I'm currently retrieving the Top 100 Scores for one of my leaderboards the following way:
- (void) retrieveTop100Scores {
__block int totalScore = 0;
GKLeaderboard *myLB = [[GKLeaderboard alloc] init];
myLB.identifier = [Team currentTeam];
myLB.timeScope = GKLeaderboardTimeScopeAllTime;
myLB.playerScope = GKLeaderboardPlayerScopeGlobal;
myLB.range = NSMakeRange(1, 100);
[myLB loadScoresWithCompletionHandler:^(NSArray *scores, NSError *error) {
if (error != nil) {
NSLog(#"%#", [error localizedDescription]);
}
if (scores != nil) {
for (GKScore *score in scores) {
NSLog(#"%lld", score.value);
totalScore += score.value;
}
NSLog(#"Total Score: %d", totalScore);
[self loadingDidEnd];
}
}];
}
The problem is I want to do this for 32 leaderboards. I have an array with all 32 leaderboard identifiers:
NSArray *leaderboardIDs;
So my question is, how can I combine those 2 segments of code to pull in the 100 values for each leaderboard, resulting in a dictionary with all of the leaderboard names as keys, and the Total (of each 100 scores) of the leaderboards for values.
UPDATED:
So I have updated my answer using CrimsonChris' help. The only question I have is, how can I know when it is done totaling the score for all 32 teams? The reason I ask, is because I would then like to organize them from highest to lowest, and display them in that order in a tableView.
This is what I've updated my answer to:
In my viewDidLoad:
- (void)loadLeaderboardData {
// Array of leaderboard ID's to get high scores for
NSArray *leaderboardIDs = #[#"algeria", #"argentina", #"australia", #"belgium", #"bosniaandherzegovina", #"brazil", #"cameroon", #"chile", #"colombia", #"costarica", #"croatia", #"ecuador", #"england", #"france", #"germany", #"ghana", #"greece", #"honduras", #"iran", #"italy", #"ivorycoast", #"japan", #"mexico", #"netherlands", #"nigeria", #"portugal", #"russia", #"southkorea", #"spain", #"switzerland", #"unitedstates", #"uruguay"];
scoresByLeaderboardID = [NSMutableDictionary dictionary];
__block int requestCount = (int)leaderboardIDs.count;
for (NSString *leaderboardID in leaderboardIDs) {
[self loadScoresForLeaderboardID:leaderboardID range:NSMakeRange(1, 100) callback:^(NSArray *scores) {
scoresByLeaderboardID[leaderboardID] = scores;
if (--requestCount <= 0) {
if (callback)callback(scoresByLeaderboardID);
}
}];
}
}
- (void)loadScoresForLeaderboardID:(NSString*)leaderboardID range:(NSRange)range callback:(CallbackBlock)callback {
__block int totalScore = 0;
GKLeaderboard *myLB = [[GKLeaderboard alloc] init];
myLB.identifier = leaderboardID;
myLB.timeScope = GKLeaderboardTimeScopeAllTime;
myLB.playerScope = GKLeaderboardPlayerScopeGlobal;
myLB.range = range;
[myLB loadScoresWithCompletionHandler:^(NSArray *scores, NSError *error) {
if (error != nil) {
//NSLog(#"%#", [error localizedDescription]);
}
if (scores != nil) {
for (GKScore *score in scores) {
//NSLog(#"Individual Scores: %lld (For %#)", score.value, leaderboardID);
}
}
}];
}
Your method can be cleaned up by using callback blocks.
typedef void(^CallbackBlock)(id object);
//callback accepts an NSArray* of GKScore*
- (void)loadScoresForLeaderboardID:(NSString *)leaderboardID range:(NSRange)range callback:(CallbackBlock)callback {
GKLeaderboard *myLB = [[GKLeaderboard alloc] init];
myLB.identifier = leaderboardID;
myLB.timeScope = GKLeaderboardTimeScopeAllTime;
myLB.playerScope = GKLeaderboardPlayerScopeGlobal;
myLB.range = range;
[myLB loadScoresWithCompletionHandler:^(NSArray *scores, NSError *error) {
if (error != nil) NSLog(#"%#", [error localizedDescription]);
if (callback) callback(scores);
}];
}
You can then loop over your leaderboards.
