AppCode for reordering code? - objective-c

Is it possible to use AppCode like the ReSharper in a sense that it allows us to reorder code?
In particular I'm looking for a way to reorder methods and properties alphabetically in my Objective-C* files whilst keeping the comments intact.
A plus would be something more sophisticated like Reshaper allows to use a custom scheme that would e.g. first put the initializers, then the protocol implementation, then public and finally private methods.
Up to now I've failed to locate any such feature in the current AppCode 3 demo..
Any hints much appreciated!

Related

ClassImp preprocessor macro in ROOT - Is it really needed?

Do I really have to use the ClassImp macro to benefit the automatic dictionary and streamer generation in ROOT? Some online tutorials and examples mention it but I noticed that simply adding the ClassDef(MyClass, <ver>) macro to MyClass.h and processing it with rootcint/rootcling already generates most of such code.
I did look at Rtypes.h where these macros are defined but to follow preprocessor macros calling each other is not easy and so, it would be nice if experts could confirm the role of ClassImp. I am specifically interested in recent versions of ROOT >= 5.34
Here is the answer I got on roottalk mailing list confirming that the usage of ClassImp is essentially outdated.
ClassImp is used to register in the TClass the name of the source file
for the class. This was used in particular by THtml (which has now
been deprecated in favor of Doxygen). So unless you code/framework
needs to know the name of the source files, it is no longer necessary
to have ClassImp.
ClassDef is necessary for class inheriting from TObject (or from any
classes that has a ClassDef). In the other cases, it provide
accelerator that makes the I/O slightly faster (and thus is
technically not compulsory in this case). It also assign a version
number to the schema layout which simplifies writing schema evolution
rules (on the other hand, there is other alternative to assign a
version number to the schema layout).
What exactly are you trying to do? The ClassImp and ClassDef macros add members to the class that provide Run-Time Type Information and allow the class to be written to root files. If you are not interested in that, then don't bother with these macros.
I never use them.

Using Objective-C Metadata to Generate Class Dependency Graph

This guy came up with a pretty neat tool to generate a class dependency graph - however, it relies on parsing your source code and looking for #import directives.
http://seriot.ch/blog.php?article=20110124
https://github.com/nst/objc_dep/blob/master/objc-dep.py
This is neat, but I have a number of problems with this. Not least of which is it doesn't take into account imports of imports nor prefix headers nor whether-or-not the class(es) in the file referenced by the import are actually being used.
I'd like to do something more akin to class-dump and examine the Objective-C metadata stored in the Mach-O file to generate an in-memory representation of the class dependencies.
I'd rather not do this from scratch, so I'm wondering:
Has it already been done?
Is there an open-source library which would provide me with the foundational tools I need to extract this information (a library which examines the Mach-O file and creates a façade of the Objective-C information contained within - such that I could iterate over all of the classes, their methods, properties, ivars, etc and scan for references to other classes) I figure class-dump's source would be a good place to start.
If you have experience in this sort of thing, is what I'm trying to accomplish feasible?
What roadblocks will I need to overcome?
Has it already been done?
Not that I know of.
Is there an open-source library which would provide me with the
foundational tools I need to extract this information?
At the core of class-dump is libMachObjC which does exatly what you want, i.e. parse all classes/methods/ivars and more. The API is very clean, it should be very easy to use.
If you have experience in this sort of thing, is what I'm trying to
accomplish feasible?
Unfortunately, no because some classes don't declare the real class but use id instead. For example, here is the information that can be extracted from a class-dump of UIKit:
#interface UITableView : UIScrollView <NSCoding>
{
int _style;
id <UITableViewDataSource> _dataSource;
id _rowData;
...
The _rowData ivar type information is id but if you check at runtime you will see that _rowData is an instance of the UITableViewRowData class. This information is not present in the Mach-O binary so you have no way to find the relation between UITableView and UITableViewRowData. The same applies for method parameters.
Here's a solution that relies on information in mach.o files, and generates graph dependency based on that information: https://github.com/PaulTaykalo/objc-dependency-visualizer
Has it already been done?
yes - but i can't recommend a good public implementation
Is there an open-source library which would provide me with the foundational tools I need to extract this information (a library which examines the Mach-O file and creates a façade of the Objective-C information contained within - such that I could iterate over all of the classes, their methods, properties, ivars, etc and scan for references to other classes) I figure class-dump's source would be a good place to start.
most use cases would benefit by using the objc runtime facilities objc/... rather than examining the binary.
If you have experience in this sort of thing, is what I'm trying to accomplish feasible?
yes. i've done something similar using the objc runtime.
What roadblocks will I need to overcome?
that depends largely on the level of detail you want... implementation time if you find no such implementation, but i figure you will find a few options if you google the more esoteric functions in the objc runtime; perhaps you would find one in an (open) language binding or bridge?
if you do end up writing one yourself, you can get registered objc classes using objc_getClassList, then access the properties/information you want from there.

Auto-generate Objective-C method headers from implementation?

