMsg("Marking machine Ethernet disconnected from the server")
manual_connection_LED.StateIndex = 0
Machine_client_isConnected = False
Exit Sub
End Try
End Sub
'Send message to TCP
Public Sub Machine_TCP_send(ByVal str As String)
Try
sWriter = New StreamWriter(Machine_client.GetStream)
sWriter.WriteLine(Chr(2) & str & Chr(3)) 'add prefix suffix
sWriter.Flush()
DisplayMsg("Message send to the machine via TCP: " & str)
Catch ex As Exception
DisplayMsg("Error : Message failed to send to themachine!")
End Try
End Sub

TCP Client program won't connect to my server

I'm trying to create a basic chat server-client program using TCP/IP and port forwarding in VB.NET. The code is derived almost entirely from Carlo De Silva's YouTube tutorials. I'm consistently having an issue connecting the two clients. When I open the client on my computer and another client on the other computer, I get the error "A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond [ip]:5757"
There are three different programs: the server, the client, and the client on the other end (the friend client.) The server and the client both use my local IP, which is accessed programmatically, so it couldn't be due to a typo. The friend client uses my external IP, which I've checked as of today (2018-09-09) and it is correct. I've set up port-forwarding on my router using TCP&UDP with my local IP, which was different when I checked it today, but I've updated the rule and the problem persists. Everything is done over port 5757. The firewall isn't an issue - I tried turning it off on the other computer and the friend client still fails to connect.
I've checked the port-forwarding tester on the website yougetsignal.com, which says that port 5757 is closed on both my local and external IP. But at the time of writing, I've currently got open the server and two client programs (both of which use my local IP,) and I am able to successfully send messages between those two client programs. So if they are able to send messages between the server and back, I don't understand why the website says that the port is closed on my local IP.
Can anyone help me work out why the friend client is failing to connect?
Server code:
Module MainModule
Dim _server As TcpListener
Dim _listOfClients As New List(Of TcpClient)
Dim hostName As String = System.Net.Dns.GetHostName
Dim ip As String = System.Net.Dns.GetHostEntry(hostName).AddressList(0).ToString
Dim extip As String = "86.25.175.94"
Dim port As Integer = 5757
Sub Main()
Console.Title = "SERVER"
Try
_server = New TcpListener(IPAddress.Parse(ip), port)
_server.Start()
Threading.ThreadPool.QueueUserWorkItem(AddressOf NewClient)
Catch ex As Exception
Console.WriteLine(ex.Message)
End Try
Console.ReadLine()
End Sub
Private Sub NewClient(state As Object)
Dim client As TcpClient = _server.AcceptTcpClient
Try
Threading.ThreadPool.QueueUserWorkItem(AddressOf NewClient)
_listOfClients.Add(client)
Dim ns As NetworkStream = client.GetStream
While True
'Creates a buffer
Dim toReceive(100000) As Byte
Dim length As Integer = ns.Read(toReceive, 0, toReceive.Length)
Dim text As String = Encoding.ASCII.GetString(toReceive, 0, length)
For Each c As TcpClient In _listOfClients
If c IsNot client Then 'Sends a message to every other client besides this one.
Dim nns As NetworkStream = c.GetStream 'New Network Stream
nns.Write(Encoding.ASCII.GetBytes(text), 0, text.Length)
End If
Next
Console.WriteLine(text)
Console.WriteLine()
'Sends a received message receipt.
Dim toSend() As Byte = Encoding.ASCII.GetBytes("Message Received...")
ns.Write(toSend, 0, toSend.Length)
End While
Catch ex As Exception
If _listOfClients.Contains(client) Then
_listOfClients.Remove(client)
End If
Console.WriteLine(ex.Message)
End Try
End Sub
End Module
Client code:
Module MainModule
Dim _client As TcpClient
Dim hostName As String = System.Net.Dns.GetHostName
Dim ip As String = System.Net.Dns.GetHostEntry(hostName).AddressList(0).ToString
Dim extip As String = "86.25.175.94"
Dim port As Integer = 5757
Sub Main()
Console.Title = "Chat Client (Host)"
Try
'Gets the local ip address
_client = New TcpClient(ip, port)
'This thread listens for receiving messages from the server.
Threading.ThreadPool.QueueUserWorkItem(AddressOf ReceiveMessages)
While True
'Starts a new stream
Dim ns As NetworkStream = _client.GetStream()
Dim message As String = Console.ReadLine()
Dim toSend() As Byte = Encoding.ASCII.GetBytes(message)
'Sends the message to the server
ns.Write(toSend, 0, toSend.Length)
End While
Catch ex As Exception
Console.WriteLine(ex.Message)
End Try
Console.ReadLine()
End Sub
Private Sub ReceiveMessages(state As Object)
Try
While True
'Starts a new network stream (receiving stream) to listen for any receiving messages.
Dim rs As NetworkStream = _client.GetStream
'Creates a buffer to receive text
Dim toReceive(100000) As Byte
'Reads anything coming in from the server.
Dim length As Integer = rs.Read(toReceive, 0, toReceive.Length)
'Converts the byte to text
Dim text As String = Encoding.ASCII.GetString(toReceive, 0, length)
Console.ForegroundColor = ConsoleColor.Green
Console.WriteLine(text)
Console.ResetColor()
Console.WriteLine()
End While
Catch ex As Exception
Console.WriteLine(ex.Message)
End Try
End Sub
End Module
The client and friend client are only different by one line of code:
_client = New TcpClient(extip, port) 'Friend client connects to external IP
_client = New TcpClient(ip, port) 'My client connects to local IP
Your issue is here:
_server = New TcpListener(IPAddress.Parse(ip), port)
The TcpListener(IPAddress, Int32) overload specifies which IP address to accept connections from, meaning it will accept connections from ONLY that IP (in this case your local address).
To fix this you've got to listen for connections at IPAddress.Any (equivalent to 0.0.0.0), which specifies that it should accept connections from any IP address.
_server = New TcpListener(IPAddress.Any, port)