//callback accepts an NSDictionary* of NSArray*(of GKScore*) by NSNumber*
- (void)loadScoresForLeaderboardIDs:(NSArray *)leaderboardIDs withCallback:(CallbackBlock)callback {
NSMutableDictionary *scoresByLeaderboardID = [NSMutableDictionary dictionary];
__block int requestCount = leaderboardIDs.count;
for (NSString *leaderboardID in leaderboardIDs) {
[LeaderboardLoader loadScoresForLeaderboardID:leaderboardID range:NSMakeRange(1, 100) callback:^(NSArray *scores) {
scoresByLeaderboardID[leaderboardID] = scores;
if (--requestCount <= 0) { //not thread safe
if (callback) callback(scoresByLeaderboardID);
}
}];
}
}
Once this method fires its callback you should have all your scores.
[LeaderboardLoader loadScoresForLeaderboardIDs:#[#"FirstID", #"SecondID", #"ThirdID"] withCallback:^(NSDictionary *scoresByLeaderboardID) {
NSLog(#"%#", scoresByLeaderboardID);
//do whatever you need to with all your scores here.
}];
Related
<\RESOLVED>, Please see the first reply
My mac(10.9) has joined into a AD domain. In my program, I tried to recognize whether the current login user is local account or AD user. I can successfully distinguish them by using the following code.
+ (bool)isLocalUser:(NSString*)user
{
NSError *dirSearchError = nil;
ODRecord *foundUser = findUser(user, &dirSearchError);
if(foundUser !=nil)
{
return YES;
}else
{
return NO;
}
}
ODRecord *findUser(NSString *user, NSError **error)
{
NSLog(#"[MacLogonUI] findUser");
ODNode *searchNode = [ODNode nodeWithSession: [ODSession defaultSession]
type: kODNodeTypeLocalNodes
error: error];
if (searchNode == nil) {
return nil;
}
NSDictionary *nodeInfo = [searchNode nodeDetailsForKeys:nil error:error];
/* query this node for the user record we're interested in.
* We only need one result, which is why maximumResults is set to 1.
*/
ODQuery *userSearch = [ODQuery queryWithNode: searchNode
forRecordTypes: kODRecordTypeUsers
attribute: kODAttributeTypeRecordName
matchType: kODMatchEqualTo
queryValues: user
returnAttributes: kODAttributeTypeStandardOnly
maximumResults: 1
error: error];
if (userSearch == nil) {
return nil;
}
/* For this example we'll use a synchronous search. This could take a while
* so asynchronous searching is preferable.
*/
NSArray *foundRecords = [userSearch resultsAllowingPartial: NO error: error];
if (foundRecords == nil || [foundRecords count] == 0) {
return nil;
}
ODRecord *userRecord = [foundRecords objectAtIndex: 0];
return [[userRecord retain] autorelease];
}
While when the AD user create a mobile card, it is viewed as a managed user(from the System preference -> Users & Groups). The code also recognize this kind of AD user as local. How to deal with this kind of situation?
Do you guys have any idea of this problem?
