How to not require MSBuild package signing (APPX0101) - msbuild

My app uses MSBuild 12.0 to build our samples in batch. I'm getting error APPX0101 that states, in part, "A signing key is required in order to package this project."
I can specifically filter out this error message by filtering out any error with the APPX0101 substring in it.
My question is, what is the "correct" way to suppress this error message or - better yet - specify that the project being built is not supposed to be signed?

With no details about your project is really difficult to provide an answer...
Have a look at this answer on MSDN forums regarding Metro-style applications: they are suggesting to configure a signing certificate to your package.
Assuming it is your case, you can verify the issue by opening your project with a text editor. The following lines should be present and not empty:
<PackageCertificateThumbprint><some thumbprint></PackageCertificateThumbprint>
<PackageCertificateKeyFile>FilePicker_TemporaryKey.pfx</PackageCertificateKeyFile>
Hope it helps

Related

SideBySide issue with ArcGISRuntime SDK version100.11

Trying to update my WPF application from the ArcGIS Runtime SDK version 100.6 to 100.11. I used the existing style in the WiX package to update the dll's so that all I had to do was ensure all the shader .cso files were accurate in the Components. Here is the screen shot of my dll's that are configured:
When I try to run the application, I get an error that it cannot access the RuntimeCoreNet100_11.dll. In the Event Viewer I get the following message:
In running the SxsTrace program, for the runtimecoreAssembly, it states the Parser "Did not find manifest for culture Neutral".
Any help here would be very appreciated.
Update
per the instructions given in the comment, i added the manifest file to the dependency components in the component group pictured above. this allowed my app to start, but immediately crashed with a KERNELBASE.dll error. Anyone familiar with fixing those?
Looks like you're missing the manifest files. There should be 4 files to deploy to each clientXX folder: runtimecore.dll, runtimecoreAssembly.manifest, RuntimeCoreNet100_11.dll and RuntimeCoreNet100_11.WPF.dll

fatal error file not found /Lexical preprocessor error IOS

I have a project deployed on the appstore(everything ok),which after 2 months on running source code gives me crazy errors.
what i tried
Build settings-> set YES to Always search user paths
Not working
Please provide some suggestions.I think i need to chang some thing in build settings.Do anyone know why this is happening?
I was able to solve it in 2 ways
1.I removed the framework and added it back again
2.In framework search paths i removed everything and added $(SRCROOT) there.

Flash Builder - Platform conversion failed error during release build

This is a very annoying problem while generating release build files. Here is the steps I did while building:
Select Project > Export Release Build
Select Signed Native Installer
Import certificate
Click Next.
I always got the following error:
https://forums.adobe.com/servlet/JiveServlet/showImage/2-6524012-651585/build_error.png
Platform conversion failed. Process exited with error 5. Output was
"[ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2
text="Unhandled exception Error: EndUpdateResource: Windows Error #5"
errorID=0]
I have the following setup:
OS: Windows 8.1
System type: 64-bit
Flash Builder Version: 4.6 Premium
Installed FB: FlashBuilder_4_6_LS10.exe
Please help. This is giving me a lot of headaches for a couple of days now.
Additionally, here's the stack trace:
java.io.IOException: Platform conversion failed. Process exited with
error 5. Output was "[ErrorEvent type="error" bubbles=false
cancelable=false eventPhase=2 text="Unhandled exception Error:
EndUpdateResource: Windows Error #5" errorID=0] " at
com.adobe.air.nai.NativePackager.conversionFail(NativePackager.java:222)
at
com.adobe.air.nai.NativePackager.invokePlatformConversion(NativePackager.java:203)
at
com.adobe.air.nai.NativePackager.createPackage(NativePackager.java:92)
at
com.adobe.flexbuilder.multisdk.apollo.export.AIRNativeInstallerPackager.create(AIRNativeI
nstallerPackager.java:129) at
com.adobe.flexbuilder.exportimport.releaseversion.ExportReleaseVersionManager.doExport(Ex
portReleaseVersionManager.java:586) at
com.adobe.flexbuilder.exportimport.releaseversion.ui.ExportReleaseVersionWizard$1.run(Exp
ortReleaseVersionWizard.java:208)
I also suspect this is because of the following settings:
Eclipse.ini
https://forums.adobe.com/servlet/JiveServlet/showImage/2-6525217-651726/eclipse.png
...
-startup plugins/org.eclipse.equinox.launcher_1.2.0.v20110502.jar
--launcher_library plugins/org.eclipse.equinox.launcher.win32.win32.x86_1.1.100.v20110502.jar
...
Notice that the plugin used is not intended for x64 processors.
#ActionScript3030 is correct, for anyone finding this later on, if you re-link your Library Paths (even if they look correct) this should rectify your issue.
The issue is caused by the links not being able to resolve to their GUID counterparts in your AppData/Local folder. This happens quite commonly when you create a new user profile and try to copy over your old user profiles information.
I already figured this out. I created a virtual machine with windows 7 32bit operating system and I'm happy now :)
If you initially created your project on a different system then try to compile it in another system, the class source and swc paths may not match. These paths could be there but not being implemented in code, so you will not get any run time errors while debugging, but it will give you the error 5 during compilation.
Solution:
Remove the idle paths not directly in use in your code. You can identify them by simply checking the path.
Found the same issue when trying to use Microsoft Essential Security on my Windows 7 x32. When i uinstall it - problem gone. So try to check your firewall settings if stucking the same problem.
Just to add an alternative solution (I'm on an x64 Windows and want to keep build exported for x64), in my case the error popped up when building the project with the AIR SDK defined in the app.xml (an older one, 3.9) and went away when I explicitly used a newer SDK (19).
(Disclaimer: I used the command line adt tool from the SDK to build, not Flash Builder).
A little late, but might possibly help someone.
I had the same error recently with FlashDevelop. Figured out that the my path was too long. When I renamed some long folder and file names, the error disappeared.
Try to disable UAC on Windows 8. Change it to "Never notify". The problem