What I must change to make this code listen on UDP port?

I'm trying to create a server Windows Form application but my code throw a 0x80004005 error when call the Listen method.
What I'm doing wrong?
Private Sub StartUdpReceiveThread(ByVal Puerto As Integer)
If Not UdpOpen Then
Try
permission = New SocketPermission(NetworkAccess.Accept, TransportType.Udp, "", SocketPermission.AllPorts)
sListener = Nothing
permission.Demand()
'Dim ipHost As IPHostEntry = Dns.GetHostEntry("")
Dim ipAddr As IPAddress = IPAddress.Any
ipEndPoint = New IPEndPoint(ipAddr, CInt(Me.PuertoEscuchaLbl.Text))
'sListener = New Socket(ipAddr.AddressFamily, SocketType.Unknown, ProtocolType.Udp)
sListener = New Socket(ipAddr.AddressFamily, SocketType.Dgram, ProtocolType.UDP)
' Associates a Socket with a local endpoint
sListener.Bind(ipEndPoint)
sListener.Listen(5)
' Begins an asynchronous operation to accept an attempt
Dim aCallback As New AsyncCallback(AddressOf AcceptCallback)
sListener.BeginAccept(aCallback, sListener)
PrintLog("Server listening on " & ipEndPoint.Address.ToString & " port: " & ipEndPoint.Port)
UdpOpen = True
Catch ex As Exception
MessageBox.Show(ex.ToString())
End Try
End If
End Sub
Edit:
CallBack method
Public Sub AcceptCallback(ar As IAsyncResult)
Dim listener As Socket = Nothing
' A new Socket to handle remote host communication
Dim handler As Socket = Nothing
Try
' Receiving byte array
Dim buffer As Byte() = New Byte(1023) {}
' Get Listening Socket object
listener = DirectCast(ar.AsyncState, Socket)'<-- Here raises an error
' Create a new socket
handler = listener.EndAccept(ar)
handler.NoDelay = False
' Creates one object array for passing data
Dim obj As Object() = New Object(1) {}
obj(0) = buffer
obj(1) = handler
handler.BeginReceive(buffer, 0, buffer.Length, SocketFlags.None, New AsyncCallback(AddressOf ReceiveCallback), obj)
' Begins an asynchronous operation to accept an attempt
Dim aCallback As New AsyncCallback(AddressOf AcceptCallback)
listener.BeginAccept(aCallback, listener)
Catch ex As Exception
MessageBox.Show(ex.ToString())
End Try
End Sub
Don't just pick the first IP address in IPHostEntry.AddressList but search the array for an IPv4 address. See the example on this MSDN page.