I have solved this problem by myself. Hope the following code helps:
#import "DasUser.h"
#import <OpenDirectory/OpenDirectory.h>
#import <Collaboration/Collaboration.h>
#implementation DasUser
+ (bool)isLocalUser:(NSString*)user
{
NSError *dirSearchError = nil;
ODRecord *foundUser = findUser(user, &dirSearchError);
if(foundUser !=nil)
{
return YES;
}else
{
return NO;
}
}
ODRecord *findUser(NSString *user, NSError **error)
{
NSLog(#"[MacLogonUI] findUser");
CSIdentityAuthorityRef defaultAuthority = CSGetManagedIdentityAuthority();
CSIdentityClass identityClass = kCSIdentityClassUser;
CSIdentityQueryRef query = CSIdentityQueryCreate(NULL, identityClass, defaultAuthority);
CFErrorRef err = NULL;
CSIdentityQueryExecute(query, 0, &err);
CFArrayRef results = CSIdentityQueryCopyResults(query);
int numResults = CFArrayGetCount(results);
NSMutableArray * managedUsers = [NSMutableArray array];
for (int i = 0; i < numResults; ++i) {
CSIdentityRef identity = (CSIdentityRef)CFArrayGetValueAtIndex(results, i);
CBIdentity * identityObject = [CBIdentity identityWithCSIdentity:identity];
NSString* posixName = [identityObject posixName];
[managedUsers addObject:posixName];
}
CFRelease(results);
CFRelease(query);
ODNode *searchNode = [ODNode nodeWithSession: [ODSession defaultSession]
type: kODNodeTypeLocalNodes
error: error];
if (searchNode == nil) {
return nil;
}
/* query this node for the user record we're interested in.
* We only need one result, which is why maximumResults is set to 1.
*/
ODQuery *userSearch = [ODQuery queryWithNode: searchNode
forRecordTypes: kODRecordTypeUsers
attribute: kODAttributeTypeRecordName
matchType: kODMatchEqualTo
queryValues: user
returnAttributes: kODAttributeTypeStandardOnly
maximumResults: 1
error: error];
if (userSearch == nil) {
return nil;
}
/* For this example we'll use a synchronous search. This could take a while
* so asynchronous searching is preferable.
*/
NSArray *foundRecords = [userSearch resultsAllowingPartial: NO error: error];
if([foundRecords count]>0)
{
NSString *nameStr = [foundRecords[0] recordName];
NSLog(#"[MacLogonUI] findUser nameStr %#", nameStr);
int j;
for( j = 0; j<[managedUsers count]; j++)
{
if([nameStr isEqualToString:managedUsers[j]])
{
break;
}
}
if(j<[managedUsers count])
{
foundRecords = nil;
}
}
if (foundRecords == nil || [foundRecords count] == 0) {
return nil;
}
ODRecord *userRecord = [foundRecords objectAtIndex: 0];
return [[userRecord retain] autorelease];
}
#end
While when network of the mac is disconnected. The managed user can not be listed. Is there anybody has any idea of this?
I used STTwitter in my project and I want 5 tweet on some coordinates. There is question like this but i dont understand.
How can I stop a stream when using STTWitter
I tried like this, but its not stop at 5 records and always return tweet.
-(void)getTwitterActivityWithLocation:(CLLocation *)location withSuccessBlock:(void(^)(NSMutableArray *activities))successBlock
{
STTwitterAPI *twitter = [STTwitterAPI twitterAPIOSWithFirstAccount];
[twitter verifyCredentialsWithSuccessBlock:^(NSString *username) {
NSString *latRectLeft = [[NSString alloc] initWithFormat:#"%f",location.coordinate.latitude];
NSMutableArray *data = [[NSMutableArray alloc] init];
id twitterRequest = [twitter postStatusesFilterUserIDs:nil keywordsToTrack:nil locationBoundingBoxes:#[#"28.9986108",#"41.0377369",#"28.9996108",#"41.0387369"] delimited:#20 stallWarnings:nil progressBlock:^(NSDictionary *tweet) {
if ([data count] > 4) {
[twitterRequest cancel];
successBlock(data);
}
else if (([[tweet valueForKey:#"geo"] valueForKey:#"coordinates"] != nil)) {
if (![tweet isEqual:nil] && [tweet count] > 0)
{
NSLog(#"%#",[tweet valueForKey:#"text"]);
[data addObject:tweet];
}
}
} stallWarningBlock:nil
errorBlock:^(NSError *error) {
NSLog(#"Error");
}];
} errorBlock:^(NSError *error) {
NSLog(#"%#",[error description]);
}];
}
If take [twitterRequest cancel]; line to outside of block, its work. But this time i don't have any tweet record.
How can i solve this ?
Use __block id twitterRequest instead of id twitterRequest.