Is there a tool that will take a list of Objective-C methods and produce the corresponding header definitions?
Often when writing code in my implementation file, I find I need to add, remove, or modify method definitions. This requires the tedious (and thoroughly-automatable) step of switching back to my header file and making the exact same changes, twice.
What ever happened to DRY? What kind of tools can I use to make life easier here? Thanks.
You can try Accessorizer:
http://www.kevincallahan.org/software/accessorizer.html
It automates most work regarding properties, it might work for methods too.
Sadly, it's not free.
I don't know of any existing tools (although Interface Builder does allow you to define outlets and actions, and then generate a header and implementation skeleton for you based on those). Remember though that the implementation file can contain information that should not go in the header (such as private methods and instance variables/properties), so it would be difficult for any tool to do this in any case.
For the moment, in Xcode, you can split the window and see both side by side (in Xcode 4, this is the Assistant). Alternatively, you can press Alt-Command-UpArrow to see the corresponding file.

Private and protected methods in Objective-C

What is the recommended way to define private and protected methods in Objective-C? One website suggested using categories in the implementation file for private methods, another suggested trailing underscores, or XX_ where XX is some project-specific code. What does Apple itself use?
And what about protected methods? One solution I read was to use categories in separate files, for example CLASS_protected.h and CLASS_protected.m but this seems like it could get very bloated. What should I do?
There are three issues:
Hiding from compiler.
That is, making it impossible for someone else to #import something and see your method declarations. For that, put your private API into a separate header file, mark that header's role as "Private" in Xcode, and then import it in your project where you need access to said private API.
Use a category or class extension to declare the additional methods.
Preventing collisions
If you are implementing lots of internal goop, do so with a common prefix or something that makes a collision with Apple provided (or third party) provided methods exceedingly unlikely. This is especially critical for categories and not nearly as critical for your leaf node subclasses of existing classes.
Post the link for the site suggesting leading underscores, as they are wrong, wrong, wrong. Leading underscores are used by the system to mark private API and you can run into collisions easily enough.
Hiding from the runtime.
Don't bother. It just makes debugging / crash analysis harder and anyone determined enough to muck around at the runtime will be able to hack your app anyway.
There are no "real" private methods in Objective C, as the run-time will allow, via documented public APIs, access any method in any class by using their string names.
I never do separate interface files for "private" methods, and let the compiler complain if I try to use these any of these methods outside of file scope.
The XX_ seems to be the ad hoc means to create a pseudo namespace. The idea is to read Apple's docs and the docs of any frameworks you might use at any time in the future, and pick an XX prefix that none of these others is ever likely to use.

Xcode: Possible to auto-create stubs for methods required by Protocol interface?

Coming from an Eclipse / Java background, one of my favorite features is the ability to quickly stub out all the methods required by an interface. In Eclipse, I can choose 'Override / implement' from the source menu to generate stub methods for any method of the Interface.
I'd like to do the same thing in Objective-C. For instance, if I declare a class that implements the 'NSCoding' protocol, I'd like to have Xcode automatically generate the methods required to implement this Protocol. It's frustrating to have to look-up and then copy/paste the signatures of the required methods every Protocol that I'm trying to implement.
I've been trying for awhile to find out if this is possible, but haven't found anything promising yet. Is this possible in XCode?
I believe that Accessorizer will do what you want.
Accessorizer will write the encode and decode methods for ivars passed to it (NSCoding protocol and for NSDocument archiving). It will also generate string constants either static or #define with a custom prefix; copyWithZone:; and other things if you need - all from a simple shortcut via Services or from the toolbar. Accessorizer keyed archiving
Not the direсt answer, just hint:
Out of the box XCode can't.
But AppCode can.
It can do this things automatically (with your permission, of course).
If some methods of protocol marked as #required - AppCode will highlight the implementation and suggest to implement this methods.
#optional methods also available to implement automatically (shortcut: control + I).
Your can create scripts for the scripting menu item in AppleScript, Perl, Python, Ruby, or any other scripting language that go in the scripting menu.
Your could place the insertion point in the .m file and have the script look up the corresponding .h file. Locate the protocols supported and so forth...
MacTech ran an article in 2007 Xcode Menu Scripts
Xcode 3.2 will autocomplete known method implementations. In other words, if the method is declared somewhere (for example, in a protocol), when you start to type it in a .m file, Xcode 3.2 will autocomplete the method signature for you. This isn't quite what you asked for, but it is awfully handy.
I'm also looking for a way to generate method stubs for the protocols in my header file. I checked out Accessorizer and it looks to be a handy tool but unless I missed something I didn't find a way to get it to generate method stubs for a protocol.
Eric, If you found another solution please post what you found. It's amazing to me that XCode doesn't already have this built into the IDE.
Since the accepted answer's given link does not work anymore (and is redirected to an ad), here's another good explanation on how to use accessorizer to create protocol method stubs.
Based on AllanCraig's "Create #property, #synthesize & dealloc from Variable Declaration" ruby script, I made one to generate implementation stubs from interface ones: http://pastebin.com/4T2LTBh6
How to use?
Setup the script on your XCode (Shell Script) and assign a shortcut for it (e.g. CMD+5).
Select lines from your interface file in which you want to generate the implementation, and press the hotkey.
Your .m will contain your selected methods.
I know this is an old question but if you'd like to always see the latest definitions just right click on the class in question and Jump to Definition. Here lyes all the current non-deprecated functions so you aren't relying on a 3rd party to stay up to date.
In My case Below style helps me much, In a sense solved my problem.
Suppose you have following method declaration:
+(DBManager*)getSharedInstance;
From Implementation file you start typing +ge and xcode will automatically choose method
+(DBManager*)getSharedInstance;