Why doesn't my xib file do anything in Xcode 5? [closed] - objective-c

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I am new here. I am making a Cocoa application in "xcode 5.1.1". I don't understand why my controls don't show up when they are on my xib. I also tried with an empty app. But It works with the pref pane. Am I missing something here?
All I did is drag a button on. Then I connected an IBOutlet to it.

Will the Application load your xib file at all? Maybe you set your project to start with a completly different user interface. Change the background color of your xib and check if this color will be shown in the running application.
The startup user interface can be changed in the project settings / project editor in Xcode.

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FlatList not scrolling on Android in React Native [closed]

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I have a Flatlist that scrolls fine on iOS but not on Android, with Android it will not scroll at all which means a user cannot access any data if it fills past the screen height
I have created a Snack https://snack.expo.dev/#richlewis14/full-screen-flatlist which will show the issue I'm facing.
I'm also interested in knowing why this works on iOS but not Android
I modified your Snack. It was missing flex: 1 on the component view and also replaced <Box /> with native <SafeAreaView /> component. I put different background color (orange and yellow) to show what I modified.
https://snack.expo.dev/GhDjDDJ1Z

Sortable Grid View on react-native [closed]

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I'm trying to create a sortable grid view on react native like you can have on your ios or android system. So far I have created a grid with a ListView and Flexbox but I have tried several solution to make it sortable but nothing works. So I was wondering if you know anyother solution to create that grid.
Thanks!
I decided to create a component called widget and make it draggable thanks to this tutorial. So instead of having a ListView I have a component called Grid and then inside that component I created others called Widgets which have a drag and drop animation.
I still use flexbox to order that components in a proper way on the grid component but I decided to change from the ListView to a separate component because I have more flexibility to change the properties and styles of the widget components.

View UI hierarchy is empty in view debugger in Xcode 7.3 [closed]

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I Updated Xcode 7.3 from Xcode 7.2
In Xcode 7.2, the view debugger is been worked well.
But, in Xcode 7.3, the view debugger does`t showing any views when I trying to use it .
If I clicked Debug View Hierarchy button, the View is clean.

Disable touch everywhere except any element [closed]

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Prompt please.
 Cocos2d:
if I pressed the button that executes a method. so, how do I disable the touch of any one element but one of some? Ie, in the end, I can not touch the keys, except for example Buton1?
You can create and add to scene layer which have setTouchEnabled, less touch priority than every touch delegates on scene, and more touch priority than Button1.
In this case, when somebody try to tap somewhere without button1 , the layer get touch and don't send to other nodes, but when top on button the button get the touch and activate.

Where can I find iPad Sample Code [closed]

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I know the iPhone has a site with sample apps and code for the iPhone. Are there any resources out there for the iPad?
I would like iPad specific examples like using split view, etc.
If you're a member of the Apple Developer Connection who's paid for the $99/year iPhone developer license, the iPhone Dev Center has everything you need for iPad support, including:
iPad Programming Guide
iPad Human Interface Guidelines
Sample Code
When you get to the iPhone Dev Center, click "iPhone SDK 3.2 beta."
My BSD-licensed open source application Molecules has been updated with an iPad interface to make it a universal iPhone / iPad application, and the code for that is available for you to peruse. It uses a UISplitViewController to define its primary iPad interface, with UIPopoverControllers for additional toolbar actions.
iPad sample code
iPad Programming Tutorial – Hello World++
We just released the source code to our game, Tap Blaster HD. It's fairly simple, but seen quite a few downloads on the App Store. Could be a nice project to learn a bit from.
Here's a link, hope you find it useful.
http://9magnets.com/project-tapblaster.html
There is a list of Apples iPad code samples at http://iphoneos-developer.blogspot.com/2010/05/ipad-sample-code.html
I don't know if you can find real ipad sample for now... There is no sample Apps with "split view controler" or the "Popover" component" like they recommand in the Guideline for iPad
Nb. : In xCode, you can start a new project with "Split View-based Application" template, this is a minimalistic implementation of the Ipad split view.
iPad runs the iPhone OS, so iPhone sample apps are iPad sample apps.
You can go to Xcode > Help > Developer Documentation to search for sample apps.
check the source code for iPad Split view Controller Tutorial at the following link.iPad Split View Navigation Controller Sample code
Here is an improved splitview controller, MGSplitViewController from Matt Gemmell.
Few days ago I found a really nice book for iPad programming :
iPad Programming: A Quick-Start Guide for iPhone Developers
I took it as eBook, there are some really interesting advanced samples that will help you to create reach human experience application.
Moreover, you can download all sample code explain on the book.
For more information go here : http://pragprog.com/titles/sfipad/ipad-programming
Unfortunately, this eBook is not free...
The Molecules sample code is a great sample because it covers writing a single app that works on both ipad and iphone interfaces, and uses ipad split view controller.
you would google for Open sourced "iPad apps" or "universal apps". you will find some nice apps like wikihow, wordpress, molecules..etc.
All the best.
I have found lots of great iPhone & iPad code on http://www.github.com
Lots of nice reusable libraries too like AFNetworking, NSLogger, and more.