Example:
STTwitterAPI *twitter = [STTwitterAPI twitterAPIOSWithFirstAccount];
[twitter verifyCredentialsWithSuccessBlock:^(NSString *username) {
NSMutableArray *data = [NSMutableArray array];
__block id twitterRequest = [twitter postStatusesFilterUserIDs:nil
keywordsToTrack:nil
locationBoundingBoxes:#[#"28.9986108",#"41.0377369",#"28.9996108",#"41.0387369"]
delimited:#20
stallWarnings:nil
progressBlock:^(NSDictionary *tweet) {
NSLog(#"-- data count: %lu", (unsigned long)[data count]);
if ([data count] > 4) {
NSLog(#"-- cancel");
[twitterRequest cancel];
} else if (([[tweet valueForKey:#"geo"] valueForKey:#"coordinates"] != nil)) {
if ([tweet count] > 0) {
NSLog(#"%#",[tweet valueForKey:#"text"]);
[data addObject:tweet];
}
}
} stallWarningBlock:nil
errorBlock:^(NSError *error) {
NSLog(#"-- error 2: %#", error);
}];
} errorBlock:^(NSError *error) {
NSLog(#"-- error 1: %#", error);
}];
Logs:
-- data count: 0
Rabbim sana cok sukur (...)
-- data count: 1
+Sevgilin varmı evladım (...)
-- data count: 2
#RussoftMe gt or unf *-*
-- data count: 3
Essege altin semer vursan essek yine essektir...
-- data count: 4
:-) (# Pizza Hut) http://t.co/SZim78OnsU
-- data count: 5
-- cancel
I am trying to perform screen-recording using AVAssetWriter, which also accepts audio input. However, I have been stuck on this error, where AVAssetWriter sometimes becomes AVAssetWriterStatusFailed after a few calls on appendSampleBuffer: (inside encodeAudioFrame:)
Failed: Error Domain=AVFoundationErrorDomain Code=-11800 "The operation could not be completed" UserInfo=0x32b570 {NSLocalizedDescription=The operation could not be completed, NSUnderlyingError=0x70d710 "The operation couldn’t be completed. (OSStatus error -12737.)", NSLocalizedFailureReason=An unknown error occurred (-12737)}
Several observations:
Once it enters this state, subsequent recording attempts will also return AVAssetWriterStatusFailed, even if I use a different recorder object.
The error does not appear when I comment out the audio recording blocks.
But the error still appears when I comment out the video recording blocks, and without modifying any incoming CMSampleBufferRef.
Any assistance will be appreciated.
Below is the code I am using, with several parts omitted for brevity. I am currently using OSX 10.9 SDK, with ARC turned off.
- (BOOL) startRecording
{
if (!isRecording)
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
[self startCapture];
[self setUpWriter];
startedAt = [NSDate date];
isRecording = YES;
while (isRecording)
{
NSAutoreleasePool* pool = [NSAutoreleasePool new];
NSTimeInterval offset = [[NSDate date] timeIntervalSinceDate:startedAt];
CMTime tiem = CMTimeMakeWithSeconds(offset - pauseDelta, 1000);
[self encodeFrameAtTime:tiem];
[pool drain];
sleep(0.05f);
}
[self endCapture];
[self completeRecordingSession];
});
}
return YES;
}
- (void) stopRecording {
isRecording = NO;
}
-(void) startCapture
{
AVCaptureDevice* microphone = x //Device selection code omitted
videoCaptureSession = [[AVCaptureSession alloc] init];
videoCaptureSession.sessionPreset = AVCaptureSessionPresetHigh;
//------------------------------------------
NSError* err = nil;
audioInput = [AVCaptureDeviceInput deviceInputWithDevice:microphone error:&err];
[videoCaptureSession addInput:audioInput];
//------------------------------------------
audioOutput = [[AVCaptureAudioDataOutput alloc] init];
queue = dispatch_queue_create("videoQueue", NULL);
[audioOutput setSampleBufferDelegate:self queue:queue];
[videoCaptureSession addOutput:audioOutput];
audioDelta = -1;
[videoCaptureSession startRunning];
}
-(void) endCapture
{
[videoCaptureSession stopRunning];
[videoCaptureSession removeInput:audioInput];
[videoCaptureSession removeOutput:audioOutput];
[audioOutput release];
audioOutput = nil;
audioInput = nil;
[videoCaptureSession release];
videoCaptureSession = nil;
dispatch_release(queue);
}
-(BOOL) setUpWriter
{
//delete the file.
