WCF Service calling a Java Service. Should it be async? - wcf

I currently have an application whereby a user makes a request to my ASP.Net UI, which in turns makes an async call into a WCF service to keep the ASP.net thread free.
The WCF service is essentially a translation module, sat on the restricted network, and bridging the DMZ to the Trusted network. This service calls out to a Java service, which will hit the DB, and I currently have this as a synchronous call.
My WCF services are setup with ConcurrencyMode.Single, and InstanceContextMode.PerCall, so I guess that when I run out of threads on the service host, I'll start backing up requests because the UI is calling async, allowing the user to send multiple requests.
Should I be calling the Java service as an async task, like I do in the UI?

async-await is almost always a good idea. It doesn't really matter which IO you are using (in this case a network call to a java service) as long as it can benefit from treating it as an asynchronous by releasing threads while waiting for IO to complete.
Of course you would get a bigger benefit by also making the java service fully asynchronous, but it isn't necessary.

Related

WCF in UWP: should I explicitly call the OpenAsync() of the service client(proxy)?

I'm developing a UWP client project which need to consume some services of a WCF server. I uses the "add service reference" tool of Visual Studio to auto generate service clients(proxies). The binding type is NetTcpBinding. Below is some code snippet which create the service client:
NetTcpBinding tcpBinding = new NetTcpBinding();
tcpBinding.Security.Mode = SecurityMode.None;
tcpBinding.Security.Transport.ClientCredentialType = TcpClientCredentialType.None;
tcpBinding.Security.Message.ClientCredentialType = MessageCredentialType.None;
MainServiceClient = new MainServiceClient(tcpBinding, new EndpointAddress("net.tcp://localhost:8773/MyWCF/MainService/tcp"));
The question is do I need to call OpenAsync() method of MainServiceClient? It seems the service client can be auto opened when it is first called. But I read from this article that auto-opened service client would have some performance penalty. The article was written in 2007. I just wonder if this mechanism have changed today, especially in UWP project. Can anyone share more light on this topic? Thanks!
To explain this case, you should know three ways to do WCF instance management. WCF has provided three ways by which you can control WCF service instances:Per call, Per session, Single instance.
When we configure a WCF service as per call, new service instances are created for every method call you make via a WCF proxy client.
Very often we need to maintain state between method calls or for a particular session. For those kinds of scenarios, we will need to configure the service per session. In per session, only one instance of a WCF service object is created for a session interaction.
Often we would like to create one global WCF instance for all WCF clients. To create a single instance of a WCF service, we need to configure the WCF service as Single instance mode.
And there are three ways by which you can handle concurrency for each service instance in WCF :single, multiple, and reentrant.
Single: A single request has access to the WCF service object at a given moment of time. So only one request will be processed at any given moment of time. The other requests have to wait until the request processed by the WCF service is completed.
Multiple: In this scenario, multiple requests can be handled by the WCF service object at any given moment of time. In other words, requests are processed at the same time by spawning multiple threads on the WCF server object. So you have great throughput here but you need to ensure concurrency issues related to WCF server objects.
Reentrant: A single request thread has access to the WCF service object, but the thread can exit the WCF service to call another WCF service or can also call a WCF client through callback and reenter without deadlock.
In "Instance mode = Per Session and Concurrency = Single" combination, one WCF service instance is created for every WCF client session because the WCF instance mode is set to per session. All the method are executed in a sequential manner one by one. In other words, only one thread is available for all method calls for a particular service instance.
For the above scenario, you should always open WCF client proxy explicitly before you are making any calls. Because it will maintain service state between method calls and obtain high performance.
For more detail you could refer to "WCF Concurrency (Single, Multiple, and Reentrant) and Throttling" and "Three ways to do WCF instance management".

Application hanging when the WCF client communicating with the server

I am a beginner with WCF. When I am running the application, it works, but while the client communicates with the server, the application hangs and I can't do anything in the application while it starts communicating. Can you suggest some ideas to rectify this?
Setup an own thread to do the WCF call, one possibility is to use the Thread class, see
http://msdn.microsoft.com/en-us/library/system.threading.thread.aspx
Please note that you have to take special precautions if you process/display result coming back from a WCF call, because this will then be outside of your main UI thread (if you do not use a SynchronizationContext etc...)
The WCF Data Services client API has built in methods to call WCF Data Services asynchronously: http://msdn.microsoft.com/en-us/library/dd756365.aspx

WCF proxy singleton in multithreaded app

I have just inherited an asp.net mvc 3 site operating on .net 4 which makes heavy use of WCF calls to a very slow external service. The site is not yet live.
One curious piece of code I've found is around the WCF client proxy usage. There is one instance created for the entire aspnet application which is shared between all threads. So, effectively a global variable.
To me, this screams danger yet the site operates without error even under load testing. There is no guard code preventing concurrent calls on the WCF client in the site.
Can someone confirm the safety of using what is essentially a singleton WCF proxy in an asp net app? Wouldn't faulting kill the proxy for all threads?
Can someone confirm the safety of using what is essentially a
singleton WCF proxy in an asp net app? Wouldn't faulting kill the
proxy for all threads?
The proxy is thread safe but as you say, it should be handled with care because it could be in a faulted state in which case the channel should be opened again. You may take a look at the following sample implementation that I have been using to reuse the same channel factory. What is expensive is the creation of the channel factory, not the channel itself.

WCF Service - Asynch Operation or Queued Messaging

I have a WCF service hosted as Windows Service with most of its methods currently defined as:
[OperationContract(IsOneWay = true)]
But, now I need to send response back to the calling Web application for these service methods.
Now, because service methods are bit heavy (FYI, they are reporting methods that needs to do mail merge for a no. of records), I am thinking to either queue them or to process asynchronously, so essentially when the request is sent to the service it should save the request to database/queue, returning Request-Id to calling Web application.
In the mean-time, WCF service can just process incompleted requests from the queue or database.
Then either calling Web application can ping WCF service for status of request because it has Request-Id or
WCF service can ping back to calling app when the process corresponding to a Request-Id is completed.
To achieve above, can anyone please guide what changes I need to make to my WCF service (which currently has all one way operation)?
Also, please guide me whether I need to go for Asynch operation or message queuing?
Thank you!
Of course, going Async is simple:
remove the OneWay on the OperationContract in question and regenerate your Service WITH Async methods. There's a reason why Silverlight forces you to use Async operations. They do force you to rethink your UI.

WCF Service to WCF Service Communication

I am trying to create a number of WCF services. These services will expose certain public methods and require to consume each other (i.e. call WCF Service methods from another WCF Service)
Is there any good reference tutorial material that I can refer to for this?
Thanks all in advance!
Consuming a web service in another web service is no different to consuming it in any other client. You create a proxy and make your call so all the general WCF documentation and tutorials will apply.
However, this is usually not a good practice - although sometimes is unavoidable in an SOA. Services must be consumed by clients and they should not call each other unless they have to.
There are a host of problems that can happen. First of all, a service has to wait for the result of a synchronous call from one or more services to return and your service thread will be locked until those calls are finished. If one call takes long, the other service will take long as well and you will have scalability issues.
Let the client call these services. If a call requires data from another service, get the client to make the call and get the data and then make the call again.