I have a NSView inside of my "menubar". I have a button where which i click on and add a new NSMenuItem to the menu. However when i run this code which is inside my custom view in the init method sometimes the view will get grayed out and I'm unable to select it. Any ideas what this could be the cause of this. The problem seems to affect all created NSMenuItems after this problem occur.
-(id)initWithFrame:(NSRect)frameRect andTag:(int)tagz{
textfeild = [[NSTextView alloc]initWithFrame:CGRectMake(19,1 , 110, 18)];
[textfeild setFont:[NSFont fontWithName:#"Helvetica" size:15]];
[textfeild setString:[NSString stringWithFormat:#"Notespace %d",tagz]];
[textfeild selectAll:self];
[self addSubview:textfeild];
}
I don't think you are supposed to use [self addSubview:] on a menu item. Instead, you are supposed to create an NSView and place your custom view inside it. Documentation is here: https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/MenuList/Articles/ViewsInMenuItems.html
However, according to the documentation views inside a menu item may not receive keyboard events. It may work sometimes, but since the documentation specifically mentions it you should not place any view that needs keyboard events inside a menu.
What you should do instead, is avoid NSMenu altogether and simply create an NSWindow where the menu would normally appear. You can make your window look/behave like a menu.
Related
Is it possible to get the location (frame) of an NSMenu or one of the NSMenuItems inside it?
I have tried adding a custom view to one of the menu items and getting its frame, however it returns zero. All I need is the x coordinate, relative to the screen.
Edit
Calling [[view window] frame] on the NSView inside the NSMenuItem after the menu is visible works, however window is deprecated as of 10.6. I'll use this unless someone posts a better way...
I am trying to tidy up my UI by consolidating various things in a Tool Bar, and am utterly confused. I am using Interface Builder rather than constructing the controls programmatically, because my UI is fairly simple and not particularly dynamic.
What I did did so far:
Added an empty tool bar.
Dragged two previously existing and working buttons onto the tool bar. They changed their class from UIButton
to UIBarButtonItem, and the inspector now shows them as having no
Sent Actions or Referencing Outlet, but the the previous action &
outlet in the View Controller - responding to taps, setting the
label of the button - still work.
Created a new Button directly
in the tool bar. Wired up its action & outlet by ctrl-drag in the
normal way. The inspector shows the Action and Outlet for this
button as connected, which is nice, but sadly neither of them works.
Clicking the button does not invoke the action; setting the label of
the button does not cause anything to happen on the screen, even
after I tried prodding the tool bar with a setNeedsDisplay.
I'm not sure what to try next. Googling has shown me that I'm not the only person to find using UIToolBar via Interface Bulder difficult and confusing, but I haven't found a solution to my exact problem.
I don't particularly want to resort to creating my entire GUI programmatically just to tidy up a few buttons. Creating all the controls in Interface Builder outside the tool bar, getting them wired up and working, then moving them into the tool bar would presumably also work - but it would be a kludge, and would leave me still none the wiser if anything went wrong later.
Should you try using UIBarButtonItem instead of UIButton? It works for me.
i had a similar issue.
Did you created an extra UITapGestureRecognizer for root view ?
Maybe for something like > When elsewhere than UITextView clicked, resignFirstResponder for all UITextViews !
In my case, on 7.1, that extra UITapGestureRecognizer prevented transfer of event to IBAction of UIBarButtonItem which is inside an UIToolBar.
IBAction was made on Storyboard by Ctrl+Drag.
on 8.1 it was working. Not on 7.1
Read some suggestions to create an extra UIView and putting all visual elements into that extra UIView except UIToolBar
I have a toolBar and I have setup two UIBarButtonItem on it. Both UIBarButtonItem are containing UIButtons as their customViews.
I activate a popover for their Touch Up Inside event as below,
[popover1 presentPopoverFromBarButtonItem:buttonItem1 permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
I have another UIButton named clearFilters inside the main view. (Also this is the view which is containing the above toolBar.) I have declared a method for clearFilters button's Touch Up Inside event.
My problem is,
I can not interact with the clearFilters button while a popover is active. So, I'm looking for a solution to interact with this clearFilters button, while a popover is active.
I tried by adding passthroughViews property for a popover as below and it do not work as I expect.
popover1.passthroughViews = [NSArray arrayWithObject:clearFiltersButton];
What could be the reason. As the documentation has mentioned I can not see any issue.
I expect if the above things are correct, then the Touch Up Inside event of the the clearFilters button's should be fire up.
So, please show me if there is any issue or a necessary way to work on this thing.
I'm working on XCode4 and iOS 4.3.
Thanks.
The UIPopoverController documentation reveals why the other bar buttons can be tapped while the popover is visible:
“When presenting the popover, this method adds the toolbar that owns the button to the popover’s list of passthrough views.”
Try querying and logging the popover’s passthrough views. Does it already have things in it? Perhaps something like this would work?
myPopover.passthroughViews = [myPopover.passthroughViews arrayByAddingObject:clearFilters];
I haven’t tested this code, but it’s worth a try.
I have a simple app that has a NSStatusItem, which only displays an icon.
I would now like to add functionality that would make a MAAttachedWindow appear under the NSStatusItem.
I saw the demo code Matt Gemmel provided; the code he uses to make the MAAttachedWindow appear under the NSStatusItem is:
NSRect frame = [[self window] frame];
NSPoint pt = NSMakePoint(NSMidX(frame), NSMinY(frame));
[controller toggleAttachedWindowAtPoint:pt];
The above is done in the custom view of the NSStatusItem. However, my NSStatusItem has no custom view. How can I add the MAAttachedWindow in my case?
You can't afaik. You have to have a way to get coordinates to attach the window to, and the only way i've been able to get that to work is to use a custom view so you can get the coordinates on mouse down and the only way i've seen is to use your own view. Anything else would probably be a little hacky unless there is some way to get the view for a status item without a custom view and it wouldn't be good to display the MSAttachedWindow and a menu.
I just settled on doing a NSStatusitem with a custom view and faking selection by drawing a background gradient when its selected.
Have you considered using NSPopover ?
I am looking to disable the Command + Click combination on a toolbar button (located top-right) in a Cocoa window. I would still like to let the user show and hide the toolbar, but I do not want them to be able to select a different display mode (e.g. small icons, no icons, etc).
Has anyone found a way to do this? Thanks in advance.
You don't need to subclass NSToolbar to do this. In your NSWindowController subclass, put the following in your awakeFromNib:
- (void) awakeFromNib
{
NSToolbar *tb = [[self window] toolbar];
[tb setAllowsUserCustomization:NO];
}
You also have the added benefit of avoiding private API use.
Have you tried using a custom NSToolbar subclass that overrides setDisplayMode: and setSizeMode: to do nothing? That won't remove the menu items of course, or the UI in the customization sheet (assuming you aren't disabling that as well with setAllowsUserCustomization:), but it might prevent them from doing anything.