{
NSFileManager* fileManager = [NSFileManager defaultManager];
if ([fileManager fileExistsAtPath:self.moviePath]) {
NSError* error;
if ([fileManager removeItemAtPath:self.moviePath error:&error] == NO) {
NSLog(#"Could not delete old recording file at path: %#", self.moviePath);
}
}
}
mCaptureRect = NSRectToCGRect([screen frame]);
int FWidth = mCaptureRect.size.width;
int FHeight = mCaptureRect.size.height;
int bitRate = FWidth * FHeight * 8;
videoWriter = [[AVAssetWriter alloc] initWithURL:[NSURL fileURLWithPath:self.moviePath] fileType:AVFileTypeMPEG4 error:nil];
NSParameterAssert(videoWriter);
//Configure video
NSDictionary *codecSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:bitRate], AVVideoAverageBitRateKey,
nil];
NSDictionary* videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
codecSettings,AVVideoCompressionPropertiesKey,
[NSNumber numberWithInt:FWidth], AVVideoWidthKey,
[NSNumber numberWithInt:FHeight], AVVideoHeightKey,
nil];
videoWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo outputSettings:videoSettings];
NSParameterAssert(videoWriterInput);
videoWriterInput.expectsMediaDataInRealTime = YES;
NSDictionary* bufferAttributes = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt:kCVPixelFormatType_32ARGB], kCVPixelBufferPixelFormatTypeKey,
[NSNumber numberWithInt:FWidth], kCVPixelBufferWidthKey,
[NSNumber numberWithInt:FHeight], kCVPixelBufferHeightKey,
nil];
avAdaptor = [AVAssetWriterInputPixelBufferAdaptor assetWriterInputPixelBufferAdaptorWithAssetWriterInput:videoWriterInput sourcePixelBufferAttributes:bufferAttributes];
//*
//Configure Audio
AudioChannelLayout acl;
bzero(&acl, sizeof(acl));
acl.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
NSDictionary* audioSettings = [ NSDictionary dictionaryWithObjectsAndKeys:
[ NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,
[ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,
[ NSData dataWithBytes: &acl length: sizeof( acl ) ], AVChannelLayoutKey,
[NSNumber numberWithInt:64000], AVEncoderBitRateKey,
nil ];
audioWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeAudio outputSettings:audioSettings];
audioWriterInput.expectsMediaDataInRealTime = YES;
//add input
[videoWriter addInput:videoWriterInput];
[videoWriter addInput:audioWriterInput];
return YES;
}
- (void) cleanupWriter {
[videoWriter release];
videoWriter = nil;
avAdaptor = nil;
videoWriterInput = nil;
startedAt = nil;
audioWriterInput = nil;
}
- (void) encodeFrameAtTime:(CMTime)timestamp
{
if(!isRecording) return;
if(videoWriter == nil) return;
if(videoWriter.status == AVAssetWriterStatusFailed)
{
return;
}
if(videoWriter.status != AVAssetWriterStatusWriting)
{
if(videoWriter.status != AVAssetWriterStatusUnknown)
return;
[videoWriter startWriting];
[videoWriter startSessionAtSourceTime:timestamp];
startTime = CMTimeGetSeconds(timestamp);
}
timestamp = CMTimeMakeWithSeconds(startTime + CMTimeGetSeconds(timestamp), 1000);
[self writeVideoFrameAtTime:timestamp];
}
-(void) writeVideoFrameAtTime:(CMTime)time {
if (![videoWriterInput isReadyForMoreMediaData])
{
}
else
{
/*
CVPixelBufferRef manipulation omitted...
