I uploaded my app to itunes connect and I waited a few days.. and then the app that I uploaded was denied one time. I send them one video explaining the app, but anyway they rejected the app.
This is the first message:
We began the review of your app but are still not able to continue because we need access to a video that demonstrates your app in use when launched on the physical device and integrating with third party product. Please showcase all app features and functionality within the video content provided. The simulation video provided will not suffice.
This is the second message:
The simulation video provided will not suffice. We need access to a video that demonstrates your app in use when launched on the physical device, and integrating with the third party product. Please showcase all app features and functionality within the video content provided.
What do I need to do? Use a screen capture software and film my app in use in the iPhone? Upload to youtube and share the link in the review notes of the app? A simple demonstration? or a expanded demonstration?
Related
When using Google Mobile Ads SDK and integrating User Messaging Platform SDK, Google offers to Delay App Measurement.
You can do this programmatically or by adding GADDelayAppMeasurementInit to the info.plist and setting the Bool to YES.
It states:
Google Mobile Ads SDK initializes app measurement and begins sending
user-level event data to Google immediately when the app starts. ...
However, if your app requires user consent before these events can be
sent, you can delay app measurement...
But what does it actually do? What metrics are delayed? Does this affect whether personalised or non-personalised ads are served after providing consent?
There doesn't appear to be any more information on this anywhere.
Thank you.
We have a website, and a react-native based iOS and Android apps that present that website in a mobile app (with push notifications). If we have the website send the messages through a single G- measurement id, in GA dashboard it shows web as the platform 100% of the time. Is the best way to manage the platform value to create multiple streams? We have different apps for different audiences, so it would be hard to maintain that many new multiple streams for each app. Is there a way to populate Platform in a different way?
I see when we are in the app, the browser value is like Safari (in-app) or Android Webview. But that doesn't tell us app or if the website is in a social media app. I am thinking the best way to proceed is to make a custom dimension for knowing if the user is inside the app. Is that the best way forward for us?
I'm integrating the Sonos Control API into an iOS app. In our app:
the user is signed in either to Apple Music or Spotify via an Apple Music subscription or a Spotify premium account.
the user can play Apple Music and Spotify content within our app (we have the track / album IDs and use this to play music via the Spotiy / Apple Music APIs).
the user also has the Sonos app installed, and is logged in to their music service of choice (Spotify or Apple Music).
Now when the user is listening to a track in our app, we'd like the user to be able to listen to it via their Sonos device. Our app is for children and has parental control, so the user needs to stay within in our app.
Is there currently any way to achieve this?
Options we've looked into:
Streaming: As I understand it, there is no way to stream audio to a Sonos device. The AirPlay-Sonos compatibility is not an option as we're targeting all Sonos devices.
Sonos Control API: We then looked into starting the track using the Spotify or Apple Music track ID via the Sonos Control API, but this answer seems to imply that this is not possible. Is this true even if the user is logged in to the Spotify / Apple Music service both in our app and in the Sonos app? For example I could imagine using createSession with a Spotify / Apple Music accountID so that I would have access to these services, and then using loadCloudQueue to load the trackIDs. But I could be misunderstanding the API.
sonos-objc: This looked promising, but is very outdated and we haven't managed to set it up.
Any leads on this would be greatly appreciated.
Thanks!
You are correct, streaming tracks directly to Sonos is not currently supported in our platform. Using music object ids, with their constituent content and account ids, is a vehicle for actual content partners to build direct control integrations with Sonos. iHeart, Pandora, and Tidal have done this for instance.
The reason non-content owners can't utilize this functionality is due to the way authentication is handled. To ensure rights-holders property remains intact, we require partners to execute an account matching flow. This account matching requires direct access to a content partners' auth back end, pretty much limiting these types on integrations to the content partners themselves.
We understand that non-content partners want to put content directly on Sonos, and we're actively looking for the best ways to do that, while still allowing content parters to maintain control of how their content is consumed.
we've been working with a 3rd party Android device that uses API 17. We want to make a native Google API app so that we can map data for our customers. What happens is the app crashes and it says "Google Play Services required". Is there a workaround to this? can we somehow embed or package a file that is good enough to use Maps? We've spoken with the hardware company and they made a decision to not allow google play services. We are partnering with them to release the device with a couple of apps we offer with the device. Any help is appreciated
Google Play services enables Maps to run on your Android devices, as per Google statement:
With Google Play services, your app can take advantage of the latest,
Google-powered features such as Maps, Google+, and more, with
automatic platform updates distributed as an APK through the Google
Play store. This makes it faster for your users to receive updates and
easier for you to integrate the newest that Google has to offer.
That means you need Google Play services to make Google Maps work.
Download it here.
I want to list all my published iOS apps list on my main ios app .
My main iOS app will perform like this: First screen will ask to enter PIN (an authorization code, user will have this code from my other web url ) after validation, next screen will show all published app (published from my developer a/c) of iTunes store. apps will be a free type category, if user click on any specific app, the itunes app should be launch to download that app on device.
Could some one please suggest me , is there any violation of Apple's rule to show my apps in this way authentication to my customers? Will apple reject my app?
Although i was trying to understand a search API of iTunes
http://www.apple.com/itunes/affiliates/resources/documentation/itunes-store-web-service-search-api.html
Thanks a lot,