How to change the size of the ProgressBar dots? - windows-phone

They're too small.
I can change the colour easily enough with
<SolidColorBrush x:Key="ProgressBarIndeterminateForegroundThemeBrush" Color="#FF0055A3" />
Unfortunately I can't see a way to change the size.
Is this possible?

Have you tried overriding these:
<x:Double x:Key="ProgressBarThemeMinHeight">3.5</x:Double>
<x:Double x:Key="ProgressBarIndeterminateRectagleThemeSize">3.5</x:Double>
EDIT: I thought this was an interesting question, so I decided to write a blog post about it.

Related

Is there a way to specify multiple LayoutFlags in XAML Xamarin?

I Have a label set to relative positioning and auto size as shown below
<Style TargetType="Label">
<Setter Property="BackgroundColor" Value="Transparent" />
//Something like below?
<Setter Property="AbsoluteLayout.LayoutFlags" Value="PositionProportional | SizeProportional" />
</Style>
....
<Label Text="0" AbsoluteLayout.LayoutBounds="0.5, 0.00499999999999998, AutoSize, AutoSize"/>
Is there a way to specify multiple LayoutFlags in XAML?
As I run the code on devices with higher resolution the relative position of the label is correct but the size (font) of the label does not increase, although it is set to AutoSize. I figured I also needed to specify a LayoutFlag for the Label that is SizeProportional as well as PositionProportional. But how to do it in XAML? Currently the fonts don't resize when the device is rotated to landscape orientation.
As you can read here :
AbsoluteLayout on Xamarin Documentation
Flags are also specified in the declaration of views in the layout
using the AbsoluteLayout.LayoutFlags property. Note that flags can be
combined in XAML using a comma-separated list.
So in your case, there is no point since you want to use the All value (using both Positionning and Sizing proportionnaly).
But I had to use something like this and it works just fine :
<StackLayout AbsoluteLayout.LayoutBounds="0,1,1,100"
AbsoluteLayout.LayoutFlags="XProportional,YProportional,WidthProportional">
</StackLayout>
Hope it will help people like who googled it and found this post :)

How to disable new 'fluid/scaling layout' in WP8.1 apps?

I'm trying to port my WP8 app to WP8.1 by creating a new Universal app.
One thing that really drives me crazy is the new scaling behaviours of WP on higher resolution screens.
I just want my XAML to scale up (so everything becomes bigger). Just like it did on WP8. I've tried to do this with a Viewbox but that didn't work out very well either (weird margins all over the place :S).
How do I achieve this?
Kind regards,
Niels
I'm also making use of Viewboxes and had problems with weird margins but setting the Stretch property of the Viewbox to Fill solved it:
<Viewbox Stretch="Fill">
<Grid Height="1280" Width="768">
<Grid> ... </Grid>
</Grid>
</Viewbox>
Hope this helps!

Can I have a stroke around the letters in a TextBlock?

Is there any way I can add a stroke to the letters of a TextBlock, but I can't seem to figure out the properties:
<TextBlock Text="Hello World">
<TextBlock.Resources>
<Stroke ?>
I cant seem to find the right documentation, as I suspect is not the same as the WPF?
Kent Boogaart solved your conundrum in 2008. Please redirect your focus to his nice answer:
Apply stroke to a textblock in WPF
Hope it helps!

Visual Studio\blend artboard render differently from device

We have a strange problem with pixel perfect markups. Vs or Blend artboard render pages not similary as device (biggest problem with textblocks). I think picture is better description.
and code for full information
<Grid x:Name="LayoutRoot" Background="Transparent">
<Image
Source="Untitled.png"/>
<TextBlock
Margin="12 7"
FontSize="34"
Text="Segoe UI Super TEST" />
</Grid>
Any help would be appreciated.
Folks, thanks for spended time. Problem wasn't with ghost text, that caused by simple background image. The main issue was that text is lower in device, than in artboard.
Fortunately, we found solution. Somehow I lost Segoe WP on my machine, I don't know why it was not reinstall with sdk. So default FontFamily mapping to PhontFamilyNormal which was mapping to unexisting font. And this cause broke rendering.

How do you apply shadows to controls in xaml for Windows 8(RT)

I see that most of the WPF stuff use for example DropShadowEffect, but my xaml in WinRT doesn't recognize that, is there something else to use?
However it's easy to add dropshadow to text. As photoshop dude I immediately released this:
<Grid>
<TextBlock Margin="1,1,0,0" Foreground="<!--Shadow Color-->" Text="Some text"/>
<TextBlock Foreground="<!--Text Color-->" Text="Some text"/>
</Grid>
You are correct, the DropShadowEffect is not available in Windows Store apps.
For now, effects are programmed with DirectX and C++. If you don't want to write your own interop library in C++, check out the sharpdx.org/ library
If you know the Shape of the Control you could create an Image (.png e.g.) with a dropshadow effect towards the outer bounds and include it in the style of the control with the help of Nine-Grid ( http://msdn.microsoft.com/en-us/library/windows/desktop/bb189722.aspx )
(if the dropshadow is 5px wide you can set the margin to -5 and the nine-grid values to 5 to make the shadow appear around the control)
Greetings
You can use DropShadowBitmapEffect to create Shadow effect.
The documentation and an example can be found here.