Socket program freezes on load

The program freezes on load. At first it was working as it was supposed to, but after I cleaned and built the solution, it only freezes on load. The weird part is that it only freezes and it does not show the exception message for the catch.
here is the class file I used
Imports System.Net ' for IPAddress
Imports System.Net.Sockets 'for TcpListener
Public Class clientSocket
Dim aString As String
Dim port As Integer 'this is the port number
Dim localAddr As IPAddress ' this is the IP address
Dim client As TcpClient ' This is for the TCP/IP Protocol
Dim clientListener As TcpListener
Public Function startSocket() As String
Try
'define the two values for your Server
port = 1234
localAddr = IPAddress.Loopback 'loopbak = 127.0.0.1 = myself
clientListener = New TcpListener(localAddr, 4321)
client = New TcpClient(localAddr.ToString, port)
Return "Connected to the server"
Catch ex As Exception
Return ex.Message
End Try
End Function
Public Function receive() As String
Try
clientListener.Start()
Dim mySocket As Socket
mySocket = clientListener.AcceptSocket()
Dim recieveBuff(225) As Byte
mySocket.Receive(recieveBuff, recieveBuff.Length, SocketFlags.None)
Dim str As String = System.Text.Encoding.ASCII.GetString(recieveBuff, 0, recieveBuff.Length).Trim(Microsoft.VisualBasic.ChrW(0))
Return str
mySocket.Receive(recieveBuff, recieveBuff.Length, SocketFlags.None)
str = System.Text.Encoding.ASCII.GetString(recieveBuff, 0, recieveBuff.Length).Trim(Microsoft.VisualBasic.ChrW(0))
clientListener.Stop()
Catch exp As Exception
Return "Exception: " + exp.Message
End Try
End Function
End Class
Or use BeginAcceptSocket, but you'll have to move your receive code to the callback.
mySocket = clientListener.AcceptSocket()
These lines block further action untill a socket has been acepted, it will block your code until a socket has been accepted. Use thread to prevent blocking