BB Web Works giving error as "error feature cannot be found in any extension(blackberry. pin .memo)" while packaging the app

I am new to BlackBerry Web Works.I am following the instruction for development given on development site.While packaging the Application I am getting this error in command prompt : "[ERROR] feature cannot be found in any extension(blackberry. pin .memo)".
Before going to this step I have already created project folder with config.xml and index.html and also zip file of application components properly.And now trying to package the application.But I am getting error like:
Please help me to figure out this error.
Thanks
Finally I got the solution after a lot of searching and analogy.
This error occurs when either we have added some feature in config.xml which we are not using in our application or when we are using same feature but not defined in "feature" tag in config.xml. It is the same case with "spinner" ,"sms" etc.
In my case it was because of "memo" ,which I was defining in config.xml but didn't use any Contact feature in my Application.So it producing error like "feature cannot be found in any extension(blackberry. pin .memo)".

Unresolved external SHCreateItemFromParsingName referenced VCL.LIB / Dialogs

I have a C++ Builder application I'm porting from C++ Builder 6 to XE on Windows XP.
A number of 3rd party controls are in use as well.
I'm compiling with Dynamic RTL = False
If I compile without run time packages I get the subject error message:
[ILINK32 Error] Error: Unresolved external 'SHCreateItemFromParsingName' referenced from C:\PROGRAM FILES\EMBARCADERO\RAD STUDIO\8.0\LIB\WIN32\RELEASE\VCL.LIB|Dialogs
If I compile with run time packages the error goes away.
Googling around reveals the SHCreateItemFromParsingName has to do with common control dialogs one can invoke with WinAPI calls.
All 3rd party controls I use work in a new/separate project; thus this problem does appear to be a simple #define or something.... (not sure)
I can not find anything in my project source that would cause this. I do have an TOpenDialog and a TSaveDialog in my project that replaced an older TMC components of the same names (TntOpenDialog, TntSaveDialog) that were used in CBuilder6 to give Unicode support for the same. Converted to the ones that ship with the VCL has not resolved this problem.
There is an Embarcadero thread on this but that person appear to solve by creating #define's to build their app for WinXP and new compatibility. Under XE, I set the C++ Compiler option to target Windows XP and newer and that did not work either.
Tried adding:
"#define WINVER 0x0502"
"#define _WIN32_WINNT 0x0502"
per MSDN link here:
http://msdn.microsoft.com/en-us/library/aa383745%28v=vs.85%29.aspx
to no avail.
Other than the Open/SaveDialog components, anyone have any advise or seen this before?
OK, spent two days on this and as soon as I post it here, I found the solution.
Under the Build Configuration (right click | edit )
Under Application there is a check box "Enable runtime themes" that was unchecked.
Checked it and problem now gone.