*/
{
BOOL success = [avAdaptor appendPixelBuffer:pixelBuffer withPresentationTime:time];
if(videoWriter.status == AVAssetWriterStatusFailed) NSLog(#"Failed: %#", videoWriter.error);
if (!success) NSLog(#"Warning: Unable to write buffer to video");
}
CVPixelBufferRelease(pixelBuffer);
CGImageRelease(cgImage);
}
}
-(void) encodeAudioFrame:(CMSampleBufferRef)buffer
{
if(!isRecording) return;
CMTime timestamp = CMSampleBufferGetPresentationTimeStamp(buffer);
if(videoWriter.status != AVAssetWriterStatusWriting)
{
//Wait for video thread to start the writer
return;
}
if(![audioWriterInput isReadyForMoreMediaData])
return;
//*
NSTimeInterval offset = [[NSDate date] timeIntervalSinceDate:startedAt];
if(audioDelta == -1)
{
audioDelta = offset - CMTimeGetSeconds(timestamp);
}
//Adjusts CMSampleBufferRef's timestamp to match the video stream's zero-based timestamp
CMItemCount count;
CMTime newTimestamp = CMTimeMakeWithSeconds(CMTimeGetSeconds(timestamp) + audioDelta - pauseDelta, 1000);
CMSampleBufferGetSampleTimingInfoArray(buffer, 0, nil, &count);
CMSampleTimingInfo* pInfo = malloc(sizeof(CMSampleTimingInfo) * count);
CMSampleBufferGetSampleTimingInfoArray(buffer, count, pInfo, &count);
for(CMItemCount i = 0; i < count; i++)
{
pInfo[i].decodeTimeStamp = newTimestamp;
pInfo[i].presentationTimeStamp = newTimestamp;
}
CMSampleBufferRef newBuffer;
CMSampleBufferCreateCopyWithNewTiming(kCFAllocatorDefault, buffer, count, pInfo, &newBuffer);
free(pInfo);
timestamp = CMSampleBufferGetPresentationTimeStamp(newBuffer);
BOOL res = [audioWriterInput appendSampleBuffer:newBuffer];
}
- (void) completeRecordingSession {
#autoreleasepool {
if(videoWriter.status != AVAssetWriterStatusWriting)
{
while (videoWriter.status == AVAssetWriterStatusUnknown)
{
[NSThread sleepForTimeInterval:0.5f];
}
int status = videoWriter.status;
while (status == AVAssetWriterStatusUnknown)
{
NSLog(#"Waiting...");
[NSThread sleepForTimeInterval:0.5f];
status = videoWriter.status;
}
}
#synchronized(self)
{
[videoWriter finishWriting];
[self cleanupWriter];
}
}
}
-(void) captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection
{
if(!CMSampleBufferDataIsReady(sampleBuffer))
return;
#autoreleasepool {
if(captureOutput == audioOutput)
{
if(isRecording && !isPaused)
{
[self encodeAudioFrame:sampleBuffer];
}
}
}
}
I had exactly the same problem with my swift code. I found out that my pc simply ran out of memory. So double check if you have enough free ram.
I created an entity named House. This entity has two attributes which are street (of type string) and numOfStories (of type integer 32). I was able to successfully save and NSLog data in my AppDelegate.m didFinishLaunchingWithOptions method. However, when I try to make 2 textfields and show the User's input, and make a button to save, the result is SIGABRT.
