I am trying to implement what I found in this tutorial myself, so I downloaded the project used in the tutorial from github (here)
The project has a storyboard with three ViewControllers: a navigation controller, the root view controller and a third ViewController. There is a push segue between the root ViewController and the third ViewController, the purpose of the tutorial is creating a custom transition animation.
The NavigationController is set as an outlet property in the NavigationControllerDelegate class:
#property (weak, nonatomic) IBOutlet UINavigationController *navigationController;
Also, the delegate of the navigationController is also set to the NavigationControllerDelegate class.
My question is how was this achieved using IB and Xcode?
In my project I tried pulling an outlet from the storyboard to a property in my own NavigationControllerDelegate class without success. And I also can't find a way to set the delegate of the NavigationController to my NavigationControllerDelegate class using the Xcode interface.
Here's a print screen of how that looks in the project:
Can someone please explain how this can be done using the Xcode gui?
Related
when I try to create an IBOutlet or an IBAction by linking my interface to the header file, I don't get the option to create one.
Yeah, this COULD be a duplicate but I havent found my answer yet on ANY other post!
Thanks :)
#property (assign) IBOutlet NSWindow *window;
- (IBAction)calculateClicked:(id)sender;
#property (weak) IBOutlet NSTextField *ATextField;
#property (weak) IBOutlet NSTextField *BTextField;
#property (weak) IBOutlet NSTextField *CTextField;
I'm not sure what kind of object you wanted to add your outlets/actions to, but one might infer from the presence of the window reference that you're trying to add that to your app delegate. In that case, you just need to make sure that your app delegate appears in the list of objects, and that you've specified the base class for that app delegate:
If, however, you were using some custom controller object, you would drag an generic object from the library to your NIB's list of objects. Then specify the custom controller class for that object (MyController in my example):
Having done that, when you drag your outlets/actions from the window to the assistant editor, in addition to the app delegate, your custom controller object interface/implementation files will be options that you can use.
My original answer was an iOS-centric answer. The above should describe the Cocoa equivalent. I'll keep this original answer here for reference.
Original answer:
In Interface Builder, make sure to specify the base class for the object you're linking the outlets to. If putting these outlets in a view controller, make sure your storyboard's scene has the view controller's class defined. And it's a little easier if your assistant editor is set to "automatic":
The above screen snapshot is relevant if you're using storyboards. If using NIBs, the idea is the same, but you need to make sure you set the NIB's file owner:
If your IBOutlet references are in a UIView subclass, you analogously have to specify the base class for your storyboard scene's view (or the NIB's view).
I've seen Xcode occasionally do this (bug). Closing/reopening Xcode has fixed it for me before.
Also, make sure that your interface file is Class is pointing to this class/header.
I am using Storyboards. I have a UI ViewController and within it, I have a bunch of labels and buttons before the UITableView.
I know how to do it using UITableViewControllers, which have the datasource protocols built in with them. How do I implement the same using a UIViewController with UITableView? Do I use IBOutlets to access the UITableView? How do I populate it from there?
The implementation of the methods is the same as it would be in a UITableViewController.
The only difference is that if you are adding a table view manually, you need to connect the datasource and delegate outlets yourself (and declare that you implement the protocols). This is done for you if you use UITableViewController, but that comes with the price of not being able to add other views.
In the .h file of your view controller subclass, declare that you implement the protocols:
#interface MyViewController : UIViewController <UITableViewDelegate, UITableViewDatasource>
In storyboard, select the table view, open the outlets inspector, drag from the delegate and datasource outlets to your view controller object.
In my storyboard, I have created a new UITableViewController object for which I would like to specify some custom code. I created a new controller with the following header:
#interface CustomController : UITableViewController
When I select the UITableViewController in the Storyboard view and navigate to the Identity Inspector, I can see my CustomController in the Custom Class drop-down. However, when I select it, I hear an error sound, which is referred to as "Morse" in the system preferences.
When I deselect the UITableViewController and re-select it, it has cleared my CustomController selection and replaced it with UITableViewController. I do not understand why XCode does not accept this, as from my understanding, this is all that is required to add your own code to a UITableViewController. I am not sure if I have encountered an XCode bug or if I have configured my class incorrectly.
It is possible to use a UIViewController as a UITableViewController, but you have to do some work. If you "convert" a UIViewController to a UITableViewController, you'll need to implement the UITableViewDelegate and UITableViewDatasource protocols. You may also need to provide an outlet for a UITableView. You'll also need to handle keyboard events. Basically a bunch of effort for not much return.
Probably best in your case to start fresh with a new UIViewController class inheritted from UITableViewController.
Can anyone describe how it is possible to have a TableViewController with its xib file having a at its root and the uitableview as a subview?
I believe the TVController somehow assumes that UITableView will fill the entire area.
Why is that?
I have a really specific need to build a kind of side and bottom tabbed interface with a UITableView as its main area. Pressing tabs changes the predicate for the fetchedresultscontroller etc etc.
The reason I want this is because of the breadth and depth of the data categories in the data model. I rally need to flatten the menu structure a lot...other wise with a table and navbar controller structure, user experience will be akin to sinking to ever deeper depths of a cavern!
My idea is tried and true in other paradigms...in iOS it almost looks like it's Apple's way or the highway. I am OK with APPLE of course no gripe.
But I really would like to create this.
I tried adding a new tableviewcontroller complete with xib and then removing the UITableView in IB and replacing with a UIView and a UITableView as a subview, hooking up (I believe) the delegate to the file's owner.
I created an IV tableView for when I want to reference it and again used IB to hook it up in IB
Try to run it and it whines that...
[UITableViewController loadView] loaded the "TabbedTableController" nib but didn't get a UITableView.'
Really can't seem to get my head around what the issue is here.
There doesn't appear to be anymore I can do to hook the UITableView up!
Any help would be terrific. I'll send you a Christmas card in desperation :^)
Also...why should it be so and how strict is this UITableView fullscreen thing?
Enlighten me if you can. The docs I have read don't want to.
Regards
Keith
A UITableViewController does assume that the root view (i.e. the controller's view property) will be a UITableView, thus the table view fills the screen. When you need a view that combines UITableView with other top level views, you will need to do a little more work but it's not hard:
Your view controller will not subclass UITableView. Instead, do this:
#interface MyViewController : UIViewController
<UITableViewDelegate, UITableViewDataSource>
#property (nonatomic, weak) IBOutlet UITableView* tableView;
In Interface Builder, drop in a UITableView and whatever other controls you need. The table view can be any size and in any location in the view hierarchy. Also in Interface Builder, ctrl-drag from the table view to your VC and set the delegate and dataSource outlets, and ctrl-drag from your VC to the table view to set the tableView outlet.
Your view controller implementation should be the typical table view controller implementation: cellForRowAtIndexPath, etc.
A UITableViewController is more or less just all of the above work packaged up into a single unit for you.
In a Navigation-based application, the method pushViewController:animated can be used. This is a method of the UINavigationController class. However, nowhere in the source files do I see any #import statements that import this class. The documentation doesn't show UIViewController as inheriting from UINavigationController.
So how are Navigation-based applications able to access this method?
UIViewController has a property called navigationController which is an instance of a UINavigationController. This is how it gets access to it.