When I go to set the Image on a regular Button, and get to the Select Resource dialog, I can select an imported resource, but the preview does not show up. This is true for all of the imported resource images, not just one of them. If I try to go on and hit OK, it still says "(None)" in the Image property of the Button.
I've tried deleting the resource files and re-importing, both from the Select Resource dialog, and from Project Settings -> Resources. Under Project Settings -> Resources, the images show up just fine. All of the images are PNG's and were previously working yesterday.
Any suggestions?
I was able to resolve this by doing the following:
Remove all image resources from the program.
Look through all of *.Designer.vb files of for lingering references to the any of the image resources (I found a few).
Close completely out of Visual Studio.
Re-open the project.
Add the image resources back.
Related
I am trying to open files using a specified executable; just like as if you were to right mouse click on a file then scroll to "Open with"
I tried what kaymaf said and reviewed the docs, but I cannot seem to get this to work.
Dim FI As New FileInfo(GetFileNameFromListViewItem(ListViewCollection.SelectedItems(0)))
Dim GetExif As Process = System.Diagnostics.Process.Start("C:\Users\*username*\Downloads\exiftool.exe", FI.FullName)
This just ends up open the executable and rather than opening the file with the executable.
You would like to open a file with your program using the Windows context menu; and do you want to get an entry in that menu? If that is not correct, the answer can be deleted.
I found this in a German forum, and they refer to this site:
This is the translated text:
One possibility would be that you register your file extension and your program in the system to open this file extension. As soon as the system knows everything, you only need to right-click on the file(s) and in the context menu, in addition to the standard entries, another menu item for opening these files is displayed. If you select this menu item, your program will start automatically if it has not yet started, and you can read out / determine the path to this file or several files in your program and process it accordingly. How it all works is described here: ookii.org/Blog/opening_files_via_idroptarget_in_net
On this page there is also a sample for download (start text files with your own program via an additional entry in the context menu / display paths to the files). It is not a VB, but it should be translatable without any problems. Corresponding information on the page and the comments should be observed.
I have seen many guides where artifacts menu contains Native bundle field. But I don't have it. Moreover, after building the project, the EXE file doesn't appear in any folder. See pic
The option is there but the bottom panel hides it. Please resize the panel and you get the option back. There is similar report on YouTrack: https://youtrack.jetbrains.com/issue/IDEA-183544
Using VS2012, I would like to add an image to the My.Resources. namespace.
I would like to draw this image to a PictureBox on the Paint event.
I did the following:
I clicked "Add existing item", then I opened up the image.
I clicked the image from the Solution Explorer and set the Build Task to "Embedded Resource".
I saved the project and re-built it.
But it still does not show up under My.Resources.
What did I do wrong, please?
Thank you for the help!
ps:
I do not want to add it directly to "Resources.resx" (for example by clicking the "BackGroundImage" property of a form).
I would prefer having the image in the solution explorer instead. I once experienced that VS2012 once damaged a file, and I had to rebuild the resource file. I would like to avoid it.
You need to add the image to the Resources tab in Project Properties, not to the project directly.
Anybody know a workaround for this problem described under:
"When you add the folder as a reference ("blue folder") it adds that folder to your bundle and not just the files in that folder. This means that when you want to reference a file in that folder, you have to reference it by doing foldername/myfile.png (because you have to dive into that folder, instead of just files in the root of the bundle).
I haven't found a way around this, so if you need to reference a file in a folder like that - be it in IB or a method like imageNamed: you need to do foldername/filename otherwise it won't be found."
It works when I create groups instead of folder references though.
Oh and I was wondering, if I add a folder with pictures in it with "Create groups for any added folders" selected, is all the structure going to be lost and everything will be on the root in my app bundle on the phone? Because if I go with the finder in my dev project, I can see that xcode copied my folder with all the pictures in it. But if it's true and no structure is kept, it means that I can't have two images with the same name in different folders in my dev project, correct? and even if all my images are in a folder "images" in my dev project, I still access them directly (foo.png not images/foo.png) in xcode, right?
EDIT
OK after adding the User paths (thanks to #Matthew Frederick) I can now see the filename of my images in the dropdown of IB and they show up on the interface! Problem is, it does not add the folder in the dropdown (I only see filename.png not images/filename.png), so when I compile, it looks for filename.png instead of "images/filename.png", so it does not work. I have to put images/filename.png manually in the IB dropdown, but then the image does not show in IB...
Interface Builder will only look for potential graphics/media in your target's header search paths, so if you want access to anything that's not loose in your project folder you'll need to add those paths.
Fortunately it's easy.
In the Project Navigator click on your project, and then in the main area click on your target.
Click the Build Settings tab and scroll down to the Search Paths section.
In the User Header Search Paths subsection double-click on the area in the Project column (3rd column over) and a small dialog will appear:
Click the + button, then type the path to your added folders, relative to the project's base folder, then click Done. The paths should be specified in the form of /yourPathName.
Poof, now IB can see the graphics inside the folder, and will present them as "folderName/imageName" in it's various dropdown menus and such.
Note: This is also true for .h and .m files and anything else inside a folder inside your project's folder: adding paths tells the compiler other places to look (hence the folders you see in my screenshot, "Human Data Classes" and "Machine Data Classes," where I keep my Core Data class files as created by mogenerator).
I'm writing a console application in Visual Basic 2008 Express.
I added several text files to my project as resources. Specifically...
I went to my project's "Properties" page and selected the "Resources" tab.
I clicked the "Add Resource" dropdown and chose "Add New Text File".
I entered some simple text and saved the file as "Welcome.txt".
I built the entire solution.
In my code, I use console.writeline(My.Resources.Welcome) to display the text.
If I run my code through the IDE, it works fine.
If I run the EXE that's in the /bin/release folder, the app crashes.
My system logs show the error as "System.IO.FileLoadException".
I have tried setting the properties on the embedded text file to "Embedded Resource", but the result is the same.
Has anyone encountered this issue? Thank you in advance.
Copy Welcome.txt to your bin\release folder.
OR
To make Welcome.txt an embedded resource, right-click either the text file or the bitmap, and then select Properties.
In the Properties dialog box, locate the Build Action property. By default, this property is set to Content. Click the property and change the Build Action property to Embedded Resource.