Here is all the code I'm using in my MainViewController.m:
- (BOOL)createNewHouseWithStreet:(NSString *)paramStreet numOfStories: (NSUInteger)paramNumOfStories
{
BOOL result = NO;
if ([paramStreet length] == 0)
{
NSLog(#"Street name is mandatory");
return NO;
}
House *newHouse = [NSEntityDescription insertNewObjectForEntityForName:#"House" inManagedObjectContext:self.managedObjectContext];
if (newHouse == nil)
{
NSLog(#"Failed to create the new House");
return NO;
}
newHouse.street = paramStreet;
newHouse.numOfStories = #(paramNumOfStories);
NSError *savingError = nil;
if ([self.managedObjectContext save:&savingError])
{
return YES;
}
else
{
NSLog(#"Failed the save the new House. Error = %#", savingError);
}
return result;
}
and below this I have
- (IBAction)save:(id)sender {
[self createNewHouseWithStreet:#"10 WYOMING" numOfStories:2];
[self createNewHouseWithStreet:#"6 WYOMING" numOfStories:3];
NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] initWithEntityName:#"House"];
NSError *requestError = nil;
NSArray *houses = [self.managedObjectContext executeFetchRequest:fetchRequest error:&requestError];
if ([houses count] > 0)
{
NSUInteger counter = 1;
for (House *thisHouse in houses)
{
NSLog(#"House %lu Street Name = %#", (unsigned long)counter, thisHouse.street);
NSLog(#"House %lu number of stories = %ld", (unsigned long)counter, (unsigned long)[thisHouse.numOfStories unsignedIntegerValue]);
counter++;
}
}
else
{
NSLog(#"Could not find any House entities in the context.");
}
}
So what's weird is that this code ends up resulting in sigabrt whenever I tap the save button, but when I put the code from the save method into my AppDelegate.m didFinishLaunchingWithOptions method it works great.
All help is appreciated, thanks.
I have a problem when displaying a route in MapView if route has waypoints. I use DIRECTIONS GOOGLE API:
https://developers.google.com/maps/documentation/directions/
The route is not drawn using the road.
Any help? Thanks!!
The trouble images:
The code:
reponse = [self getRouteFromGoogleApiWithPoints:arrayOfCoords andMode:#"driving" error:error];
if(reponse == nil)
{
UIAlertView *succes= [[UIAlertView alloc] initWithTitle:NSLocalizedString(#"txtError", nil) message:NSLocalizedString(#"ServerError", nil) delegate: self cancelButtonTitle: #"OK" otherButtonTitles: nil];
[succes show];
}
else
{
NSArray *routes = [reponse objectForKey:#"routes"];
NSDictionary *route = [routes objectAtIndex:0];
NSDictionary *polylineOverview = [route objectForKey:#"overview_polyline"];
NSString *polylinePoints = [polylineOverview objectForKey:#"points"];
NSArray *decodedPolyline = [self decodePolyLine:polylinePoints];
CLLocationCoordinate2D coords[[decodedPolyline count]];
int i=0;
for(CLLocation* loc in decodedPolyline)
{
CLLocationCoordinate2D c;
c.latitude = loc.coordinate.latitude;
c.longitude = loc.coordinate.longitude;
coords[i]=c;
i++;
}
MKPolyline *line = [MKPolyline polylineWithCoordinates:(CLLocationCoordinate2D*)coords count:decodedPolyline.count];
[mapview addOverlay:line];
[mapview setNeedsDisplay];
}
}
}
+ (NSMutableArray *)decodePolyLine: (NSString *)encoded {
NSInteger len = [encoded length];
NSInteger index = 0;
NSMutableArray *array = [[NSMutableArray alloc] init];
NSInteger lat=0;
NSInteger lng=0;
while (index < len) {
NSInteger b;
NSInteger shift = 0;
NSInteger result = 0;
do {
b = [encoded characterAtIndex:index++] - 63;
result |= (b & 0x1f) << shift;
shift += 5;
} while (b >= 0x20);
NSInteger dlat = ((result & 1) ? ~(result >> 1) : (result >> 1));
lat += dlat;
shift = 0;
result = 0;
do {
b = [encoded characterAtIndex:index++] - 63;
result |= (b & 0x1f) << shift;
shift += 5;
} while (b >= 0x20);
NSInteger dlng = ((result & 1) ? ~(result >> 1) : (result >> 1));
lng += dlng;
NSNumber *latitude = [[NSNumber alloc] initWithFloat:lat * 1e-5];
NSNumber *longitude = [[NSNumber alloc] initWithFloat:lng * 1e-5];