VB .net : How can a Server handle multiple clients simultaneosly at an instance

I am facing a problem in VB .net Client/Server application where I am successfully able to talk between them using TCPListener and TCPClient class usage. However, when I try to connect another Client to the same server on the same welcome port, it errors out throwing an exception or behaves very unexpectedly.
Isn't it true that the Server connection is on a WELCOME PORT for all the clients, and that each client connected gets a new port to carry on its communication with the server AUTOMATICALLY (according to the Tomcat webserver working)?
OR, is the above statement untrue and that the APP program handle the connections manually?
Pls clarify with an example in VB .net, if possible?
The answer to your question is 'Yes it is true'. I do not have VB.NET code ready but you can have a look at C# code here C# sockets handling multiple clients.
Okay.. pasting my server code here for your comments... Pls pardon my ignorance in coding and teach me if I were wrong. Thanks.
The Client is more obvious... so dint paste it here.
Server:
Public Class ServerSide2
...other stuff...
Public Class Packet
Public packetType As String = "Data"
Public packetOwnerIPAddress As String
Public packetOwnerPort As String
Public content As String
Public Sub New(ByVal type As String, ByVal ip As String, ByVal port As String, ByVal data As String)
packetType = type
packetOwnerIPAddress = ip
packetOwnerPort = port
content = data
End Sub
End Class
Public Class Worker
Dim myLogger As Logger
Dim name As String
Dim ipClientAddress As IPAddress 'Client's IP address
Dim ipClientPort As Integer = 22222 'Client listening on this port
Dim tcpServer As TcpListener
Dim tcpClient As TcpClient
Dim networkStream As NetworkStream
Dim readSize As Integer = 100
Public Sub New(ByRef logger As Logger, ByVal id As String)
myLogger = logger
name = id
myLogger.Trace("A new Worker object has been created for client: {0}", ipClientAddress)
End Sub
'Listener code
Public Sub runClientHandler(ByVal ar As IAsyncResult)
'code to listen to independent client
Dim clientdata As String
Dim numBytesRead As Integer = 0
Thread.CurrentThread.Priority = ThreadPriority.Highest
' Get the listener that handles the client request.
Dim listener As TcpListener = CType(ar.AsyncState, TcpListener)
' End the operation and display the received data on
' the console.
tcpClient = listener.EndAcceptTcpClient(ar)
' Process the connection here. (Add the client to a
' server table, read data, etc.)
myLogger.Info("Client connected completed")
' Signal the calling thread to continue.
tcpClientConnected.Set()
networkStream = tcpClient.GetStream()
Dim ipEndPoint As IPEndPoint = tcpClient.Client.RemoteEndPoint
ipClientAddress = ipEndPoint.Address
myLogger.Info("A new Worker thread has been started.")
While Not stopping
myLogger.Trace("Start looping.")
Dim bytes(readSize) As Byte
numBytesRead = networkStream.Read(bytes, 0, bytes.Length)
clientdata = Encoding.ASCII.GetString(bytes, 0, numBytesRead)
'check for validity of the data
If numBytesRead = 0 Then
'connection lost
myLogger.Trace("No data read.")
Exit While
End If
If clientdata.Contains("SampleTest : {") Then
'Message box the client data
MsgBox("Test data from Client = " + clientdata)
myLogger.Trace("Test data from Client = " + clientdata)
ElseIf clientdata.Contains("Recieve Port : ") Then
'Heed to Client's request on the port number server should reply
Dim dest(5) As Char
Dim destString As String = ""
clientdata.CopyTo(15, dest, 0, clientdata.Length - 15)
ipClientPort = CInt(CStr(dest))
myLogger.Trace("Client Waiting on Port# : " + CStr(dest) + "for sorted packets.")
'MsgBox("Client Waiting on Port# : " + CStr(dest))
ElseIf clientdata.Contains("Packet Size : ") Then
Dim dest(5) As Char
Dim destString As String = ""
clientdata.CopyTo(14, dest, 0, clientdata.Length - 14)
readSize = CInt(CStr(dest))
myLogger.Trace("Client's communicated Packet Size : " + CStr(dest))
Else
myLogger.Info("Begin to queue Data Packets.")
While True
myLogger.Info("Data Packet.")
SyncLock Stats.locker
myLogger.Info("Got the lock.")
Stats.queueLength = Stats.requestQueue.Count
If Stats.queueLength < Stats.MAX_QUEUE_LENGTH Then
'Queue has some space to fit more packets
myLogger.Info("Queue has some space for this packet.")
Stats.packetNum = Stats.packetNum + 1
Dim newPacket As Packet = New Packet("Data", ipClientAddress.ToString, ipClientPort, clientdata)
Stats.requestQueue.Enqueue(newPacket)
Stats.sumQueueLength = Stats.sumQueueLength + Stats.requestQueue.Count
Stats.meanQueueLength = Stats.sumQueueLength / Stats.packetNum
myLogger.Info("Stats :: Packet #: {0}, QueueLength: {1}, MeanQueueLength: {2}.", Stats.packetNum, Stats.requestQueue.Count, Stats.meanQueueLength)
Else
'Queue is FULL, Ignore the packet
Stats.numDropPackets = Stats.numDropPackets + 1
myLogger.Info("Stats :: Dropped Packets: {0}.", Stats.numDropPackets)
End If
End SyncLock
numBytesRead = networkStream.Read(bytes, 0, bytes.Length)
clientdata = Encoding.ASCII.GetString(bytes, 0, numBytesRead)
'check for validity of the data
If numBytesRead = 0 Then
'connection lost
myLogger.Trace("No data read.")
Exit Sub
End If
End While
End If
End While
myLogger.Trace("End looping.")
End Sub
End Class
Sub ListeningThread()
Dim count As Integer = 0
tcpServer = New TcpListener(ipAddress, iPort)
tcpServer.Start()
Try
While Not stopping And count < Stats.MAX_CLIENTS
count = count + 1
Dim workerName = "worker:" + CStr(count)
Dim worker As Worker = New Worker(logger, workerName)
logger.Info("Waiting for a client to connect")
DoBeginAcceptTcpClient(worker, tcpServer)
logger.Info("Connected to {0}.", workerName)
'Add the client to the hashTable
'ADITYA later clients.Add(workerName, client)
If SortAndSendThrd Is Nothing Then
'Start a new thread
SortAndSendThrd = New Thread(SortAndSendThrdStart)
SortAndSendThrd.Priority = ThreadPriority.Highest
End If
If Not SortAndSendThrd.IsAlive Then
SortAndSendThrd.Start()
logger.Debug("Started off a Sort thread")
End If
'Dim i As Integer = 0
'Dim objValue As Object
'For Each objKey In clients.Keys
' objValue = clients.Item(objKey)
' 'MsgBox("[" & objKey.ToString & ", " & objValue.ToString & "]")
'Next objKey
End While
Catch ex As IOException
ToolStripStatusLabel1.Text = "ERROR : SocketException: {0}" + ex.Message
'MsgBox(ex.Message + ":::2")
Catch ex As SocketException
ToolStripStatusLabel1.Text = "ERROR : SocketException: {0}" + ex.Message
'MsgBox(ex.Message + ":::1")
End Try
'tcpServer.Stop()
'client.Close()
logger.Debug("The Server's listening handler has come to an end.")
End Sub
End Class
When I try to connect a second client to this, the server drops the connection 1 and behaves unpredictably.