CLLocation *loc = [[CLLocation alloc] initWithLatitude:[latitude floatValue] longitude:[longitude floatValue]];
[array addObject:loc];
}
return array;
}
+(NSDictionary*)getRouteFromGoogleApiWithPoints:(NSArray*)arrayOfPoints andMode:(NSString*)mode error:(NSError **)error
{
NSDictionary *result = nil;
NSString *waypoints = #"";
CLLocation* origin = [arrayOfPoints objectAtIndex:0];
CLLocation* destination = [arrayOfPoints objectAtIndex:arrayOfPoints.count - 1];
// Create the waypoints
for(int i = 1; i < arrayOfPoints.count - 2; i++)
{
CLLocation* current = [arrayOfPoints objectAtIndex:i];
waypoints = [waypoints stringByAppendingString:[NSString stringWithFormat:#"%f,%f%%7C",current.coordinate.latitude,current.coordinate.longitude]];
}
CLLocation* lastWaypoint = [arrayOfPoints objectAtIndex:arrayOfPoints.count - 2];
waypoints = [waypoints stringByAppendingString:[NSString stringWithFormat:#"%f,%f",lastWaypoint.coordinate.latitude,lastWaypoint.coordinate.longitude]];
NSString *urlString =[NSString stringWithFormat:#"https://maps.googleapis.com/maps/api/directions/json?origin=%f,%f&destination=%f,%f&waypoints=%#&sensor=true&mode=%#",origin.coordinate.latitude,origin.coordinate.longitude,destination.coordinate.latitude,destination.coordinate.longitude,waypoints,mode];
NSDictionary* response = [self getDictionaryFromURLString:urlString withParameters:nil error:error];
if (response != nil)
{
if ([[response objectForKey:#"status"] isEqualToString:#"OK"])
{
result = response;
NSLog(#"%#",response);
}
else
{
if (error)
{
NSMutableDictionary* details = [NSMutableDictionary dictionary];
[details setValue:[response objectForKey:#"status"] forKey:NSLocalizedDescriptionKey];
*error = [[NSError alloc] initWithDomain:#"AppName" code:2 userInfo:details];
}
}
}
else
{
if(error)
{
NSMutableDictionary* details = [NSMutableDictionary dictionary];
[details setValue:NSLocalizedString(#"ErrorServidor", nil) forKey:NSLocalizedDescriptionKey];
*error = [NSError errorWithDomain:#"AppName" code:1 userInfo:details];
return nil;
}
}
return result;
}
First off, according to the Google Terms & Conditions you're not allowed to use their directions/data on someone else's maps.
Secondly, the first is partly imposed because people have different data, place roads in different spots, break the roads into different segments etc etc and thus instructions don't line up.
If you want to show directions in your map you'll have to find another source. Maybe you should consider the CloudMade API.
Now you could use Google Maps SDK for iOS. That's the only legal option if you need to display Google Directions API under iOS6.
You can use Mapkit direction request API.
Direction request api has some limitation for consecutive calls made otherwise it works similar as google direction api.
There are ways to fetch direction for driving, walking and transit.
Also there is a way to get alternate routes.
MKDirectionsRequest *request = [[MKDirectionsRequest alloc] init];
MKPlacemark *sourcePlacemark = [[MKPlacemark alloc] initWithCoordinate:SourceCLLocationCorodinate).coordinate addressDictionary:nil];
MKMapItem *sourceMapItem = [[MKMapItem alloc] initWithPlacemark:sourcePlacemark];
[request setSource:sourceMapItem];
MKPlacemark *destPlacemark = [[MKPlacemark alloc] initWithCoordinate:destCLLocationCoordinate addressDictionary:nil];
MKMapItem *destMapItem = [[MKMapItem alloc] initWithPlacemark:destPlacemark];
[request setDestination:destMapItem];
[request setTransportType:MKDirectionsTransportTypeAny];
request.requestsAlternateRoutes = NO;
MKDirections *directions = [[MKDirections alloc] initWithRequest:request];
if(![directions isCalculating])
{
[directions calculateDirectionsWithCompletionHandler:
^(MKDirectionsResponse *response, NSError *error) {
if (error)
{
// Handle Error
NSLog(#"Error for this particular call");
}
else
{
for (MKRoute * route in response.routes)
{
//Add the route.polyline to the mapkit overlay
}
}];
}